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mirror of https://git.suyu.dev/suyu/suyu synced 2025-09-20 21:12:09 -05:00

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This commit is contained in:
Crimson-Hawk
2024-03-05 16:42:40 +08:00
commit f1e4595ebf
39576 changed files with 7006612 additions and 0 deletions

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# Visual C++
.vs/
*Copy
*.db
*.opensdf
*.sdf
*.suo
*.user
*.opendb
VS2008/bin/
VS2010/bin/
VS2010/zwrapbench/
VS2012/
VS2013/
VS2015/
Studio*
# CMake
cmake/build/
CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
Makefile
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
build
lib
!cmake/lib
!meson/lib

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Projects for various integrated development environments (IDE)
==============================================================
#### Included projects
The following projects are included with the zstd distribution:
- `cmake` - CMake project contributed by Artyom Dymchenko
- `VS2005` - Visual Studio 2005 Project (this project has been moved to the contrib directory and will no longer be supported)
- `VS2008` - Visual Studio 2008 project
- `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
- `VS_scripts` - command line scripts prepared for Visual Studio compilation without IDE
#### How to compile zstd with Visual Studio
1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
2. Download the latest version of zstd from https://github.com/facebook/zstd/releases
3. Decompress ZIP archive.
4. Go to decompressed directory then to `projects` then `VS2010` and open `zstd.sln`
5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
8. If compilation will be fine a compiled executable will be in `projects\VS2010\bin\x64\Release\zstd.exe`
#### Projects available within zstd.sln
The Visual Studio solution file `visual\VS2010\zstd.sln` contains many projects that will be compiled to the
`visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `zstd` set to `x64` and
`Release` will be compiled to `visual\VS2010\bin\x64_Release\zstd.exe`. The solution file contains the
following projects:
- `zstd` : Command Line Utility, supporting gzip-like arguments
- `datagen` : Synthetic and parametrable data generator, for tests
- `fullbench` : Precisely measure speed for each zstd inner functions
- `fuzzer` : Test tool, to check zstd integrity on target platform
- `libzstd` : A static ZSTD library compiled to `libzstd_static.lib`
- `libzstd-dll` : A dynamic ZSTD library (DLL) compiled to `libzstd.dll` with the import library `libzstd.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires ZSTD DLL
#### Using ZSTD DLL with Microsoft Visual C++ project
The header file `lib\zstd.h` and the import library
`visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib` are required to compile
a project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
2. The import library has to be added to `Additional Dependencies` that can
be found in Project Properties in the `Linker` Property Pages on the `Input` page.
If one will provide only the name `libzstd.lib` without a full path to the library
then the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require ZSTD DLL which is available at
`visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll`.

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<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="fullbench"
ProjectGUID="{CC8F1D1B-BA2F-43E3-A71F-FA415D81AAD3}"
RootNamespace="fullbench"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
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Name="Win32"
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Name="x64"
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OutputDirectory="$(SolutionDir)bin\$(PlatformName)\$(ConfigurationName)"
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<Tool
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<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ZSTD_MULTITHREAD=1;ZSTD_LEGACY_SUPPORT=5;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ZSTD_MULTITHREAD=1;ZSTD_LEGACY_SUPPORT=5;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ZSTD_MULTITHREAD=1;ZSTD_LEGACY_SUPPORT=5;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnablePREfast>false</EnablePREfast>
<TreatWarningAsError>false</TreatWarningAsError>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ZSTD_MULTITHREAD=1;ZSTD_LEGACY_SUPPORT=5;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalOptions>/DZSTD_MULTITHREAD %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,64 @@
Command line scripts for Visual Studio compilation without IDE
==============================================================
Here are a few command lines for reference :
### Build with Visual Studio 2013 for msvcr120.dll
Running the following command will build both the `Release Win32` and `Release x64` versions:
```batch
build.VS2013.cmd
```
The result of each build will be in the corresponding `bin\Release\{ARCH}\` folder.
If you want to only need one architecture:
- Win32: `build.generic.cmd VS2013 Win32 Release v120`
- x64: `build.generic.cmd VS2013 x64 Release v120`
If you want a Debug build:
- Win32: `build.generic.cmd VS2013 Win32 Debug v120`
- x64: `build.generic.cmd VS2013 x64 Debug v120`
### Build with Visual Studio 2015 for msvcr140.dll
Running the following command will build both the `Release Win32` and `Release x64` versions:
```batch
build.VS2015.cmd
```
The result of each build will be in the corresponding `bin\Release\{ARCH}\` folder.
If you want to only need one architecture:
- Win32: `build.generic.cmd VS2015 Win32 Release v140`
- x64: `build.generic.cmd VS2015 x64 Release v140`
If you want a Debug build:
- Win32: `build.generic.cmd VS2015 Win32 Debug v140`
- x64: `build.generic.cmd VS2015 x64 Debug v140`
### Build with Visual Studio 2015 for msvcr120.dll
This capability is offered through `build.generic.cmd` using proper arguments:
**For Win32**
```batch
build.generic.cmd VS2015 Win32 Release v120
```
The result of the build will be in the `bin\Release\Win32\` folder.
**For x64**
```batch
build.generic.cmd VS2015 x64 Release v120
```
The result of the build will be in the `bin\Release\x64\` folder.
If you want Debug builds, replace `Release` with `Debug`.
### Build with Visual Studio 2017
`build.VS2017.cmd`, contributed by [@HaydnTrigg](https://github.com/HaydnTrigg),
will build both the `Release Win32` and `Release x64` versions
of the first VS2017 variant it finds, in this priority order :
Enterprise > Professional > Community
Alternatively, it's possible to target a specific version,
using appropriate script, such as `build.VS2017Enterprise.cmd` for example.

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2010 Win32 Release v100
rem build 64-bit
call "%~p0%build.generic.cmd" VS2010 x64 Release v100

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@@ -0,0 +1,6 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2012 Win32 Release v110
rem build 64-bit
call "%~p0%build.generic.cmd" VS2012 x64 Release v110

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2013 Win32 Release v120
rem build 64-bit
call "%~p0%build.generic.cmd" VS2013 x64 Release v120

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2015 Win32 Release v140
rem build 64-bit
call "%~p0%build.generic.cmd" VS2015 x64 Release v140

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2017 Win32 Release v141
rem build 64-bit
call "%~p0%build.generic.cmd" VS2017 x64 Release v141

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2017Community Win32 Release v141
rem build 64-bit
call "%~p0%build.generic.cmd" VS2017Community x64 Release v141

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2017Enterprise Win32 Release v141
rem build 64-bit
call "%~p0%build.generic.cmd" VS2017Enterprise x64 Release v141

View File

@@ -0,0 +1,7 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2017Professional Win32 Release v141
rem build 64-bit
call "%~p0%build.generic.cmd" VS2017Professional x64 Release v141

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@@ -0,0 +1,72 @@
@echo off
IF "%1%" == "" GOTO display_help
SETLOCAL
SET msbuild_version=%1
SET msbuild_platform=%2
IF "%msbuild_platform%" == "" SET msbuild_platform=x64
SET msbuild_configuration=%3
IF "%msbuild_configuration%" == "" SET msbuild_configuration=Release
SET msbuild_toolset=%4
GOTO build
:display_help
echo Syntax: build.generic.cmd msbuild_version msbuild_platform msbuild_configuration msbuild_toolset
echo msbuild_version: VS installed version (VS2012, VS2013, VS2015, VS2017, VS2019, ...)
echo msbuild_platform: Platform (x64 or Win32)
echo msbuild_configuration: VS configuration (Release or Debug)
echo msbuild_toolset: Platform Toolset (v100, v110, v120, v140, v141, v142, ...)
EXIT /B 1
:build
SET msbuild="%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe"
SET msbuild_vs2017community="%programfiles(x86)%\Microsoft Visual Studio\2017\Community\MSBuild\15.0\Bin\MSBuild.exe"
SET msbuild_vs2017professional="%programfiles(x86)%\Microsoft Visual Studio\2017\Professional\MSBuild\15.0\Bin\MSBuild.exe"
SET msbuild_vs2017enterprise="%programfiles(x86)%\Microsoft Visual Studio\2017\Enterprise\MSBuild\15.0\Bin\MSBuild.exe"
IF %msbuild_version% == VS2013 SET msbuild="%programfiles(x86)%\MSBuild\12.0\Bin\MSBuild.exe"
IF %msbuild_version% == VS2015 SET msbuild="%programfiles(x86)%\MSBuild\14.0\Bin\MSBuild.exe"
IF %msbuild_version% == VS2017Community SET msbuild=%msbuild_vs2017community%
IF %msbuild_version% == VS2017Professional SET msbuild=%msbuild_vs2017professional%
IF %msbuild_version% == VS2017Enterprise SET msbuild=%msbuild_vs2017enterprise%
IF %msbuild_version% == VS2017 (
IF EXIST %msbuild_vs2017community% SET msbuild=%msbuild_vs2017community%
IF EXIST %msbuild_vs2017professional% SET msbuild=%msbuild_vs2017professional%
IF EXIST %msbuild_vs2017enterprise% SET msbuild=%msbuild_vs2017enterprise%
)
:: VS2019
SET msbuild_vs2019community="%programfiles(x86)%\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\MSBuild.exe"
SET msbuild_vs2019professional="%programfiles(x86)%\Microsoft Visual Studio\2019\Professional\MSBuild\Current\Bin\MSBuild.exe"
SET msbuild_vs2019enterprise="%programfiles(x86)%\Microsoft Visual Studio\2019\Enterprise\MSBuild\Current\Bin\MSBuild.exe"
IF %msbuild_version% == VS2019 (
IF EXIST %msbuild_vs2019community% SET msbuild=%msbuild_vs2019community%
IF EXIST %msbuild_vs2019professional% SET msbuild=%msbuild_vs2019professional%
IF EXIST %msbuild_vs2019enterprise% SET msbuild=%msbuild_vs2019enterprise%
)
SET project="%~p0\..\VS2010\zstd.sln"
SET msbuild_params=/verbosity:minimal /nologo /t:Clean,Build /p:Platform=%msbuild_platform% /p:Configuration=%msbuild_configuration%
IF NOT "%msbuild_toolset%" == "" SET msbuild_params=%msbuild_params% /p:PlatformToolset=%msbuild_toolset%
SET output=%~p0%bin
SET output="%output%/%msbuild_configuration%/%msbuild_platform%/"
SET msbuild_params=%msbuild_params% /p:OutDir=%output%
echo ### Building %msbuild_version% project for %msbuild_configuration% %msbuild_platform% (%msbuild_toolset%)...
echo ### Build Params: %msbuild_params%
%msbuild% %project% %msbuild_params%
IF ERRORLEVEL 1 EXIT /B 1
echo # Success
echo # OutDir: %output%
echo #

View File

@@ -0,0 +1,10 @@
# cmake working directory
cmakeBuild
# cmake artefacts
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
cmake_uninstall.cmake
*.1

View File

@@ -0,0 +1,209 @@
# ################################################################
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
cmake_minimum_required(VERSION 2.8.12 FATAL_ERROR)
# As of 2018-12-26 ZSTD has been validated to build with cmake version 3.13.2 new policies.
# Set and use the newest cmake policies that are validated to work
set(ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION "3")
set(ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION "13") #Policies never changed at PATCH level
if("${CMAKE_MAJOR_VERSION}" LESS 3)
set(ZSTD_CMAKE_POLICY_VERSION "${CMAKE_VERSION}")
elseif( "${ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION}" EQUAL "${CMAKE_MAJOR_VERSION}" AND
"${ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION}" GREATER "${CMAKE_MINOR_VERSION}")
set(ZSTD_CMAKE_POLICY_VERSION "${CMAKE_VERSION}")
else()
set(ZSTD_CMAKE_POLICY_VERSION "${ZSTD_MAX_VALIDATED_CMAKE_MAJOR_VERSION}.${ZSTD_MAX_VALIDATED_CMAKE_MINOR_VERSION}.0")
endif()
cmake_policy(VERSION ${ZSTD_CMAKE_POLICY_VERSION})
set(CMAKE_BUILD_WITH_INSTALL_RPATH on)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
set(ZSTD_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../..")
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
# Parse version
include(GetZstdLibraryVersion)
GetZstdLibraryVersion(${LIBRARY_DIR}/zstd.h zstd_VERSION_MAJOR zstd_VERSION_MINOR zstd_VERSION_PATCH)
if( CMAKE_MAJOR_VERSION LESS 3 )
## Provide cmake 3+ behavior for older versions of cmake
project(zstd)
set(PROJECT_VERSION_MAJOR ${zstd_VERSION_MAJOR})
set(PROJECT_VERSION_MINOR ${zstd_VERSION_MINOR})
set(PROJECT_VERSION_PATCH ${zstd_VERSION_PATCH})
set(PROJECT_VERSION "${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}")
enable_language(C) # Main library is in C
enable_language(CXX) # Testing contributed code also utilizes CXX
else()
project(zstd
VERSION "${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}"
LANGUAGES C # Main library is in C
CXX # Testing contributed code also utilizes CXX
)
endif()
message(STATUS "ZSTD VERSION: ${zstd_VERSION}")
set(zstd_HOMEPAGE_URL "http://www.zstd.net")
set(zstd_DESCRIPTION "Zstandard is a real-time compression algorithm, providing high compression ratios.")
# Set a default build type if none was specified
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
# Set the possible values of build type for cmake-gui
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
include(GNUInstallDirs)
#-----------------------------------------------------------------------------
# Add extra compilation flags
#-----------------------------------------------------------------------------
include(AddZstdCompilationFlags)
ADD_ZSTD_COMPILATION_FLAGS()
# Always hide XXHash symbols
add_definitions(-DXXH_NAMESPACE=ZSTD_)
#-----------------------------------------------------------------------------
# Installation variables
#-----------------------------------------------------------------------------
message(STATUS "CMAKE_INSTALL_PREFIX: ${CMAKE_INSTALL_PREFIX}")
message(STATUS "CMAKE_INSTALL_LIBDIR: ${CMAKE_INSTALL_LIBDIR}")
#-----------------------------------------------------------------------------
# Options
#-----------------------------------------------------------------------------
# Legacy support
option(ZSTD_LEGACY_SUPPORT "LEGACY SUPPORT" OFF)
if (ZSTD_LEGACY_SUPPORT)
message(STATUS "ZSTD_LEGACY_SUPPORT defined!")
add_definitions(-DZSTD_LEGACY_SUPPORT=5)
else ()
message(STATUS "ZSTD_LEGACY_SUPPORT not defined!")
add_definitions(-DZSTD_LEGACY_SUPPORT=0)
endif ()
if (ANDROID)
set(ZSTD_MULTITHREAD_SUPPORT_DEFAULT OFF)
else()
set(ZSTD_MULTITHREAD_SUPPORT_DEFAULT ON)
endif()
# Multi-threading support
option(ZSTD_MULTITHREAD_SUPPORT "MULTITHREADING SUPPORT" ${ZSTD_MULTITHREAD_SUPPORT_DEFAULT})
if (ZSTD_MULTITHREAD_SUPPORT)
message(STATUS "ZSTD_MULTITHREAD_SUPPORT is enabled")
else ()
message(STATUS "ZSTD_MULTITHREAD_SUPPORT is disabled")
endif ()
option(ZSTD_BUILD_PROGRAMS "BUILD PROGRAMS" ON)
option(ZSTD_BUILD_CONTRIB "BUILD CONTRIB" OFF)
# Respect the conventional CMake option for enabling tests if it was specified on the first configure
if (BUILD_TESTING)
set(ZSTD_BUILD_TESTS_default ON)
else()
set(ZSTD_BUILD_TESTS_default OFF)
endif()
option(ZSTD_BUILD_TESTS "BUILD TESTS" ${ZSTD_BUILD_TESTS_default})
if (MSVC)
option(ZSTD_USE_STATIC_RUNTIME "LINK TO STATIC RUN-TIME LIBRARIES" OFF)
endif ()
#-----------------------------------------------------------------------------
# External dependencies
#-----------------------------------------------------------------------------
if (ZSTD_MULTITHREAD_SUPPORT AND UNIX)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if(CMAKE_USE_PTHREADS_INIT)
set(THREADS_LIBS "${CMAKE_THREAD_LIBS_INIT}")
else()
message(SEND_ERROR "ZSTD currently does not support thread libraries other than pthreads")
endif()
endif ()
#-----------------------------------------------------------------------------
# Add source directories
#-----------------------------------------------------------------------------
add_subdirectory(lib)
option(ZSTD_PROGRAMS_LINK_SHARED "PROGRAMS LINK SHARED" OFF)
if (ZSTD_BUILD_PROGRAMS)
if (NOT ZSTD_BUILD_STATIC AND NOT ZSTD_PROGRAMS_LINK_SHARED)
message(SEND_ERROR "You need to build static library to build zstd CLI")
elseif(NOT ZSTD_BUILD_SHARED AND ZSTD_PROGRAMS_LINK_SHARED)
message(SEND_ERROR "You need to build shared library to build zstd CLI")
endif ()
add_subdirectory(programs)
endif ()
if (ZSTD_BUILD_TESTS)
enable_testing()
if (NOT ZSTD_BUILD_STATIC)
message(SEND_ERROR "You need to build static library to build tests")
endif ()
add_subdirectory(tests)
endif ()
if (ZSTD_BUILD_CONTRIB)
add_subdirectory(contrib)
endif ()
#-----------------------------------------------------------------------------
# Add clean-all target
#-----------------------------------------------------------------------------
add_custom_target(clean-all
COMMAND ${CMAKE_BUILD_TOOL} clean
COMMAND rm -rf ${CMAKE_BINARY_DIR}/
)
#-----------------------------------------------------------------------------
# Generate Package Config files
#
# This section is based on the boiler plate code from:
# https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages
#-----------------------------------------------------------------------------
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/zstdConfigVersion.cmake"
VERSION ${zstd_VERSION}
COMPATIBILITY SameMajorVersion
)
# A Package Config file that works from the build directory
export(EXPORT zstdExports
FILE "${CMAKE_CURRENT_BINARY_DIR}/zstdTargets.cmake"
NAMESPACE zstd::
)
configure_file(zstdConfig.cmake
"${CMAKE_CURRENT_BINARY_DIR}/zstdConfig.cmake"
COPYONLY
)
# A Package Config file that works from the installation directory
set(ConfigPackageLocation ${CMAKE_INSTALL_LIBDIR}/cmake/zstd)
install(EXPORT zstdExports
FILE zstdTargets.cmake
NAMESPACE zstd::
DESTINATION ${ConfigPackageLocation}
)
install(FILES
zstdConfig.cmake
"${CMAKE_CURRENT_BINARY_DIR}/zstdConfigVersion.cmake"
DESTINATION ${ConfigPackageLocation}
)

