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	Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
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		@@ -156,7 +156,7 @@
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        <item>
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         <widget class="QCheckBox" name="use_disk_shader_cache">
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          <property name="text">
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           <string>Use disk shader cache</string>
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           <string>Use disk pipeline cache</string>
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          </property>
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         </widget>
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        </item>
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@@ -82,7 +82,7 @@
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           <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
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          </property>
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          <property name="text">
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           <string>Use asynchronous shader building (hack)</string>
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           <string>Use asynchronous shader building (Hack)</string>
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          </property>
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         </widget>
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        </item>
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@@ -92,7 +92,7 @@
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            <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
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          </property>
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          <property name="text">
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           <string>Use Fast GPU Time (hack)</string>
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           <string>Use Fast GPU Time (Hack)</string>
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          </property>
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         </widget>
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        </item>
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