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GPU: Add Reactive flushing
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@@ -612,6 +612,10 @@ void System::PrepareReschedule(const u32 core_index) {
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impl->kernel.PrepareReschedule(core_index);
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}
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size_t System::GetCurrentHostThreadID() const {
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return impl->kernel.GetCurrentHostThreadID();
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}
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PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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}
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