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	emit_glsl_context_get_set: Remove unused function
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		@@ -29,10 +29,6 @@ std::string InputVertexIndex(EmitContext& ctx, std::string_view vertex) {
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    return IsInputArray(ctx.stage) ? fmt::format("[{}]", vertex) : "";
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}
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bool IsOutputArray(Stage stage) {
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    return stage == Stage::Geometry || stage == Stage::TessellationControl;
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}
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std::string OutputVertexIndex(EmitContext& ctx, std::string_view vertex) {
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    switch (ctx.stage) {
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    case Stage::Geometry:
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