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	vk_blit_screen: Make use of designated initializers where applicable
Now that we make use of C++20, we can use designated initializers to make things a little nicer to read.
This commit is contained in:
		@@ -141,24 +141,28 @@ struct ScreenRectVertex {
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    std::array<f32, 2> tex_coord;
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    static VkVertexInputBindingDescription GetDescription() {
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        VkVertexInputBindingDescription description;
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        description.binding = 0;
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        description.stride = sizeof(ScreenRectVertex);
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        description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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        return description;
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        return {
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            .binding = 0,
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            .stride = sizeof(ScreenRectVertex),
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            .inputRate = VK_VERTEX_INPUT_RATE_VERTEX,
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        };
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    }
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    static std::array<VkVertexInputAttributeDescription, 2> GetAttributes() {
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        std::array<VkVertexInputAttributeDescription, 2> attributes;
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        attributes[0].location = 0;
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        attributes[0].binding = 0;
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        attributes[0].format = VK_FORMAT_R32G32_SFLOAT;
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        attributes[0].offset = offsetof(ScreenRectVertex, position);
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        attributes[1].location = 1;
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        attributes[1].binding = 0;
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        attributes[1].format = VK_FORMAT_R32G32_SFLOAT;
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        attributes[1].offset = offsetof(ScreenRectVertex, tex_coord);
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        return attributes;
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        return {{
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            {
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                .location = 0,
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                .binding = 0,
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                .format = VK_FORMAT_R32G32_SFLOAT,
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                .offset = offsetof(ScreenRectVertex, position),
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            },
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            {
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                .location = 1,
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                .binding = 0,
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                .format = VK_FORMAT_R32G32_SFLOAT,
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                .offset = offsetof(ScreenRectVertex, tex_coord),
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            },
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        }};
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    }
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};
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@@ -267,20 +271,25 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
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        blit_image->Transition(0, 1, 0, 1, VK_PIPELINE_STAGE_TRANSFER_BIT,
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                               VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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        VkBufferImageCopy copy;
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        copy.bufferOffset = image_offset;
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        copy.bufferRowLength = 0;
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        copy.bufferImageHeight = 0;
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        copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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        copy.imageSubresource.mipLevel = 0;
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        copy.imageSubresource.baseArrayLayer = 0;
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        copy.imageSubresource.layerCount = 1;
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        copy.imageOffset.x = 0;
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        copy.imageOffset.y = 0;
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        copy.imageOffset.z = 0;
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        copy.imageExtent.width = framebuffer.width;
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        copy.imageExtent.height = framebuffer.height;
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        copy.imageExtent.depth = 1;
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        const VkBufferImageCopy copy{
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            .bufferOffset = image_offset,
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            .bufferRowLength = 0,
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            .bufferImageHeight = 0,
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            .imageSubresource =
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                {
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                    .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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                    .mipLevel = 0,
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                    .baseArrayLayer = 0,
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                    .layerCount = 1,
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                },
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            .imageOffset = {.x = 0, .y = 0, .z = 0},
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            .imageExtent =
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                {
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                    .width = framebuffer.width,
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                    .height = framebuffer.height,
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                    .depth = 1,
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                },
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        };
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        scheduler.Record(
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            [buffer = *buffer, image = *blit_image->GetHandle(), copy](vk::CommandBuffer cmdbuf) {
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                cmdbuf.CopyBufferToImage(buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, copy);
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@@ -295,11 +304,9 @@ std::tuple<VKFence&, VkSemaphore> VKBlitScreen::Draw(const Tegra::FramebufferCon
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                      descriptor_set = descriptor_sets[image_index], buffer = *buffer,
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                      size = swapchain.GetSize(), pipeline = *pipeline,
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                      layout = *pipeline_layout](vk::CommandBuffer cmdbuf) {
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        VkClearValue clear_color;
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        clear_color.color.float32[0] = 0.0f;
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        clear_color.color.float32[1] = 0.0f;
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        clear_color.color.float32[2] = 0.0f;
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        clear_color.color.float32[3] = 0.0f;
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        const VkClearValue clear_color{
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            .color = {.float32 = {0.0f, 0.0f, 0.0f, 0.0f}},
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        };
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        VkRenderPassBeginInfo renderpass_bi;
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        renderpass_bi.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
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@@ -379,93 +386,109 @@ void VKBlitScreen::CreateSemaphores() {
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}
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void VKBlitScreen::CreateDescriptorPool() {
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    std::array<VkDescriptorPoolSize, 2> pool_sizes;
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    pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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    pool_sizes[0].descriptorCount = static_cast<u32>(image_count);
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    pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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    pool_sizes[1].descriptorCount = static_cast<u32>(image_count);
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    const std::array<VkDescriptorPoolSize, 2> pool_sizes{{
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        {
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            .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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            .descriptorCount = static_cast<u32>(image_count),
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        },
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        {
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            .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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            .descriptorCount = static_cast<u32>(image_count),
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        },
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    }};
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    VkDescriptorPoolCreateInfo ci;
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    ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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    ci.pNext = nullptr;
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    ci.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
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    ci.maxSets = static_cast<u32>(image_count);
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    ci.poolSizeCount = static_cast<u32>(pool_sizes.size());
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    ci.pPoolSizes = pool_sizes.data();
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    const VkDescriptorPoolCreateInfo ci{
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        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
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        .pNext = nullptr,
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        .flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
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        .maxSets = static_cast<u32>(image_count),
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        .poolSizeCount = static_cast<u32>(pool_sizes.size()),
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        .pPoolSizes = pool_sizes.data(),
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    };
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    descriptor_pool = device.GetLogical().CreateDescriptorPool(ci);
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}
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void VKBlitScreen::CreateRenderPass() {
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    VkAttachmentDescription color_attachment;
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    color_attachment.flags = 0;
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    color_attachment.format = swapchain.GetImageFormat();
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    color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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    color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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    color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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    color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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    color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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    color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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    color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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    const VkAttachmentDescription color_attachment{
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        .flags = 0,
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        .format = swapchain.GetImageFormat(),
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        .samples = VK_SAMPLE_COUNT_1_BIT,
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        .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR,
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        .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
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        .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
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        .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE,
