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				https://git.suyu.dev/suyu/suyu
				synced 2025-11-03 16:39:01 -06:00 
			
		
		
		
	rasterizer_cache: Remove files and includes
The rasterizer cache is no longer used. Each cache has its own generic implementation optimized for the cached data.
This commit is contained in:
		@@ -49,8 +49,6 @@ add_library(video_core STATIC
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    query_cache.h
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    rasterizer_accelerated.cpp
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    rasterizer_accelerated.h
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    rasterizer_cache.cpp
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    rasterizer_cache.h
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    rasterizer_interface.h
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    renderer_base.cpp
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    renderer_base.h
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@@ -1,7 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/rasterizer_cache.h"
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RasterizerCacheObject::~RasterizerCacheObject() = default;
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@@ -1,253 +0,0 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <mutex>
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#include <set>
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#include <unordered_map>
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#include <boost/icl/interval_map.hpp>
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#include <boost/range/iterator_range_core.hpp>
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#include "common/common_types.h"
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#include "core/settings.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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class RasterizerCacheObject {
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public:
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    explicit RasterizerCacheObject(const VAddr cpu_addr) : cpu_addr{cpu_addr} {}
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    virtual ~RasterizerCacheObject();
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    VAddr GetCpuAddr() const {
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        return cpu_addr;
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    }
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    /// Gets the size of the shader in guest memory, required for cache management
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    virtual std::size_t GetSizeInBytes() const = 0;
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    /// Sets whether the cached object should be considered registered
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    void SetIsRegistered(bool registered) {
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        is_registered = registered;
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    }
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    /// Returns true if the cached object is registered
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    bool IsRegistered() const {
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        return is_registered;
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    }
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    /// Returns true if the cached object is dirty
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    bool IsDirty() const {
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        return is_dirty;
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    }
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    /// Returns ticks from when this cached object was last modified
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    u64 GetLastModifiedTicks() const {
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        return last_modified_ticks;
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    }
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    /// Marks an object as recently modified, used to specify whether it is clean or dirty
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    template <class T>
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    void MarkAsModified(bool dirty, T& cache) {
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        is_dirty = dirty;
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        last_modified_ticks = cache.GetModifiedTicks();
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    }
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    void SetMemoryMarked(bool is_memory_marked_) {
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        is_memory_marked = is_memory_marked_;
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    }
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    bool IsMemoryMarked() const {
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        return is_memory_marked;
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    }
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    void SetSyncPending(bool is_sync_pending_) {
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        is_sync_pending = is_sync_pending_;
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    }
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    bool IsSyncPending() const {
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        return is_sync_pending;
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    }
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private:
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    bool is_registered{};      ///< Whether the object is currently registered with the cache
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    bool is_dirty{};           ///< Whether the object is dirty (out of sync with guest memory)
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    bool is_memory_marked{};   ///< Whether the object is marking rasterizer memory.
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    bool is_sync_pending{};    ///< Whether the object is pending deletion.
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    u64 last_modified_ticks{}; ///< When the object was last modified, used for in-order flushing
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    VAddr cpu_addr{};          ///< Cpu address memory, unique from emulated virtual address space
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};
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template <class T>
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class RasterizerCache : NonCopyable {
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    friend class RasterizerCacheObject;
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public:
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    explicit RasterizerCache(VideoCore::RasterizerInterface& rasterizer) : rasterizer{rasterizer} {}
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    /// Write any cached resources overlapping the specified region back to memory
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    void FlushRegion(VAddr addr, std::size_t size) {
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        std::lock_guard lock{mutex};
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        const auto& objects{GetSortedObjectsFromRegion(addr, size)};
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        for (auto& object : objects) {
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            FlushObject(object);
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        }
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    }
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    /// Mark the specified region as being invalidated
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    void InvalidateRegion(VAddr addr, u64 size) {
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        std::lock_guard lock{mutex};
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        const auto& objects{GetSortedObjectsFromRegion(addr, size)};
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        for (auto& object : objects) {
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            if (!object->IsRegistered()) {
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                // Skip duplicates
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                continue;
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            }
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            Unregister(object);
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        }
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    }
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    void OnCPUWrite(VAddr addr, std::size_t size) {
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        std::lock_guard lock{mutex};
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        for (const auto& object : GetSortedObjectsFromRegion(addr, size)) {
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            if (object->IsRegistered()) {
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                UnmarkMemory(object);
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                object->SetSyncPending(true);
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                marked_for_unregister.emplace_back(object);
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            }
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        }
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    }
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    void SyncGuestHost() {
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        std::lock_guard lock{mutex};
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        for (const auto& object : marked_for_unregister) {
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            if (object->IsRegistered()) {
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                object->SetSyncPending(false);
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                Unregister(object);
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            }
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        }
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        marked_for_unregister.clear();
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    }
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    /// Invalidates everything in the cache
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    void InvalidateAll() {
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        std::lock_guard lock{mutex};
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        while (interval_cache.begin() != interval_cache.end()) {
