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	yuzu/bootmanager: Remove {glx,wgl}MakeCurrent on SwapBuffers
MakeCurrent is a costly (according to Nsight's profiler it takes a tenth of a millisecond to complete), and we don't have a reason to call it because: - Qt no longer signals a warning if it's not called - yuzu no longer supports macOS
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		| @@ -215,18 +215,11 @@ void GRenderWindow::moveContext() { | ||||
| } | ||||
|  | ||||
| void GRenderWindow::SwapBuffers() { | ||||
|     // In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`, | ||||
|     // since we never call `doneCurrent` in this thread. | ||||
|     // However: | ||||
|     // - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called | ||||
|     // since the last time `swapBuffers` was executed; | ||||
|     // - On macOS, if `makeCurrent` isn't called explicitly, resizing the buffer breaks. | ||||
|     context->makeCurrent(child); | ||||
|  | ||||
|     context->swapBuffers(child); | ||||
|  | ||||
|     if (!first_frame) { | ||||
|         emit FirstFrameDisplayed(); | ||||
|         first_frame = true; | ||||
|         emit FirstFrameDisplayed(); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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