View File

@@ -0,0 +1,83 @@
include(CheckCXXCompilerFlag)
include(CheckCCompilerFlag)
function(EnableCompilerFlag _flag _C _CXX)
string(REGEX REPLACE "\\+" "PLUS" varname "${_flag}")
string(REGEX REPLACE "[^A-Za-z0-9]+" "_" varname "${varname}")
string(REGEX REPLACE "^_+" "" varname "${varname}")
string(TOUPPER "${varname}" varname)
if (_C)
CHECK_C_COMPILER_FLAG(${_flag} C_FLAG_${varname})
if (C_FLAG_${varname})
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${_flag}" PARENT_SCOPE)
endif ()
endif ()
if (_CXX)
CHECK_CXX_COMPILER_FLAG(${_flag} CXX_FLAG_${varname})
if (CXX_FLAG_${varname})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${_flag}" PARENT_SCOPE)
endif ()
endif ()
endfunction()
macro(ADD_ZSTD_COMPILATION_FLAGS)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
#Set c++11 by default
EnableCompilerFlag("-std=c++11" false true)
#Set c99 by default
EnableCompilerFlag("-std=c99" true false)
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
# clang-cl normally maps -Wall to -Weverything.
EnableCompilerFlag("/clang:-Wall" true true)
else ()
EnableCompilerFlag("-Wall" true true)
endif ()
EnableCompilerFlag("-Wextra" true true)
EnableCompilerFlag("-Wundef" true true)
EnableCompilerFlag("-Wshadow" true true)
EnableCompilerFlag("-Wcast-align" true true)
EnableCompilerFlag("-Wcast-qual" true true)
EnableCompilerFlag("-Wstrict-prototypes" true false)
# Enable asserts in Debug mode
if (CMAKE_BUILD_TYPE MATCHES "Debug")
EnableCompilerFlag("-DDEBUGLEVEL=1" true true)
endif ()
elseif (MSVC) # Add specific compilation flags for Windows Visual
set(ACTIVATE_MULTITHREADED_COMPILATION "ON" CACHE BOOL "activate multi-threaded compilation (/MP flag)")
if (CMAKE_GENERATOR MATCHES "Visual Studio" AND ACTIVATE_MULTITHREADED_COMPILATION)
EnableCompilerFlag("/MP" true true)
endif ()
# UNICODE SUPPORT
EnableCompilerFlag("/D_UNICODE" true true)
EnableCompilerFlag("/DUNICODE" true true)
# Enable asserts in Debug mode
if (CMAKE_BUILD_TYPE MATCHES "Debug")
EnableCompilerFlag("/DDEBUGLEVEL=1" true true)
endif ()
endif ()
# Remove duplicates compilation flags
foreach (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if( ${flag_var} )
separate_arguments(${flag_var})
string(REPLACE ";" " " ${flag_var} "${${flag_var}}")
endif()
endforeach ()
if (MSVC AND ZSTD_USE_STATIC_RUNTIME)
foreach (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if ( ${flag_var} )
string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
endif()
endforeach ()
endif ()
endmacro()

View File

@@ -0,0 +1,49 @@
# Find LibLZ4
#
# Find LibLZ4 headers and library
#
# Result Variables
#
# LIBLZ4_FOUND - True if lz4 is found
# LIBLZ4_INCLUDE_DIRS - lz4 headers directories
# LIBLZ4_LIBRARIES - lz4 libraries
# LIBLZ4_VERSION_MAJOR - The major version of lz4
# LIBLZ4_VERSION_MINOR - The minor version of lz4
# LIBLZ4_VERSION_RELEASE - The release version of lz4
# LIBLZ4_VERSION_STRING - version number string (e.g. 1.8.3)
#
# Hints
#
# Set ``LZ4_ROOT_DIR`` to the directory of lz4.h and lz4 library
set(_LIBLZ4_ROOT_HINTS
ENV LZ4_ROOT_DIR)
find_path( LIBLZ4_INCLUDE_DIR lz4.h
HINTS ${_LIBLZ4_ROOT_HINTS})
find_library( LIBLZ4_LIBRARY NAMES lz4 liblz4 liblz4_static
HINTS ${_LIBLZ4_ROOT_HINTS})
if(LIBLZ4_INCLUDE_DIR)
file(STRINGS "${LIBLZ4_INCLUDE_DIR}/lz4.h" LIBLZ4_HEADER_CONTENT REGEX "#define LZ4_VERSION_[A-Z]+ +[0-9]+")
string(REGEX REPLACE ".*#define LZ4_VERSION_MAJOR +([0-9]+).*" "\\1" LIBLZ4_VERSION_MAJOR "${LIBLZ4_HEADER_CONTENT}")
string(REGEX REPLACE ".*#define LZ4_VERSION_MINOR +([0-9]+).*" "\\1" LIBLZ4_VERSION_MINOR "${LIBLZ4_HEADER_CONTENT}")
string(REGEX REPLACE ".*#define LZ4_VERSION_RELEASE +([0-9]+).*" "\\1" LIBLZ4_VERSION_RELEASE "${LIBLZ4_HEADER_CONTENT}")
set(LIBLZ4_VERSION_STRING "${LIBLZ4_VERSION_MAJOR}.${LIBLZ4_VERSION_MINOR}.${LIBLZ4_VERSION_RELEASE}")
unset(LIBLZ4_HEADER_CONTENT)
endif()
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LibLZ4 REQUIRED_VARS LIBLZ4_INCLUDE_DIR
LIBLZ4_LIBRARY
VERSION_VAR LIBLZ4_VERSION_STRING
FAIL_MESSAGE "Could NOT find LZ4, try to set the paths to lz4.h and lz4 library in environment variable LZ4_ROOT_DIR")
if (LIBLZ4_FOUND)
set(LIBLZ4_LIBRARIES ${LIBLZ4_LIBRARY})
set(LIBLZ4_INCLUDE_DIRS ${LIBLZ4_INCLUDE_DIR})
endif ()
mark_as_advanced( LIBLZ4_INCLUDE_DIR LIBLZ4_LIBRARY )

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@@ -0,0 +1,10 @@
function(GetZstdLibraryVersion _header _major _minor _patch)
# Read file content
file(READ ${_header} CONTENT)
string(REGEX MATCH ".*define ZSTD_VERSION_MAJOR *([0-9]+).*define ZSTD_VERSION_MINOR *([0-9]+).*define ZSTD_VERSION_RELEASE *([0-9]+)" VERSION_REGEX "${CONTENT}")
set(${_major} ${CMAKE_MATCH_1} PARENT_SCOPE)
set(${_minor} ${CMAKE_MATCH_2} PARENT_SCOPE)
set(${_patch} ${CMAKE_MATCH_3} PARENT_SCOPE)
endfunction()

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@@ -0,0 +1,104 @@
# Cmake contributions
Contributions to the cmake build configurations are welcome. Please
use case sensitivity that matches modern (ie. cmake version 2.6 and above)
conventions of using lower-case for commands, and upper-case for
variables.
## How to build
As cmake doesn't support command like `cmake clean`, it's recommended to perform a "out of source build".
To do this, you can create a new directory and build in it:
```sh
cd build/cmake
mkdir builddir
cd builddir
cmake ..
make
```
Then you can clean all cmake caches by simply delete the new directory:
```sh
rm -rf build/cmake/builddir
```
And of course, you can directly build in build/cmake:
```sh
cd build/cmake
cmake
make
```
To show cmake build options, you can:
```sh
cd build/cmake/builddir
cmake -LH ..
```
Bool options can be set to `ON/OFF` with `-D[option]=[ON/OFF]`. You can configure cmake options like this:
```sh
cd build/cmake/builddir
cmake -DZSTD_BUILD_TESTS=ON -DZSTD_LEGACY_SUPPORT=ON ..
make
```
### referring
[Looking for a 'cmake clean' command to clear up CMake output](https://stackoverflow.com/questions/9680420/looking-for-a-cmake-clean-command-to-clear-up-cmake-output)
## CMake Style Recommendations
### Indent all code correctly, i.e. the body of
* if/else/endif
* foreach/endforeach
* while/endwhile
* macro/endmacro
* function/endfunction
Use spaces for indenting, 2, 3 or 4 spaces preferably. Use the same amount of
spaces for indenting as is used in the rest of the file. Do not use tabs.
### Upper/lower casing
Most important: use consistent upper- or lowercasing within one file !
In general, the all-lowercase style is preferred.
So, this is recommended:
```
add_executable(foo foo.c)
```
These forms are discouraged
```
ADD_EXECUTABLE(bar bar.c)
Add_Executable(hello hello.c)
aDd_ExEcUtAbLe(blub blub.c)
```
### End commands
To make the code easier to read, use empty commands for endforeach(), endif(),
endfunction(), endmacro() and endwhile(). Also, use empty else() commands.
For example, do this:
```
if(FOOVAR)
some_command(...)
else()
another_command(...)
endif()
```
and not this:
```
if(BARVAR)
some_other_command(...)
endif(BARVAR)
```
### Other resources for best practices
https://cmake.org/cmake/help/latest/manual/cmake-developer.7.html#modules

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@@ -0,0 +1,13 @@
# ################################################################
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
project(contrib)
add_subdirectory(pzstd)
add_subdirectory(gen_html)

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@@ -0,0 +1,30 @@
# ################################################################
# Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
project(gen_html)
include(GetZstdLibraryVersion)
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define programs directory, where sources and header files are located
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
set(GENHTML_DIR ${ZSTD_SOURCE_DIR}/contrib/gen_html)
set(GENHTML_BINARY ${PROJECT_BINARY_DIR}/gen_html${CMAKE_EXECUTABLE_SUFFIX})
include_directories(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${GENHTML_DIR})
add_executable(gen_html ${GENHTML_DIR}/gen_html.cpp)
GetZstdLibraryVersion(${LIBRARY_DIR}/zstd.h VMAJOR VMINOR VRELEASE)
set(LIBVERSION "${VMAJOR}.${VMINOR}.${VRELEASE}")
add_custom_target(zstd_manual.html ALL
${GENHTML_BINARY} "${LIBVERSION}" "${LIBRARY_DIR}/zstd.h" "${PROJECT_BINARY_DIR}/zstd_manual.html"
DEPENDS gen_html COMMENT "Update zstd manual")
install(FILES "${PROJECT_BINARY_DIR}/zstd_manual.html" DESTINATION "${CMAKE_INSTALL_DOCDIR}")

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@@ -0,0 +1,38 @@
# ################################################################
# Copyright (c) 2016-present, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
project(pzstd)
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define programs directory, where sources and header files are located
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
set(PZSTD_DIR ${ZSTD_SOURCE_DIR}/contrib/pzstd)
include_directories(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${PZSTD_DIR})
add_executable(pzstd ${PROGRAMS_DIR}/util.c ${PZSTD_DIR}/main.cpp ${PZSTD_DIR}/Options.cpp ${PZSTD_DIR}/Pzstd.cpp ${PZSTD_DIR}/SkippableFrame.cpp)
set_property(TARGET pzstd APPEND PROPERTY COMPILE_DEFINITIONS "NDEBUG")
set_property(TARGET pzstd APPEND PROPERTY COMPILE_OPTIONS "-Wno-shadow")
if (ZSTD_BUILD_SHARED)
set(ZSTD_LIB libzstd_shared)
else()
set(ZSTD_LIB libzstd_static)
endif()
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if (CMAKE_USE_PTHREADS_INIT)
target_link_libraries(pzstd ${ZSTD_LIB} ${CMAKE_THREAD_LIBS_INIT})
else()
message(SEND_ERROR "ZSTD currently does not support thread libraries other than pthreads")
endif()
install(TARGETS pzstd RUNTIME DESTINATION "bin")

