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	Merge pull request #9344 from liamwhite/null
video_core: add null backend
This commit is contained in:
		@@ -19,6 +19,7 @@ namespace Settings {
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enum class RendererBackend : u32 {
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					enum class RendererBackend : u32 {
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    OpenGL = 0,
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					    OpenGL = 0,
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    Vulkan = 1,
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					    Vulkan = 1,
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					    Null = 2,
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};
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					};
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enum class ShaderBackend : u32 {
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					enum class ShaderBackend : u32 {
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@@ -411,7 +412,7 @@ struct Values {
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    // Renderer
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					    // Renderer
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    SwitchableSetting<RendererBackend, true> renderer_backend{
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					    SwitchableSetting<RendererBackend, true> renderer_backend{
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        RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
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					        RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
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    Setting<bool> renderer_debug{false, "debug"};
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					    Setting<bool> renderer_debug{false, "debug"};
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    Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
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					    Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
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    Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
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					    Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
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@@ -55,6 +55,8 @@ static const char* TranslateRenderer(Settings::RendererBackend backend) {
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        return "OpenGL";
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					        return "OpenGL";
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    case Settings::RendererBackend::Vulkan:
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					    case Settings::RendererBackend::Vulkan:
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        return "Vulkan";
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					        return "Vulkan";
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					    case Settings::RendererBackend::Null:
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					        return "Null";
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    }
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					    }
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    return "Unknown";
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					    return "Unknown";
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}
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					}
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@@ -92,6 +92,10 @@ add_library(video_core STATIC
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    rasterizer_interface.h
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					    rasterizer_interface.h
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    renderer_base.cpp
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					    renderer_base.cpp
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    renderer_base.h
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					    renderer_base.h
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					    renderer_null/null_rasterizer.cpp
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					    renderer_null/null_rasterizer.h
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					    renderer_null/renderer_null.cpp
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					    renderer_null/renderer_null.h
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    renderer_opengl/gl_buffer_cache.cpp
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					    renderer_opengl/gl_buffer_cache.cpp
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    renderer_opengl/gl_buffer_cache.h
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					    renderer_opengl/gl_buffer_cache.h
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    renderer_opengl/gl_compute_pipeline.cpp
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					    renderer_opengl/gl_compute_pipeline.cpp
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										90
									
								
								src/video_core/renderer_null/null_rasterizer.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										90
									
								
								src/video_core/renderer_null/null_rasterizer.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,90 @@
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					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include "video_core/host1x/host1x.h"
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					#include "video_core/memory_manager.h"
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					#include "video_core/renderer_null/null_rasterizer.h"
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					namespace Null {
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					AccelerateDMA::AccelerateDMA() = default;
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					bool AccelerateDMA::BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) {
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					    return true;
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					}
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					bool AccelerateDMA::BufferClear(GPUVAddr src_address, u64 amount, u32 value) {
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					    return true;
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					}
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					RasterizerNull::RasterizerNull(Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu)
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					    : RasterizerAccelerated(cpu_memory_), m_gpu{gpu} {}
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					RasterizerNull::~RasterizerNull() = default;
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					void RasterizerNull::Draw(bool is_indexed, u32 instance_count) {}
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					void RasterizerNull::Clear(u32 layer_count) {}
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					void RasterizerNull::DispatchCompute() {}
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					void RasterizerNull::ResetCounter(VideoCore::QueryType type) {}
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					void RasterizerNull::Query(GPUVAddr gpu_addr, VideoCore::QueryType type,
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					                           std::optional<u64> timestamp) {
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					    if (!gpu_memory) {
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					        return;
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					    }
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					    gpu_memory->Write(gpu_addr, u64{0});
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					    if (timestamp) {
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					        gpu_memory->Write(gpu_addr + 8, *timestamp);
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					    }
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					}
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					void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr,
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					                                               u32 size) {}
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					void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
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					void RasterizerNull::FlushAll() {}
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					void RasterizerNull::FlushRegion(VAddr addr, u64 size) {}
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					bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) {
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					    return false;
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					}
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					void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {}
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					void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
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					void RasterizerNull::InvalidateGPUCache() {}
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					void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
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					void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}
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					void RasterizerNull::SignalFence(std::function<void()>&& func) {
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					    func();
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					}
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					void RasterizerNull::SyncOperation(std::function<void()>&& func) {
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					    func();
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					}
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					void RasterizerNull::SignalSyncPoint(u32 value) {
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					    auto& syncpoint_manager = m_gpu.Host1x().GetSyncpointManager();
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					    syncpoint_manager.IncrementGuest(value);
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					    syncpoint_manager.IncrementHost(value);
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					}
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					void RasterizerNull::SignalReference() {}
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					void RasterizerNull::ReleaseFences() {}
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					void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {}
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					void RasterizerNull::WaitForIdle() {}
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					void RasterizerNull::FragmentBarrier() {}
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					void RasterizerNull::TiledCacheBarrier() {}
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					void RasterizerNull::FlushCommands() {}
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					void RasterizerNull::TickFrame() {}
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					Tegra::Engines::AccelerateDMAInterface& RasterizerNull::AccessAccelerateDMA() {
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					    return m_accelerate_dma;
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					}
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					bool RasterizerNull::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
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					                                           const Tegra::Engines::Fermi2D::Surface& dst,
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					                                           const Tegra::Engines::Fermi2D::Config& copy_config) {
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					    return true;
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					}
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					void RasterizerNull::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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					                                              std::span<const u8> memory) {}
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					bool RasterizerNull::AccelerateDisplay(const Tegra::FramebufferConfig& config,
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					                                       VAddr framebuffer_addr, u32 pixel_stride) {
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					    return true;
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					}
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					void RasterizerNull::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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					                                       const VideoCore::DiskResourceLoadCallback& callback) {}
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					void RasterizerNull::InitializeChannel(Tegra::Control::ChannelState& channel) {}
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					void RasterizerNull::BindChannel(Tegra::Control::ChannelState& channel) {}
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					void RasterizerNull::ReleaseChannel(s32 channel_id) {}
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					} // namespace Null
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										78
									
