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Shader_IR: Allow constant access of guest driver.
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committed by
FernandoS27
parent
dc5cfa8d28
commit
b97608ca64
@@ -81,7 +81,7 @@ public:
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return bound_buffer;
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}
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VideoCore::GuestDriverProfile* AccessGuestDriverProfile() {
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VideoCore::GuestDriverProfile* AccessGuestDriverProfile() const {
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if (engine) {
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return &(engine->AccessGuestDriverProfile());
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}
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