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	buffer_cache: Use boost::intrusive::set for caching
Instead of using boost::icl::interval_map for caching, use boost::intrusive::set. interval_map is intended as a container where the keys can overlap with one another; we don't need this for caching buffers and a std::set-like data structure that allows us to search with lower_bound is enough.
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		@@ -14,9 +14,11 @@
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#include <boost/icl/interval_map.hpp>
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#include <boost/icl/interval_set.hpp>
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#include <boost/intrusive/set.hpp>
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#include <boost/range/iterator_range.hpp>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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@@ -73,7 +75,7 @@ public:
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            }
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        }
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        auto block = GetBlock(cpu_addr, size);
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        OwnerBuffer block = GetBlock(cpu_addr, size);
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        MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
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        if (!map) {
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            return {GetEmptyBuffer(size), 0};
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@@ -272,16 +274,16 @@ protected:
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        }
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        const std::size_t size = new_map.end - new_map.start;
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        new_map.is_registered = true;
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        const IntervalType interval{new_map.start, new_map.end};
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        rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
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        new_map.is_memory_marked = true;
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        if (inherit_written) {
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            MarkRegionAsWritten(new_map.start, new_map.end - 1);
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            new_map.is_written = true;
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        }
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        mapped_addresses.insert({interval, new_map});
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        // Temporary hack until this is replaced with boost::intrusive::rbtree
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        return const_cast<MapInterval*>(&mapped_addresses.find(interval)->second);
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        // Temporary hack, leaks memory and it's not cache local
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        MapInterval* const storage = &mapped_addresses_storage.emplace_back(new_map);
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        mapped_addresses.insert(*storage);
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        return storage;
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    }
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    void UnmarkMemory(MapInterval* map) {
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@@ -304,8 +306,9 @@ protected:
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        if (map->is_written) {
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            UnmarkRegionAsWritten(map->start, map->end - 1);
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        }
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        const IntervalType delete_interval{map->start, map->end};
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        mapped_addresses.erase(delete_interval);
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        const auto it = mapped_addresses.find(*map);
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        ASSERT(it != mapped_addresses.end());
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        mapped_addresses.erase(it);
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    }
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private:
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@@ -389,13 +392,20 @@ private:
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            return {};
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        }
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        std::vector<MapInterval*> objects;
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        const IntervalType interval{addr, addr + size};
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        for (auto& pair : boost::make_iterator_range(mapped_addresses.equal_range(interval))) {
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            objects.push_back(&pair.second);
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        }
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        std::vector<MapInterval*> result;
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        const VAddr addr_end = addr + size;
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        return objects;
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        auto it = mapped_addresses.lower_bound(addr);
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        if (it != mapped_addresses.begin()) {
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            --it;
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        }
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        while (it != mapped_addresses.end() && it->start < addr_end) {
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            if (it->Overlaps(addr, addr_end)) {
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                result.push_back(&*it);
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            }
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            ++it;
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        }
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        return result;
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    }
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    /// Returns a ticks counter used for tracking when cached objects were last modified
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@@ -565,9 +575,9 @@ private:
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    u64 buffer_offset_base = 0;
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    using IntervalSet = boost::icl::interval_set<VAddr>;
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    using IntervalCache = boost::icl::interval_map<VAddr, MapInterval>;
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    using IntervalType = typename IntervalCache::interval_type;
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    IntervalCache mapped_addresses;
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    using IntervalType = typename IntervalSet::interval_type;
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    std::list<MapInterval> mapped_addresses_storage; // Temporary hack
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    boost::intrusive::set<MapInterval, boost::intrusive::compare<MapIntervalCompare>> mapped_addresses;
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    static constexpr u64 write_page_bit = 11;
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    std::unordered_map<u64, u32> written_pages;
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@@ -4,38 +4,36 @@
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#pragma once
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#include <boost/intrusive/set_hook.hpp>
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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namespace VideoCommon {
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struct MapInterval {
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    constexpr explicit MapInterval() noexcept = default;
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struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
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    /*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
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    constexpr explicit MapInterval(VAddr start, VAddr end, GPUVAddr gpu_addr) noexcept
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        : start{start}, end{end}, gpu_addr{gpu_addr} {}
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    explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
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        : start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
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    constexpr bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
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        return (start <= other_start && other_end <= end);
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    bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
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        return start <= other_start && other_end <= end;
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    }
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    constexpr bool operator==(const MapInterval& rhs) const noexcept {
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        return start == rhs.start && end == rhs.end;
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    bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
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        return start < other_end && other_start < end;
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    }
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    constexpr bool operator!=(const MapInterval& rhs) const noexcept {
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        return !operator==(rhs);
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    }
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    constexpr void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
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    void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
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        is_modified = is_modified_;
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        ticks = ticks_;
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    }
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    boost::intrusive::set_member_hook<> member_hook_;
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    VAddr start = 0;
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    VAddr end = 0;
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    GPUVAddr gpu_addr = 0;
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    VAddr cpu_addr = 0;
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    u64 ticks = 0;
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    bool is_written = false;
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    bool is_modified = false;
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@@ -44,4 +42,10 @@ struct MapInterval {
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    bool is_sync_pending = false;
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};
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struct MapIntervalCompare {
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    constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
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        return lhs.start < rhs.start;
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    }
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};
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} // namespace VideoCommon
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@@ -8,6 +8,7 @@
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_opengl/gl_buffer_cache.h"
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@@ -4,6 +4,7 @@
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#include "common/assert.h"
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#include "video_core/renderer_opengl/gl_buffer_cache.h"
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#include "video_core/renderer_opengl/gl_fence_manager.h"
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namespace OpenGL {
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@@ -7,6 +7,7 @@
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#include <memory>
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#include "core/core.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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@@ -7,6 +7,7 @@
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#include <memory>
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#include "video_core/fence_manager.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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namespace Core {
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