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        .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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        .finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
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    };
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    VkAttachmentReference color_attachment_ref;
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    color_attachment_ref.attachment = 0;
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    color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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    const VkAttachmentReference color_attachment_ref{
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        .attachment = 0,
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        .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
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    };
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    VkSubpassDescription subpass_description;
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    subpass_description.flags = 0;
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    subpass_description.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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    subpass_description.inputAttachmentCount = 0;
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    subpass_description.pInputAttachments = nullptr;
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    subpass_description.colorAttachmentCount = 1;
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    subpass_description.pColorAttachments = &color_attachment_ref;
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    subpass_description.pResolveAttachments = nullptr;
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    subpass_description.pDepthStencilAttachment = nullptr;
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    subpass_description.preserveAttachmentCount = 0;
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    subpass_description.pPreserveAttachments = nullptr;
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    const VkSubpassDescription subpass_description{
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        .flags = 0,
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        .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
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        .inputAttachmentCount = 0,
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        .pInputAttachments = nullptr,
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        .colorAttachmentCount = 1,
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        .pColorAttachments = &color_attachment_ref,
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        .pResolveAttachments = nullptr,
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        .pDepthStencilAttachment = nullptr,
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        .preserveAttachmentCount = 0,
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        .pPreserveAttachments = nullptr,
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    };
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    VkSubpassDependency dependency;
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    dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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    dependency.dstSubpass = 0;
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    dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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    dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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    dependency.srcAccessMask = 0;
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    dependency.dstAccessMask =
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        VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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    dependency.dependencyFlags = 0;
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    const VkSubpassDependency dependency{
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        .srcSubpass = VK_SUBPASS_EXTERNAL,
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        .dstSubpass = 0,
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        .srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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        .dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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        .srcAccessMask = 0,
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        .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
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        .dependencyFlags = 0,
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    };
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    VkRenderPassCreateInfo renderpass_ci;
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    renderpass_ci.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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    renderpass_ci.pNext = nullptr;
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    renderpass_ci.flags = 0;
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    renderpass_ci.attachmentCount = 1;
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    renderpass_ci.pAttachments = &color_attachment;
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    renderpass_ci.subpassCount = 1;
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    renderpass_ci.pSubpasses = &subpass_description;
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    renderpass_ci.dependencyCount = 1;
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    renderpass_ci.pDependencies = &dependency;
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    const VkRenderPassCreateInfo renderpass_ci{
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        .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
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        .pNext = nullptr,
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        .flags = 0,
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        .attachmentCount = 1,
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        .pAttachments = &color_attachment,
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        .subpassCount = 1,
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        .pSubpasses = &subpass_description,
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        .dependencyCount = 1,
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        .pDependencies = &dependency,
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    };
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    renderpass = device.GetLogical().CreateRenderPass(renderpass_ci);
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}
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void VKBlitScreen::CreateDescriptorSetLayout() {
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    std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings;
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    layout_bindings[0].binding = 0;
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    layout_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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    layout_bindings[0].descriptorCount = 1;
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    layout_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
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    layout_bindings[0].pImmutableSamplers = nullptr;
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    layout_bindings[1].binding = 1;
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    layout_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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    layout_bindings[1].descriptorCount = 1;
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    layout_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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    layout_bindings[1].pImmutableSamplers = nullptr;
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    const std::array<VkDescriptorSetLayoutBinding, 2> layout_bindings{{
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        {
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            .binding = 0,
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            .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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            .descriptorCount = 1,
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            .stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
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            .pImmutableSamplers = nullptr,
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        },
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        {
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            .binding = 1,
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            .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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            .descriptorCount = 1,
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            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
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            .pImmutableSamplers = nullptr,
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        },
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    }};
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    VkDescriptorSetLayoutCreateInfo ci;
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    ci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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    ci.pNext = nullptr;
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    ci.flags = 0;
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    ci.bindingCount = static_cast<u32>(layout_bindings.size());
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    ci.pBindings = layout_bindings.data();
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    const VkDescriptorSetLayoutCreateInfo ci{
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        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
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        .pNext = nullptr,
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        .flags = 0,
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        .bindingCount = static_cast<u32>(layout_bindings.size()),
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        .pBindings = layout_bindings.data(),
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    };
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    descriptor_set_layout = device.GetLogical().CreateDescriptorSetLayout(ci);
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}
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@@ -473,175 +496,192 @@ void VKBlitScreen::CreateDescriptorSetLayout() {
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void VKBlitScreen::CreateDescriptorSets() {
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    const std::vector layouts(image_count, *descriptor_set_layout);
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    VkDescriptorSetAllocateInfo ai;
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    ai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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    ai.pNext = nullptr;
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    ai.descriptorPool = *descriptor_pool;
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    ai.descriptorSetCount = static_cast<u32>(image_count);
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    ai.pSetLayouts = layouts.data();
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    const VkDescriptorSetAllocateInfo ai{
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        .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
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        .pNext = nullptr,
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        .descriptorPool = *descriptor_pool,
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        .descriptorSetCount = static_cast<u32>(image_count),
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        .pSetLayouts = layouts.data(),
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    };
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    descriptor_sets = descriptor_pool.Allocate(ai);
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}
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void VKBlitScreen::CreatePipelineLayout() {
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    VkPipelineLayoutCreateInfo ci;
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    ci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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    ci.pNext = nullptr;
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		||||
    ci.flags = 0;
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    ci.setLayoutCount = 1;
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    ci.pSetLayouts = descriptor_set_layout.address();
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    ci.pushConstantRangeCount = 0;
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    ci.pPushConstantRanges = nullptr;
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    const VkPipelineLayoutCreateInfo ci{
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        .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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        .pNext = nullptr,
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        .flags = 0,
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        .setLayoutCount = 1,
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        .pSetLayouts = descriptor_set_layout.address(),
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        .pushConstantRangeCount = 0,
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		||||
        .pPushConstantRanges = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
    pipeline_layout = device.GetLogical().CreatePipelineLayout(ci);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateGraphicsPipeline() {
 | 
			