								
								src/video_core/renderer_null/null_rasterizer.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										78
									
								
								src/video_core/renderer_null/null_rasterizer.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,78 @@
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					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#include "common/common_types.h"
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					#include "video_core/control/channel_state_cache.h"
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					#include "video_core/engines/maxwell_dma.h"
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					#include "video_core/rasterizer_accelerated.h"
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					#include "video_core/rasterizer_interface.h"
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					namespace Core {
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					class System;
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					}
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					namespace Null {
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					class RasterizerNull;
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					class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface {
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					public:
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					    explicit AccelerateDMA();
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					    bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override;
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					    bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) override;
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					};
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					class RasterizerNull final : public VideoCore::RasterizerAccelerated,
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					                             protected VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo> {
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					public:
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					    explicit RasterizerNull(Core::Memory::Memory& cpu_memory, Tegra::GPU& gpu);
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					    ~RasterizerNull() override;
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					    void Draw(bool is_indexed, u32 instance_count) override;
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					    void Clear(u32 layer_count) override;
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					    void DispatchCompute() override;
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					    void ResetCounter(VideoCore::QueryType type) override;
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					    void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) override;
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					    void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
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					    void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
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					    void FlushAll() override;
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					    void FlushRegion(VAddr addr, u64 size) override;
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					    bool MustFlushRegion(VAddr addr, u64 size) override;
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					    void InvalidateRegion(VAddr addr, u64 size) override;
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					    void OnCPUWrite(VAddr addr, u64 size) override;
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					    void InvalidateGPUCache() override;
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					    void UnmapMemory(VAddr addr, u64 size) override;
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					    void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
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					    void SignalFence(std::function<void()>&& func) override;
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					    void SyncOperation(std::function<void()>&& func) override;
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					    void SignalSyncPoint(u32 value) override;
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					    void SignalReference() override;
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					    void ReleaseFences() override;
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					    void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
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					    void WaitForIdle() override;
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					    void FragmentBarrier() override;
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					    void TiledCacheBarrier() override;
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					    void FlushCommands() override;
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					    void TickFrame() override;
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					    bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src,
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					                               const Tegra::Engines::Fermi2D::Surface& dst,
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					                               const Tegra::Engines::Fermi2D::Config& copy_config) override;
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					    Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
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					    void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
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					                                  std::span<const u8> memory) override;
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					    bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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					                           u32 pixel_stride) override;
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					    void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
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					                           const VideoCore::DiskResourceLoadCallback& callback) override;
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					    void InitializeChannel(Tegra::Control::ChannelState& channel) override;
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					    void BindChannel(Tegra::Control::ChannelState& channel) override;
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					    void ReleaseChannel(s32 channel_id) override;
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					private:
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					    Tegra::GPU& m_gpu;
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					    AccelerateDMA m_accelerate_dma;
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					};
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					} // namespace Null
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										24
									
