mirror of
https://git.suyu.dev/suyu/suyu
synced 2025-09-19 20:48:00 -05:00
Full rebrand
This commit is contained in:
581
src/suyu/main.h
Normal file
581
src/suyu/main.h
Normal file
@@ -0,0 +1,581 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project & 2024 suyu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Modified by palfaiate on <2024/03/07>
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
|
||||
#include <filesystem>
|
||||
#include <QMainWindow>
|
||||
#include <QMessageBox>
|
||||
#include <QPushButton>
|
||||
#include <QTimer>
|
||||
#include <QTranslator>
|
||||
|
||||
#include "common/announce_multiplayer_room.h"
|
||||
#include "common/common_types.h"
|
||||
#include "configuration/qt_config.h"
|
||||
#include "frontend_common/content_manager.h"
|
||||
#include "input_common/drivers/tas_input.h"
|
||||
#include "suyu/compatibility_list.h"
|
||||
#include "suyu/hotkeys.h"
|
||||
#include "suyu/util/controller_navigation.h"
|
||||
|
||||
#ifdef __unix__
|
||||
#include <QVariant>
|
||||
#include <QtDBus/QDBusInterface>
|
||||
#include <QtDBus/QtDBus>
|
||||
#endif
|
||||
|
||||
class QtConfig;
|
||||
class ClickableLabel;
|
||||
class EmuThread;
|
||||
class GameList;
|
||||
class GImageInfo;
|
||||
class GRenderWindow;
|
||||
class LoadingScreen;
|
||||
class MicroProfileDialog;
|
||||
class OverlayDialog;
|
||||
class ProfilerWidget;
|
||||
class ControllerDialog;
|
||||
class QLabel;
|
||||
class MultiplayerState;
|
||||
class QPushButton;
|
||||
class QProgressDialog;
|
||||
class QSlider;
|
||||
class QHBoxLayout;
|
||||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
enum class GameListRemoveTarget;
|
||||
enum class GameListShortcutTarget;
|
||||
enum class InstalledEntryType;
|
||||
class GameListPlaceholder;
|
||||
|
||||
class QtAmiiboSettingsDialog;
|
||||
class QtControllerSelectorDialog;
|
||||
class QtProfileSelectionDialog;
|
||||
class QtSoftwareKeyboardDialog;
|
||||
class QtNXWebEngineView;
|
||||
|
||||
enum class StartGameType {
|
||||
Normal, // Can use custom configuration
|
||||
Global, // Only uses global configuration
|
||||
};
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Frontend {
|
||||
struct CabinetParameters;
|
||||
struct ControllerParameters;
|
||||
struct InlineAppearParameters;
|
||||
struct InlineTextParameters;
|
||||
struct KeyboardInitializeParameters;
|
||||
struct ProfileSelectParameters;
|
||||
} // namespace Core::Frontend
|
||||
|
||||
namespace DiscordRPC {
|
||||
class DiscordInterface;
|
||||
}
|
||||
|
||||
namespace PlayTime {
|
||||
class PlayTimeManager;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
class ContentProvider;
|
||||
class ManualContentProvider;
|
||||
class VfsFilesystem;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
|
||||
namespace Service::AM {
|
||||
struct FrontendAppletParameters;
|
||||
enum class AppletId : u32;
|
||||
} // namespace Service::AM
|
||||
|
||||
namespace Service::AM::Frontend {
|
||||
enum class SwkbdResult : u32;
|
||||
enum class SwkbdTextCheckResult : u32;
|
||||
enum class SwkbdReplyType : u32;
|
||||
enum class WebExitReason : u32;
|
||||
} // namespace Service::AM::Frontend
|
||||
|
||||
namespace Service::NFC {
|
||||
class NfcDevice;
|
||||
} // namespace Service::NFC
|
||||
|
||||
namespace Service::NFP {
|
||||
enum class CabinetMode : u8;
|
||||
} // namespace Service::NFP
|
||||
|
||||
namespace Ui {