		||||
    std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages;
 | 
			
		||||
    shader_stages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
 | 
			
		||||
    shader_stages[0].pNext = nullptr;
 | 
			
		||||
    shader_stages[0].flags = 0;
 | 
			
		||||
    shader_stages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
 | 
			
		||||
    shader_stages[0].module = *vertex_shader;
 | 
			
		||||
    shader_stages[0].pName = "main";
 | 
			
		||||
    shader_stages[0].pSpecializationInfo = nullptr;
 | 
			
		||||
    shader_stages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
 | 
			
		||||
    shader_stages[1].pNext = nullptr;
 | 
			
		||||
    shader_stages[1].flags = 0;
 | 
			
		||||
    shader_stages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT;
 | 
			
		||||
    shader_stages[1].module = *fragment_shader;
 | 
			
		||||
    shader_stages[1].pName = "main";
 | 
			
		||||
    shader_stages[1].pSpecializationInfo = nullptr;
 | 
			
		||||
    const std::array<VkPipelineShaderStageCreateInfo, 2> shader_stages{{
 | 
			
		||||
        {
 | 
			
		||||
            .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
			
		||||
            .pNext = nullptr,
 | 
			
		||||
            .flags = 0,
 | 
			
		||||
            .stage = VK_SHADER_STAGE_VERTEX_BIT,
 | 
			
		||||
            .module = *vertex_shader,
 | 
			
		||||
            .pName = "main",
 | 
			
		||||
            .pSpecializationInfo = nullptr,
 | 
			
		||||
        },
 | 
			
		||||
        {
 | 
			
		||||
            .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
 | 
			
		||||
            .pNext = nullptr,
 | 
			
		||||
            .flags = 0,
 | 
			
		||||
            .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
 | 
			
		||||
            .module = *fragment_shader,
 | 
			
		||||
            .pName = "main",
 | 
			
		||||
            .pSpecializationInfo = nullptr,
 | 
			
		||||
        },
 | 
			
		||||
    }};
 | 
			
		||||
 | 
			
		||||
    const auto vertex_binding_description = ScreenRectVertex::GetDescription();
 | 
			