								
								src/video_core/renderer_null/renderer_null.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								src/video_core/renderer_null/renderer_null.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,24 @@
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					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include "video_core/renderer_null/renderer_null.h"
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					namespace Null {
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					RendererNull::RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
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					                           Tegra::GPU& gpu,
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					                           std::unique_ptr<Core::Frontend::GraphicsContext> context_)
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					    : RendererBase(emu_window, std::move(context_)), m_gpu(gpu), m_rasterizer(cpu_memory, gpu) {}
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					RendererNull::~RendererNull() = default;
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					void RendererNull::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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					    if (!framebuffer) {
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					        return;
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					    }
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					    m_gpu.RendererFrameEndNotify();
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					    render_window.OnFrameDisplayed();
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					}
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					} // namespace Null
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										36
									
								
								src/video_core/renderer_null/renderer_null.h
									
									
									
									
									
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										36
									
								
								src/video_core/renderer_null/renderer_null.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,36 @@
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					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
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 | 
					
 | 
				
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					#pragma once
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 | 
					#include <memory>
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 | 
					#include <string>
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 | 
				
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 | 
					#include "video_core/renderer_base.h"
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					#include "video_core/renderer_null/null_rasterizer.h"
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 | 
					namespace Null {
 | 
				
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 | 
					
 | 
				
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 | 
					class RendererNull final : public VideoCore::RendererBase {
 | 
				
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 | 
					public:
 | 
				
			||||||
 | 
					    explicit RendererNull(Core::Frontend::EmuWindow& emu_window, Core::Memory::Memory& cpu_memory,
 | 
				
			||||||
 | 
					                          Tegra::GPU& gpu,
 | 
				
			||||||
 | 
					                          std::unique_ptr<Core::Frontend::GraphicsContext> context);
 | 
				
			||||||
 | 
					    ~RendererNull() override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    VideoCore::RasterizerInterface* ReadRasterizer() override {
 | 
				
			||||||
 | 
					        return &m_rasterizer;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    [[nodiscard]] std::string GetDeviceVendor() const override {
 | 
				
			||||||
 | 
					        return "NULL";
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    Tegra::GPU& m_gpu;
 | 
				
			||||||
 | 
					    RasterizerNull m_rasterizer;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Null
 | 
				
			||||||
@@ -7,6 +7,7 @@
 | 
				
			|||||||
#include "common/settings.h"
 | 
					#include "common/settings.h"
 | 
				
			||||||
#include "core/core.h"
 | 
					#include "core/core.h"
 | 
				
			||||||
#include "video_core/renderer_base.h"
 | 
					#include "video_core/renderer_base.h"
 | 
				
			||||||
 | 
					#include "video_core/renderer_null/renderer_null.h"
 | 
				
			||||||
#include "video_core/renderer_opengl/renderer_opengl.h"
 | 
					#include "video_core/renderer_opengl/renderer_opengl.h"
 | 
				
			||||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
 | 
					#include "video_core/renderer_vulkan/renderer_vulkan.h"
 | 
				
			||||||
#include "video_core/video_core.h"
 | 
					#include "video_core/video_core.h"
 | 
				
			||||||
@@ -26,6 +27,9 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
 | 
				
			|||||||
    case Settings::RendererBackend::Vulkan:
 | 
					    case Settings::RendererBackend::Vulkan:
 | 
				
			||||||
        return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
 | 
					        return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
 | 
				
			||||||
                                                        gpu, std::move(context));
 | 
					                                                        gpu, std::move(context));
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Null:
 | 
				
			||||||
 | 
					        return std::make_unique<Null::RendererNull>(emu_window, cpu_memory, gpu,
 | 
				
			||||||
 | 
					                                                    std::move(context));
 | 
				
			||||||
    default:
 | 
					    default:
 | 
				
			||||||
        return nullptr;
 | 
					        return nullptr;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -237,8 +237,7 @@ private:
 | 
				
			|||||||
    GRenderWindow* render_window;
 | 
					    GRenderWindow* render_window;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class OpenGLRenderWidget : public RenderWidget {
 | 
					struct OpenGLRenderWidget : public RenderWidget {
 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
 | 
					    explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
 | 
				