|
||||
class MainWindow;
|
||||
}
|
||||
|
||||
enum class EmulatedDirectoryTarget {
|
||||
NAND,
|
||||
SDMC,
|
||||
};
|
||||
|
||||
namespace VkDeviceInfo {
|
||||
class Record;
|
||||
}
|
||||
|
||||
class VolumeButton : public QPushButton {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit VolumeButton(QWidget* parent = nullptr) : QPushButton(parent), scroll_multiplier(1) {
|
||||
connect(&scroll_timer, &QTimer::timeout, this, &VolumeButton::ResetMultiplier);
|
||||
}
|
||||
|
||||
signals:
|
||||
void VolumeChanged();
|
||||
|
||||
protected:
|
||||
void wheelEvent(QWheelEvent* event) override;
|
||||
|
||||
private slots:
|
||||
void ResetMultiplier();
|
||||
|
||||
private:
|
||||
int scroll_multiplier;
|
||||
QTimer scroll_timer;
|
||||
constexpr static int MaxMultiplier = 8;
|
||||
};
|
||||
|
||||
class GMainWindow : public QMainWindow {
|
||||
Q_OBJECT
|
||||
|
||||
/// Max number of recently loaded items to keep track of
|
||||
static const int max_recent_files_item = 10;
|
||||
|
||||
enum {
|
||||
CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES,
|
||||
CREATE_SHORTCUT_MSGBOX_SUCCESS,
|
||||
CREATE_SHORTCUT_MSGBOX_ERROR,
|
||||
CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING,
|
||||
};
|
||||
|
||||
public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
explicit GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulkan);
|
||||
~GMainWindow() override;
|
||||
|
||||
bool DropAction(QDropEvent* event);
|
||||
void AcceptDropEvent(QDropEvent* event);
|
||||
|
||||
signals:
|
||||
|
||||
/**
|
||||
* Signal that is emitted when a new EmuThread has been created and an emulation session is
|
||||
* about to start. At this time, the core system emulation has been initialized, and all
|
||||
* emulation handles and memory should be valid.
|
||||
*
|
||||
* @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to
|
||||
* access/change emulation state).
|
||||
*/
|
||||
void EmulationStarting(EmuThread* emu_thread);
|
||||
|
||||
/**
|
||||
* Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
|
||||
* system emulation handles and memory are still valid, but are about become invalid.
|
||||
*/
|
||||
void EmulationStopping();
|
||||
|
||||
// Signal that tells widgets to update icons to use the current theme
|
||||
void UpdateThemedIcons();
|
||||
|
||||
void UpdateInstallProgress();
|
||||
|
||||
void AmiiboSettingsFinished(bool is_success, const std::string& name);
|
||||
|
||||
void ControllerSelectorReconfigureFinished(bool is_success);
|
||||
|
||||
void ErrorDisplayFinished();
|
||||
|
||||
void ProfileSelectorFinishedSelection(std::optional<Common::UUID> uuid);
|
||||
|
||||
void SoftwareKeyboardSubmitNormalText(Service::AM::Frontend::SwkbdResult result,
|
||||
std::u16string submitted_text, bool confirmed);
|
||||
void SoftwareKeyboardSubmitInlineText(Service::AM::Frontend::SwkbdReplyType reply_type,
|
||||
std::u16string submitted_text, s32 cursor_position);
|
||||
|
||||
void WebBrowserExtractOfflineRomFS();
|
||||
void WebBrowserClosed(Service::AM::Frontend::WebExitReason exit_reason, std::string last_url);
|
||||
|
||||
void SigInterrupt();
|
||||
|
||||
public slots:
|
||||
void OnLoadComplete();
|
||||
void OnExecuteProgram(std::size_t program_index);
|
||||
void OnExit();
|
||||
void OnSaveConfig();
|
||||
void AmiiboSettingsShowDialog(const Core::Frontend::CabinetParameters& parameters,
|
||||