		||||
    const auto vertex_attrs_description = ScreenRectVertex::GetAttributes();
 | 
			
		||||
 | 
			
		||||
    VkPipelineVertexInputStateCreateInfo vertex_input_ci;
 | 
			
		||||
    vertex_input_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
 | 
			
		||||
    vertex_input_ci.pNext = nullptr;
 | 
			
		||||
    vertex_input_ci.flags = 0;
 | 
			
		||||
    vertex_input_ci.vertexBindingDescriptionCount = 1;
 | 
			
		||||
    vertex_input_ci.pVertexBindingDescriptions = &vertex_binding_description;
 | 
			
		||||
    vertex_input_ci.vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()};
 | 
			
		||||
    vertex_input_ci.pVertexAttributeDescriptions = vertex_attrs_description.data();
 | 
			
		||||
    const VkPipelineVertexInputStateCreateInfo vertex_input_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .vertexBindingDescriptionCount = 1,
 | 
			
		||||
        .pVertexBindingDescriptions = &vertex_binding_description,
 | 
			
		||||
        .vertexAttributeDescriptionCount = u32{vertex_attrs_description.size()},
 | 
			
		||||
        .pVertexAttributeDescriptions = vertex_attrs_description.data(),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineInputAssemblyStateCreateInfo input_assembly_ci;
 | 
			
		||||
    input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
 | 
			
		||||
    input_assembly_ci.pNext = nullptr;
 | 
			
		||||
    input_assembly_ci.flags = 0;
 | 
			
		||||
    input_assembly_ci.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
 | 
			
		||||
    input_assembly_ci.primitiveRestartEnable = VK_FALSE;
 | 
			
		||||
    const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
 | 
			
		||||
        .primitiveRestartEnable = VK_FALSE,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineViewportStateCreateInfo viewport_state_ci;
 | 
			
		||||
    viewport_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
 | 
			
		||||
    viewport_state_ci.pNext = nullptr;
 | 
			
		||||
    viewport_state_ci.flags = 0;
 | 
			
		||||
    viewport_state_ci.viewportCount = 1;
 | 
			
		||||
    viewport_state_ci.pViewports = nullptr;
 | 
			
		||||
    viewport_state_ci.scissorCount = 1;
 | 
			
		||||
    viewport_state_ci.pScissors = nullptr;
 | 
			
		||||
    const VkPipelineViewportStateCreateInfo viewport_state_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .viewportCount = 1,
 | 
			
		||||
        .pViewports = nullptr,
 | 
			
		||||
        .scissorCount = 1,
 | 
			
		||||
        .pScissors = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineRasterizationStateCreateInfo rasterization_ci;
 | 
			
		||||
    rasterization_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
 | 
			
		||||
    rasterization_ci.pNext = nullptr;
 | 
			
		||||
    rasterization_ci.flags = 0;
 | 
			
		||||
    rasterization_ci.depthClampEnable = VK_FALSE;
 | 
			
		||||
    rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
 | 
			
		||||
    rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
 | 
			
		||||
    rasterization_ci.cullMode = VK_CULL_MODE_NONE;
 | 
			
		||||
    rasterization_ci.frontFace = VK_FRONT_FACE_CLOCKWISE;
 | 
			
		||||
    rasterization_ci.depthBiasEnable = VK_FALSE;
 | 
			
		||||
    rasterization_ci.depthBiasConstantFactor = 0.0f;
 | 
			
		||||
    rasterization_ci.depthBiasClamp = 0.0f;
 | 
			
		||||
    rasterization_ci.depthBiasSlopeFactor = 0.0f;
 | 
			
		||||
    rasterization_ci.lineWidth = 1.0f;
 | 
			
		||||
    const VkPipelineRasterizationStateCreateInfo rasterization_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .depthClampEnable = VK_FALSE,
 | 
			
		||||
        .rasterizerDiscardEnable = VK_FALSE,
 | 
			
		||||
        .polygonMode = VK_POLYGON_MODE_FILL,
 | 
			
		||||
        .cullMode = VK_CULL_MODE_NONE,
 | 
			
		||||
        .frontFace = VK_FRONT_FACE_CLOCKWISE,
 | 
			
		||||
        .depthBiasEnable = VK_FALSE,
 | 
			
		||||
        .depthBiasConstantFactor = 0.0f,
 | 
			
		||||
        .depthBiasClamp = 0.0f,
 | 
			
		||||
        .depthBiasSlopeFactor = 0.0f,
 | 
			
		||||
        .lineWidth = 1.0f,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineMultisampleStateCreateInfo multisampling_ci;
 | 
			
