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	Merge pull request #14 from ogniK5377/master
Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
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		| @@ -81,7 +81,7 @@ private: | |||||||
|     void ReceiveMessage(Kernel::HLERequestContext& ctx) { |     void ReceiveMessage(Kernel::HLERequestContext& ctx) { | ||||||
|         IPC::RequestBuilder rb{ctx, 3}; |         IPC::RequestBuilder rb{ctx, 3}; | ||||||
|         rb.Push(RESULT_SUCCESS); |         rb.Push(RESULT_SUCCESS); | ||||||
|         rb.Push<u32>(1); |         rb.Push<u32>(15); | ||||||
|  |  | ||||||
|         LOG_WARNING(Service, "(STUBBED) called"); |         LOG_WARNING(Service, "(STUBBED) called"); | ||||||
|     } |     } | ||||||
|   | |||||||
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