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@@ -0,0 +1,2 @@
# cmake build artefact
libzstd.pc

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@@ -0,0 +1,188 @@
# ################################################################
# Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
project(libzstd C ASM)
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
option(ZSTD_BUILD_STATIC "BUILD STATIC LIBRARIES" ON)
option(ZSTD_BUILD_SHARED "BUILD SHARED LIBRARIES" ON)
if(NOT ZSTD_BUILD_SHARED AND NOT ZSTD_BUILD_STATIC)
message(SEND_ERROR "You need to build at least one flavor of libzstd")
endif()
# Define library directory, where sources and header files are located
include_directories(${LIBRARY_DIR} ${LIBRARY_DIR}/common)
file(GLOB CommonSources ${LIBRARY_DIR}/common/*.c)
file(GLOB CompressSources ${LIBRARY_DIR}/compress/*.c)
if (MSVC)
file(GLOB DecompressSources ${LIBRARY_DIR}/decompress/*.c)
add_compile_options(-DZSTD_DISABLE_ASM)
else ()
file(GLOB DecompressSources ${LIBRARY_DIR}/decompress/*.c ${LIBRARY_DIR}/decompress/*.S)
endif ()
file(GLOB DictBuilderSources ${LIBRARY_DIR}/dictBuilder/*.c)
set(Sources
${CommonSources}
${CompressSources}
${DecompressSources}
${DictBuilderSources})
file(GLOB CommonHeaders ${LIBRARY_DIR}/common/*.h)
file(GLOB CompressHeaders ${LIBRARY_DIR}/compress/*.h)
file(GLOB DecompressHeaders ${LIBRARY_DIR}/decompress/*.h)
file(GLOB DictBuilderHeaders ${LIBRARY_DIR}/dictBuilder/*.h)
set(Headers
${LIBRARY_DIR}/zstd.h
${CommonHeaders}
${CompressHeaders}
${DecompressHeaders}
${DictBuilderHeaders})
if (ZSTD_LEGACY_SUPPORT)
set(LIBRARY_LEGACY_DIR ${LIBRARY_DIR}/legacy)
include_directories(${LIBRARY_LEGACY_DIR})
set(Sources ${Sources}
${LIBRARY_LEGACY_DIR}/zstd_v01.c
${LIBRARY_LEGACY_DIR}/zstd_v02.c
${LIBRARY_LEGACY_DIR}/zstd_v03.c
${LIBRARY_LEGACY_DIR}/zstd_v04.c
${LIBRARY_LEGACY_DIR}/zstd_v05.c
${LIBRARY_LEGACY_DIR}/zstd_v06.c
${LIBRARY_LEGACY_DIR}/zstd_v07.c)
set(Headers ${Headers}
${LIBRARY_LEGACY_DIR}/zstd_legacy.h
${LIBRARY_LEGACY_DIR}/zstd_v01.h
${LIBRARY_LEGACY_DIR}/zstd_v02.h
${LIBRARY_LEGACY_DIR}/zstd_v03.h
${LIBRARY_LEGACY_DIR}/zstd_v04.h
${LIBRARY_LEGACY_DIR}/zstd_v05.h
${LIBRARY_LEGACY_DIR}/zstd_v06.h
${LIBRARY_LEGACY_DIR}/zstd_v07.h)
endif ()
if (MSVC)
set(MSVC_RESOURCE_DIR ${ZSTD_SOURCE_DIR}/build/VS2010/libzstd-dll)
set(PlatformDependResources ${MSVC_RESOURCE_DIR}/libzstd-dll.rc)
endif ()
# Split project to static and shared libraries build
set(library_targets)
if (ZSTD_BUILD_SHARED)
add_library(libzstd_shared SHARED ${Sources} ${Headers} ${PlatformDependResources})
list(APPEND library_targets libzstd_shared)
if (ZSTD_MULTITHREAD_SUPPORT)
set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
if (UNIX)
target_link_libraries(libzstd_shared ${THREADS_LIBS})
endif ()
endif()
endif ()
if (ZSTD_BUILD_STATIC)
add_library(libzstd_static STATIC ${Sources} ${Headers})
list(APPEND library_targets libzstd_static)
if (ZSTD_MULTITHREAD_SUPPORT)
set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
if (UNIX)
target_link_libraries(libzstd_static ${THREADS_LIBS})
endif ()
endif ()
endif ()
# Add specific compile definitions for MSVC project
if (MSVC)
if (ZSTD_BUILD_SHARED)
set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_DLL_EXPORT=1;ZSTD_HEAPMODE=0;_CONSOLE;_CRT_SECURE_NO_WARNINGS")
endif ()
if (ZSTD_BUILD_STATIC)
set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_HEAPMODE=0;_CRT_SECURE_NO_WARNINGS")
endif ()
endif ()
# With MSVC static library needs to be renamed to avoid conflict with import library
if (MSVC OR (WIN32 AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT MINGW))
set(STATIC_LIBRARY_BASE_NAME zstd)
else ()
set(STATIC_LIBRARY_BASE_NAME zstd)
endif ()
# Define static and shared library names
if (ZSTD_BUILD_SHARED)
set_target_properties(
libzstd_shared
PROPERTIES
OUTPUT_NAME zstd
VERSION ${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}
SOVERSION ${zstd_VERSION_MAJOR})
endif ()
if (ZSTD_BUILD_STATIC)
set_target_properties(
libzstd_static
PROPERTIES
POSITION_INDEPENDENT_CODE On
OUTPUT_NAME ${STATIC_LIBRARY_BASE_NAME})
endif ()
if (1)
# pkg-config
set(PREFIX "${CMAKE_INSTALL_PREFIX}")
set(EXEC_PREFIX "\${prefix}")
set(LIBDIR "${CMAKE_INSTALL_FULL_LIBDIR}")
set(INCLUDEDIR "${CMAKE_INSTALL_FULL_INCLUDEDIR}")
set(VERSION "${zstd_VERSION}")
string(LENGTH "${PREFIX}" PREFIX_LENGTH)
string(SUBSTRING "${LIBDIR}" 0 ${PREFIX_LENGTH} LIBDIR_PREFIX)
string(SUBSTRING "${LIBDIR}" ${PREFIX_LENGTH} -1 LIBDIR_SUFFIX)
string(SUBSTRING "${INCLUDEDIR}" 0 ${PREFIX_LENGTH} INCLUDEDIR_PREFIX)
string(SUBSTRING "${INCLUDEDIR}" ${PREFIX_LENGTH} -1 INCLUDEDIR_SUFFIX)
if ("${INCLUDEDIR_PREFIX}" STREQUAL "${PREFIX}")
set(INCLUDEDIR "\${prefix}${INCLUDEDIR_SUFFIX}")
endif()
if ("${LIBDIR_PREFIX}" STREQUAL "${PREFIX}")
set(LIBDIR "\${exec_prefix}${LIBDIR_SUFFIX}")
endif()
configure_file("${LIBRARY_DIR}/libzstd.pc.in" "${CMAKE_CURRENT_BINARY_DIR}/libzstd.pc" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/libzstd.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
endif ()
# install target
install(FILES
"${LIBRARY_DIR}/zstd.h"
"${LIBRARY_DIR}/zdict.h"
"${LIBRARY_DIR}/zstd_errors.h"
DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")
install(TARGETS ${library_targets}
EXPORT zstdExports
INCLUDES DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
BUNDLE DESTINATION "${CMAKE_INSTALL_BINDIR}"
)
# uninstall target
if (NOT TARGET uninstall)
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif ()

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@@ -0,0 +1,22 @@
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
endif()
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
string(REGEX REPLACE "\n" ";" files "${files}")
foreach(file ${files})
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
exec_program(
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
OUTPUT_VARIABLE rm_out
RETURN_VALUE rm_retval
)
if(NOT "${rm_retval}" STREQUAL 0)
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
endif()
else()
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
endif()
endforeach()

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@@ -0,0 +1,5 @@
# produced by make
zstd
zstd-frugal
unzstd
zstdcat

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@@ -0,0 +1,137 @@
# ################################################################
# Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################
project(programs C)
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define programs directory, where sources and header files are located
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
include_directories(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${LIBRARY_DIR}/compress ${LIBRARY_DIR}/dictBuilder)
if (ZSTD_LEGACY_SUPPORT)
set(PROGRAMS_LEGACY_DIR ${PROGRAMS_DIR}/legacy)
include_directories(${PROGRAMS_LEGACY_DIR} ${LIBRARY_DIR}/legacy)
endif ()
if (ZSTD_PROGRAMS_LINK_SHARED)
set(PROGRAMS_ZSTD_LINK_TARGET libzstd_shared)
else ()
set(PROGRAMS_ZSTD_LINK_TARGET libzstd_static)
endif ()
if (MSVC)
set(MSVC_RESOURCE_DIR ${ZSTD_SOURCE_DIR}/build/VS2010/zstd)
set(PlatformDependResources ${MSVC_RESOURCE_DIR}/zstd.rc)
endif ()
add_executable(zstd ${PROGRAMS_DIR}/zstdcli.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${PROGRAMS_DIR}/fileio.c ${PROGRAMS_DIR}/benchfn.c ${PROGRAMS_DIR}/benchzstd.c ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/dibio.c ${PROGRAMS_DIR}/zstdcli_trace.c ${PlatformDependResources})
target_link_libraries(zstd ${PROGRAMS_ZSTD_LINK_TARGET})
if (CMAKE_SYSTEM_NAME MATCHES "(Solaris|SunOS)")
target_link_libraries(zstd rt)
endif ()
install(TARGETS zstd
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
BUNDLE DESTINATION "${CMAKE_INSTALL_BINDIR}")
if (UNIX)
add_custom_target(zstdcat ALL ${CMAKE_COMMAND} -E create_symlink zstd zstdcat DEPENDS zstd COMMENT "Creating zstdcat symlink")
add_custom_target(unzstd ALL ${CMAKE_COMMAND} -E create_symlink zstd unzstd DEPENDS zstd COMMENT "Creating unzstd symlink")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/zstdcat DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/unzstd DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(PROGRAMS ${PROGRAMS_DIR}/zstdgrep DESTINATION "${CMAKE_INSTALL_BINDIR}")
install(PROGRAMS ${PROGRAMS_DIR}/zstdless DESTINATION "${CMAKE_INSTALL_BINDIR}")
add_custom_target(zstd.1 ALL
${CMAKE_COMMAND} -E copy ${PROGRAMS_DIR}/zstd.1 .
COMMENT "Copying manpage zstd.1")
add_custom_target(zstdgrep.1 ALL
${CMAKE_COMMAND} -E copy ${PROGRAMS_DIR}/zstdgrep.1 .
COMMENT "Copying manpage zstdgrep.1")
add_custom_target(zstdless.1 ALL
${CMAKE_COMMAND} -E copy ${PROGRAMS_DIR}/zstdless.1 .
COMMENT "Copying manpage zstdless.1")
add_custom_target(zstdcat.1 ALL ${CMAKE_COMMAND} -E create_symlink zstd.1 zstdcat.1 DEPENDS zstd.1 COMMENT "Creating zstdcat.1 symlink")
add_custom_target(unzstd.1 ALL ${CMAKE_COMMAND} -E create_symlink zstd.1 unzstd.1 DEPENDS zstd.1 COMMENT "Creating unzstd.1 symlink")
# Define MAN_INSTALL_DIR if necessary
if (MAN_INSTALL_DIR)
else ()
set(MAN_INSTALL_DIR ${CMAKE_INSTALL_MANDIR}/man1)
endif ()
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/zstd.1
${CMAKE_CURRENT_BINARY_DIR}/zstdcat.1
${CMAKE_CURRENT_BINARY_DIR}/unzstd.1
${CMAKE_CURRENT_BINARY_DIR}/zstdgrep.1
${CMAKE_CURRENT_BINARY_DIR}/zstdless.1
DESTINATION "${MAN_INSTALL_DIR}")
add_executable(zstd-frugal ${PROGRAMS_DIR}/zstdcli.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${PROGRAMS_DIR}/fileio.c)
target_link_libraries(zstd-frugal ${PROGRAMS_ZSTD_LINK_TARGET})
set_property(TARGET zstd-frugal APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_NOBENCH;ZSTD_NODICT;ZSTD_NOTRACE")
endif ()
# Add multi-threading support definitions
if (ZSTD_MULTITHREAD_SUPPORT)
set_property(TARGET zstd APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
if (UNIX)
target_link_libraries(zstd ${THREADS_LIBS})
add_custom_target(zstdmt ALL ${CMAKE_COMMAND} -E create_symlink zstd zstdmt DEPENDS zstd COMMENT "Creating zstdmt symlink")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/zstdmt DESTINATION "${CMAKE_INSTALL_BINDIR}")
endif ()
endif ()
option(ZSTD_ZLIB_SUPPORT "ZLIB SUPPORT" OFF)
option(ZSTD_LZMA_SUPPORT "LZMA SUPPORT" OFF)
option(ZSTD_LZ4_SUPPORT "LZ4 SUPPORT" OFF)
# Add gzip support
if (ZSTD_ZLIB_SUPPORT)
find_package(ZLIB REQUIRED)
if (ZLIB_FOUND)
include_directories(${ZLIB_INCLUDE_DIRS})
target_link_libraries(zstd ${ZLIB_LIBRARIES})
set_property(TARGET zstd APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_GZCOMPRESS;ZSTD_GZDECOMPRESS")
else ()
message(SEND_ERROR "zlib library is missing")
endif ()
endif ()
# Add lzma support
if (ZSTD_LZMA_SUPPORT)
find_package(LibLZMA REQUIRED)
if (LIBLZMA_FOUND)
include_directories(${LIBLZMA_INCLUDE_DIRS})
target_link_libraries(zstd ${LIBLZMA_LIBRARIES})
set_property(TARGET zstd APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_LZMACOMPRESS;ZSTD_LZMADECOMPRESS")
else ()
message(SEND_ERROR "lzma library is missing")
endif ()
endif ()
# Add lz4 support
if (ZSTD_LZ4_SUPPORT)
find_package(LibLZ4 REQUIRED)
if (LIBLZ4_FOUND)
include_directories(${LIBLZ4_INCLUDE_DIRS})
target_link_libraries(zstd ${LIBLZ4_LIBRARIES})
set_property(TARGET zstd APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_LZ4COMPRESS;ZSTD_LZ4DECOMPRESS")
else ()
message(SEND_ERROR "lz4 library is missing")
endif ()
endif ()

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@@ -0,0 +1,6 @@
# produced by make
datagen
fullbench
fuzzer
paramgrill

