mirror of
				https://git.suyu.dev/suyu/suyu
				synced 2025-11-04 00:49:02 -06:00 
			
		
		
		
	glsl: Address more feedback. Implement indexed texture reads
This commit is contained in:
		@@ -559,53 +559,45 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitContext::SetupImages(Bindings& bindings) {
 | 
			
		||||
    image_buffer_bindings.reserve(info.image_buffer_descriptors.size());
 | 
			
		||||
    image_buffers.reserve(info.image_buffer_descriptors.size());
 | 
			
		||||
    for (const auto& desc : info.image_buffer_descriptors) {
 | 
			
		||||
        image_buffer_bindings.push_back(bindings.image);
 | 
			
		||||
        const auto indices{bindings.image + desc.count};
 | 
			
		||||
        image_buffers.push_back({bindings.image, desc.count});
 | 
			
		||||
        const auto format{ImageFormatString(desc.format)};
 | 
			
		||||
        for (u32 index = bindings.image; index < indices; ++index) {
 | 
			
		||||
            header += fmt::format("layout(binding={}{}) uniform uimageBuffer img{};",
 | 
			
		||||
                                  bindings.image, format, index);
 | 
			
		||||
        }
 | 
			
		||||
        const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
 | 
			
		||||
        header += fmt::format("layout(binding={}{}) uniform uimageBuffer img{}{};", bindings.image,
 | 
			
		||||
                              format, bindings.image, array_decorator);
 | 
			
		||||
        bindings.image += desc.count;
 | 
			
		||||
    }
 | 
			
		||||
    image_bindings.reserve(info.image_descriptors.size());
 | 
			
		||||
    images.reserve(info.image_descriptors.size());
 | 
			
		||||
    for (const auto& desc : info.image_descriptors) {
 | 
			
		||||
        image_bindings.push_back(bindings.image);
 | 
			
		||||
        images.push_back({bindings.image, desc.count});
 | 
			
		||||
        const auto format{ImageFormatString(desc.format)};
 | 
			
		||||
        const auto image_type{ImageType(desc.type)};
 | 
			
		||||
        const auto qualifier{desc.is_written ? "" : "readonly "};
 | 
			
		||||
        const auto indices{bindings.image + desc.count};
 | 
			
		||||
        for (u32 index = bindings.image; index < indices; ++index) {
 | 
			
		||||
            header += fmt::format("layout(binding={}{})uniform {}{} img{};", bindings.image, format,
 | 
			
		||||
                                  qualifier, image_type, index);
 | 
			
		||||
        }
 | 
			
		||||
        const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
 | 
			
		||||
        header += fmt::format("layout(binding={}{})uniform {}{} img{}{};", bindings.image, format,
 | 
			
		||||
                              qualifier, image_type, bindings.image, array_decorator);
 | 
			
		||||
        bindings.image += desc.count;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitContext::SetupTextures(Bindings& bindings) {
 | 
			
		||||
    texture_buffer_bindings.reserve(info.texture_buffer_descriptors.size());
 | 
			
		||||
    texture_buffers.reserve(info.texture_buffer_descriptors.size());
 | 
			
		||||
    for (const auto& desc : info.texture_buffer_descriptors) {
 | 
			
		||||
        texture_buffer_bindings.push_back(bindings.texture);
 | 
			
		||||
        texture_buffers.push_back({bindings.texture, desc.count});
 | 
			
		||||
        const auto sampler_type{SamplerType(TextureType::Buffer, false)};
 | 
			
		||||
        const auto indices{bindings.texture + desc.count};
 | 
			
		||||
        for (u32 index = bindings.texture; index < indices; ++index) {
 | 
			
		||||
            header += fmt::format("layout(binding={}) uniform {} tex{};", bindings.texture,
 | 
			
		||||
                                  sampler_type, index);
 | 
			
		||||
        }
 | 
			
		||||
        const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
 | 
			
		||||
        header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture,
 | 
			
		||||
                              sampler_type, bindings.texture, array_decorator);
 | 
			