		||||
    multisampling_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
 | 
			
		||||
    multisampling_ci.pNext = nullptr;
 | 
			
		||||
    multisampling_ci.flags = 0;
 | 
			
		||||
    multisampling_ci.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
 | 
			
		||||
    multisampling_ci.sampleShadingEnable = VK_FALSE;
 | 
			
		||||
    multisampling_ci.minSampleShading = 0.0f;
 | 
			
		||||
    multisampling_ci.pSampleMask = nullptr;
 | 
			
		||||
    multisampling_ci.alphaToCoverageEnable = VK_FALSE;
 | 
			
		||||
    multisampling_ci.alphaToOneEnable = VK_FALSE;
 | 
			
		||||
    const VkPipelineMultisampleStateCreateInfo multisampling_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT,
 | 
			
		||||
        .sampleShadingEnable = VK_FALSE,
 | 
			
		||||
        .minSampleShading = 0.0f,
 | 
			
		||||
        .pSampleMask = nullptr,
 | 
			
		||||
        .alphaToCoverageEnable = VK_FALSE,
 | 
			
		||||
        .alphaToOneEnable = VK_FALSE,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineColorBlendAttachmentState color_blend_attachment;
 | 
			
		||||
    color_blend_attachment.blendEnable = VK_FALSE;
 | 
			
		||||
    color_blend_attachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
 | 
			
		||||
    color_blend_attachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
 | 
			
		||||
    color_blend_attachment.colorBlendOp = VK_BLEND_OP_ADD;
 | 
			
		||||
    color_blend_attachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
 | 
			
		||||
    color_blend_attachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
 | 
			
		||||
    color_blend_attachment.alphaBlendOp = VK_BLEND_OP_ADD;
 | 
			
		||||
    color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
 | 
			
		||||
                                            VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
 | 
			
		||||
    const VkPipelineColorBlendAttachmentState color_blend_attachment{
 | 
			
		||||
        .blendEnable = VK_FALSE,
 | 
			
		||||
        .srcColorBlendFactor = VK_BLEND_FACTOR_ZERO,
 | 
			
		||||
        .dstColorBlendFactor = VK_BLEND_FACTOR_ZERO,
 | 
			
		||||
        .colorBlendOp = VK_BLEND_OP_ADD,
 | 
			
		||||
        .srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
 | 
			
		||||
        .dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO,
 | 
			
		||||
        .alphaBlendOp = VK_BLEND_OP_ADD,
 | 
			
		||||
        .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
 | 
			
		||||
                          VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkPipelineColorBlendStateCreateInfo color_blend_ci;
 | 
			
		||||
    color_blend_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
 | 
			
		||||
    color_blend_ci.flags = 0;
 | 
			
		||||
    color_blend_ci.pNext = nullptr;
 | 
			
		||||
    color_blend_ci.logicOpEnable = VK_FALSE;
 | 
			
		||||
    color_blend_ci.logicOp = VK_LOGIC_OP_COPY;
 | 
			
		||||
    color_blend_ci.attachmentCount = 1;
 | 
			
		||||
    color_blend_ci.pAttachments = &color_blend_attachment;
 | 
			
		||||
    color_blend_ci.blendConstants[0] = 0.0f;
 | 
			
		||||
    color_blend_ci.blendConstants[1] = 0.0f;
 | 
			
		||||
    color_blend_ci.blendConstants[2] = 0.0f;
 | 
			
		||||
    color_blend_ci.blendConstants[3] = 0.0f;
 | 
			
		||||
    const VkPipelineColorBlendStateCreateInfo color_blend_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .logicOpEnable = VK_FALSE,
 | 
			
		||||
        .logicOp = VK_LOGIC_OP_COPY,
 | 
			
		||||
        .attachmentCount = 1,
 | 
			
		||||
        .pAttachments = &color_blend_attachment,
 | 
			
		||||
        .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    static constexpr std::array dynamic_states = {VK_DYNAMIC_STATE_VIEWPORT,
 | 
			
		||||
                                                  VK_DYNAMIC_STATE_SCISSOR};
 | 
			
		||||
    VkPipelineDynamicStateCreateInfo dynamic_state_ci;
 | 
			
		||||
    dynamic_state_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
 | 
			
		||||
    dynamic_state_ci.pNext = nullptr;
 | 
			
		||||
    dynamic_state_ci.flags = 0;
 | 
			
		||||
    dynamic_state_ci.dynamicStateCount = static_cast<u32>(dynamic_states.size());
 | 
			