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@@ -0,0 +1,111 @@
# ################################################################
# zstd - Makefile
# Copyright (C) Yann Collet 2014-present
# All rights reserved.
#
# BSD license
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
project(tests)
# name: Cache variable name. The value is expected to be a semicolon-separated
# list of command line flags
# default_value: Value to initialize the option with. Can be space separated.
function(AddTestFlagsOption name default_value doc)
string(STRIP "${default_value}" default_value)
string(REGEX REPLACE " +" ";" default_value "${default_value}")
set(${name} ${default_value} CACHE STRING "${doc}")
mark_as_advanced(${name})
endfunction()
set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define programs directory, where sources and header files are located
set(LIBRARY_DIR ${ZSTD_SOURCE_DIR}/lib)
set(PROGRAMS_DIR ${ZSTD_SOURCE_DIR}/programs)
set(TESTS_DIR ${ZSTD_SOURCE_DIR}/tests)
include_directories(${TESTS_DIR} ${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${LIBRARY_DIR}/compress ${LIBRARY_DIR}/dictBuilder)
add_executable(datagen ${PROGRAMS_DIR}/datagen.c ${TESTS_DIR}/datagencli.c)
target_link_libraries(datagen libzstd_static)
#
# fullbench
#
add_executable(fullbench ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${PROGRAMS_DIR}/benchfn.c ${PROGRAMS_DIR}/benchzstd.c ${TESTS_DIR}/fullbench.c)
set_property(TARGET fullbench APPEND PROPERTY COMPILE_OPTIONS "-Wno-deprecated-declarations")
target_link_libraries(fullbench libzstd_static)
add_test(NAME fullbench COMMAND fullbench ${ZSTD_FULLBENCH_FLAGS})
#
# fuzzer
#
add_executable(fuzzer ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${TESTS_DIR}/fuzzer.c)
set_property(TARGET fuzzer APPEND PROPERTY COMPILE_OPTIONS "-Wno-deprecated-declarations")
target_link_libraries(fuzzer libzstd_static)
AddTestFlagsOption(ZSTD_FUZZER_FLAGS "$ENV{FUZZERTEST} $ENV{FUZZER_FLAGS}"
"Semicolon-separated list of flags to pass to the fuzzer test (see `fuzzer -h` for usage)")
add_test(NAME fuzzer COMMAND fuzzer ${ZSTD_FUZZER_FLAGS})
# Disable the timeout since the run time is too long for the default timeout of
# 1500 seconds and varies considerably between low-end and high-end CPUs.
# set_tests_properties(fuzzer PROPERTIES TIMEOUT 0)
#
# zstreamtest
#
add_executable(zstreamtest ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${TESTS_DIR}/seqgen.c ${TESTS_DIR}/zstreamtest.c)
set_property(TARGET zstreamtest APPEND PROPERTY COMPILE_OPTIONS "-Wno-deprecated-declarations")
target_link_libraries(zstreamtest libzstd_static)
AddTestFlagsOption(ZSTD_ZSTREAM_FLAGS "$ENV{ZSTREAM_TESTTIME} $ENV{FUZZER_FLAGS}"
"Semicolon-separated list of flags to pass to the zstreamtest test (see `zstreamtest -h` for usage)")
add_test(NAME zstreamtest COMMAND zstreamtest ${ZSTD_ZSTREAM_FLAGS})
#
# playTests.sh
#
AddTestFlagsOption(ZSTD_PLAYTESTS_FLAGS "$ENV{PLAYTESTS_FLAGS}"
"Semicolon-separated list of flags to pass to the playTests.sh test")
add_test(NAME playTests COMMAND sh -c "\"${TESTS_DIR}/playTests.sh\" ${ZSTD_PLAYTESTS_FLAGS}")
if (ZSTD_BUILD_PROGRAMS)
set_property(TEST playTests APPEND PROPERTY ENVIRONMENT
"ZSTD_BIN=$<TARGET_FILE:zstd>"
"DATAGEN_BIN=$<TARGET_FILE:datagen>"
)
else()
message(STATUS "Disabling playTests.sh test because ZSTD_BUILD_PROGRAMS is not enabled")
set_tests_properties(playTests PROPERTIES DISABLED YES)
endif()
# Label the "Medium" set of tests (see TESTING.md)
set_property(TEST fuzzer zstreamtest playTests APPEND PROPERTY LABELS Medium)
add_executable(paramgrill ${PROGRAMS_DIR}/benchfn.c ${PROGRAMS_DIR}/benchzstd.c ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/util.c ${PROGRAMS_DIR}/timefn.c ${TESTS_DIR}/paramgrill.c)
if (UNIX)
target_link_libraries(paramgrill libzstd_static m) #m is math library
else()
target_link_libraries(paramgrill libzstd_static)
endif ()

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include("${CMAKE_CURRENT_LIST_DIR}/zstdTargets.cmake")

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#!/usr/bin/env python3
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
import re
def find_version_tuple(filepath):
version_file_data = None
with open(filepath) as fd:
version_file_data = fd.read()
patterns = r"""#\s*define\s+ZSTD_VERSION_MAJOR\s+([0-9]+)
#\s*define\s+ZSTD_VERSION_MINOR\s+([0-9]+)
#\s*define\s+ZSTD_VERSION_RELEASE\s+([0-9]+)
"""
regex = re.compile(patterns, re.MULTILINE)
version_match = regex.search(version_file_data)
if version_match:
return version_match.groups()
raise Exception("Unable to find version string")
def main():
import argparse
parser = argparse.ArgumentParser(description='Print zstd version from lib/zstd.h')
parser.add_argument('file', help='path to lib/zstd.h')
args = parser.parse_args()
version_tuple = find_version_tuple(args.file)
print('.'.join(version_tuple))
if __name__ == '__main__':
main()

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#!/usr/bin/env python3
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
# This file should be synced with https://github.com/lzutao/meson-symlink
import os
import pathlib # since Python 3.4
def install_symlink(src, dst, install_dir, dst_is_dir=False, dir_mode=0o777):
if not install_dir.exists():
install_dir.mkdir(mode=dir_mode, parents=True, exist_ok=True)
if not install_dir.is_dir():
raise NotADirectoryError(install_dir)
new_dst = install_dir.joinpath(dst)
if new_dst.is_symlink() and os.readlink(new_dst) == src:
print('File exists: {!r} -> {!r}'.format(new_dst, src))
return
print('Installing symlink {!r} -> {!r}'.format(new_dst, src))
new_dst.symlink_to(src, target_is_directory=dst_is_dir)
def main():
import argparse
parser = argparse.ArgumentParser(description='Install a symlink',
usage='{0} [-h] [-d] [-m MODE] source dest install_dir\n\n'
'example:\n'
' {0} dash sh /bin'.format(pathlib.Path(__file__).name))
parser.add_argument('source', help='target to link')
parser.add_argument('dest', help='link name')
parser.add_argument('install_dir', help='installation directory')
parser.add_argument('-d', '--isdir',
action='store_true',
help='dest is a directory')
parser.add_argument('-m', '--mode',
help='directory mode on creating if not exist',
default='0o755')
args = parser.parse_args()
dir_mode = int(args.mode, 8)
meson_destdir = os.environ.get('MESON_INSTALL_DESTDIR_PREFIX', default='')
install_dir = pathlib.Path(meson_destdir, args.install_dir)
install_symlink(args.source, args.dest, install_dir, args.isdir, dir_mode)
if __name__ == '__main__':
main()

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Meson build system for zstandard
================================
Meson is a build system designed to optimize programmer productivity.
It aims to do this by providing simple, out-of-the-box support for
modern software development tools and practices, such as unit tests,
coverage reports, Valgrind, CCache and the like.
This Meson build system is provided with no guarantee and maintained
by Dima Krasner \<dima@dimakrasner.com\>.
It outputs one `libzstd`, either shared or static, depending on
`default_library` option.
## How to build
`cd` to this meson directory (`build/meson`)
```sh
meson setup -Dbin_programs=true -Dbin_contrib=true builddir
cd builddir
ninja # to build
ninja install # to install
```
You might want to install it in staging directory:
```sh
DESTDIR=./staging ninja install
```
To configure build options, use:
```sh
meson configure
```
See [man meson(1)](https://manpages.debian.org/testing/meson/meson.1.en.html).

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# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../../..'
gen_html_includes = include_directories(join_paths(zstd_rootdir, 'programs'),
join_paths(zstd_rootdir, 'lib'),
join_paths(zstd_rootdir, 'lib/common'),
join_paths(zstd_rootdir, 'contrib/gen_html'))
gen_html = executable('gen_html',
join_paths(zstd_rootdir, 'contrib/gen_html/gen_html.cpp'),
include_directories: gen_html_includes,
native: true,
install: false)
# Update zstd manual
zstd_manual_html = custom_target('zstd_manual.html',
output : 'zstd_manual.html',
command : [gen_html,
zstd_version,
join_paths(meson.current_source_dir(), zstd_rootdir, 'lib/zstd.h'),
'@OUTPUT@'],
install : false)

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# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
subdir('pzstd')
subdir('gen_html')

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# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../../..'
pzstd_includes = include_directories(join_paths(zstd_rootdir, 'programs'),
join_paths(zstd_rootdir, 'contrib/pzstd'))
pzstd_sources = [join_paths(zstd_rootdir, 'programs/util.c'),
join_paths(zstd_rootdir, 'contrib/pzstd/main.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/Options.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/Pzstd.cpp'),
join_paths(zstd_rootdir, 'contrib/pzstd/SkippableFrame.cpp')]
pzstd = executable('pzstd',
pzstd_sources,
cpp_args: [ '-DNDEBUG', '-Wno-shadow', '-Wno-deprecated-declarations' ],
include_directories: pzstd_includes,
dependencies: [ libzstd_dep, thread_dep ],
install: true)

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# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../..'
libzstd_includes = [include_directories(join_paths(zstd_rootdir,'lib'),
join_paths(zstd_rootdir, 'lib/common'),
join_paths(zstd_rootdir, 'lib/compress'),
join_paths(zstd_rootdir, 'lib/decompress'),
join_paths(zstd_rootdir, 'lib/dictBuilder'))]
libzstd_sources = [join_paths(zstd_rootdir, 'lib/common/entropy_common.c'),
join_paths(zstd_rootdir, 'lib/common/fse_decompress.c'),
join_paths(zstd_rootdir, 'lib/common/threading.c'),
join_paths(zstd_rootdir, 'lib/common/pool.c'),
join_paths(zstd_rootdir, 'lib/common/zstd_common.c'),
join_paths(zstd_rootdir, 'lib/common/error_private.c'),
join_paths(zstd_rootdir, 'lib/common/xxhash.c'),
join_paths(zstd_rootdir, 'lib/compress/hist.c'),
join_paths(zstd_rootdir, 'lib/compress/fse_compress.c'),
join_paths(zstd_rootdir, 'lib/compress/huf_compress.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_compress.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_compress_literals.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_compress_sequences.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_compress_superblock.c'),
join_paths(zstd_rootdir, 'lib/compress/zstdmt_compress.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_fast.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_double_fast.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_lazy.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_opt.c'),
join_paths(zstd_rootdir, 'lib/compress/zstd_ldm.c'),
join_paths(zstd_rootdir, 'lib/decompress/huf_decompress.c'),
join_paths(zstd_rootdir, 'lib/decompress/zstd_decompress.c'),
join_paths(zstd_rootdir, 'lib/decompress/zstd_decompress_block.c'),
join_paths(zstd_rootdir, 'lib/decompress/zstd_ddict.c'),
join_paths(zstd_rootdir, 'lib/dictBuilder/cover.c'),
join_paths(zstd_rootdir, 'lib/dictBuilder/fastcover.c'),
join_paths(zstd_rootdir, 'lib/dictBuilder/divsufsort.c'),
join_paths(zstd_rootdir, 'lib/dictBuilder/zdict.c')]
# really we need anything that defines __GNUC__ as that is what ZSTD_ASM_SUPPORTED is gated on
# but these are the two compilers that are supported in tree and actually handle this correctly
# Otherwise, explicitly disable assmebly.
if [compiler_gcc, compiler_clang].contains(cc_id)
libzstd_sources += join_paths(zstd_rootdir, 'lib/decompress/huf_decompress_amd64.S')
else
add_project_arguments('-DZSTD_DISABLE_ASM', language: 'c')
endif
# Explicit define legacy support
add_project_arguments('-DZSTD_LEGACY_SUPPORT=@0@'.format(legacy_level),
language: 'c')
if legacy_level == 0
message('Legacy support: DISABLED')
else
# See ZSTD_LEGACY_SUPPORT of lib/README.md
message('Enable legacy support back to version 0.@0@'.format(legacy_level))
libzstd_includes += [ include_directories(join_paths(zstd_rootdir, 'lib/legacy')) ]
foreach i : [1, 2, 3, 4, 5, 6, 7]
if legacy_level <= i
libzstd_sources += join_paths(zstd_rootdir, 'lib/legacy/zstd_v0@0@.c'.format(i))
endif
endforeach
endif
libzstd_deps = []
if use_multi_thread
message('Enable multi-threading support')
add_project_arguments('-DZSTD_MULTITHREAD', language: 'c')
libzstd_deps = [ thread_dep ]
endif
libzstd_c_args = []
if cc_id == compiler_msvc
if default_library_type != 'static'
libzstd_sources += [windows_mod.compile_resources(
join_paths(zstd_rootdir, 'build/VS2010/libzstd-dll/libzstd-dll.rc'))]
libzstd_c_args += ['-DZSTD_DLL_EXPORT=1',
'-DZSTD_HEAPMODE=0',
'-D_CONSOLE',
'-D_CRT_SECURE_NO_WARNINGS']
else
libzstd_c_args += ['-DZSTD_HEAPMODE=0',
'-D_CRT_SECURE_NO_WARNINGS']
endif
endif
mingw_ansi_stdio_flags = []
if host_machine_os == os_windows and cc_id == compiler_gcc
mingw_ansi_stdio_flags = [ '-D__USE_MINGW_ANSI_STDIO' ]
endif
libzstd_c_args += mingw_ansi_stdio_flags
libzstd_debug_cflags = []
if use_debug
libzstd_c_args += '-DDEBUGLEVEL=@0@'.format(debug_level)
if cc_id == compiler_gcc or cc_id == compiler_clang
libzstd_debug_cflags = ['-Wstrict-aliasing=1', '-Wswitch-enum',
'-Wdeclaration-after-statement', '-Wstrict-prototypes',
'-Wundef', '-Wpointer-arith', '-Wvla',
'-Wformat=2', '-Winit-self', '-Wfloat-equal', '-Wwrite-strings',
'-Wredundant-decls', '-Wmissing-prototypes', '-Wc++-compat']
endif
endif
libzstd_c_args += cc.get_supported_arguments(libzstd_debug_cflags)
libzstd = library('zstd',
libzstd_sources,
include_directories: libzstd_includes,
c_args: libzstd_c_args,
gnu_symbol_visibility: 'hidden',
dependencies: libzstd_deps,
install: true,
version: zstd_libversion)
libzstd_dep = declare_dependency(link_with: libzstd,
include_directories: libzstd_includes)
pkgconfig.generate(libzstd,
name: 'libzstd',
filebase: 'libzstd',
description: 'fast lossless compression algorithm library',
version: zstd_libversion,
url: 'http://www.zstd.net/')
install_headers(join_paths(zstd_rootdir, 'lib/zstd.h'),
join_paths(zstd_rootdir, 'lib/zdict.h'),
join_paths(zstd_rootdir, 'lib/zstd_errors.h'))

