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	shader: Avoid usage of C++20 ranges to build in clang
This commit is contained in:
		@@ -2,7 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <ranges>
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#include <algorithm>
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#include <string>
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#include <tuple>
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@@ -196,7 +196,10 @@ void PrecolorInst(IR::Inst& phi) {
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void Precolor(const IR::Program& program) {
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    for (IR::Block* const block : program.blocks) {
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        for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
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        for (IR::Inst& phi : block->Instructions()) {
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            if (!IR::IsPhi(phi)) {
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                break;
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            }
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            PrecolorInst(phi);
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        }
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    }
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@@ -2,8 +2,10 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <ranges>
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#include <algorithm>
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#include <string>
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#include <tuple>
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#include <type_traits>
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#include "common/div_ceil.h"
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#include "common/settings.h"
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@@ -120,7 +122,10 @@ void PrecolorInst(IR::Inst& phi) {
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void Precolor(const IR::Program& program) {
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    for (IR::Block* const block : program.blocks) {
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        for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
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        for (IR::Inst& phi : block->Instructions()) {
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            if (!IR::IsPhi(phi)) {
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                break;
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            }
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            PrecolorInst(phi);
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        }
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    }
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@@ -5,7 +5,6 @@
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#include <algorithm>
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#include <array>
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#include <optional>
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#include <ranges>
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#include <string>
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#include <utility>
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@@ -151,18 +150,18 @@ std::pair<Location, Stack> Stack::Pop(Token token) const {
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}
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std::optional<Location> Stack::Peek(Token token) const {
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    const auto reverse_entries{entries | std::views::reverse};
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    const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
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    if (it == reverse_entries.end()) {
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    const auto it{std::find_if(entries.rbegin(), entries.rend(),
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                               [token](const auto& entry) { return entry.token == token; })};
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    if (it == entries.rend()) {
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        return std::nullopt;
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    }
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    return it->target;
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}
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Stack Stack::Remove(Token token) const {
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    const auto reverse_entries{entries | std::views::reverse};
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    const auto it{std::ranges::find(reverse_entries, token, &StackEntry::token)};
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    const auto pos{std::distance(reverse_entries.begin(), it)};
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    const auto it{std::find_if(entries.rbegin(), entries.rend(),
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                               [token](const auto& entry) { return entry.token == token; })};
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    const auto pos{std::distance(entries.rbegin(), it)};
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    Stack result;
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    result.entries.insert(result.entries.end(), entries.begin(), entries.end() - pos - 1);
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    return result;
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@@ -4,7 +4,6 @@
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#include <algorithm>
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#include <memory>
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#include <ranges>
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#include <string>
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#include <unordered_map>
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#include <utility>
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@@ -167,7 +166,7 @@ std::string DumpExpr(const Statement* stmt) {
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    }
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}
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std::string DumpTree(const Tree& tree, u32 indentation = 0) {
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[[maybe_unused]] std::string DumpTree(const Tree& tree, u32 indentation = 0) {
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    std::string ret;
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    std::string indent(indentation, ' ');
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    for (auto stmt = tree.begin(); stmt != tree.end(); ++stmt) {
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@@ -315,8 +314,9 @@ class GotoPass {
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public:
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    explicit GotoPass(Flow::CFG& cfg, ObjectPool<Statement>& stmt_pool) : pool{stmt_pool} {
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        std::vector gotos{BuildTree(cfg)};
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        for (const Node& goto_stmt : gotos | std::views::reverse) {
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            RemoveGoto(goto_stmt);
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        const auto end{gotos.rend()};
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        for (auto goto_stmt = gotos.rbegin(); goto_stmt != end; ++goto_stmt) {
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            RemoveGoto(*goto_stmt);
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        }
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    }
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@@ -4,7 +4,6 @@
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#include <algorithm>
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#include <memory>
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#include <ranges>
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#include <vector>
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#include "common/settings.h"
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@@ -20,12 +19,19 @@
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namespace Shader::Maxwell {
