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	Kernel: Reverse global accessor removal.
This commit is contained in:
		 Fernando Sahmkow
					Fernando Sahmkow
				
			
				
					committed by
					
						 FernandoS27
						FernandoS27
					
				
			
			
				
	
			
			
			 FernandoS27
						FernandoS27
					
				
			
						parent
						
							3073615dbc
						
					
				
				
					commit
					c32520ceb7
				
			| @@ -232,14 +232,6 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const { | ||||
|     return impl->global_scheduler; | ||||
| } | ||||
|  | ||||
| Core::System& KernelCore::System() { | ||||
|     return impl->system; | ||||
| } | ||||
|  | ||||
| const Core::System& KernelCore::System() const { | ||||
|     return impl->system; | ||||
| } | ||||
|  | ||||
| void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) { | ||||
|     impl->named_ports.emplace(std::move(name), std::move(port)); | ||||
| } | ||||
|   | ||||
| @@ -82,12 +82,6 @@ public: | ||||
|     /// Gets the sole instance of the global scheduler | ||||
|     const Kernel::GlobalScheduler& GlobalScheduler() const; | ||||
|  | ||||
|     /// Gets the sole instance of the system | ||||
|     Core::System& System(); | ||||
|  | ||||
|     /// Gets the sole instance of the system | ||||
|     const Core::System& System() const; | ||||
|  | ||||
|     /// Adds a port to the named port table | ||||
|     void AddNamedPort(std::string name, SharedPtr<ClientPort> port); | ||||
|  | ||||
|   | ||||
| @@ -41,7 +41,7 @@ Thread::~Thread() = default; | ||||
|  | ||||
| void Thread::Stop() { | ||||
|     // Cancel any outstanding wakeup events for this thread | ||||
|     kernel.System().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), | ||||
|     Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), | ||||
|                                                  callback_handle); | ||||
|     kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle); | ||||
|     callback_handle = 0; | ||||
| @@ -68,12 +68,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) { | ||||
|     // This function might be called from any thread so we have to be cautious and use the | ||||
|     // thread-safe version of ScheduleEvent. | ||||
|     const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds}); | ||||
|     kernel.System().CoreTiming().ScheduleEvent(cycles, kernel.ThreadWakeupCallbackEventType(), | ||||
|     Core::System::GetInstance().CoreTiming().ScheduleEvent(cycles, kernel.ThreadWakeupCallbackEventType(), | ||||
|                                                callback_handle); | ||||
| } | ||||
|  | ||||
| void Thread::CancelWakeupTimer() { | ||||
|     kernel.System().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), | ||||
|     Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), | ||||
|                                                  callback_handle); | ||||
| } | ||||
|  | ||||
| @@ -176,7 +176,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name | ||||
|         return ResultCode(-1); | ||||
|     } | ||||
|  | ||||
|     auto& system = kernel.System(); | ||||
|     auto& system = Core::System::GetInstance(); | ||||
|     SharedPtr<Thread> thread(new Thread(kernel)); | ||||
|  | ||||
|     thread->thread_id = kernel.CreateNewThreadID(); | ||||
| @@ -258,7 +258,7 @@ void Thread::SetStatus(ThreadStatus new_status) { | ||||
|     } | ||||
|  | ||||
|     if (status == ThreadStatus::Running) { | ||||
|         last_running_ticks = kernel.System().CoreTiming().GetTicks(); | ||||
|         last_running_ticks = Core::System::GetInstance().CoreTiming().GetTicks(); | ||||
|     } | ||||
|  | ||||
|     status = new_status; | ||||
| @@ -356,7 +356,7 @@ void Thread::SetActivity(ThreadActivity value) { | ||||
|         // Set status if not waiting | ||||
|         if (status == ThreadStatus::Ready || status == ThreadStatus::Running) { | ||||
|             SetStatus(ThreadStatus::Paused); | ||||
|             kernel.System().CpuCore(processor_id).PrepareReschedule(); | ||||
|             Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule(); | ||||
|         } | ||||
|     } else if (status == ThreadStatus::Paused) { | ||||
|         // Ready to reschedule | ||||
| @@ -475,7 +475,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { | ||||
|     if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) { | ||||
|         return; | ||||
|     } | ||||
|     auto& scheduler = kernel.System().GlobalScheduler(); | ||||
|     auto& scheduler = Core::System::GetInstance().GlobalScheduler(); | ||||
|     if (processor_id >= 0) { | ||||
|         scheduler.Unschedule(old_priority, processor_id, this); | ||||
|     } | ||||
| @@ -507,7 +507,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { | ||||
| } | ||||
|  | ||||
| void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { | ||||
|     auto& scheduler = kernel.System().GlobalScheduler(); | ||||
|     auto& scheduler = Core::System::GetInstance().GlobalScheduler(); | ||||
|     if (GetSchedulingStatus() != ThreadSchedStatus::Runnable || | ||||
|         current_priority >= THREADPRIO_COUNT) { | ||||
|         return; | ||||
|   | ||||
| @@ -95,7 +95,7 @@ void WaitObject::WakeupWaitingThread(SharedPtr<Thread> thread) { | ||||
|     } | ||||
|     if (resume) { | ||||
|         thread->ResumeFromWait(); | ||||
|         kernel.System().PrepareReschedule(thread->GetProcessorID()); | ||||
|         Core::System::GetInstance().PrepareReschedule(thread->GetProcessorID()); | ||||
|     } | ||||
| } | ||||
|  | ||||
|   | ||||
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