std::shared_ptr<Service::NFC::NfcDevice> nfp_device);
|
||||
void AmiiboSettingsRequestExit();
|
||||
void ControllerSelectorReconfigureControllers(
|
||||
const Core::Frontend::ControllerParameters& parameters);
|
||||
void ControllerSelectorRequestExit();
|
||||
void SoftwareKeyboardInitialize(
|
||||
bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters);
|
||||
void SoftwareKeyboardShowNormal();
|
||||
void SoftwareKeyboardShowTextCheck(
|
||||
Service::AM::Frontend::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message);
|
||||
void SoftwareKeyboardShowInline(Core::Frontend::InlineAppearParameters appear_parameters);
|
||||
void SoftwareKeyboardHideInline();
|
||||
void SoftwareKeyboardInlineTextChanged(Core::Frontend::InlineTextParameters text_parameters);
|
||||
void SoftwareKeyboardExit();
|
||||
void ErrorDisplayDisplayError(QString error_code, QString error_text);
|
||||
void ErrorDisplayRequestExit();
|
||||
void ProfileSelectorSelectProfile(const Core::Frontend::ProfileSelectParameters& parameters);
|
||||
void ProfileSelectorRequestExit();
|
||||
void WebBrowserOpenWebPage(const std::string& main_url, const std::string& additional_args,
|
||||
bool is_local);
|
||||
void WebBrowserRequestExit();
|
||||
void OnAppFocusStateChanged(Qt::ApplicationState state);
|
||||
void OnTasStateChanged();
|
||||
|
||||
private:
|
||||
/// Updates an action's shortcut and text to reflect an updated hotkey from the hotkey registry.
|
||||
void LinkActionShortcut(QAction* action, const QString& action_name,
|
||||
const bool tas_allowed = false);
|
||||
|
||||
void RegisterMetaTypes();
|
||||
|
||||
void InitializeWidgets();
|
||||
void InitializeDebugWidgets();
|
||||
void InitializeRecentFileMenuActions();
|
||||
|
||||
void SetDefaultUIGeometry();
|
||||
void RestoreUIState();
|
||||
|
||||
void ConnectWidgetEvents();
|
||||
void ConnectMenuEvents();
|
||||
void UpdateMenuState();
|
||||
|
||||
void SetupPrepareForSleep();
|
||||
|
||||
void PreventOSSleep();
|
||||
void AllowOSSleep();
|
||||
|
||||
bool LoadROM(const QString& filename, Service::AM::FrontendAppletParameters params);
|
||||
void BootGame(const QString& filename, Service::AM::FrontendAppletParameters params,
|
||||
StartGameType with_config = StartGameType::Normal);
|
||||
void BootGameFromList(const QString& filename, StartGameType with_config);
|
||||
void ShutdownGame();
|
||||
|
||||
void ShowTelemetryCallout();
|
||||
void SetDiscordEnabled(bool state);
|
||||
void LoadAmiibo(const QString& filename);
|
||||
|
||||
bool SelectAndSetCurrentUser(const Core::Frontend::ProfileSelectParameters& parameters);
|
||||
|
||||
/**
|
||||
* Stores the filename in the recently loaded files list.
|
||||
* The new filename is stored at the beginning of the recently loaded files list.
|
||||
* After inserting the new entry, duplicates are removed meaning that if
|
||||
* this was inserted from \a OnMenuRecentFile(), the entry will be put on top
|
||||
* and remove from its previous position.
|
||||
*
|
||||
* Finally, this function calls \a UpdateRecentFiles() to update the UI.
|
||||
*
|
||||
* @param filename the filename to store
|
||||
*/
|
||||
void StoreRecentFile(const QString& filename);
|
||||
|
||||
/**
|
||||
* Updates the recent files menu.
|
||||
* Menu entries are rebuilt from the configuration file.
|
||||
* If there is no entry in the menu, the menu is greyed out.
