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	npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter a little bit below this code as well.
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		| @@ -108,9 +108,10 @@ void Controller_NPad::OnInit() { | ||||
|     styleset_changed_event = | ||||
|         Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged"); | ||||
|  | ||||
|     if (!IsControllerActivated()) | ||||
|     if (!IsControllerActivated()) { | ||||
|         return; | ||||
|     std::size_t controller{}; | ||||
|     } | ||||
|  | ||||
|     if (style.raw == 0) { | ||||
|         // We want to support all controllers | ||||
|         style.handheld.Assign(1); | ||||
|   | ||||
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