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shader_bytecode: Rename BytesN enums to BitsN
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@@ -217,9 +217,9 @@ enum class StoreType : u64 {
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Signed8 = 1,
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Unsigned16 = 2,
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Signed16 = 3,
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Bytes32 = 4,
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Bytes64 = 5,
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Bytes128 = 6,
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Bits32 = 4,
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Bits64 = 5,
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Bits128 = 6,
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};
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enum class IMinMaxExchange : u64 {
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