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# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
project('zstd',
['c', 'cpp'],
license: ['BSD', 'GPLv2'],
default_options : [
'c_std=gnu99',
'cpp_std=c++11',
'buildtype=release',
'warning_level=3',
# -Wdocumentation does not actually pass, nor do the test binaries,
# so this isn't safe
#'werror=true'
],
version: 'DUMMY',
meson_version: '>=0.48.0')
cc = meson.get_compiler('c')
cxx = meson.get_compiler('cpp')
pkgconfig = import('pkgconfig')
windows_mod = import('windows')
host_machine_os = host_machine.system()
os_windows = 'windows'
os_linux = 'linux'
os_darwin = 'darwin'
os_freebsd = 'freebsd'
os_sun = 'sunos'
cc_id = cc.get_id()
compiler_gcc = 'gcc'
compiler_clang = 'clang'
compiler_msvc = 'msvc'
zstd_version = meson.project_version()
zstd_h_file = join_paths(meson.current_source_dir(), '../../lib/zstd.h')
GetZstdLibraryVersion_py = find_program('GetZstdLibraryVersion.py', native : true)
r = run_command(GetZstdLibraryVersion_py, zstd_h_file)
if r.returncode() == 0
zstd_version = r.stdout().strip()
message('Project version is now: @0@'.format(zstd_version))
else
error('Cannot find project version in @0@'.format(zstd_h_file))
endif
zstd_libversion = zstd_version
# =============================================================================
# Installation directories
# =============================================================================
zstd_prefix = get_option('prefix')
zstd_bindir = get_option('bindir')
zstd_datadir = get_option('datadir')
zstd_mandir = get_option('mandir')
zstd_docdir = join_paths(zstd_datadir, 'doc', meson.project_name())
# =============================================================================
# Project options
# =============================================================================
# Built-in options
use_debug = get_option('debug')
buildtype = get_option('buildtype')
default_library_type = get_option('default_library')
# Custom options
debug_level = get_option('debug_level')
legacy_level = get_option('legacy_level')
use_backtrace = get_option('backtrace')
use_static_runtime = get_option('static_runtime')
bin_programs = get_option('bin_programs')
bin_contrib = get_option('bin_contrib')
bin_tests = get_option('bin_tests')
feature_multi_thread = get_option('multi_thread')
feature_zlib = get_option('zlib')
feature_lzma = get_option('lzma')
feature_lz4 = get_option('lz4')
# =============================================================================
# Dependencies
# =============================================================================
libm_dep = cc.find_library('m', required: bin_tests)
thread_dep = dependency('threads', required: feature_multi_thread)
use_multi_thread = thread_dep.found()
# Arguments in dependency should be equivalent to those passed to pkg-config
zlib_dep = dependency('zlib', required: feature_zlib)
use_zlib = zlib_dep.found()
lzma_dep = dependency('liblzma', required: feature_lzma)
use_lzma = lzma_dep.found()
lz4_dep = dependency('liblz4', required: feature_lz4)
use_lz4 = lz4_dep.found()
# =============================================================================
# Compiler flags
# =============================================================================
add_project_arguments('-DXXH_NAMESPACE=ZSTD_', language: ['c'])
if [compiler_gcc, compiler_clang].contains(cc_id)
common_warning_flags = [ '-Wundef', '-Wshadow', '-Wcast-align', '-Wcast-qual' ]
if cc_id == compiler_clang
common_warning_flags += ['-Wconversion', '-Wno-sign-conversion', '-Wdocumentation']
endif
cc_compile_flags = cc.get_supported_arguments(common_warning_flags + ['-Wstrict-prototypes'])
cxx_compile_flags = cxx.get_supported_arguments(common_warning_flags)
add_project_arguments(cc_compile_flags, language : 'c')
add_project_arguments(cxx_compile_flags, language : 'cpp')
elif cc_id == compiler_msvc
msvc_compile_flags = [ '/D_UNICODE', '/DUNICODE' ]
if use_multi_thread
msvc_compile_flags += '/MP'
endif
if use_static_runtime
msvc_compile_flags += '/MT'
endif
add_project_arguments(msvc_compile_flags, language: ['c', 'cpp'])
endif
# =============================================================================
# Subdirs
# =============================================================================
subdir('lib')
if bin_programs
subdir('programs')
endif
if bin_tests
subdir('tests')
endif
if bin_contrib
subdir('contrib')
endif

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# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
# Read guidelines from https://wiki.gnome.org/Initiatives/GnomeGoals/MesonPorting
option('legacy_level', type: 'integer', min: 0, max: 7, value: 5,
description: 'Support any legacy format: 7 to 1 for v0.7+ to v0.1+')
option('debug_level', type: 'integer', min: 0, max: 9, value: 1,
description: 'Enable run-time debug. See lib/common/debug.h')
option('backtrace', type: 'boolean', value: false,
description: 'Display a stack backtrace when execution generates a runtime exception')
option('static_runtime', type: 'boolean', value: false,
description: 'Link to static run-time libraries on MSVC')
option('bin_programs', type: 'boolean', value: true,
description: 'Enable programs build')
option('bin_tests', type: 'boolean', value: false,
description: 'Enable tests build')
option('bin_contrib', type: 'boolean', value: false,
description: 'Enable contrib build')
option('multi_thread', type: 'feature', value: 'enabled',
description: 'Enable multi-threading when pthread is detected')
option('zlib', type: 'feature', value: 'auto',
description: 'Enable zlib support')
option('lzma', type: 'feature', value: 'auto',
description: 'Enable lzma support')
option('lz4', type: 'feature', value: 'auto',
description: 'Enable lz4 support')

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# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../..'
zstd_programs_sources = [join_paths(zstd_rootdir, 'programs/zstdcli.c'),
join_paths(zstd_rootdir, 'programs/util.c'),
join_paths(zstd_rootdir, 'programs/timefn.c'),
join_paths(zstd_rootdir, 'programs/fileio.c'),
join_paths(zstd_rootdir, 'programs/benchfn.c'),
join_paths(zstd_rootdir, 'programs/benchzstd.c'),
join_paths(zstd_rootdir, 'programs/datagen.c'),
join_paths(zstd_rootdir, 'programs/dibio.c'),
join_paths(zstd_rootdir, 'programs/zstdcli_trace.c'),
# needed due to use of private symbol + -fvisibility=hidden
join_paths(zstd_rootdir, 'lib/common/xxhash.c')]
zstd_c_args = libzstd_debug_cflags
if use_multi_thread
zstd_c_args += [ '-DZSTD_MULTITHREAD' ]
endif
zstd_deps = [ libzstd_dep ]
if use_zlib
zstd_deps += [ zlib_dep ]
zstd_c_args += [ '-DZSTD_GZCOMPRESS', '-DZSTD_GZDECOMPRESS' ]
endif
if use_lzma
zstd_deps += [ lzma_dep ]
zstd_c_args += [ '-DZSTD_LZMACOMPRESS', '-DZSTD_LZMADECOMPRESS' ]
endif
if use_lz4
zstd_deps += [ lz4_dep ]
zstd_c_args += [ '-DZSTD_LZ4COMPRESS', '-DZSTD_LZ4DECOMPRESS' ]
endif
export_dynamic_on_windows = false
# explicit backtrace enable/disable for Linux & Darwin
if not use_backtrace
zstd_c_args += '-DBACKTRACE_ENABLE=0'
elif use_debug and host_machine_os == os_windows # MinGW target
zstd_c_args += '-DBACKTRACE_ENABLE=1'
export_dynamic_on_windows = true
endif
if cc_id == compiler_msvc
if default_library_type != 'static'
zstd_programs_sources += [windows_mod.compile_resources(
join_paths(zstd_rootdir, 'build/VS2010/zstd/zstd.rc'))]
endif
endif
zstd = executable('zstd',
zstd_programs_sources,
c_args: zstd_c_args,
dependencies: zstd_deps,
export_dynamic: export_dynamic_on_windows, # Since Meson 0.45.0
install: true)
zstd_frugal_sources = [join_paths(zstd_rootdir, 'programs/zstdcli.c'),
join_paths(zstd_rootdir, 'programs/timefn.c'),
join_paths(zstd_rootdir, 'programs/util.c'),
join_paths(zstd_rootdir, 'programs/fileio.c')]
# Minimal target, with only zstd compression and decompression.
# No bench. No legacy.
executable('zstd-frugal',
zstd_frugal_sources,
dependencies: libzstd_dep,
c_args: [ '-DZSTD_NOBENCH', '-DZSTD_NODICT', '-DZSTD_NOTRACE' ],
install: true)
install_data(join_paths(zstd_rootdir, 'programs/zstdgrep'),
join_paths(zstd_rootdir, 'programs/zstdless'),
install_dir: zstd_bindir)
# =============================================================================
# Programs and manpages installing
# =============================================================================
install_man(join_paths(zstd_rootdir, 'programs/zstd.1'),
join_paths(zstd_rootdir, 'programs/zstdgrep.1'),
join_paths(zstd_rootdir, 'programs/zstdless.1'))
InstallSymlink_py = '../InstallSymlink.py'
zstd_man1_dir = join_paths(zstd_mandir, 'man1')
bin_EXT = host_machine_os == os_windows ? '.exe' : ''
man1_EXT = meson.version().version_compare('>=0.49.0') ? '.1' : '.1.gz'
foreach f : ['zstdcat', 'unzstd']
meson.add_install_script(InstallSymlink_py, 'zstd' + bin_EXT, f + bin_EXT, zstd_bindir)
meson.add_install_script(InstallSymlink_py, 'zstd' + man1_EXT, f + man1_EXT, zstd_man1_dir)
endforeach
if use_multi_thread
meson.add_install_script(InstallSymlink_py, 'zstd' + bin_EXT, 'zstdmt' + bin_EXT, zstd_bindir)
meson.add_install_script(InstallSymlink_py, 'zstd' + man1_EXT, 'zstdmt' + man1_EXT, zstd_man1_dir)
endif

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@@ -0,0 +1,196 @@
# #############################################################################
# Copyright (c) 2018-present Dima Krasner <dima@dimakrasner.com>
# lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
zstd_rootdir = '../../..'
tests_supported_oses = [os_linux, 'gnu/kfreebsd', os_darwin, 'gnu', 'openbsd',
os_freebsd, 'netbsd', 'dragonfly', os_sun]
# =============================================================================
# Test flags
# =============================================================================
FUZZER_FLAGS = ['--no-big-tests']
FUZZERTEST = '-T200s'
ZSTREAM_TESTTIME = '-T90s'
DECODECORPUS_TESTTIME = '-T30'
ZSTDRTTEST = ['--test-large-data']
# =============================================================================
# Executables
# =============================================================================
test_includes = [ include_directories(join_paths(zstd_rootdir, 'programs')) ]
testcommon_sources = [join_paths(zstd_rootdir, 'programs/datagen.c'),
join_paths(zstd_rootdir, 'programs/util.c'),
join_paths(zstd_rootdir, 'programs/timefn.c'),
join_paths(zstd_rootdir, 'programs/benchfn.c'),
join_paths(zstd_rootdir, 'programs/benchzstd.c')]
testcommon = static_library('testcommon',
testcommon_sources,
# needed due to use of private symbol + -fvisibility=hidden
objects: libzstd.extract_all_objects(recursive: false))
testcommon_dep = declare_dependency(link_with: testcommon,
dependencies: libzstd_deps,
include_directories: libzstd_includes)
datagen_sources = [join_paths(zstd_rootdir, 'tests/datagencli.c')]
datagen = executable('datagen',
datagen_sources,
c_args: [ '-DNDEBUG' ],
include_directories: test_includes,
dependencies: testcommon_dep,
install: false)
fullbench_sources = [join_paths(zstd_rootdir, 'tests/fullbench.c')]
fullbench = executable('fullbench',
fullbench_sources,
include_directories: test_includes,
dependencies: testcommon_dep,
install: false)
fuzzer_sources = [join_paths(zstd_rootdir, 'tests/fuzzer.c')]
fuzzer = executable('fuzzer',
fuzzer_sources,
include_directories: test_includes,
dependencies: [ testcommon_dep, thread_dep ],
install: false)
zstreamtest_sources = [join_paths(zstd_rootdir, 'tests/seqgen.c'),
join_paths(zstd_rootdir, 'tests/zstreamtest.c')]
zstreamtest = executable('zstreamtest',
zstreamtest_sources,
include_directories: test_includes,
dependencies: testcommon_dep,
install: false)
paramgrill_sources = [join_paths(zstd_rootdir, 'tests/paramgrill.c')]
paramgrill = executable('paramgrill',
paramgrill_sources,
include_directories: test_includes,
dependencies: [ testcommon_dep, libm_dep ],
install: false)
roundTripCrash_sources = [join_paths(zstd_rootdir, 'tests/roundTripCrash.c')]
roundTripCrash = executable('roundTripCrash',
roundTripCrash_sources,
dependencies: [ testcommon_dep ],
install: false)
longmatch_sources = [join_paths(zstd_rootdir, 'tests/longmatch.c')]
longmatch = executable('longmatch',
longmatch_sources,
dependencies: [ libzstd_dep ],
install: false)
invalidDictionaries_sources = [join_paths(zstd_rootdir, 'tests/invalidDictionaries.c')]
invalidDictionaries = executable('invalidDictionaries',
invalidDictionaries_sources,
dependencies: [ libzstd_dep ],
install: false)
if 0 < legacy_level and legacy_level <= 4
legacy_sources = [join_paths(zstd_rootdir, 'tests/legacy.c')]
legacy = executable('legacy',
legacy_sources,
# Use -Dlegacy_level build option to control it
#c_args: '-DZSTD_LEGACY_SUPPORT=4',
dependencies: [ libzstd_dep ],
install: false)
endif
decodecorpus_sources = [join_paths(zstd_rootdir, 'tests/decodecorpus.c')]
decodecorpus = executable('decodecorpus',
decodecorpus_sources,
include_directories: test_includes,
dependencies: [ testcommon_dep, libm_dep ],
install: false)
poolTests_sources = [join_paths(zstd_rootdir, 'tests/poolTests.c'),
join_paths(zstd_rootdir, 'lib/common/pool.c'),
join_paths(zstd_rootdir, 'lib/common/threading.c'),
join_paths(zstd_rootdir, 'lib/common/zstd_common.c'),
join_paths(zstd_rootdir, 'lib/common/error_private.c')]
poolTests = executable('poolTests',
poolTests_sources,
include_directories: test_includes,
dependencies: [ testcommon_dep, thread_dep ],
install: false)
checkTag_sources = [join_paths(zstd_rootdir, 'tests/checkTag.c')]
checkTag = executable('checkTag',
checkTag_sources,
dependencies: [ libzstd_dep ],
install: false)
# =============================================================================
# Tests (Use "meson test --list" to list all tests)
# =============================================================================
if tests_supported_oses.contains(host_machine_os)
valgrind_prog = find_program('valgrind', ['/usr/bin/valgrind'], required: true)
valgrindTest_py = files('valgrindTest.py')
test('valgrindTest',
valgrindTest_py,
args: [valgrind_prog.path(), zstd, datagen, fuzzer, fullbench],
depends: [zstd, datagen, fuzzer, fullbench],
timeout: 600) # Timeout should work on HDD drive
endif
if host_machine_os != os_windows
playTests_sh = find_program(join_paths(zstd_rootdir, 'tests/playTests.sh'), required: true)
test('test-zstd',
playTests_sh,
args: ZSTDRTTEST,
env: ['ZSTD_BIN=' + zstd.full_path(), 'DATAGEN_BIN=./datagen'],
depends: [datagen],
workdir: meson.current_build_dir(),
timeout: 2800) # Timeout should work on HDD drive
endif
test('test-fullbench-1',
fullbench,
args: ['-i1'],
depends: [datagen],
timeout: 60)
test('test-fullbench-2',
fullbench,
args: ['-i1', '-P0'],
depends: [datagen],
timeout: 60)
if use_zlib
test('test-fuzzer',
fuzzer,
args: ['-v', FUZZERTEST] + FUZZER_FLAGS,
timeout: 480)
endif
test('test-zstream-1',
zstreamtest,
args: ['-v', ZSTREAM_TESTTIME] + FUZZER_FLAGS,
timeout: 240)
test('test-zstream-3',
zstreamtest,
args: ['--newapi', '-t1', ZSTREAM_TESTTIME] + FUZZER_FLAGS,
timeout: 120)
test('test-longmatch', longmatch, timeout: 36)
test('test-invalidDictionaries', invalidDictionaries) # should be fast
if 0 < legacy_level and legacy_level <= 4
test('test-legacy', legacy) # should be fast
endif
test('test-decodecorpus',
decodecorpus,
args: ['-t', DECODECORPUS_TESTTIME],
timeout: 60)
test('test-poolTests', poolTests) # should be fast