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namespace {
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IR::BlockList GenerateBlocks(const IR::AbstractSyntaxList& syntax_list) {
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    auto syntax_blocks{syntax_list | std::views::filter([](const auto& node) {
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                           return node.type == IR::AbstractSyntaxNode::Type::Block;
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                       })};
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    IR::BlockList blocks(std::ranges::distance(syntax_blocks));
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    std::ranges::transform(syntax_blocks, blocks.begin(),
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                           [](const IR::AbstractSyntaxNode& node) { return node.data.block; });
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    size_t num_syntax_blocks{};
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    for (const auto& node : syntax_list) {
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        if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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            ++num_syntax_blocks;
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        }
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    }
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    IR::BlockList blocks;
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    blocks.reserve(num_syntax_blocks);
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    for (const auto& node : syntax_list) {
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        if (node.type == IR::AbstractSyntaxNode::Type::Block) {
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            blocks.push_back(node.data.block);
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        }
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    }
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    return blocks;
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}
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@@ -3,7 +3,6 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <ranges>
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#include <tuple>
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#include <type_traits>
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@@ -599,7 +598,9 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) {
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} // Anonymous namespace
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void ConstantPropagationPass(IR::Program& program) {
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    for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
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    const auto end{program.post_order_blocks.rend()};
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    for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) {
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        IR::Block* const block{*it};
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        for (IR::Inst& inst : block->Instructions()) {
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            ConstantPropagation(*block, inst);
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        }
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@@ -2,8 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <ranges>
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#include "shader_recompiler/frontend/ir/basic_block.h"
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#include "shader_recompiler/frontend/ir/value.h"
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#include "shader_recompiler/ir_opt/passes.h"
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@@ -2,12 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <ranges>
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#include "common/bit_cast.h"
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#include "common/bit_util.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/ir/ir_emitter.h"
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#include "shader_recompiler/ir_opt/passes.h"
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@@ -5,7 +5,6 @@
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#include <algorithm>
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#include <compare>
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#include <optional>
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#include <ranges>
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#include <queue>
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#include <boost/container/flat_set.hpp>
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@@ -2,7 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <ranges>
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#include <utility>
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#include "shader_recompiler/exception.h"
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@@ -207,7 +206,9 @@ void Lower(IR::Block& block, IR::Inst& inst) {
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} // Anonymous namespace
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void LowerInt64ToInt32(IR::Program& program) {
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    for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
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    const auto end{program.post_order_blocks.rend()};
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    for (auto it = program.post_order_blocks.rbegin(); it != end; ++it) {
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        IR::Block* const block{*it};
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        for (IR::Inst& inst : block->Instructions()) {
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            Lower(*block, inst);
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        }
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@@ -14,7 +14,6 @@
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//      https://link.springer.com/chapter/10.1007/978-3-642-37051-9_6
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//
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#include <ranges>
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#include <span>
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#include <variant>
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#include <vector>
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@@ -243,7 +242,9 @@ public:
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    void SealBlock(IR::Block* block) {
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        const auto it{incomplete_phis.find(block)};
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        if (it != incomplete_phis.end()) {
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            for (auto& [variant, phi] : it->second) {
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            for (auto& pair : it->second) {
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                auto& variant{pair.first};
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                auto& phi{pair.second};
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                std::visit([&](auto& variable) { AddPhiOperands(variable, *phi, block); }, variant);
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            }
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        }
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@@ -373,8 +374,9 @@ void VisitBlock(Pass& pass, IR::Block* block) {
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void SsaRewritePass(IR::Program& program) {
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    Pass pass;
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    for (IR::Block* const block : program.post_order_blocks | std::views::reverse) {
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        VisitBlock(pass, block);
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    const auto end{program.post_order_blocks.rend()};
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    for (auto block = program.post_order_blocks.rbegin(); block != end; ++block) {
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        VisitBlock(pass, *block);
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    }
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}
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