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Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
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@@ -124,6 +124,7 @@ void Maxwell3D::InitializeRegisterDefaults() {
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regs.gl_front_face = Maxwell3D::Regs::FrontFace::ClockWise;
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regs.polygon_mode_back = Maxwell3D::Regs::PolygonMode::Fill;
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regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
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regs.logic_op.op = Maxwell3D::Regs::LogicOp::Op::Clear;
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shadow_state = regs;
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}
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