			||||||
        windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
 | 
					        windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
@@ -251,13 +250,16 @@ private:
 | 
				
			|||||||
    std::unique_ptr<Core::Frontend::GraphicsContext> context;
 | 
					    std::unique_ptr<Core::Frontend::GraphicsContext> context;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class VulkanRenderWidget : public RenderWidget {
 | 
					struct VulkanRenderWidget : public RenderWidget {
 | 
				
			||||||
public:
 | 
					 | 
				
			||||||
    explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
 | 
					    explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
 | 
				
			||||||
        windowHandle()->setSurfaceType(QWindow::VulkanSurface);
 | 
					        windowHandle()->setSurfaceType(QWindow::VulkanSurface);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct NullRenderWidget : public RenderWidget {
 | 
				
			||||||
 | 
					    explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static Core::Frontend::WindowSystemType GetWindowSystemType() {
 | 
					static Core::Frontend::WindowSystemType GetWindowSystemType() {
 | 
				
			||||||
    // Determine WSI type based on Qt platform.
 | 
					    // Determine WSI type based on Qt platform.
 | 
				
			||||||
    QString platform_name = QGuiApplication::platformName();
 | 
					    QString platform_name = QGuiApplication::platformName();
 | 
				
			||||||
@@ -878,6 +880,9 @@ bool GRenderWindow::InitRenderTarget() {
 | 
				
			|||||||
            return false;
 | 
					            return false;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Null:
 | 
				
			||||||
 | 
					        InitializeNull();
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Update the Window System information with the new render target
 | 
					    // Update the Window System information with the new render target
 | 
				
			||||||
@@ -974,6 +979,11 @@ bool GRenderWindow::InitializeVulkan() {
 | 
				
			|||||||
    return true;
 | 
					    return true;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void GRenderWindow::InitializeNull() {
 | 
				
			||||||
 | 
					    child_widget = new NullRenderWidget(this);
 | 
				
			||||||
 | 
					    main_context = std::make_unique<DummyContext>();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool GRenderWindow::LoadOpenGL() {
 | 
					bool GRenderWindow::LoadOpenGL() {
 | 
				
			||||||
    auto context = CreateSharedContext();
 | 
					    auto context = CreateSharedContext();
 | 
				
			||||||
    auto scope = context->Acquire();
 | 
					    auto scope = context->Acquire();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -219,6 +219,7 @@ private:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    bool InitializeOpenGL();
 | 
					    bool InitializeOpenGL();
 | 
				
			||||||
    bool InitializeVulkan();
 | 
					    bool InitializeVulkan();
 | 
				
			||||||
 | 
					    void InitializeNull();
 | 
				
			||||||
    bool LoadOpenGL();
 | 
					    bool LoadOpenGL();
 | 
				
			||||||
    QStringList GetUnsupportedGLExtensions() const;
 | 
					    QStringList GetUnsupportedGLExtensions() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -260,6 +260,7 @@ void ConfigureGraphics::ApplyConfiguration() {
 | 
				
			|||||||
            Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
 | 
					            Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
 | 
				
			||||||
            switch (GetCurrentGraphicsBackend()) {
 | 
					            switch (GetCurrentGraphicsBackend()) {
 | 
				
			||||||
            case Settings::RendererBackend::OpenGL:
 | 
					            case Settings::RendererBackend::OpenGL:
 | 
				
			||||||
 | 
					            case Settings::RendererBackend::Null:
 | 
				
			||||||
                Settings::values.shader_backend.SetGlobal(false);
 | 
					                Settings::values.shader_backend.SetGlobal(false);
 | 
				
			||||||
                Settings::values.vulkan_device.SetGlobal(true);
 | 
					                Settings::values.vulkan_device.SetGlobal(true);
 | 
				
			||||||
                Settings::values.shader_backend.SetValue(shader_backend);
 | 
					                Settings::values.shader_backend.SetValue(shader_backend);
 | 
				
			||||||
@@ -348,6 +349,10 @@ void ConfigureGraphics::UpdateAPILayout() {
 | 
				
			|||||||
        ui->device_widget->setVisible(true);
 | 
					        ui->device_widget->setVisible(true);
 | 
				
			||||||
        ui->backend_widget->setVisible(false);
 | 
					        ui->backend_widget->setVisible(false);
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Null:
 | 
				
