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	Merge pull request #60 from jroweboy/game-frame
UI: Fix frame rate perf stats
This commit is contained in:
		| @@ -4,6 +4,7 @@ | ||||
|  | ||||
| #include "common/assert.h" | ||||
| #include "common/logging/log.h" | ||||
| #include "core/core.h" | ||||
| #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" | ||||
| #include "core/hle/service/nvdrv/devices/nvmap.h" | ||||
| #include "video_core/renderer_base.h" | ||||
| @@ -28,6 +29,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3 | ||||
|     using PixelFormat = RendererBase::FramebufferInfo::PixelFormat; | ||||
|     const RendererBase::FramebufferInfo framebuffer_info{ | ||||
|         addr, offset, width, height, stride, static_cast<PixelFormat>(format)}; | ||||
|  | ||||
|     Core::System::GetInstance().perf_stats.EndGameFrame(); | ||||
|     VideoCore::g_renderer->SwapBuffers(framebuffer_info); | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) { | ||||
| double PerfStats::GetLastFrameTimeScale() { | ||||
|     std::lock_guard<std::mutex> lock(object_mutex); | ||||
|  | ||||
|     constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE; | ||||
|     constexpr double FRAME_LENGTH = 1.0 / 60; | ||||
|     return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH; | ||||
| } | ||||
|  | ||||
|   | ||||
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