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#!/usr/bin/env python3
# #############################################################################
# Copyright (c) 2018-present lzutao <taolzu(at)gmail.com>
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# #############################################################################
import os
import subprocess
import tempfile
def valgrindTest(valgrind, datagen, fuzzer, zstd, fullbench):
VALGRIND_ARGS = [valgrind, '--leak-check=full', '--show-leak-kinds=all', '--error-exitcode=1']
print('\n ---- valgrind tests : memory analyzer ----')
subprocess.check_call([*VALGRIND_ARGS, datagen, '-g50M'], stdout=subprocess.DEVNULL)
if subprocess.call([*VALGRIND_ARGS, zstd],
stdout=subprocess.DEVNULL) == 0:
raise subprocess.CalledProcessError('zstd without argument should have failed')
with subprocess.Popen([datagen, '-g80'], stdout=subprocess.PIPE) as p1, \
subprocess.Popen([*VALGRIND_ARGS, zstd, '-', '-c'],
stdin=p1.stdout,
stdout=subprocess.DEVNULL) as p2:
p1.stdout.close() # Allow p1 to receive a SIGPIPE if p2 exits.
p2.communicate()
if p2.returncode != 0:
raise subprocess.CalledProcessError()
with subprocess.Popen([datagen, '-g16KB'], stdout=subprocess.PIPE) as p1, \
subprocess.Popen([*VALGRIND_ARGS, zstd, '-vf', '-', '-c'],
stdin=p1.stdout,
stdout=subprocess.DEVNULL) as p2:
p1.stdout.close()
p2.communicate()
if p2.returncode != 0:
raise subprocess.CalledProcessError()
with tempfile.NamedTemporaryFile() as tmp_fd:
with subprocess.Popen([datagen, '-g2930KB'], stdout=subprocess.PIPE) as p1, \
subprocess.Popen([*VALGRIND_ARGS, zstd, '-5', '-vf', '-', '-o', tmp_fd.name],
stdin=p1.stdout) as p2:
p1.stdout.close()
p2.communicate()
if p2.returncode != 0:
raise subprocess.CalledProcessError()
subprocess.check_call([*VALGRIND_ARGS, zstd, '-vdf', tmp_fd.name, '-c'],
stdout=subprocess.DEVNULL)
with subprocess.Popen([datagen, '-g64MB'], stdout=subprocess.PIPE) as p1, \
subprocess.Popen([*VALGRIND_ARGS, zstd, '-vf', '-', '-c'],
stdin=p1.stdout,
stdout=subprocess.DEVNULL) as p2:
p1.stdout.close()
p2.communicate()
if p2.returncode != 0:
raise subprocess.CalledProcessError()
subprocess.check_call([*VALGRIND_ARGS, fuzzer, '-T1mn', '-t1'])
subprocess.check_call([*VALGRIND_ARGS, fullbench, '-i1'])
def main():
import argparse
parser = argparse.ArgumentParser(description='Valgrind tests : memory analyzer')
parser.add_argument('valgrind', help='valgrind path')
parser.add_argument('zstd', help='zstd path')
parser.add_argument('datagen', help='datagen path')
parser.add_argument('fuzzer', help='fuzzer path')
parser.add_argument('fullbench', help='fullbench path')
args = parser.parse_args()
valgrind = args.valgrind
zstd = args.zstd
datagen = args.datagen
fuzzer = args.fuzzer
fullbench = args.fullbench
valgrindTest(valgrind, datagen, fuzzer, zstd, fullbench)
if __name__ == '__main__':
main()

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# build artifacts
zstddeclib.c
zstdenclib.c
zstd.c
zstd.h
# test artifacts
temp*

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# Single File Zstandard Libraries
The script `combine.sh` creates an _amalgamated_ source file that can be used with or without `zstd.h`. This isn't a _header-only_ file but it does offer a similar level of simplicity when integrating into a project.
All it now takes to support Zstd in your own projects is the addition of a single file, two if using the header, with no configuration or further build steps.
Decompressor
------------
This is the most common use case. The decompression library is small, adding, for example, 26kB to an Emscripten compiled WebAssembly project. Native implementations add a little more, 40-70kB depending on the compiler and platform.
Create `zstddeclib.c` from the Zstd source using:
```
cd zstd/build/single_file_libs
./combine.sh -r ../../lib -o zstddeclib.c zstddeclib-in.c
```
Then add the resulting file to your project (see the [example files](examples)).
`create_single_file_decoder.sh` will run the above script, creating the file `zstddeclib.c` (`build_decoder_test.sh` will also create `zstddeclib.c`, then compile and test the result).
Full Library
------------
The same tool can amalgamate the entire Zstd library for ease of adding both compression and decompression to a project. The [roundtrip example](examples/roundtrip.c) uses the original `zstd.h` with the remaining source files combined into `zstd.c` (currently just over 1.2MB) created from `zstd-in.c`. As with the standalone decoder the most useful compile flags have already been rolled-in and the resulting file can be added to a project as-is.
Create `zstd.c` from the Zstd source using:
```
cd zstd/build/single_file_libs
./combine.sh -r ../../lib -o zstd.c zstd-in.c
```
It's possible to create a compressor-only library but since the decompressor is so small in comparison this doesn't bring much of a gain (but for the curious, simply remove the files in the _decompress_ section at the end of `zstd-in.c`).
`create_single_file_library.sh` will run the script to create `zstd.c` (`build_library_test.sh` will also create `zstd.c`, then compile and test the result).

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#!/bin/sh
# Temporary compiled binary
OUT_FILE="tempbin"
# Optional temporary compiled WebAssembly
OUT_WASM="temp.wasm"
# Source files to compile using Emscripten.
IN_FILES="examples/emscripten.c"
# Emscripten build using emcc.
emscripten_emcc_build() {
# Compile the the same example as above
CC_FLAGS="-Wall -Wextra -Wshadow -Werror -Os -g0 -flto"
emcc $CC_FLAGS -s WASM=1 -I. -o $OUT_WASM $IN_FILES
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling ${IN_FILES}: FAILED"
exit 1
fi
echo "Compiling ${IN_FILES}: PASSED"
rm -f $OUT_WASM
}
# Emscripten build using docker.
emscripten_docker_build() {
docker container run --rm \
--volume $PWD:/code \
--workdir /code \
emscripten/emsdk:latest \
emcc $CC_FLAGS -s WASM=1 -I. -o $OUT_WASM $IN_FILES
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling ${IN_FILES} (using docker): FAILED"
exit 1
fi
echo "Compiling ${IN_FILES} (using docker): PASSED"
rm -f $OUT_WASM
}
# Try Emscripten build using emcc or docker.
try_emscripten_build() {
which emcc > /dev/null
if [ $? -eq 0 ]; then
emscripten_emcc_build
return $?
fi
which docker > /dev/null
if [ $? -eq 0 ]; then
emscripten_docker_build
return $?
fi
echo "(Skipping Emscripten test)"
}
# Amalgamate the sources
./create_single_file_decoder.sh
# Did combining work?
if [ $? -ne 0 ]; then
echo "Single file decoder creation script: FAILED"
exit 1
fi
echo "Single file decoder creation script: PASSED"
# Compile the generated output
cc -Wall -Wextra -Wshadow -Werror -Os -g0 -o $OUT_FILE examples/simple.c
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling simple.c: FAILED"
exit 1
fi
echo "Compiling simple.c: PASSED"
# Run then delete the compiled output
./$OUT_FILE
retVal=$?
rm -f $OUT_FILE
# Did the test work?
if [ $retVal -ne 0 ]; then
echo "Running simple.c: FAILED"
exit 1
fi
echo "Running simple.c: PASSED"
# Try Emscripten build if emcc or docker command is available.
try_emscripten_build
exit 0

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@@ -0,0 +1,97 @@
#!/bin/sh
# Where to find the sources (only used to copy zstd.h)
ZSTD_SRC_ROOT="../../lib"
# Temporary compiled binary
OUT_FILE="tempbin"
# Optional temporary compiled WebAssembly
OUT_WASM="temp.wasm"
# Source files to compile using Emscripten.
IN_FILES="zstd.c examples/roundtrip.c"
# Emscripten build using emcc.
emscripten_emcc_build() {
# Compile the the same example as above
CC_FLAGS="-Wall -Wextra -Wshadow -Werror -Os -g0 -flto"
emcc $CC_FLAGS -s WASM=1 -I. -o $OUT_WASM $IN_FILES
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling ${IN_FILES}: FAILED"
exit 1
fi
echo "Compiling ${IN_FILES}: PASSED"
rm -f $OUT_WASM
}
# Emscripten build using docker.
emscripten_docker_build() {
docker container run --rm \
--volume $PWD:/code \
--workdir /code \
emscripten/emsdk:latest \
emcc $CC_FLAGS -s WASM=1 -I. -o $OUT_WASM $IN_FILES
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling ${IN_FILES} (using docker): FAILED"
exit 1
fi
echo "Compiling ${IN_FILES} (using docker): PASSED"
rm -f $OUT_WASM
}
# Try Emscripten build using emcc or docker.
try_emscripten_build() {
which emcc > /dev/null
if [ $? -eq 0 ]; then
emscripten_emcc_build
return $?
fi
which docker > /dev/null
if [ $? -eq 0 ]; then
emscripten_docker_build
return $?
fi
echo "(Skipping Emscripten test)"
}
# Amalgamate the sources
./create_single_file_library.sh
# Did combining work?
if [ $? -ne 0 ]; then
echo "Single file library creation script: FAILED"
exit 1
fi
echo "Single file library creation script: PASSED"
# Copy the header to here (for the tests)
cp "$ZSTD_SRC_ROOT/zstd.h" zstd.h
# Compile the generated output
cc -Wall -Wextra -Werror -Wshadow -pthread -I. -Os -g0 -o $OUT_FILE zstd.c examples/roundtrip.c
# Did compilation work?
if [ $? -ne 0 ]; then
echo "Compiling roundtrip.c: FAILED"
exit 1
fi
echo "Compiling roundtrip.c: PASSED"
# Run then delete the compiled output
./$OUT_FILE
retVal=$?
rm -f $OUT_FILE
# Did the test work?
if [ $retVal -ne 0 ]; then
echo "Running roundtrip.c: FAILED"
exit 1
fi
echo "Running roundtrip.c: PASSED"
# Try Emscripten build if emcc or docker command is available.
try_emscripten_build
exit 0

View File

@@ -0,0 +1,211 @@
#!/bin/sh -e
# Tool to bundle multiple C/C++ source files, inlining any includes.
#
# Note: this POSIX-compliant script is many times slower than the original bash
# implementation (due to the grep calls) but it runs and works everywhere.
#
# TODO: ROOTS, FOUND, etc., as arrays (since they fail on paths with spaces)
# TODO: revert to Bash-only regex (the grep ones being too slow)
#
# Author: Carl Woffenden, Numfum GmbH (this script is released under a CC0 license/Public Domain)
# Common file roots
ROOTS="."
# -x option excluded includes
XINCS=""
# -k option includes to keep as include directives
KINCS=""
# Files previously visited
FOUND=""
# Optional destination file (empty string to write to stdout)
DESTN=""
# Whether the "#pragma once" directives should be written to the output
PONCE=0
# Prints the script usage then exits
usage() {
echo "Usage: $0 [-r <path>] [-x <header>] [-k <header>] [-o <outfile>] infile"
echo " -r file root search path"
echo " -x file to completely exclude from inlining"
echo " -k file to exclude from inlining but keep the include directive"
echo " -p keep any '#pragma once' directives (removed by default)"
echo " -o output file (otherwise stdout)"
echo "Example: $0 -r ../my/path - r ../other/path -o out.c in.c"
exit 1
}
# Tests that the grep implementation works as expected (older OSX grep fails)
test_deps() {
if ! echo '#include "foo"' | grep -Eq '^\s*#\s*include\s*".+"'; then
echo "Aborting: the grep implementation fails to parse include lines"
exit 1
fi
if ! echo '"foo.h"' | sed -E 's/"([^"]+)"/\1/' | grep -Eq '^foo\.h$'; then
echo "Aborting: sed is unavailable or non-functional"
exit 1
fi
}
# Tests if list $1 has item $2 (returning zero on a match)
list_has_item() {
if echo "$1" | grep -Eq "(^|\s*)$2(\$|\s*)"; then
return 0
else
return 1
fi
}
# Adds a new line with the supplied arguments to $DESTN (or stdout)
write_line() {
if [ -n "$DESTN" ]; then
printf '%s\n' "$@" >> "$DESTN"
else
printf '%s\n' "$@"
fi
}
log_line() {
echo $@ >&2
}
# Find this file!
resolve_include() {
local srcdir=$1
local inc=$2
for root in $srcdir $ROOTS; do
if [ -f "$root/$inc" ]; then
# Try to reduce the file path into a canonical form (so that multiple)
# includes of the same file are successfully deduplicated, even if they
# are expressed differently.
local relpath="$(realpath --relative-to . "$root/$inc" 2>/dev/null)"
if [ "$relpath" != "" ]; then # not all realpaths support --relative-to
echo "$relpath"
return 0
fi
local relpath="$(realpath "$root/$inc" 2>/dev/null)"
if [ "$relpath" != "" ]; then # not all distros have realpath...
echo "$relpath"
return 0
fi
# Fallback on Python to reduce the path if the above fails.
local relpath=$(python -c "import os,sys; print os.path.relpath(sys.argv[1])" "$root/$inc" 2>/dev/null)
if [ "$relpath" != "" ]; then # not all distros have realpath...
echo "$relpath"
return 0
fi
# Worst case, fall back to just the root + relative include path. The
# problem with this is that it is possible to emit multiple different
# resolved paths to the same file, depending on exactly how its included.
# Since the main loop below keeps a list of the resolved paths it's
# already included, in order to avoid repeated includes, this failure to
# produce a canonical/reduced path can lead to multiple inclusions of the
# same file. But it seems like the resulting single file library still
# works (hurray include guards!), so I guess it's ok.
echo "$root/$inc"
return 0
fi
done
return 1
}
# Adds the contents of $1 with any of its includes inlined
add_file() {
local file=$1
if [ -n "$file" ]; then
log_line "Processing: $file"
# Get directory of the current so we can resolve relative includes
local srcdir="$(dirname "$file")"
# Read the file
local line=
while IFS= read -r line; do
if echo "$line" | grep -Eq '^\s*#\s*include\s*".+"'; then
# We have an include directive so strip the (first) file
local inc=$(echo "$line" | grep -Eo '".*"' | sed -E 's/"([^"]+)"/\1/' | head -1)
local res_inc="$(resolve_include "$srcdir" "$inc")"
if list_has_item "$XINCS" "$inc"; then
# The file was excluded so error if the source attempts to use it
write_line "#error Using excluded file: $inc"
log_line "Excluding: $inc"
else
if ! list_has_item "$FOUND" "$res_inc"; then
# The file was not previously encountered
FOUND="$FOUND $res_inc"
if list_has_item "$KINCS" "$inc"; then
# But the include was flagged to keep as included
write_line "/**** *NOT* inlining $inc ****/"
write_line "$line"
log_line "Not Inlining: $inc"
else
# The file was neither excluded nor seen before so inline it
write_line "/**** start inlining $inc ****/"
add_file "$res_inc"
write_line "/**** ended inlining $inc ****/"
fi
else
write_line "/**** skipping file: $inc ****/"
fi
fi
else
# Skip any 'pragma once' directives, otherwise write the source line
local write=$PONCE
if [ $write -eq 0 ]; then
if echo "$line" | grep -Eqv '^\s*#\s*pragma\s*once\s*'; then
write=1
fi
fi
if [ $write -ne 0 ]; then
write_line "$line"
fi
fi
done < "$file"
else
write_line "#error Unable to find \"$1\""
log_line "Error: Unable to find: \"$1\""
fi
}
while getopts ":r:x:k:po:" opts; do
case $opts in
r)
ROOTS="$ROOTS $OPTARG"
;;
x)
XINCS="$XINCS $OPTARG"
;;
k)
KINCS="$KINCS $OPTARG"
;;
p)
PONCE=1
;;
o)
DESTN="$OPTARG"
;;
*)
usage
;;
esac
done
shift $((OPTIND-1))
if [ -n "$1" ]; then
if [ -f "$1" ]; then
if [ -n "$DESTN" ]; then
printf "" > "$DESTN"
fi
test_deps
add_file "$1"
else
echo "Input file not found: \"$1\""
exit 1
fi
else
usage
fi
exit 0

