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	SVC: Removed unused WaitSynchronization1 function
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		| @@ -145,36 +145,6 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr | ||||
|     return true; | ||||
| }; | ||||
|  | ||||
| /// Wait for a kernel object to synchronize, timeout after the specified nanoseconds | ||||
| static ResultCode WaitSynchronization1( | ||||
|     SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1, | ||||
|     std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) { | ||||
|  | ||||
|     if (!object) { | ||||
|         return ERR_INVALID_HANDLE; | ||||
|     } | ||||
|  | ||||
|     if (object->ShouldWait(thread)) { | ||||
|         if (nano_seconds == 0) { | ||||
|             return RESULT_TIMEOUT; | ||||
|         } | ||||
|  | ||||
|         thread->wait_objects = {object}; | ||||
|         object->AddWaitingThread(thread); | ||||
|         thread->status = THREADSTATUS_WAIT_SYNCH_ANY; | ||||
|  | ||||
|         // Create an event to wake the thread up after the specified nanosecond delay has passed | ||||
|         thread->WakeAfterDelay(nano_seconds); | ||||
|         thread->wakeup_callback = wakeup_callback; | ||||
|  | ||||
|         Core::System::GetInstance().PrepareReschedule(); | ||||
|     } else { | ||||
|         object->Acquire(thread); | ||||
|     } | ||||
|  | ||||
|     return RESULT_SUCCESS; | ||||
| } | ||||
|  | ||||
| /// Wait for the given handles to synchronize, timeout after the specified nanoseconds | ||||
| static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count, | ||||
|                                       s64 nano_seconds) { | ||||
|   | ||||
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