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renderer_opengl: Use VideoCore pixel format
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@@ -94,11 +94,6 @@ struct FramebufferConfig {
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BGRA8 = 5,
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};
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/**
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* Returns the number of bytes per pixel.
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*/
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static u32 BytesPerPixel(PixelFormat format);
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VAddr address;
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u32 offset;
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u32 width;
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