		||||
    dynamic_state_ci.pDynamicStates = dynamic_states.data();
 | 
			
		||||
    static constexpr std::array dynamic_states{
 | 
			
		||||
        VK_DYNAMIC_STATE_VIEWPORT,
 | 
			
		||||
        VK_DYNAMIC_STATE_SCISSOR,
 | 
			
		||||
    };
 | 
			
		||||
    const VkPipelineDynamicStateCreateInfo dynamic_state_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .dynamicStateCount = static_cast<u32>(dynamic_states.size()),
 | 
			
		||||
        .pDynamicStates = dynamic_states.data(),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkGraphicsPipelineCreateInfo pipeline_ci;
 | 
			
		||||
    pipeline_ci.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
 | 
			
		||||
    pipeline_ci.pNext = nullptr;
 | 
			
		||||
    pipeline_ci.flags = 0;
 | 
			
		||||
    pipeline_ci.stageCount = static_cast<u32>(shader_stages.size());
 | 
			
		||||
    pipeline_ci.pStages = shader_stages.data();
 | 
			
		||||
    pipeline_ci.pVertexInputState = &vertex_input_ci;
 | 
			
		||||
    pipeline_ci.pInputAssemblyState = &input_assembly_ci;
 | 
			
		||||
    pipeline_ci.pTessellationState = nullptr;
 | 
			
		||||
    pipeline_ci.pViewportState = &viewport_state_ci;
 | 
			
		||||
    pipeline_ci.pRasterizationState = &rasterization_ci;
 | 
			
		||||
    pipeline_ci.pMultisampleState = &multisampling_ci;
 | 
			
		||||
    pipeline_ci.pDepthStencilState = nullptr;
 | 
			
		||||
    pipeline_ci.pColorBlendState = &color_blend_ci;
 | 
			
		||||
    pipeline_ci.pDynamicState = &dynamic_state_ci;
 | 
			
		||||
    pipeline_ci.layout = *pipeline_layout;
 | 
			
		||||
    pipeline_ci.renderPass = *renderpass;
 | 
			
		||||
    pipeline_ci.subpass = 0;
 | 
			
		||||
    pipeline_ci.basePipelineHandle = 0;
 | 
			
		||||
    pipeline_ci.basePipelineIndex = 0;
 | 
			
		||||
    const VkGraphicsPipelineCreateInfo pipeline_ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .stageCount = static_cast<u32>(shader_stages.size()),
 | 
			
		||||
        .pStages = shader_stages.data(),
 | 
			
		||||
        .pVertexInputState = &vertex_input_ci,
 | 
			
		||||
        .pInputAssemblyState = &input_assembly_ci,
 | 
			
		||||
        .pTessellationState = nullptr,
 | 
			
		||||
        .pViewportState = &viewport_state_ci,
 | 
			
		||||
        .pRasterizationState = &rasterization_ci,
 | 
			
		||||
        .pMultisampleState = &multisampling_ci,
 | 
			
		||||
        .pDepthStencilState = nullptr,
 | 
			
		||||
        .pColorBlendState = &color_blend_ci,
 | 
			
		||||
        .pDynamicState = &dynamic_state_ci,
 | 
			
		||||
        .layout = *pipeline_layout,
 | 
			
		||||
        .renderPass = *renderpass,
 | 
			
		||||
        .subpass = 0,
 | 
			
		||||
        .basePipelineHandle = 0,
 | 
			
		||||
        .basePipelineIndex = 0,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    pipeline = device.GetLogical().CreateGraphicsPipeline(pipeline_ci);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateSampler() {
 | 
			
		||||
    VkSamplerCreateInfo ci;
 | 
			
		||||
    ci.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
 | 
			
		||||
    ci.pNext = nullptr;
 | 
			
		||||
    ci.flags = 0;
 | 
			
		||||
    ci.magFilter = VK_FILTER_LINEAR;
 | 
			
		||||
    ci.minFilter = VK_FILTER_NEAREST;
 | 
			
		||||
    ci.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
 | 
			
		||||
    ci.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
 | 
			
		||||
    ci.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
 | 
			
		||||
    ci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
 | 
			
		||||
    ci.mipLodBias = 0.0f;
 | 
			
		||||
    ci.anisotropyEnable = VK_FALSE;
 | 
			
		||||
    ci.maxAnisotropy = 0.0f;
 | 
			
		||||
    ci.compareEnable = VK_FALSE;
 | 
			
		||||
    ci.compareOp = VK_COMPARE_OP_NEVER;
 | 
			
		||||
    ci.minLod = 0.0f;
 | 
			
		||||
    ci.maxLod = 0.0f;
 | 
			
		||||
    ci.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
 | 
			
		||||
    ci.unnormalizedCoordinates = VK_FALSE;
 | 
			
		||||
    const VkSamplerCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .magFilter = VK_FILTER_LINEAR,
 | 
			
