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fix clong format
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@@ -10,8 +10,8 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "shader_recompiler/backend/glasm/reg_alloc.h"
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#include "shader_recompiler/backend/glasm/reg_alloc.h"
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#include "shader_recompiler/stage.h"
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#include "shader_recompiler/runtime_info.h"
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#include "shader_recompiler/runtime_info.h"
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#include "shader_recompiler/stage.h"
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namespace Shader {
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namespace Shader {
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struct Info;
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struct Info;
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