|
||||
*/
|
||||
void UpdateRecentFiles();
|
||||
|
||||
/**
|
||||
* If the emulation is running,
|
||||
* asks the user if he really want to close the emulator
|
||||
*
|
||||
* @return true if the user confirmed
|
||||
*/
|
||||
bool ConfirmClose();
|
||||
bool ConfirmChangeGame();
|
||||
bool ConfirmForceLockedExit();
|
||||
void RequestGameExit();
|
||||
void RequestGameResume();
|
||||
void changeEvent(QEvent* event) override;
|
||||
void closeEvent(QCloseEvent* event) override;
|
||||
|
||||
std::string CreateTASFramesString(
|
||||
std::array<size_t, InputCommon::TasInput::PLAYER_NUMBER> frames) const;
|
||||
|
||||
#ifdef __unix__
|
||||
void SetupSigInterrupts();
|
||||
static void HandleSigInterrupt(int);
|
||||
void OnSigInterruptNotifierActivated();
|
||||
void SetGamemodeEnabled(bool state);
|
||||
#endif
|
||||
|
||||
Service::AM::FrontendAppletParameters ApplicationAppletParameters();
|
||||
Service::AM::FrontendAppletParameters LibraryAppletParameters(u64 program_id,
|
||||
Service::AM::AppletId applet_id);
|
||||
|
||||
private slots:
|
||||
void OnStartGame();
|
||||
void OnRestartGame();
|
||||
void OnPauseGame();
|
||||
void OnPauseContinueGame();
|
||||
void OnStopGame();
|
||||
void OnPrepareForSleep(bool prepare_sleep);
|
||||
void OnMenuReportCompatibility();
|
||||
void OnOpenModsPage();
|
||||
void OnOpenQuickstartGuide();
|
||||
void OnOpenFAQ();
|
||||
/// Called whenever a user selects a game in the game list widget.
|
||||
void OnGameListLoadFile(QString game_path, u64 program_id);
|
||||
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
|
||||
const std::string& game_path);
|
||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target,
|
||||
const std::string& game_path);
|
||||
void OnGameListRemovePlayTimeData(u64 program_id);
|
||||
void OnGameListVerifyIntegrity(const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
|
||||
GameListShortcutTarget target);
|
||||
void OnGameListOpenDirectory(const QString& directory);
|
||||
void OnGameListAddDirectory();
|
||||
void OnGameListShowList(bool show);
|
||||
void OnGameListOpenPerGameProperties(const std::string& file);
|
||||
void OnMenuLoadFile();
|
||||
void OnMenuLoadFolder();
|
||||
void IncrementInstallProgress();
|
||||
void OnMenuInstallToNAND();
|
||||
void OnMenuRecentFile();
|
||||
void OnConfigure();
|
||||
void OnConfigureTas();
|
||||
void OnDecreaseVolume();
|
||||
void OnIncreaseVolume();
|
||||
void OnMute();
|
||||
void OnTasStartStop();
|
||||
void OnTasRecord();
|
||||
void OnTasReset();
|
||||
void OnToggleGraphicsAPI();
|
||||
void OnToggleDockedMode();
|
||||
void OnToggleGpuAccuracy();
|
||||
void OnToggleAdaptingFilter();
|
||||
void OnConfigurePerGame();
|
||||
void OnLoadAmiibo();
|
||||
void OnOpenSuyuFolder();
|
||||
void OnVerifyInstalledContents();
|
||||
void OnInstallFirmware();
|
||||
void OnInstallDecryptionKeys();
|
||||
void OnAbout();
|
||||
void OnToggleFilterBar();
|
||||
void OnToggleStatusBar();
|
||||
void OnDisplayTitleBars(bool);
|
||||
void InitializeHotkeys();
|
||||
void ToggleFullscreen();
|
||||
bool UsingExclusiveFullscreen();
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void ResetWindowSize(u32 width, u32 height);
|
||||
