mirror of
				https://git.suyu.dev/suyu/suyu
				synced 2025-11-04 00:49:02 -06:00 
			
		
		
		
	glsl: Remove output generic indexing for geometry stage
This commit is contained in:
		@@ -30,10 +30,8 @@ std::string InputVertexIndex(EmitContext& ctx, std::string_view vertex) {
 | 
			
		||||
    return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {
 | 
			
		||||
std::string OutputVertexIndex(EmitContext& ctx) {
 | 
			
		||||
    switch (ctx.stage) {
 | 
			
		||||
    case Stage::Geometry:
 | 
			
		||||
        return fmt::format("[{}]", vertex);
 | 
			
		||||
    case Stage::TessellationControl:
 | 
			
		||||
        return "[gl_InvocationID]";
 | 
			
		||||
    default:
 | 
			
		||||
@@ -252,12 +250,12 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
 | 
			
		||||
                      std::string_view vertex) {
 | 
			
		||||
                      [[maybe_unused]] std::string_view vertex) {
 | 
			
		||||
    if (IR::IsGeneric(attr)) {
 | 
			
		||||
        const u32 index{IR::GenericAttributeIndex(attr)};
 | 
			
		||||
        const u32 element{IR::GenericAttributeElement(attr)};
 | 
			
		||||
        const GenericElementInfo& info{ctx.output_generics.at(index).at(element)};
 | 
			
		||||
        const auto output_decorator{OutputVertexIndex(ctx, vertex)};
 | 
			
		||||
        const auto output_decorator{OutputVertexIndex(ctx)};
 | 
			
		||||
        if (info.num_components == 1) {
 | 
			
		||||
            ctx.Add("{}{}={};", info.name, output_decorator, value);
 | 
			
		||||
        } else {
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user