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	Merge pull request #1888 from marcosvitali/glFrontFacing
gl_shader_decompiler: IPA fix FrontFacing.
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		| @@ -928,7 +928,7 @@ private: | ||||
|         case Attribute::Index::FrontFacing: | ||||
|             // TODO(Subv): Find out what the values are for the other elements. | ||||
|             ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); | ||||
|             return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; | ||||
|             return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))"; | ||||
|         default: | ||||
|             const u32 index{static_cast<u32>(attribute) - | ||||
|                             static_cast<u32>(Attribute::Index::Attribute_0)}; | ||||
|   | ||||
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