void ResetWindowSize720();
|
||||
void ResetWindowSize900();
|
||||
void ResetWindowSize1080();
|
||||
void OnAlbum();
|
||||
void OnCabinet(Service::NFP::CabinetMode mode);
|
||||
void OnMiiEdit();
|
||||
void OnOpenControllerMenu();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCheckFirmwareDecryption();
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
void OnMouseActivity();
|
||||
bool OnShutdownBegin();
|
||||
void OnShutdownBeginDialog();
|
||||
void OnEmulationStopped();
|
||||
void OnEmulationStopTimeExpired();
|
||||
|
||||
private:
|
||||
QString GetGameListErrorRemoving(InstalledEntryType type) const;
|
||||
void RemoveBaseContent(u64 program_id, InstalledEntryType type);
|
||||
void RemoveUpdateContent(u64 program_id, InstalledEntryType type);
|
||||
void RemoveAddOnContent(u64 program_id, InstalledEntryType type);
|
||||
void RemoveTransferableShaderCache(u64 program_id, GameListRemoveTarget target);
|
||||
void RemoveVulkanDriverPipelineCache(u64 program_id);
|
||||
void RemoveAllTransferableShaderCaches(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id, const std::string& game_path);
|
||||
void RemovePlayTimeData(u64 program_id);
|
||||
void RemoveCacheStorage(u64 program_id);
|
||||
bool SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id,
|
||||
u64* selected_title_id, u8* selected_content_record_type);
|
||||
ContentManager::InstallResult InstallNCA(const QString& filename);
|
||||
void MigrateConfigFiles();
|
||||
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
|
||||
std::string_view gpu_vendor = {});
|
||||
void UpdateDockedButton();
|
||||
void UpdateAPIText();
|
||||
void UpdateFilterText();
|
||||
void UpdateAAText();
|
||||
void UpdateVolumeUI();
|
||||
void UpdateStatusBar();
|
||||
void UpdateGPUAccuracyButton();
|
||||
void UpdateStatusButtons();
|
||||
void UpdateUISettings();
|
||||
void UpdateInputDrivers();
|
||||
void HideMouseCursor();
|
||||
void ShowMouseCursor();
|
||||
void OpenURL(const QUrl& url);
|
||||
void LoadTranslation();
|
||||
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
|
||||
bool CheckDarkMode();
|
||||
bool CheckFirmwarePresence();
|
||||
void SetFirmwareVersion();
|
||||
void ConfigureFilesystemProvider(const std::string& filepath);
|
||||
/**
|
||||
* Open (or not) the right confirm dialog based on current setting and game exit lock
|
||||
* @returns true if the player confirmed or the settings do no require it
|
||||
*/
|
||||
bool ConfirmShutdownGame();
|
||||
|
||||
QString GetTasStateDescription() const;
|
||||
bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
|
||||
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
|
||||
std::filesystem::path& out_icon_path);
|
||||
bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment,
|
||||
const std::filesystem::path& icon_path,
|
||||
const std::filesystem::path& command, const std::string& arguments,
|
||||
const std::string& categories, const std::string& keywords,
|
||||
const std::string& name);
|
||||
/**
|
||||
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
|
||||
* The only difference is that it returns a boolean.
|
||||
*
|
||||
* @returns true if buttons contains QMessageBox::Yes and the user clicks on the "Yes" button.