			||||||
 | 
					        ui->device_widget->setVisible(false);
 | 
				
			||||||
 | 
					        ui->backend_widget->setVisible(false);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -139,6 +139,11 @@
 | 
				
			|||||||
                  <string notr="true">Vulkan</string>
 | 
					                  <string notr="true">Vulkan</string>
 | 
				
			||||||
                 </property>
 | 
					                 </property>
 | 
				
			||||||
                </item>
 | 
					                </item>
 | 
				
			||||||
 | 
					                <item>
 | 
				
			||||||
 | 
					                 <property name="text">
 | 
				
			||||||
 | 
					                  <string>None</string>
 | 
				
			||||||
 | 
					                 </property>
 | 
				
			||||||
 | 
					                </item>
 | 
				
			||||||
               </widget>
 | 
					               </widget>
 | 
				
			||||||
              </item>
 | 
					              </item>
 | 
				
			||||||
             </layout>
 | 
					             </layout>
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1012,29 +1012,11 @@ void GMainWindow::InitializeWidgets() {
 | 
				
			|||||||
    renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
 | 
					    renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
 | 
				
			||||||
    renderer_status_button->setCheckable(true);
 | 
					    renderer_status_button->setCheckable(true);
 | 
				
			||||||
    renderer_status_button->setFocusPolicy(Qt::NoFocus);
 | 
					    renderer_status_button->setFocusPolicy(Qt::NoFocus);
 | 
				
			||||||
    connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) {
 | 
					    connect(renderer_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGraphicsAPI);
 | 
				
			||||||
        renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
 | 
					    UpdateAPIText();
 | 
				
			||||||
    });
 | 
					    renderer_status_button->setCheckable(true);
 | 
				
			||||||
    renderer_status_button->toggle();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
 | 
					    renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
 | 
				
			||||||
                                       Settings::RendererBackend::Vulkan);
 | 
					                                       Settings::RendererBackend::Vulkan);
 | 
				
			||||||
    connect(renderer_status_button, &QPushButton::clicked, [this] {
 | 
					 | 
				
			||||||
        if (emulation_running) {
 | 
					 | 
				
			||||||
            return;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        if (renderer_status_button->isChecked()) {
 | 
					 | 
				
			||||||
            Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);
 | 
					 | 
				
			||||||
        } else {
 | 
					 | 
				
			||||||
            Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
 | 
					 | 
				
			||||||
            if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
 | 
					 | 
				
			||||||
                Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
 | 
					 | 
				
			||||||
                UpdateFilterText();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        system->ApplySettings();
 | 
					 | 
				
			||||||
    });
 | 
					 | 
				
			||||||
    statusBar()->insertPermanentWidget(0, renderer_status_button);
 | 
					    statusBar()->insertPermanentWidget(0, renderer_status_button);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    statusBar()->setVisible(true);
 | 
					    statusBar()->setVisible(true);
 | 
				
			||||||
@@ -3259,6 +3241,18 @@ void GMainWindow::OnToggleAdaptingFilter() {
 | 
				
			|||||||
    UpdateFilterText();
 | 
					    UpdateFilterText();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void GMainWindow::OnToggleGraphicsAPI() {
 | 
				
			||||||
 | 
					    auto api = Settings::values.renderer_backend.GetValue();
 | 
				
			||||||
 | 
					    if (api == Settings::RendererBackend::OpenGL) {
 | 
				
			||||||
 | 
					        api = Settings::RendererBackend::Vulkan;
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        api = Settings::RendererBackend::OpenGL;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    Settings::values.renderer_backend.SetValue(api);
 | 
				
			||||||
 | 
					    renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan);
 | 
				
			||||||
 | 
					    UpdateAPIText();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::OnConfigurePerGame() {
 | 
					void GMainWindow::OnConfigurePerGame() {
 | 
				
			||||||
    const u64 title_id = system->GetCurrentProcessProgramID();
 | 
					    const u64 title_id = system->GetCurrentProcessProgramID();
 | 
				
			||||||
    OpenPerGameConfiguration(title_id, current_game_path.toStdString());
 | 
					    OpenPerGameConfiguration(title_id, current_game_path.toStdString());
 | 
				
			||||||
@@ -3579,6 +3573,21 @@ void GMainWindow::UpdateDockedButton() {
 | 
				
			|||||||
    dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
 | 
					    dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void GMainWindow::UpdateAPIText() {
 | 
				
