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	Thread: Added priority range checking to svcSetThreadPriority and removed priority clamping code from Thread::SetPriority.
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		@@ -62,6 +62,8 @@ s32 ResourceLimit::GetCurrentResourceValue(u32 resource) const {
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s32 ResourceLimit::GetMaxResourceValue(u32 resource) const {
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    switch (resource) {
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    case PRIORITY:
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        return max_priority;
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    case COMMIT:
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        return max_commit;
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    case THREAD:
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@@ -444,25 +444,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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    return MakeResult<SharedPtr<Thread>>(std::move(thread));
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}
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// TODO(peachum): Remove this. Range checking should be done, and an appropriate error should be
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// returned.
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static void ClampPriority(const Thread* thread, s32* priority) {
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    if (*priority < THREADPRIO_HIGHEST || *priority > THREADPRIO_LOWEST) {
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        DEBUG_ASSERT_MSG(
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            false, "Application passed an out of range priority. An error should be returned.");
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        s32 new_priority = MathUtil::Clamp<s32>(*priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
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        LOG_WARNING(Kernel_SVC, "(name=%s): invalid priority=%d, clamping to %d",
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                    thread->name.c_str(), *priority, new_priority);
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        // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
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        // validity of this
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        *priority = new_priority;
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    }
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}
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void Thread::SetPriority(s32 priority) {
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    ClampPriority(this, &priority);
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    ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
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               "Invalid priority value.");
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    // If thread was ready, adjust queues
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    if (status == THREADSTATUS_READY)
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        ready_queue.move(this, current_priority, priority);
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