View File

@@ -0,0 +1,14 @@
#!/bin/sh
# Where to find the sources
ZSTD_SRC_ROOT="../../lib"
# Amalgamate the sources
echo "Amalgamating files... this can take a while"
./combine.sh -r "$ZSTD_SRC_ROOT" -o zstddeclib.c zstddeclib-in.c
# Did combining work?
if [ $? -ne 0 ]; then
echo "Combine script: FAILED"
exit 1
fi
echo "Combine script: PASSED"

View File

@@ -0,0 +1,14 @@
#!/bin/sh
# Where to find the sources
ZSTD_SRC_ROOT="../../lib"
# Amalgamate the sources
echo "Amalgamating files... this can take a while"
./combine.sh -r "$ZSTD_SRC_ROOT" -o zstd.c zstd-in.c
# Did combining work?
if [ $? -ne 0 ]; then
echo "Combine script: FAILED"
exit 1
fi
echo "Combine script: PASSED"

View File

@@ -0,0 +1,11 @@
# Single File ZStandard Examples
The examples `#include` the generated `zstddeclib.c` directly but work equally as well when including `zstd.h` and compiling the amalgamated source separately.
`simple.c` is the most basic example of decompressing content and verifying the result.
`emscripten.c` is a bare-bones [Emscripten](https://github.com/emscripten-core/emscripten) compiled WebGL demo using Zstd to further compress a DXT1 texture (see the [original PNG image](testcard.png)). The 256x256 texture would normally be 32kB, but even when bundled with the Zstd decompressor the resulting WebAssembly weighs in at 41kB (`shell.html` is a support file to run the Wasm).
`roundtrip.c` is an example to use with the optional [amalgamated library](../create_single_file_library.sh) showing compression the decompression.
The example files in this directory are released under a [Creative Commons Zero license](https://creativecommons.org/publicdomain/zero/1.0/) (or Public Domain, whichever is applicable in your jurisdiction).

View File

@@ -0,0 +1,340 @@
/**
* \file emscripten.c
* Emscripten example of using the single-file \c zstddeclib. Draws a rotating
* textured quad with data from the in-line Zstd compressed DXT1 texture (DXT1
* being hardware compression, further compressed with Zstd).
* \n
* Compile using:
* \code
* export CC_FLAGS="-Wall -Wextra -Werror -Os -g0 -flto --llvm-lto 3 -lGL -DNDEBUG=1"
* export EM_FLAGS="-s WASM=1 -s ENVIRONMENT=web --shell-file shell.html --closure 1"
* emcc $CC_FLAGS $EM_FLAGS -o out.html emscripten.c
* \endcode
*
* \author Carl Woffenden, Numfum GmbH (released under a CC0 license)
*/
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <emscripten/emscripten.h>
#include <emscripten/html5.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "../zstddeclib.c"
//************************* Test Data (DXT texture) **************************/
/**
* Zstd compressed DXT1 256x256 texture source.
* \n
* See \c testcard.png for the original.
*/
static uint8_t const srcZstd[] = {
#include "testcard-zstd.inl"
};
/**
* Uncompressed size of \c #srcZstd.
*/
#define DXT1_256x256 32768
/**
* Destination for decoding \c #srcZstd.
*/
static uint8_t dstDxt1[DXT1_256x256] = {};
#ifndef ZSTD_VERSION_MAJOR
/**
* For the case where the decompression library hasn't been included we add a
* dummy function to fake the process and stop the buffers being optimised out.
*/
size_t ZSTD_decompress(void* dst, size_t dstLen, const void* src, size_t srcLen) {
return (memcmp(dst, src, (srcLen < dstLen) ? srcLen : dstLen)) ? dstLen : 0;
}
#endif
//*************************** Program and Shaders ***************************/
/**
* Program object ID.
*/
static GLuint progId = 0;
/**
* Vertex shader ID.
*/
static GLuint vertId = 0;
/**
* Fragment shader ID.
*/
static GLuint fragId = 0;
//********************************* Uniforms *********************************/
/**
* Quad rotation angle ID.
*/
static GLint uRotId = -1;
/**
* Draw colour ID.
*/
static GLint uTx0Id = -1;
//******************************* Shader Source ******************************/
/**
* Vertex shader to draw texture mapped polys with an applied rotation.
*/
static GLchar const vertShader2D[] =
#if GL_ES_VERSION_2_0
"#version 100\n"
"precision mediump float;\n"
#else
"#version 120\n"
#endif
"uniform float uRot;" // rotation
"attribute vec2 aPos;" // vertex position coords
"attribute vec2 aUV0;" // vertex texture UV0
"varying vec2 vUV0;" // (passed to fragment shader)
"void main() {"
" float cosA = cos(radians(uRot));"
" float sinA = sin(radians(uRot));"
" mat3 rot = mat3(cosA, -sinA, 0.0,"
" sinA, cosA, 0.0,"
" 0.0, 0.0, 1.0);"
" gl_Position = vec4(rot * vec3(aPos, 1.0), 1.0);"
" vUV0 = aUV0;"
"}";
/**
* Fragment shader for the above polys.
*/
static GLchar const fragShader2D[] =
#if GL_ES_VERSION_2_0
"#version 100\n"
"precision mediump float;\n"
#else
"#version 120\n"
#endif
"uniform sampler2D uTx0;"
"varying vec2 vUV0;" // (passed from fragment shader)
"void main() {"
" gl_FragColor = texture2D(uTx0, vUV0);"
"}";
/**
* Helper to compile a shader.
*
* \param type shader type
* \param text shader source
* \return the shader ID (or zero if compilation failed)
*/
static GLuint compileShader(GLenum const type, const GLchar* text) {
GLuint shader = glCreateShader(type);
if (shader) {
glShaderSource (shader, 1, &text, NULL);
glCompileShader(shader);
GLint compiled;
glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
if (compiled) {
return shader;
} else {
GLint logLen;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen);
if (logLen > 1) {
GLchar* logStr = malloc(logLen);
glGetShaderInfoLog(shader, logLen, NULL, logStr);
#ifndef NDEBUG
printf("Shader compilation error: %s\n", logStr);
#endif
free(logStr);
}
glDeleteShader(shader);
}
}
return 0;
}
//********************************** Helpers *********************************/
/**
* Vertex position index.
*/
#define GL_VERT_POSXY_ID 0
/**
* Vertex UV0 index.
*/
#define GL_VERT_TXUV0_ID 1
/**
* \c GL vec2 storage type.
*/
struct vec2 {
float x;
float y;
};
/**
* Combined 2D vertex and 2D texture coordinates.
*/
struct posTex2d {
struct vec2 pos;
struct vec2 uv0;
};
//****************************************************************************/
/**
* Current quad rotation angle (in degrees, updated per frame).
*/
static float rotDeg = 0.0f;
/**
* Emscripten (single) GL context.
*/
static EMSCRIPTEN_WEBGL_CONTEXT_HANDLE glCtx = 0;
/**
* Emscripten resize handler.
*/
static EM_BOOL resize(int type, const EmscriptenUiEvent* e, void* data) {
double surfaceW;
double surfaceH;
if (emscripten_get_element_css_size ("#canvas", &surfaceW, &surfaceH) == EMSCRIPTEN_RESULT_SUCCESS) {
emscripten_set_canvas_element_size("#canvas", surfaceW, surfaceH);
if (glCtx) {
glViewport(0, 0, (int) surfaceW, (int) surfaceH);
}
}
(void) type;
(void) data;
(void) e;
return EM_FALSE;
}
/**
* Boilerplate to create a WebGL context.
*/
static EM_BOOL initContext() {
// Default attributes
EmscriptenWebGLContextAttributes attr;
emscripten_webgl_init_context_attributes(&attr);
if ((glCtx = emscripten_webgl_create_context("#canvas", &attr))) {
// Bind the context and fire a resize to get the initial size
emscripten_webgl_make_context_current(glCtx);
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, NULL, EM_FALSE, resize);
resize(0, NULL, NULL);
return EM_TRUE;
}
return EM_FALSE;
}
/**
* Called once per frame (clears the screen and draws the rotating quad).
*/
static void tick() {
glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (uRotId >= 0) {
glUniform1f(uRotId, rotDeg);
rotDeg += 0.1f;
if (rotDeg >= 360.0f) {
rotDeg -= 360.0f;
}
}
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
glFlush();
}
/**
* Creates the GL context, shaders and quad data, decompresses the Zstd data
* and 'uploads' the resulting texture.
*
* As a (naive) comparison, removing Zstd and building with "-Os -g0 s WASM=1
* -lGL emscripten.c" results in a 15kB WebAssembly file; re-adding Zstd
* increases the Wasm by 26kB.
*/
int main() {
if (initContext()) {
// Compile shaders and set the initial GL state
if ((progId = glCreateProgram())) {
vertId = compileShader(GL_VERTEX_SHADER, vertShader2D);
fragId = compileShader(GL_FRAGMENT_SHADER, fragShader2D);
glBindAttribLocation(progId, GL_VERT_POSXY_ID, "aPos");
glBindAttribLocation(progId, GL_VERT_TXUV0_ID, "aUV0");
glAttachShader(progId, vertId);
glAttachShader(progId, fragId);
glLinkProgram (progId);
glUseProgram (progId);
uRotId = glGetUniformLocation(progId, "uRot");
uTx0Id = glGetUniformLocation(progId, "uTx0");
if (uTx0Id >= 0) {
glUniform1i(uTx0Id, 0);
}
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
glDisable(GL_DITHER);
glCullFace(GL_BACK);
glEnable(GL_CULL_FACE);
}
GLuint vertsBuf = 0;
GLuint indexBuf = 0;
GLuint txName = 0;
// Create the textured quad (vert positions then UVs)
struct posTex2d verts2d[] = {
{{-0.85f, -0.85f}, {0.0f, 0.0f}}, // BL
{{ 0.85f, -0.85f}, {1.0f, 0.0f}}, // BR
{{-0.85f, 0.85f}, {0.0f, 1.0f}}, // TL
{{ 0.85f, 0.85f}, {1.0f, 1.0f}}, // TR
};
uint16_t index2d[] = {
0, 1, 2,
2, 1, 3,
};
glGenBuffers(1, &vertsBuf);
glBindBuffer(GL_ARRAY_BUFFER, vertsBuf);
glBufferData(GL_ARRAY_BUFFER,
sizeof(verts2d), verts2d, GL_STATIC_DRAW);
glVertexAttribPointer(GL_VERT_POSXY_ID, 2,
GL_FLOAT, GL_FALSE, sizeof(struct posTex2d), 0);
glVertexAttribPointer(GL_VERT_TXUV0_ID, 2,
GL_FLOAT, GL_FALSE, sizeof(struct posTex2d),
(void*) offsetof(struct posTex2d, uv0));
glGenBuffers(1, &indexBuf);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuf);
glBufferData(GL_ELEMENT_ARRAY_BUFFER,
sizeof(index2d), index2d, GL_STATIC_DRAW);
glEnableVertexAttribArray(GL_VERT_POSXY_ID);
glEnableVertexAttribArray(GL_VERT_TXUV0_ID);
// Decode the Zstd data and create the texture
if (ZSTD_decompress(dstDxt1, DXT1_256x256, srcZstd, sizeof srcZstd) == DXT1_256x256) {
glGenTextures(1, &txName);
glBindTexture(GL_TEXTURE_2D, txName);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glCompressedTexImage2D(GL_TEXTURE_2D, 0,
GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
256, 256, 0, DXT1_256x256, dstDxt1);
} else {
printf("Failed to decode Zstd data\n");
}
emscripten_set_main_loop(tick, 0, EM_FALSE);
emscripten_exit_with_live_runtime();
}
return EXIT_FAILURE;
}