			||||||
 | 
					    const auto api = Settings::values.renderer_backend.GetValue();
 | 
				
			||||||
 | 
					    switch (api) {
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::OpenGL:
 | 
				
			||||||
 | 
					        renderer_status_button->setText(tr("OPENGL"));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Vulkan:
 | 
				
			||||||
 | 
					        renderer_status_button->setText(tr("VULKAN"));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Null:
 | 
				
			||||||
 | 
					        renderer_status_button->setText(tr("NULL"));
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void GMainWindow::UpdateFilterText() {
 | 
					void GMainWindow::UpdateFilterText() {
 | 
				
			||||||
    const auto filter = Settings::values.scaling_filter.GetValue();
 | 
					    const auto filter = Settings::values.scaling_filter.GetValue();
 | 
				
			||||||
    switch (filter) {
 | 
					    switch (filter) {
 | 
				
			||||||
@@ -3624,6 +3633,7 @@ void GMainWindow::UpdateAAText() {
 | 
				
			|||||||
void GMainWindow::UpdateStatusButtons() {
 | 
					void GMainWindow::UpdateStatusButtons() {
 | 
				
			||||||
    renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
 | 
					    renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
 | 
				
			||||||
                                       Settings::RendererBackend::Vulkan);
 | 
					                                       Settings::RendererBackend::Vulkan);
 | 
				
			||||||
 | 
					    UpdateAPIText();
 | 
				
			||||||
    UpdateGPUAccuracyButton();
 | 
					    UpdateGPUAccuracyButton();
 | 
				
			||||||
    UpdateDockedButton();
 | 
					    UpdateDockedButton();
 | 
				
			||||||
    UpdateFilterText();
 | 
					    UpdateFilterText();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -307,6 +307,7 @@ private slots:
 | 
				
			|||||||
    void OnTasStartStop();
 | 
					    void OnTasStartStop();
 | 
				
			||||||
    void OnTasRecord();
 | 
					    void OnTasRecord();
 | 
				
			||||||
    void OnTasReset();
 | 
					    void OnTasReset();
 | 
				
			||||||
 | 
					    void OnToggleGraphicsAPI();
 | 
				
			||||||
    void OnToggleDockedMode();
 | 
					    void OnToggleDockedMode();
 | 
				
			||||||
    void OnToggleGpuAccuracy();
 | 
					    void OnToggleGpuAccuracy();
 | 
				
			||||||
    void OnToggleAdaptingFilter();
 | 
					    void OnToggleAdaptingFilter();
 | 
				
			||||||
@@ -347,6 +348,7 @@ private:
 | 
				
			|||||||
    void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
 | 
					    void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
 | 
				
			||||||
                           std::string_view gpu_vendor = {});
 | 
					                           std::string_view gpu_vendor = {});
 | 
				
			||||||
    void UpdateDockedButton();
 | 
					    void UpdateDockedButton();
 | 
				
			||||||
 | 
					    void UpdateAPIText();
 | 
				
			||||||
    void UpdateFilterText();
 | 
					    void UpdateFilterText();
 | 
				
			||||||
    void UpdateAAText();
 | 
					    void UpdateAAText();
 | 
				
			||||||
    void UpdateStatusBar();
 | 
					    void UpdateStatusBar();
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -22,6 +22,8 @@ add_executable(yuzu-cmd
 | 
				
			|||||||
    emu_window/emu_window_sdl2.h
 | 
					    emu_window/emu_window_sdl2.h
 | 
				
			||||||
    emu_window/emu_window_sdl2_gl.cpp
 | 
					    emu_window/emu_window_sdl2_gl.cpp
 | 
				
			||||||
    emu_window/emu_window_sdl2_gl.h
 | 
					    emu_window/emu_window_sdl2_gl.h
 | 
				
			||||||
 | 
					    emu_window/emu_window_sdl2_null.cpp
 | 
				
			||||||
 | 
					    emu_window/emu_window_sdl2_null.h
 | 
				
			||||||
    emu_window/emu_window_sdl2_vk.cpp
 | 
					    emu_window/emu_window_sdl2_vk.cpp
 | 
				
			||||||
    emu_window/emu_window_sdl2_vk.h
 | 
					    emu_window/emu_window_sdl2_vk.h
 | 
				
			||||||
    precompiled_headers.h
 | 
					    precompiled_headers.h
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -89,3 +89,5 @@ protected:
 | 
				