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            Unregister(*interval_cache.begin()->second.begin());
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        }
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    }
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protected:
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    /// Tries to get an object from the cache with the specified cache address
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    T TryGet(VAddr addr) const {
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        const auto iter = map_cache.find(addr);
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        if (iter != map_cache.end())
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            return iter->second;
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        return nullptr;
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    }
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    /// Register an object into the cache
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    virtual void Register(const T& object) {
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        std::lock_guard lock{mutex};
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        object->SetIsRegistered(true);
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        interval_cache.add({GetInterval(object), ObjectSet{object}});
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        map_cache.insert({object->GetCpuAddr(), object});
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        rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), 1);
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        object->SetMemoryMarked(true);
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    }
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    /// Unregisters an object from the cache
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    virtual void Unregister(const T& object) {
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        std::lock_guard lock{mutex};
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        UnmarkMemory(object);
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        object->SetIsRegistered(false);
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        if (object->IsSyncPending()) {
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            marked_for_unregister.remove(object);
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            object->SetSyncPending(false);
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        }
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        const VAddr addr = object->GetCpuAddr();
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        interval_cache.subtract({GetInterval(object), ObjectSet{object}});
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        map_cache.erase(addr);
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    }
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    void UnmarkMemory(const T& object) {
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        if (!object->IsMemoryMarked()) {
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            return;
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        }
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        rasterizer.UpdatePagesCachedCount(object->GetCpuAddr(), object->GetSizeInBytes(), -1);
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        object->SetMemoryMarked(false);
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    }
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    /// Returns a ticks counter used for tracking when cached objects were last modified
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    u64 GetModifiedTicks() {
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        std::lock_guard lock{mutex};
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        return ++modified_ticks;
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    }
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    virtual void FlushObjectInner(const T& object) = 0;
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    /// Flushes the specified object, updating appropriate cache state as needed
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    void FlushObject(const T& object) {
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        std::lock_guard lock{mutex};
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        if (!object->IsDirty()) {
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            return;
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        }
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        FlushObjectInner(object);
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        object->MarkAsModified(false, *this);
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    }
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    std::recursive_mutex mutex;
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private:
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    /// Returns a list of cached objects from the specified memory region, ordered by access time
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    std::vector<T> GetSortedObjectsFromRegion(VAddr addr, u64 size) {
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        if (size == 0) {
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            return {};
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        }
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        std::vector<T> objects;
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        const ObjectInterval interval{addr, addr + size};
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        for (auto& pair : boost::make_iterator_range(interval_cache.equal_range(interval))) {
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            for (auto& cached_object : pair.second) {
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                if (!cached_object) {
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                    continue;
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                }
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                objects.push_back(cached_object);
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            }
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        }
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        std::sort(objects.begin(), objects.end(), [](const T& a, const T& b) -> bool {
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            return a->GetLastModifiedTicks() < b->GetLastModifiedTicks();
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        });
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        return objects;
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    }
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    using ObjectSet = std::set<T>;
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    using ObjectCache = std::unordered_map<VAddr, T>;
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    using IntervalCache = boost::icl::interval_map<VAddr, ObjectSet>;
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    using ObjectInterval = typename IntervalCache::interval_type;
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    static auto GetInterval(const T& object) {
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        return ObjectInterval::right_open(object->GetCpuAddr(),
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                                          object->GetCpuAddr() + object->GetSizeInBytes());
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    }
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    ObjectCache map_cache;
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    IntervalCache interval_cache; ///< Cache of objects
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    u64 modified_ticks{};         ///< Counter of cache state ticks, used for in-order flushing
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    VideoCore::RasterizerInterface& rasterizer;
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    std::list<T> marked_for_unregister;
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};
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@@ -10,7 +10,6 @@
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#include "common/common_types.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_stream_buffer.h"
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@@ -19,7 +19,6 @@
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#include "video_core/engines/const_buffer_info.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/rasterizer_accelerated.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_opengl/gl_buffer_cache.h"
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#include "video_core/renderer_opengl/gl_device.h"
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@@ -8,7 +8,6 @@
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#include "common/common_types.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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@@ -335,12 +335,11 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
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        }
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        const GPUVAddr gpu_addr = GetShaderAddress(system, program_enum);
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        const auto cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
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        const auto shader = cpu_addr ? TryGet(*cpu_addr) : null_shader;
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        ASSERT(shader);
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        const std::optional<VAddr> cpu_addr = memory_manager.GpuToCpuAddress(gpu_addr);
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        Shader* const shader = cpu_addr ? TryGet(*cpu_addr) : null_shader.get();
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        const std::size_t stage = index == 0 ? 0 : index - 1; // Stage indices are 0 - 5
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        const auto program_type = GetShaderType(program_enum);
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        const ShaderType program_type = GetShaderType(program_enum);
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        const auto& entries = shader->GetEntries();
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        program[stage] = {
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            Decompile(device, shader->GetIR(), program_type, shader->GetRegistry(), specialization),
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