		||||
        bindings.texture += desc.count;
 | 
			
		||||
    }
 | 
			
		||||
    texture_bindings.reserve(info.texture_descriptors.size());
 | 
			
		||||
    textures.reserve(info.texture_descriptors.size());
 | 
			
		||||
    for (const auto& desc : info.texture_descriptors) {
 | 
			
		||||
        textures.push_back({bindings.texture, desc.count});
 | 
			
		||||
        const auto sampler_type{SamplerType(desc.type, desc.is_depth)};
 | 
			
		||||
        texture_bindings.push_back(bindings.texture);
 | 
			
		||||
        const auto indices{bindings.texture + desc.count};
 | 
			
		||||
        for (u32 index = bindings.texture; index < indices; ++index) {
 | 
			
		||||
            header += fmt::format("layout(binding={}) uniform {} tex{};", bindings.texture,
 | 
			
		||||
                                  sampler_type, index);
 | 
			
		||||
        }
 | 
			
		||||
        const auto array_decorator{desc.count > 1 ? fmt::format("[{}]", desc.count) : ""};
 | 
			
		||||
        header += fmt::format("layout(binding={}) uniform {} tex{}{};", bindings.texture,
 | 
			
		||||
                              sampler_type, bindings.texture, array_decorator);
 | 
			
		||||
        bindings.texture += desc.count;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -36,6 +36,11 @@ struct GenericElementInfo {
 | 
			
		||||
    u32 num_components{};
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct TextureImageDefinition {
 | 
			
		||||
    u32 binding;
 | 
			
		||||
    u32 count;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class EmitContext {
 | 
			
		||||
public:
 | 
			
		||||
    explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_,
 | 
			
		||||
@@ -142,10 +147,10 @@ public:
 | 
			
		||||
    std::string_view stage_name = "invalid";
 | 
			
		||||
    std::string_view position_name = "gl_Position";
 | 
			
		||||
 | 
			
		||||
    std::vector<u32> texture_buffer_bindings;
 | 
			
		||||
    std::vector<u32> image_buffer_bindings;
 | 
			
		||||
    std::vector<u32> texture_bindings;
 | 
			
		||||
    std::vector<u32> image_bindings;
 | 
			
		||||
    std::vector<TextureImageDefinition> texture_buffers;
 | 
			
		||||
    std::vector<TextureImageDefinition> image_buffers;
 | 
			
		||||
    std::vector<TextureImageDefinition> textures;
 | 
			
		||||
    std::vector<TextureImageDefinition> images;
 | 
			
		||||
    std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
 | 
			
		||||
 | 
			
		||||
    bool uses_y_direction{};
 | 
			
		||||
 
 | 
			
		||||
@@ -12,20 +12,18 @@
 | 
			
		||||
 | 
			
		||||
namespace Shader::Backend::GLSL {
 | 
			
		||||
namespace {
 | 
			
		||||
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info) {
 | 
			
		||||
    if (info.type == TextureType::Buffer) {
 | 
			
		||||
        return fmt::format("tex{}", ctx.texture_buffer_bindings.at(info.descriptor_index));
 | 
			
		||||
    } else {
 | 
			
		||||
        return fmt::format("tex{}", ctx.texture_bindings.at(info.descriptor_index));
 | 
			
		||||
    }
 | 
			
		||||
std::string Texture(EmitContext& ctx, const IR::TextureInstInfo& info, const IR::Value& index) {
 | 
			
		||||
    const auto def{info.type == TextureType::Buffer ? ctx.texture_buffers.at(info.descriptor_index)
 | 
			
		||||
                                                    : ctx.textures.at(info.descriptor_index)};
 | 
			
		||||
    const auto index_offset{def.count > 1 ? fmt::format("[{}]", ctx.var_alloc.Consume(index)) : ""};
 | 
			
		||||
    return fmt::format("tex{}{}", def.binding, index_offset);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info) {
 | 
			
		||||
    if (info.type == TextureType::Buffer) {
 | 
			
		||||
        return fmt::format("img{}", ctx.image_buffer_bindings.at(info.descriptor_index));
 | 
			
		||||
    } else {
 | 
			
		||||
        return fmt::format("img{}", ctx.image_bindings.at(info.descriptor_index));
 | 
			