		||||
        .minFilter = VK_FILTER_NEAREST,
 | 
			
		||||
        .mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR,
 | 
			
		||||
        .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
 | 
			
		||||
        .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
 | 
			
		||||
        .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
 | 
			
		||||
        .mipLodBias = 0.0f,
 | 
			
		||||
        .anisotropyEnable = VK_FALSE,
 | 
			
		||||
        .maxAnisotropy = 0.0f,
 | 
			
		||||
        .compareEnable = VK_FALSE,
 | 
			
		||||
        .compareOp = VK_COMPARE_OP_NEVER,
 | 
			
		||||
        .minLod = 0.0f,
 | 
			
		||||
        .maxLod = 0.0f,
 | 
			
		||||
        .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
 | 
			
		||||
        .unnormalizedCoordinates = VK_FALSE,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    sampler = device.GetLogical().CreateSampler(ci);
 | 
			
		||||
}
 | 
			
		||||
@@ -650,15 +690,16 @@ void VKBlitScreen::CreateFramebuffers() {
 | 
			
		||||
    const VkExtent2D size{swapchain.GetSize()};
 | 
			
		||||
    framebuffers.resize(image_count);
 | 
			
		||||
 | 
			
		||||
    VkFramebufferCreateInfo ci;
 | 
			
		||||
    ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
 | 
			
		||||
    ci.pNext = nullptr;
 | 
			
		||||
    ci.flags = 0;
 | 
			
		||||
    ci.renderPass = *renderpass;
 | 
			
		||||
    ci.attachmentCount = 1;
 | 
			
		||||
    ci.width = size.width;
 | 
			
		||||
    ci.height = size.height;
 | 
			
		||||
    ci.layers = 1;
 | 
			
		||||
    VkFramebufferCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .renderPass = *renderpass,
 | 
			
		||||
        .attachmentCount = 1,
 | 
			
		||||
        .width = size.width,
 | 
			
		||||
        .height = size.height,
 | 
			
		||||
        .layers = 1,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        const VkImageView image_view{swapchain.GetImageViewIndex(i)};
 | 
			
		||||
@@ -678,16 +719,17 @@ void VKBlitScreen::ReleaseRawImages() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer) {
 | 
			
		||||
    VkBufferCreateInfo ci;
 | 
			
		||||
    ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
 | 
			
		||||
    ci.pNext = nullptr;
 | 
			
		||||
    ci.flags = 0;
 | 
			
		||||
    ci.size = CalculateBufferSize(framebuffer);
 | 
			
		||||
    ci.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
 | 
			
		||||
               VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
 | 
			
		||||
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
 | 
			
		||||
    ci.queueFamilyIndexCount = 0;
 | 
			
		||||
    ci.pQueueFamilyIndices = nullptr;
 | 
			
		||||
    const VkBufferCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .size = CalculateBufferSize(framebuffer),
 | 
			
		||||
        .usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
 | 
			
		||||
                 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
 | 
			
		||||
        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | 
			
		||||
        .queueFamilyIndexCount = 0,
 | 
			
		||||
        .pQueueFamilyIndices = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    buffer = device.GetLogical().CreateBuffer(ci);
 | 
			
		||||
    buffer_commit = memory_manager.Commit(buffer, true);
 | 
			
		||||
@@ -697,24 +739,28 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
 | 
			
		||||
    raw_images.resize(image_count);
 | 
			
		||||
    raw_buffer_commits.resize(image_count);
 | 
			
		||||
 | 
			
		||||
    VkImageCreateInfo ci;
 | 
			
		||||
    ci.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
 | 
			
		||||
    ci.pNext = nullptr;
 | 
			
		||||
    ci.flags = 0;
 | 
			
		||||
    ci.imageType = VK_IMAGE_TYPE_2D;
 | 
			
		||||
    ci.format = GetFormat(framebuffer);
 | 
			
		||||
    ci.extent.width = framebuffer.width;
 | 
			
		||||
    ci.extent.height = framebuffer.height;
 | 
			
		||||
    ci.extent.depth = 1;
 | 
			
		||||
    ci.mipLevels = 1;
 | 
			
		||||
    ci.arrayLayers = 1;
 | 
			
		||||
    ci.samples = VK_SAMPLE_COUNT_1_BIT;
 | 
			
		||||
    ci.tiling = VK_IMAGE_TILING_LINEAR;
 | 
			
		||||
    ci.usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT;
 | 
			
		||||
    ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
 | 
			
		||||
    ci.queueFamilyIndexCount = 0;
 | 
			
		||||
    ci.pQueueFamilyIndices = nullptr;
 | 
			
		||||
    ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
 | 
			
		||||
    const VkImageCreateInfo ci{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .flags = 0,
 | 
			