			|||||||
    /// yuzu core instance
 | 
					    /// yuzu core instance
 | 
				
			||||||
    Core::System& system;
 | 
					    Core::System& system;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class DummyContext : public Core::Frontend::GraphicsContext {};
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										51
									
								
								src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										51
									
								
								src/yuzu_cmd/emu_window/emu_window_sdl2_null.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,51 @@
 | 
				
			|||||||
 | 
					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <cstdlib>
 | 
				
			||||||
 | 
					#include <memory>
 | 
				
			||||||
 | 
					#include <string>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <fmt/format.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
 | 
					#include "common/scm_rev.h"
 | 
				
			||||||
 | 
					#include "video_core/renderer_null/renderer_null.h"
 | 
				
			||||||
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef YUZU_USE_EXTERNAL_SDL2
 | 
				
			||||||
 | 
					// Include this before SDL.h to prevent the external from including a dummy
 | 
				
			||||||
 | 
					#define USING_GENERATED_CONFIG_H
 | 
				
			||||||
 | 
					#include <SDL_config.h>
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <SDL.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					EmuWindow_SDL2_Null::EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
 | 
				
			||||||
 | 
					                                         Core::System& system_, bool fullscreen)
 | 
				
			||||||
 | 
					    : EmuWindow_SDL2{input_subsystem_, system_} {
 | 
				
			||||||
 | 
					    const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
 | 
				
			||||||
 | 
					                                                 Common::g_scm_branch, Common::g_scm_desc);
 | 
				
			||||||
 | 
					    render_window =
 | 
				
			||||||
 | 
					        SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
 | 
				
			||||||
 | 
					                         Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
 | 
				
			||||||
 | 
					                         SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    SetWindowIcon();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (fullscreen) {
 | 
				
			||||||
 | 
					        Fullscreen();
 | 
				
			||||||
 | 
					        ShowCursor(false);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    OnResize();
 | 
				
			||||||
 | 
					    OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
 | 
				
			||||||
 | 
					    SDL_PumpEvents();
 | 
				
			||||||
 | 
					    LOG_INFO(Frontend, "yuzu Version: {} | {}-{} (Null)", Common::g_build_name,
 | 
				
			||||||
 | 
					             Common::g_scm_branch, Common::g_scm_desc);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					EmuWindow_SDL2_Null::~EmuWindow_SDL2_Null() = default;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Null::CreateSharedContext() const {
 | 
				
			||||||
 | 
					    return std::make_unique<DummyContext>();
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										26
									
								
								src/yuzu_cmd/emu_window/emu_window_sdl2_null.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								src/yuzu_cmd/emu_window/emu_window_sdl2_null.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <memory>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "core/frontend/emu_window.h"
 | 
				
			||||||
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Core {
 | 
				
			||||||
 | 
					class System;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace InputCommon {
 | 
				
			||||||
 | 
					class InputSubsystem;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class EmuWindow_SDL2_Null final : public EmuWindow_SDL2 {
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
					    explicit EmuWindow_SDL2_Null(InputCommon::InputSubsystem* input_subsystem_,
 | 
				
			||||||
 | 
					                                 Core::System& system, bool fullscreen);
 | 
				
			||||||
 | 
					    ~EmuWindow_SDL2_Null() override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
@@ -24,5 +24,3 @@ public:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
 | 
					    std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					 | 
				
			||||||
class DummyContext : public Core::Frontend::GraphicsContext {};
 | 
					 | 
				
			||||||
 
 | 
				
			|||||||
@@ -34,6 +34,7 @@
 | 
				
			|||||||
#include "yuzu_cmd/config.h"
 | 
					#include "yuzu_cmd/config.h"
 | 
				
			||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
 | 
				
			||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h"
 | 
				
			||||||
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h"
 | 
				
			||||||
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
 | 
					#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef _WIN32
 | 
					#ifdef _WIN32
 | 
				
			||||||
@@ -317,6 +318,9 @@ int main(int argc, char** argv) {
 | 
				
			|||||||
    case Settings::RendererBackend::Vulkan:
 | 
					    case Settings::RendererBackend::Vulkan:
 | 
				
			||||||
        emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
 | 
					        emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen);
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					    case Settings::RendererBackend::Null:
 | 
				
			||||||
 | 
					        emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen);
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
 | 
					    system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user