		||||
    }
 | 
			
		||||
std::string Image(EmitContext& ctx, const IR::TextureInstInfo& info, const IR::Value& index) {
 | 
			
		||||
    const auto def{info.type == TextureType::Buffer ? ctx.image_buffers.at(info.descriptor_index)
 | 
			
		||||
                                                    : ctx.images.at(info.descriptor_index)};
 | 
			
		||||
    const auto index_offset{def.count > 1 ? fmt::format("[{}]", ctx.var_alloc.Consume(index)) : ""};
 | 
			
		||||
    return fmt::format("img{}{}", def.binding, index_offset);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string CastToIntVec(std::string_view value, const IR::TextureInstInfo& info) {
 | 
			
		||||
@@ -137,14 +135,14 @@ IR::Inst* PrepareSparse(IR::Inst& inst) {
 | 
			
		||||
}
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
 | 
			
		||||
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                                [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                                std::string_view bias_lc, const IR::Value& offset) {
 | 
			
		||||
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                                std::string_view coords, std::string_view bias_lc,
 | 
			
		||||
                                const IR::Value& offset) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    if (info.has_lod_clamp) {
 | 
			
		||||
        throw NotImplementedException("EmitImageSampleImplicitLod Lod clamp samples");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
@@ -175,9 +173,9 @@ void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                                [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                                std::string_view lod_lc, const IR::Value& offset) {
 | 
			
		||||
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                                std::string_view coords, std::string_view lod_lc,
 | 
			
		||||
                                const IR::Value& offset) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    if (info.has_bias) {
 | 
			
		||||
        throw NotImplementedException("EmitImageSampleExplicitLod Bias texture samples");
 | 
			
		||||
@@ -185,7 +183,7 @@ void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    if (info.has_lod_clamp) {
 | 
			
		||||
        throw NotImplementedException("EmitImageSampleExplicitLod Lod clamp samples");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
    if (!sparse_inst) {
 | 
			
		||||
@@ -208,8 +206,7 @@ void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                                    [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                                    std::string_view coords, std::string_view dref,
 | 
			
		||||
                                    std::string_view bias_lc, const IR::Value& offset) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
@@ -223,7 +220,7 @@ void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    if (info.has_lod_clamp) {
 | 
			
		||||
        throw NotImplementedException("EmitImageSampleDrefImplicitLod Lod clamp samples");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto bias{info.has_bias ? fmt::format(",{}", bias_lc) : ""};
 | 
			
		||||
    const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
 | 
			
		||||
    const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
 | 
			
		||||
@@ -263,8 +260,7 @@ void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                                    [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                                    std::string_view coords, std::string_view dref,
 | 
			
		||||
                                    std::string_view lod_lc, const IR::Value& offset) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
@@ -278,7 +274,7 @@ void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    if (info.has_lod_clamp) {
 | 
			
		||||
        throw NotImplementedException("EmitImageSampleDrefExplicitLod Lod clamp samples");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const bool needs_shadow_ext{NeedsShadowLodExt(info.type)};
 | 
			
		||||
    const bool use_grad{!ctx.profile.support_gl_texture_shadow_lod && needs_shadow_ext};
 | 
			
		||||
    const auto cast{needs_shadow_ext ? "vec4" : "vec3"};
 | 
			
		||||
@@ -313,10 +309,10 @@ void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                     std::string_view coords, const IR::Value& offset, const IR::Value& offset2) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
    if (!sparse_inst) {
 | 
			
		||||
@@ -355,11 +351,11 @@ void EmitImageGather(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR
 | 
			
		||||
              info.gather_component);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                         std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
 | 
			
		||||
                         std::string_view dref) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
    if (!sparse_inst) {
 | 
			
		||||
@@ -395,7 +391,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] cons
 | 
			
		||||
              *sparse_inst, texture, CastToIntVec(coords, info), dref, offsets, texel);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                    std::string_view coords, std::string_view offset, std::string_view lod,
 | 
			
		||||
                    [[maybe_unused]] std::string_view ms) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
@@ -405,7 +401,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR:
 | 
			
		||||
    if (info.has_lod_clamp) {
 | 
			
		||||
        throw NotImplementedException("EmitImageFetch Lod clamp samples");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    if (!sparse_inst) {
 | 
			
