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service: hid: Create abstracted pad structure
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@@ -66,7 +66,7 @@ void ControllerNavigation::ControllerUpdateButton() {
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}
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::GameCube:
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@@ -116,7 +116,7 @@ void ControllerNavigation::ControllerUpdateStick() {
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}
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switch (controller_type) {
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case Core::HID::NpadStyleIndex::ProController:
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case Core::HID::NpadStyleIndex::Fullkey:
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case Core::HID::NpadStyleIndex::JoyconDual:
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case Core::HID::NpadStyleIndex::Handheld:
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case Core::HID::NpadStyleIndex::GameCube:
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