From d6e9b96e2f16dd7aa37e580e5c2b10c15fc82426 Mon Sep 17 00:00:00 2001
From: Lioncash <mathew1800@gmail.com>
Date: Thu, 19 Jul 2018 09:53:35 -0400
Subject: [PATCH] fsp_srv: Respect write length in Write()

Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
---
 src/core/hle/service/filesystem/fsp_srv.cpp | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 1b003bd843..e3f237c5c7 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -3,6 +3,8 @@
 // Refer to the license.txt file included.
 
 #include <cinttypes>
+#include <utility>
+
 #include "common/logging/log.h"
 #include "common/string_util.h"
 #include "core/core.h"
@@ -133,17 +135,16 @@ private:
             return;
         }
 
-        std::vector<u8> data = ctx.ReadBuffer();
-        std::vector<u8> actual_data(length);
+        const std::vector<u8> data = ctx.ReadBuffer();
 
         ASSERT_MSG(
             data.size() <= length,
             "Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
             length, data.size());
 
-        std::copy(data.begin(), data.end(), actual_data.begin());
         // Write the data to the Storage backend
-        auto written = backend->WriteBytes(data, offset);
+        std::vector<u8> actual_data(data.begin(), data.begin() + length);
+        const auto written = backend->WriteBytes(std::move(actual_data), offset);
 
         ASSERT_MSG(written == length,
                    "Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,