|
||||
*/
|
||||
bool question(QWidget* parent, const QString& title, const QString& text,
|
||||
QMessageBox::StandardButtons buttons =
|
||||
QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No),
|
||||
QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
|
||||
|
||||
std::unique_ptr<Ui::MainWindow> ui;
|
||||
|
||||
std::unique_ptr<Core::System> system;
|
||||
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
|
||||
std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager;
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
|
||||
|
||||
MultiplayerState* multiplayer_state = nullptr;
|
||||
|
||||
GRenderWindow* render_window;
|
||||
GameList* game_list;
|
||||
LoadingScreen* loading_screen;
|
||||
QTimer shutdown_timer;
|
||||
OverlayDialog* shutdown_dialog{};
|
||||
|
||||
GameListPlaceholder* game_list_placeholder;
|
||||
|
||||
std::vector<VkDeviceInfo::Record> vk_device_records;
|
||||
|
||||
// Status bar elements
|
||||
QLabel* message_label = nullptr;
|
||||
QLabel* shader_building_label = nullptr;
|
||||
QLabel* res_scale_label = nullptr;
|
||||
QLabel* emu_speed_label = nullptr;
|
||||
QLabel* game_fps_label = nullptr;
|
||||
QLabel* emu_frametime_label = nullptr;
|
||||
QLabel* tas_label = nullptr;
|
||||
QLabel* firmware_label = nullptr;
|
||||
QPushButton* gpu_accuracy_button = nullptr;
|
||||
QPushButton* renderer_status_button = nullptr;
|
||||
QPushButton* dock_status_button = nullptr;
|
||||
QPushButton* filter_status_button = nullptr;
|
||||
QPushButton* aa_status_button = nullptr;
|
||||
VolumeButton* volume_button = nullptr;
|
||||
QWidget* volume_popup = nullptr;
|
||||
QSlider* volume_slider = nullptr;
|
||||
QTimer status_bar_update_timer;
|
||||
|
||||
std::unique_ptr<QtConfig> config;
|
||||
|
||||
// Whether emulation is currently running in suyu.
|
||||
bool emulation_running = false;
|
||||
std::unique_ptr<EmuThread> emu_thread;
|
||||
// The path to the game currently running
|
||||
QString current_game_path;
|
||||
// Whether a user was set on the command line (skips UserSelector if it's forced to show up)
|
||||
bool user_flag_cmd_line = false;
|
||||
|
||||
bool auto_paused = false;
|
||||
bool auto_muted = false;
|
||||
QTimer mouse_hide_timer;
|
||||
QTimer update_input_timer;
|
||||
|
||||
QString startup_icon_theme;
|
||||
bool os_dark_mode = false;
|
||||
|
||||
// FS
|
||||
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
||||
std::unique_ptr<FileSys::ManualContentProvider> provider;
|
||||
|
||||
// Debugger panes
|
||||
ProfilerWidget* profilerWidget;
|
||||
MicroProfileDialog* microProfileDialog;
|
||||
WaitTreeWidget* waitTreeWidget;
|
||||
ControllerDialog* controller_dialog;
|
||||
|
||||
QAction* actions_recent_files[max_recent_files_item];
|
||||
|
||||
// stores default icon theme search paths for the platform
|
||||
QStringList default_theme_paths;
|
||||
|
||||
HotkeyRegistry hotkey_registry;
|
||||
|
||||
QTranslator translator;
|
||||
|
||||
// Install progress dialog
|
||||
QProgressDialog* install_progress;
|
||||
|
||||
// Last game booted, used for multi-process apps
|
||||
QString last_filename_booted;
|
||||
|
||||
// Applets
|
||||
QtAmiiboSettingsDialog* cabinet_applet = nullptr;
|
||||
QtControllerSelectorDialog* controller_applet = nullptr;
|
||||
QtProfileSelectionDialog* profile_select_applet = nullptr;
|
||||
QDialog* error_applet = nullptr;
|
||||
QtSoftwareKeyboardDialog* software_keyboard = nullptr;
|
||||
QtNXWebEngineView* web_applet = nullptr;
|
||||
|
||||
// True if amiibo file select is visible
|
||||
bool is_amiibo_file_select_active{};
|
||||
|
||||
// True if load file select is visible
|
||||
bool is_load_file_select_active{};
|
||||
|
||||
// True if TAS recording dialog is visible
|
||||
bool is_tas_recording_dialog_active{};
|
||||
|
||||
#ifdef __unix__
|
||||
QSocketNotifier* sig_interrupt_notifier;
|
||||
static std::array<int, 3> sig_interrupt_fds;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
void dragEnterEvent(QDragEnterEvent* event) override;
|
||||
void dragMoveEvent(QDragMoveEvent* event) override;
|
||||
};
|
Reference in New Issue
Block a user