		||||
@@ -433,10 +429,10 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR:
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                              [[maybe_unused]] const IR::Value& index, std::string_view lod) {
 | 
			
		||||
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                              std::string_view lod) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    switch (info.type) {
 | 
			
		||||
    case TextureType::Color1D:
 | 
			
		||||
        return ctx.AddU32x4(
 | 
			
		||||
@@ -460,14 +456,14 @@ void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
    throw LogicError("Unspecified image type {}", info.type.Value());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                       std::string_view coords) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    return ctx.AddF32x4("{}=vec4(textureQueryLod({},{}),0.0,0.0);", inst, texture, coords);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                       std::string_view coords, const IR::Value& derivatives,
 | 
			
		||||
                       const IR::Value& offset, [[maybe_unused]] const IR::Value& lod_clamp) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
@@ -481,7 +477,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const
 | 
			
		||||
    if (!offset.IsEmpty()) {
 | 
			
		||||
        throw NotImplementedException("EmitImageGradient offset");
 | 
			
		||||
    }
 | 
			
		||||
    const auto texture{Texture(ctx, info)};
 | 
			
		||||
    const auto texture{Texture(ctx, info, index)};
 | 
			
		||||
    const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)};
 | 
			
		||||
    const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp};
 | 
			
		||||
    const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)};
 | 
			
		||||
@@ -494,65 +490,60 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                   std::string_view coords) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto sparse_inst{PrepareSparse(inst)};
 | 
			
		||||
    if (sparse_inst) {
 | 
			
		||||
        throw NotImplementedException("EmitImageRead Sparse");
 | 
			
		||||
    }
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32x4("{}=uvec4(imageLoad({},{}));", inst, image, TexelFetchCastToInt(coords, info));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                    std::string_view coords, std::string_view color) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.Add("imageStore({},{},{});", image, TexelFetchCastToInt(coords, info), color);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                           [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                           std::string_view value) {
 | 
			
		||||
void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                           std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicAdd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                           [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                           std::string_view value) {
 | 
			
		||||
void EmitImageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                           std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicMin({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                           [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                           std::string_view value) {
 | 
			
		||||
void EmitImageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                           std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicMin({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                           [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                           std::string_view value) {
 | 
			
		||||
void EmitImageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                           std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicMax({},{},int({}));", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                           [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                           std::string_view value) {
 | 
			
		||||
void EmitImageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                           std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicMax({},{},uint({}));", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
@@ -567,35 +558,34 @@ void EmitImageAtomicDec32(EmitContext&, IR::Inst&, const IR::Value&, std::string
 | 
			
		||||
    NotImplemented();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                          std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicAnd({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                         std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicOr({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, [[maybe_unused]] const IR::Value& index,
 | 
			
		||||
void EmitImageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                          std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicXor({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst,
 | 
			
		||||
                               [[maybe_unused]] const IR::Value& index, std::string_view coords,
 | 
			
		||||
                               std::string_view value) {
 | 
			
		||||
void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
 | 
			
		||||
                               std::string_view coords, std::string_view value) {
 | 
			
		||||
    const auto info{inst.Flags<IR::TextureInstInfo>()};
 | 
			
		||||
    const auto image{Image(ctx, info)};
 | 
			
		||||
    const auto image{Image(ctx, info, index)};
 | 
			
		||||
    ctx.AddU32("{}=imageAtomicExchange({},{},{});", inst, image, TexelFetchCastToInt(coords, info),
 | 
			
		||||
               value);
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -28,12 +28,12 @@ void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::stri
 | 
			
		||||
 | 
			
		||||
void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
 | 
			
		||||
                   std::string_view true_value, std::string_view false_value) {
 | 
			
		||||
    ctx.AddU32("{}={}?uint({}):uint({});", inst, cond, true_value, false_value);
 | 
			
		||||
    ctx.AddU32("{}={}?{}:{};", inst, cond, true_value, false_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
 | 
			
		||||
                   std::string_view true_value, std::string_view false_value) {
 | 
			
		||||
    ctx.AddU64("{}={}?uint64_t({}):uint64_t({});", inst, cond, true_value, false_value);
 | 
			