		||||
        .imageType = VK_IMAGE_TYPE_2D,
 | 
			
		||||
        .format = GetFormat(framebuffer),
 | 
			
		||||
        .extent =
 | 
			
		||||
            {
 | 
			
		||||
                .width = framebuffer.width,
 | 
			
		||||
                .height = framebuffer.height,
 | 
			
		||||
                .depth = 1,
 | 
			
		||||
            },
 | 
			
		||||
        .mipLevels = 1,
 | 
			
		||||
        .arrayLayers = 1,
 | 
			
		||||
        .samples = VK_SAMPLE_COUNT_1_BIT,
 | 
			
		||||
        .tiling = VK_IMAGE_TILING_LINEAR,
 | 
			
		||||
        .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
 | 
			
		||||
        .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
 | 
			
		||||
        .queueFamilyIndexCount = 0,
 | 
			
		||||
        .pQueueFamilyIndices = nullptr,
 | 
			
		||||
        .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    for (std::size_t i = 0; i < image_count; ++i) {
 | 
			
		||||
        raw_images[i] = std::make_unique<VKImage>(device, scheduler, ci, VK_IMAGE_ASPECT_COLOR_BIT);
 | 
			
		||||
@@ -723,39 +769,43 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const {
 | 
			
		||||
    VkDescriptorBufferInfo buffer_info;
 | 
			
		||||
    buffer_info.buffer = *buffer;
 | 
			
		||||
    buffer_info.offset = offsetof(BufferData, uniform);
 | 
			
		||||
    buffer_info.range = sizeof(BufferData::uniform);
 | 
			
		||||
    const VkDescriptorBufferInfo buffer_info{
 | 
			
		||||
        .buffer = *buffer,
 | 
			
		||||
        .offset = offsetof(BufferData, uniform),
 | 
			
		||||
        .range = sizeof(BufferData::uniform),
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkWriteDescriptorSet ubo_write;
 | 
			
		||||
    ubo_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
 | 
			
		||||
    ubo_write.pNext = nullptr;
 | 
			
		||||
    ubo_write.dstSet = descriptor_sets[image_index];
 | 
			
		||||
    ubo_write.dstBinding = 0;
 | 
			
		||||
    ubo_write.dstArrayElement = 0;
 | 
			
		||||
    ubo_write.descriptorCount = 1;
 | 
			
		||||
    ubo_write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
 | 
			
		||||
    ubo_write.pImageInfo = nullptr;
 | 
			
		||||
    ubo_write.pBufferInfo = &buffer_info;
 | 
			
		||||
    ubo_write.pTexelBufferView = nullptr;
 | 
			
		||||
    const VkWriteDescriptorSet ubo_write{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .dstSet = descriptor_sets[image_index],
 | 
			
		||||
        .dstBinding = 0,
 | 
			
		||||
        .dstArrayElement = 0,
 | 
			
		||||
        .descriptorCount = 1,
 | 
			
		||||
        .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
 | 
			
		||||
        .pImageInfo = nullptr,
 | 
			
		||||
        .pBufferInfo = &buffer_info,
 | 
			
		||||
        .pTexelBufferView = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkDescriptorImageInfo image_info;
 | 
			
		||||
    image_info.sampler = *sampler;
 | 
			
		||||
    image_info.imageView = image_view;
 | 
			
		||||
    image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
 | 
			
		||||
    const VkDescriptorImageInfo image_info{
 | 
			
		||||
        .sampler = *sampler,
 | 
			
		||||
        .imageView = image_view,
 | 
			
		||||
        .imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    VkWriteDescriptorSet sampler_write;
 | 
			
		||||
    sampler_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
 | 
			
		||||
    sampler_write.pNext = nullptr;
 | 
			
		||||
    sampler_write.dstSet = descriptor_sets[image_index];
 | 
			
		||||
    sampler_write.dstBinding = 1;
 | 
			
		||||
    sampler_write.dstArrayElement = 0;
 | 
			
		||||
    sampler_write.descriptorCount = 1;
 | 
			
		||||
    sampler_write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
 | 
			
		||||
    sampler_write.pImageInfo = &image_info;
 | 
			
		||||
    sampler_write.pBufferInfo = nullptr;
 | 
			
		||||
    sampler_write.pTexelBufferView = nullptr;
 | 
			
		||||
    const VkWriteDescriptorSet sampler_write{
 | 
			
		||||
        .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
 | 
			
		||||
        .pNext = nullptr,
 | 
			
		||||
        .dstSet = descriptor_sets[image_index],
 | 
			
		||||
        .dstBinding = 1,
 | 
			
		||||
        .dstArrayElement = 0,
 | 
			
		||||
        .descriptorCount = 1,
 | 
			
		||||
        .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
 | 
			
		||||
        .pImageInfo = &image_info,
 | 
			
		||||
        .pBufferInfo = nullptr,
 | 
			
		||||
        .pTexelBufferView = nullptr,
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user