mirror of
https://git.suyu.dev/suyu/suyu
synced 2025-12-09 06:12:07 -06:00
Revert "Merge branch 'master' into 'dev'"
This reverts merge request !17
This commit is contained in:
@@ -1,210 +0,0 @@
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <QButtonGroup>
|
||||
#include <QMessageBox>
|
||||
#include <QPushButton>
|
||||
#include <QtConcurrent/qtconcurrentrun.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "ui_compatdb.h"
|
||||
#include "suyu/compatdb.h"
|
||||
|
||||
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
|
||||
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_GameBoot_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Gameplay_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Gameplay_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_NoFreeze_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_NoFreeze_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Complete_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Complete_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Graphical_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Graphical_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Graphical_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Audio_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Audio_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Audio_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
|
||||
connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
|
||||
connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
|
||||
&CompatDB::OnTestcaseSubmitted);
|
||||
}
|
||||
|
||||
CompatDB::~CompatDB() = default;
|
||||
|
||||
enum class CompatDBPage {
|
||||
Intro = 0,
|
||||
GameBoot = 1,
|
||||
GamePlay = 2,
|
||||
Freeze = 3,
|
||||
Completion = 4,
|
||||
Graphical = 5,
|
||||
Audio = 6,
|
||||
Final = 7,
|
||||
};
|
||||
|
||||
void CompatDB::Submit() {
|
||||
QButtonGroup* compatibility_GameBoot = new QButtonGroup(this);
|
||||
compatibility_GameBoot->addButton(ui->radioButton_GameBoot_Yes, 0);
|
||||
compatibility_GameBoot->addButton(ui->radioButton_GameBoot_No, 1);
|
||||
|
||||
QButtonGroup* compatibility_Gameplay = new QButtonGroup(this);
|
||||
compatibility_Gameplay->addButton(ui->radioButton_Gameplay_Yes, 0);
|
||||
compatibility_Gameplay->addButton(ui->radioButton_Gameplay_No, 1);
|
||||
|
||||
QButtonGroup* compatibility_NoFreeze = new QButtonGroup(this);
|
||||
compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_Yes, 0);
|
||||
compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_No, 1);
|
||||
|
||||
QButtonGroup* compatibility_Complete = new QButtonGroup(this);
|
||||
compatibility_Complete->addButton(ui->radioButton_Complete_Yes, 0);
|
||||
compatibility_Complete->addButton(ui->radioButton_Complete_No, 1);
|
||||
|
||||
QButtonGroup* compatibility_Graphical = new QButtonGroup(this);
|
||||
compatibility_Graphical->addButton(ui->radioButton_Graphical_Major, 0);
|
||||
compatibility_Graphical->addButton(ui->radioButton_Graphical_Minor, 1);
|
||||
compatibility_Graphical->addButton(ui->radioButton_Graphical_No, 2);
|
||||
|
||||
QButtonGroup* compatibility_Audio = new QButtonGroup(this);
|
||||
compatibility_Audio->addButton(ui->radioButton_Audio_Major, 0);
|
||||
compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
|
||||
compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
|
||||
|
||||
const int compatibility = static_cast<int>(CalculateCompatibility());
|
||||
|
||||
switch ((static_cast<CompatDBPage>(currentId()))) {
|
||||
case CompatDBPage::Intro:
|
||||
break;
|
||||
case CompatDBPage::GameBoot:
|
||||
if (compatibility_GameBoot->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::GamePlay:
|
||||
if (compatibility_Gameplay->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Freeze:
|
||||
if (compatibility_NoFreeze->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Completion:
|
||||
if (compatibility_Complete->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Graphical:
|
||||
if (compatibility_Graphical->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Audio:
|
||||
if (compatibility_Audio->checkedId() == -1) {
|
||||
button(NextButton)->setEnabled(false);
|
||||
}
|
||||
break;
|
||||
case CompatDBPage::Final:
|
||||
back();
|
||||
LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
|
||||
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility);
|
||||
|
||||
button(NextButton)->setEnabled(false);
|
||||
button(NextButton)->setText(tr("Submitting"));
|
||||
button(CancelButton)->setVisible(false);
|
||||
|
||||
testcase_watcher.setFuture(
|
||||
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int CompatDB::nextId() const {
|
||||
switch ((static_cast<CompatDBPage>(currentId()))) {
|
||||
case CompatDBPage::Intro:
|
||||
return static_cast<int>(CompatDBPage::GameBoot);
|
||||
case CompatDBPage::GameBoot:
|
||||
if (ui->radioButton_GameBoot_No->isChecked()) {
|
||||
return static_cast<int>(CompatDBPage::Final);
|
||||
}
|
||||
return static_cast<int>(CompatDBPage::GamePlay);
|
||||
case CompatDBPage::GamePlay:
|
||||
if (ui->radioButton_Gameplay_No->isChecked()) {
|
||||
return static_cast<int>(CompatDBPage::Final);
|
||||
}
|
||||
return static_cast<int>(CompatDBPage::Freeze);
|
||||
case CompatDBPage::Freeze:
|
||||
if (ui->radioButton_NoFreeze_No->isChecked()) {
|
||||
return static_cast<int>(CompatDBPage::Final);
|
||||
}
|
||||
return static_cast<int>(CompatDBPage::Completion);
|
||||
case CompatDBPage::Completion:
|
||||
if (ui->radioButton_Complete_No->isChecked()) {
|
||||
return static_cast<int>(CompatDBPage::Final);
|
||||
}
|
||||
return static_cast<int>(CompatDBPage::Graphical);
|
||||
case CompatDBPage::Graphical:
|
||||
return static_cast<int>(CompatDBPage::Audio);
|
||||
case CompatDBPage::Audio:
|
||||
return static_cast<int>(CompatDBPage::Final);
|
||||
case CompatDBPage::Final:
|
||||
return -1;
|
||||
default:
|
||||
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
||||
return static_cast<int>(CompatDBPage::Intro);
|
||||
}
|
||||
}
|
||||
|
||||
CompatibilityStatus CompatDB::CalculateCompatibility() const {
|
||||
if (ui->radioButton_GameBoot_No->isChecked()) {
|
||||
return CompatibilityStatus::WontBoot;
|
||||
}
|
||||
|
||||
if (ui->radioButton_Gameplay_No->isChecked()) {
|
||||
return CompatibilityStatus::IntroMenu;
|
||||
}
|
||||
|
||||
if (ui->radioButton_NoFreeze_No->isChecked() || ui->radioButton_Complete_No->isChecked()) {
|
||||
return CompatibilityStatus::Ingame;
|
||||
}
|
||||
|
||||
if (ui->radioButton_Graphical_Major->isChecked() || ui->radioButton_Audio_Major->isChecked()) {
|
||||
return CompatibilityStatus::Ingame;
|
||||
}
|
||||
|
||||
if (ui->radioButton_Graphical_Minor->isChecked() || ui->radioButton_Audio_Minor->isChecked()) {
|
||||
return CompatibilityStatus::Playable;
|
||||
}
|
||||
|
||||
return CompatibilityStatus::Perfect;
|
||||
}
|
||||
|
||||
void CompatDB::OnTestcaseSubmitted() {
|
||||
if (!testcase_watcher.result()) {
|
||||
QMessageBox::critical(this, tr("Communication error"),
|
||||
tr("An error occurred while sending the Testcase"));
|
||||
button(NextButton)->setEnabled(true);
|
||||
button(NextButton)->setText(tr("Next"));
|
||||
button(CancelButton)->setVisible(true);
|
||||
} else {
|
||||
next();
|
||||
// older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
|
||||
// workaround
|
||||
button(CancelButton)->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void CompatDB::EnableNext() {
|
||||
button(NextButton)->setEnabled(true);
|
||||
}
|
||||
Reference in New Issue
Block a user