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@@ -0,0 +1,83 @@
/*
* \file roundtrip.c
* In this example we include \c zstd.h and compile separately the amalgamated
* \c zstd.c:
* \code
* cc -Wall -Wextra -Werror -I. -Os -g0 zstd.c examples/roundtrip.c
* \endcode
*
* \author Carl Woffenden, Numfum GmbH (released under a CC0 license)
*/
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "zstd.h"
//************************** Test Data (DXT texture) **************************/
/**
* Raw test data (borrowed from the Emscripten example).
* \n
* See \c testcard.png for the original.
*/
static uint8_t const rawData[] = {
#include "testcard-dxt1.inl"
};
#ifndef ZSTD_VERSION_MAJOR
/*
* For the case where the decompression library hasn't been included we add
* dummy functions to fake the process and stop the buffers being optimised out.
*/
size_t ZSTD_compressBound(size_t maxSrc) {
return maxSrc + 32;
}
int ZSTD_maxCLevel(void) {
return 20;
}
size_t ZSTD_compress(void* dst, size_t dstLen, const void* src, size_t srcLen, int level) {
return (memcmp(dst, src, (srcLen < dstLen) ? srcLen : dstLen)) ? level : dstLen;
}
unsigned ZSTD_isError(size_t code) {
return ((int) code) < 0;
}
size_t ZSTD_decompress(void* dst, size_t dstLen, const void* src, size_t srcLen) {
return (memcmp(dst, src, (srcLen < dstLen) ? srcLen : dstLen)) ? 0 : dstLen;
}
#endif
//*****************************************************************************/
/**
* Simple single-file test to compress \c rawData, decompress the result, then
* compare the decompressed version with the original.
*/
int main() {
size_t bounds = ZSTD_compressBound(sizeof rawData);
void* compBuf = malloc(bounds);
void* testBuf = malloc(sizeof rawData);
int compare = -1;
if (compBuf && testBuf) {
size_t compSize = ZSTD_compress(compBuf, bounds, rawData, sizeof rawData, ZSTD_maxCLevel());
if (!ZSTD_isError(compSize)) {
printf("Compression: PASSED (size: %lu, uncompressed: %lu)\n", (unsigned long) compSize, (unsigned long) (sizeof rawData));
size_t decSize = ZSTD_decompress(testBuf, sizeof rawData, compBuf, compSize);
if (!ZSTD_isError(decSize)) {
printf("Decompression: PASSED\n");
compare = memcmp(rawData, testBuf, decSize);
printf("Byte comparison: %s\n", (compare == 0) ? "PASSED" : "FAILED");
} else {
printf("Decompression: FAILED\n");
}
} else {
printf("Compression: FAILED\n");
}
free(compBuf);
free(testBuf);
}
return (compare == 0) ? EXIT_SUCCESS : EXIT_FAILURE;
}

View File

@@ -0,0 +1,31 @@
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<title>Emscripten Shell</title>
<style>
body {background:#333; font-family:"Verdana","Helvetica Neue","Helvetica","Arial",sans-serif; margin:1em 0;}
#canvas{position:absolute; top:0px; left:0px; border:none; margin:0; width: 100%; height: 100%; overflow: hidden; display: block;}
</style>
</head>
<body>
<canvas id="canvas" oncontextmenu="event.preventDefault()"></canvas>
<script>
function trace(msg) {
console.log(msg);
}
var Module = {
print: trace, printErr: trace, setStatus: trace, monitorRunDependencies: trace,
canvas: (function() {
return document.getElementById("canvas");
})(),
preRun: [], postRun: [],
};
</script>
{{{ SCRIPT }}}
</body>
</html>

View File

@@ -0,0 +1,75 @@
/**
* \file simple.c
* Simple standalone example of using the single-file \c zstddeclib.
*
* \note In this simple example we include the amalgamated source and compile
* just this single file, but we could equally (and more conventionally)
* include \c zstd.h and compile both this file and \c zstddeclib.c (the
* resulting binaries differ slightly in size but perform the same).
*
* \author Carl Woffenden, Numfum GmbH (released under a CC0 license)
*/
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../zstddeclib.c"
//************************* Test Data (DXT texture) **************************/
/**
* Raw 256x256 DXT1 data (used to compare the result).
* \n
* See \c testcard.png for the original.
*/
static uint8_t const rawDxt1[] = {
#include "testcard-dxt1.inl"
};
/**
* Zstd compressed version of \c #rawDxt1.
* \n
* See \c testcard.png for the original.
*/
static uint8_t const srcZstd[] = {
#include "testcard-zstd.inl"
};
/**
* Destination for decoding \c #srcZstd.
*/
static uint8_t dstDxt1[sizeof rawDxt1] = {};
#ifndef ZSTD_VERSION_MAJOR
/**
* For the case where the decompression library hasn't been included we add a
* dummy function to fake the process and stop the buffers being optimised out.
*/
size_t ZSTD_decompress(void* dst, size_t dstLen, const void* src, size_t srcLen) {
return (memcmp(dst, src, (srcLen < dstLen) ? srcLen : dstLen)) ? 0 : dstLen;
}
#endif
//****************************************************************************/
/**
* Simple single-file test to decompress \c #srcZstd into \c # dstDxt1 then
* compare the resulting bytes with \c #rawDxt1.
* \n
* As a (naive) comparison, removing Zstd and building with "-Os -g0 simple.c"
* results in a 44kB binary (macOS 10.14, Clang 10); re-adding Zstd increases
* the binary by 56kB (after calling \c strip).
*/
int main() {
size_t size = ZSTD_decompress(dstDxt1, sizeof dstDxt1, srcZstd, sizeof srcZstd);
int compare = memcmp(rawDxt1, dstDxt1, sizeof dstDxt1);
printf("Decompressed size: %s\n", (size == sizeof dstDxt1) ? "PASSED" : "FAILED");
printf("Byte comparison: %s\n", (compare == 0) ? "PASSED" : "FAILED");
if (size == sizeof dstDxt1 && compare == 0) {
return EXIT_SUCCESS;
}
return EXIT_FAILURE;
}

View File

@@ -0,0 +1,261 @@
0x28, 0xb5, 0x2f, 0xfd, 0x60, 0x00, 0x7f, 0x6d, 0x61, 0x00, 0x0a, 0x66,
0xec, 0x17, 0x48, 0x60, 0x1c, 0x5a, 0xc9, 0x5d, 0x1a, 0x38, 0x07, 0xe8,
0xc5, 0x82, 0x99, 0x68, 0xe6, 0x95, 0x45, 0x58, 0x0d, 0x0c, 0xf3, 0x36,
0xc8, 0xd9, 0x0f, 0x46, 0x2d, 0x68, 0x11, 0xf8, 0x31, 0x10, 0xa1, 0x1a,
0x2f, 0x99, 0x5c, 0x84, 0xfd, 0x92, 0x02, 0xe6, 0x3b, 0x44, 0x9b, 0x01,
0x5d, 0x92, 0xff, 0x38, 0x26, 0x00, 0x6a, 0x6b, 0xc3, 0x53, 0xb2, 0x0c,
0x25, 0xf3, 0xd8, 0x59, 0x68, 0x9b, 0x14, 0x8a, 0x89, 0x75, 0x18, 0x03,
0x1d, 0xc9, 0x0f, 0x63, 0x01, 0x73, 0x01, 0x72, 0x01, 0x4f, 0x66, 0x31,
0x58, 0x0f, 0x97, 0x4b, 0x0c, 0x4c, 0x06, 0xac, 0x07, 0x0b, 0x68, 0xd4,
0xad, 0x80, 0x64, 0x13, 0x74, 0xa1, 0x12, 0x16, 0x58, 0xcf, 0x1a, 0x95,
0x5f, 0x0d, 0x26, 0x55, 0xd0, 0x9c, 0xf4, 0x52, 0x35, 0x2e, 0x20, 0xc1,
0x06, 0x69, 0x03, 0x0a, 0x93, 0x83, 0x5e, 0x27, 0x9b, 0x4c, 0x6d, 0xee,
0x87, 0x03, 0x30, 0x6c, 0x46, 0xd7, 0x50, 0x5c, 0xca, 0xe6, 0xa6, 0x4d,
0xa8, 0xf6, 0xab, 0xd7, 0x0e, 0x27, 0x27, 0x90, 0xc4, 0xb2, 0xd1, 0x10,
0xfa, 0x43, 0x82, 0xc8, 0xf2, 0xe5, 0xff, 0xff, 0xd5, 0x52, 0x62, 0x43,
0x87, 0x26, 0x2a, 0x05, 0x70, 0x0e, 0xb0, 0x2f, 0xc4, 0x56, 0xef, 0xb5,
0xca, 0xb8, 0x53, 0xb7, 0x96, 0x0e, 0xe7, 0x00, 0x2c, 0xa8, 0xda, 0x3b,
0x07, 0x70, 0xa7, 0x78, 0x38, 0x60, 0x87, 0x7a, 0x01, 0x3b, 0x75, 0xec,
0xfa, 0x77, 0xe2, 0x46, 0x94, 0x61, 0x8e, 0x0d, 0x0c, 0xfb, 0xe7, 0x8b,
0x13, 0x50, 0x31, 0xa9, 0x27, 0xcd, 0x27, 0xef, 0x6b, 0xa6, 0xab, 0x9c,
0x4d, 0x95, 0x6c, 0x3a, 0xbb, 0x8e, 0x96, 0x92, 0x18, 0x5a, 0x7c, 0x4f,
0xff, 0x7b, 0x38, 0xf2, 0xdb, 0x86, 0xde, 0xff, 0x1f, 0x2f, 0x21, 0x86,
0x7d, 0xbf, 0x45, 0xd0, 0x6e, 0x77, 0x0a, 0xee, 0x0a, 0xee, 0x14, 0x9a,
0xb8, 0x84, 0xf3, 0xac, 0xbe, 0xc8, 0x7f, 0x8d, 0xff, 0xff, 0xcf, 0x2a,
0xfb, 0x69, 0xfc, 0xfb, 0xfd, 0x7a, 0x10, 0x22, 0x36, 0xfc, 0xff, 0x3f,
0xcf, 0xd0, 0xf1, 0x7f, 0xfe, 0xff, 0x3d, 0x24, 0xdf, 0x78, 0x4a, 0xff,
0xda, 0x9c, 0x39, 0xcf, 0xef, 0xe7, 0xfd, 0x52, 0x98, 0xb5, 0x40, 0x92,
0xee, 0xdd, 0x99, 0xf5, 0x53, 0x5b, 0x65, 0x6b, 0xb5, 0xd8, 0x7b, 0xae,
0xfa, 0xc1, 0x0f, 0x0c, 0x7f, 0x4f, 0x55, 0xa3, 0xad, 0x2c, 0xa0, 0xbd,
0xf7, 0x2a, 0x0e, 0xe8, 0xbd, 0xc7, 0x5e, 0xf5, 0xd8, 0x54, 0x9e, 0x56,
0xa3, 0xd6, 0x59, 0xd5, 0xfe, 0x1f, 0xc0, 0x30, 0x8c, 0xfc, 0x46, 0x04,
0xae, 0x60, 0xbc, 0xe8, 0xcf, 0xec, 0x3d, 0xde, 0xf9, 0xf0, 0xfe, 0xef,
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/**
* \file zstd.c
* Single-file Zstandard library.
*
* Generate using:
* \code
* combine.sh -r ../../lib -o zstd.c zstd-in.c
* \endcode
*/
/*
* Copyright (c) 2016-2021, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*
* Settings to bake for the single library file.
*
* Note: It's important that none of these affects 'zstd.h' (only the
* implementation files we're amalgamating).
*
* Note: MEM_MODULE stops xxhash redefining BYTE, U16, etc., which are also
* defined in mem.h (breaking C99 compatibility).
*
* Note: the undefs for xxHash allow Zstd's implementation to coincide with with
* standalone xxHash usage (with global defines).
*
* Note: multithreading is enabled for all platforms apart from Emscripten.
*/
#define DEBUGLEVEL 0
#define MEM_MODULE
#undef XXH_NAMESPACE
#define XXH_NAMESPACE ZSTD_
#undef XXH_PRIVATE_API
#define XXH_PRIVATE_API
#undef XXH_INLINE_ALL
#define XXH_INLINE_ALL
#define ZSTD_LEGACY_SUPPORT 0
#ifndef __EMSCRIPTEN__
#define ZSTD_MULTITHREAD
#endif
#define ZSTD_TRACE 0
/* TODO: Can't amalgamate ASM function */
#define ZSTD_DISABLE_ASM 1
/* Include zstd_deps.h first with all the options we need enabled. */
#define ZSTD_DEPS_NEED_MALLOC
#define ZSTD_DEPS_NEED_MATH64
#include "common/zstd_deps.h"
#include "common/debug.c"
#include "common/entropy_common.c"
#include "common/error_private.c"
#include "common/fse_decompress.c"
#include "common/threading.c"
#include "common/pool.c"
#include "common/zstd_common.c"
#include "compress/fse_compress.c"
#include "compress/hist.c"
#include "compress/huf_compress.c"
#include "compress/zstd_compress_literals.c"
#include "compress/zstd_compress_sequences.c"
#include "compress/zstd_compress_superblock.c"
#include "compress/zstd_compress.c"
#include "compress/zstd_double_fast.c"
#include "compress/zstd_fast.c"
#include "compress/zstd_lazy.c"
#include "compress/zstd_ldm.c"
#include "compress/zstd_opt.c"
#ifdef ZSTD_MULTITHREAD
#include "compress/zstdmt_compress.c"
#endif
#include "decompress/huf_decompress.c"
#include "decompress/zstd_ddict.c"
#include "decompress/zstd_decompress.c"
#include "decompress/zstd_decompress_block.c"
#include "dictBuilder/cover.c"
#include "dictBuilder/divsufsort.c"
#include "dictBuilder/fastcover.c"
#include "dictBuilder/zdict.c"

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/**
* \file zstddeclib.c
* Single-file Zstandard decompressor.
*
* Generate using:
* \code
* combine.sh -r ../../lib -o zstddeclib.c zstddeclib-in.c
* \endcode
*/
/*
* Copyright (c) 2016-2021, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
/*
* Settings to bake for the standalone decompressor.
*
* Note: It's important that none of these affects 'zstd.h' (only the
* implementation files we're amalgamating).
*
* Note: MEM_MODULE stops xxhash redefining BYTE, U16, etc., which are also
* defined in mem.h (breaking C99 compatibility).
*
* Note: the undefs for xxHash allow Zstd's implementation to coincide with with
* standalone xxHash usage (with global defines).
*/
#define DEBUGLEVEL 0
#define MEM_MODULE
#undef XXH_NAMESPACE
#define XXH_NAMESPACE ZSTD_
#undef XXH_PRIVATE_API
#define XXH_PRIVATE_API
#undef XXH_INLINE_ALL
#define XXH_INLINE_ALL
#define ZSTD_LEGACY_SUPPORT 0
#define ZSTD_STRIP_ERROR_STRINGS
#define ZSTD_TRACE 0
/* TODO: Can't amalgamate ASM function */
#define ZSTD_DISABLE_ASM 1
/* Include zstd_deps.h first with all the options we need enabled. */
#define ZSTD_DEPS_NEED_MALLOC
#include "common/zstd_deps.h"
#include "common/debug.c"
#include "common/entropy_common.c"
#include "common/error_private.c"
#include "common/fse_decompress.c"
#include "common/zstd_common.c"
#include "decompress/huf_decompress.c"
#include "decompress/zstd_ddict.c"
#include "decompress/zstd_decompress.c"
#include "decompress/zstd_decompress_block.c"