		||||
    ctx.AddU64("{}={}?{}:{};", inst, cond, true_value, false_value);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
 | 
			
		||||
 
 | 
			
		||||
@@ -9,6 +9,17 @@
 | 
			
		||||
#include "shader_recompiler/frontend/ir/value.h"
 | 
			
		||||
 | 
			
		||||
namespace Shader::Backend::GLSL {
 | 
			
		||||
namespace {
 | 
			
		||||
constexpr char cas_loop[]{"for(;;){{uint old_value={};uint "
 | 
			
		||||
                          "cas_result=atomicCompSwap({},old_value,bitfieldInsert({},{},{},{}));"
 | 
			
		||||
                          "if(cas_result==old_value){{break;}}}}"};
 | 
			
		||||
 | 
			
		||||
void SharedWriteCas(EmitContext& ctx, std::string_view offset, std::string_view value,
 | 
			
		||||
                    std::string_view bit_offset, u32 num_bits) {
 | 
			
		||||
    const auto smem{fmt::format("smem[{}>>2]", offset)};
 | 
			
		||||
    ctx.Add(cas_loop, smem, smem, smem, value, bit_offset, num_bits);
 | 
			
		||||
}
 | 
			
		||||
} // Anonymous namespace
 | 
			
		||||
void EmitLoadSharedU8(EmitContext& ctx, IR::Inst& inst, std::string_view offset) {
 | 
			
		||||
    ctx.AddU32("{}=bitfieldExtract(smem[{}>>2],int({}%4)*8,8);", inst, offset, offset);
 | 
			
		||||
}
 | 
			
		||||
@@ -39,13 +50,13 @@ void EmitLoadSharedU128(EmitContext& ctx, IR::Inst& inst, std::string_view offse
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitWriteSharedU8(EmitContext& ctx, std::string_view offset, std::string_view value) {
 | 
			
		||||
    ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int({}%4)*8,8);", offset, offset, value,
 | 
			
		||||
            offset);
 | 
			
		||||
    const auto bit_offset{fmt::format("int({}%4)*8", offset)};
 | 
			
		||||
    SharedWriteCas(ctx, offset, value, bit_offset, 8);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitWriteSharedU16(EmitContext& ctx, std::string_view offset, std::string_view value) {
 | 
			
		||||
    ctx.Add("smem[{}>>2]=bitfieldInsert(smem[{}>>2],{},int(({}>>1)%2)*16,16);", offset, offset,
 | 
			
		||||
            value, offset);
 | 
			
		||||
    const auto bit_offset{fmt::format("int(({}>>1)%2)*16", offset)};
 | 
			
		||||
    SharedWriteCas(ctx, offset, value, bit_offset, 16);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitWriteSharedU32(EmitContext& ctx, std::string_view offset, std::string_view value) {
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@
 | 
			
		||||
 | 
			
		||||
namespace OpenGL {
 | 
			
		||||
 | 
			
		||||
static void LogShader(GLuint shader, std::optional<std::string_view> code = {}) {
 | 
			
		||||
static void LogShader(GLuint shader, std::string_view code = {}) {
 | 
			
		||||
    GLint shader_status{};
 | 
			
		||||
    glGetShaderiv(shader, GL_COMPILE_STATUS, &shader_status);
 | 
			
		||||
    if (shader_status == GL_FALSE) {
 | 
			
		||||
@@ -28,8 +28,8 @@ static void LogShader(GLuint shader, std::optional<std::string_view> code = {})
 | 
			
		||||
    glGetShaderInfoLog(shader, log_length, nullptr, log.data());
 | 
			
		||||
    if (shader_status == GL_FALSE) {
 | 
			
		||||
        LOG_ERROR(Render_OpenGL, "{}", log);
 | 
			
		||||
        if (code.has_value()) {
 | 
			
		||||
            LOG_INFO(Render_OpenGL, "\n{}", *code);
 | 
			
		||||
        if (!code.empty()) {
 | 
			
		||||
            LOG_INFO(Render_OpenGL, "\n{}", code);
 | 
			
		||||
        }
 | 
			
		||||
    } else {
 | 
			
		||||
        LOG_WARNING(Render_OpenGL, "{}", log);
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user