bunnei 
							
						 
					 
					
						
						
							
						
						0361aa1915 
					 
					
						
						
							
							Merge pull request  #3451  from ReinUsesLisp/indexed-textures  
						
						 
						
						... 
						
						
						
						vk_shader_decompiler: Implement indexed textures 
						
						
					 
					
						2020-03-05 11:42:46 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						fa1d625eed 
					 
					
						
						
							
							Merge pull request  #3469  from namkazt/patch-1  
						
						 
						
						... 
						
						
						
						shader_decode: Fix LD, LDG when track constant buffer 
						
						
					 
					
						2020-03-04 23:10:01 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						67e7186d79 
					 
					
						
						
							
							Merge pull request  #3455  from ReinUsesLisp/attr-scaled  
						
						 
						
						... 
						
						
						
						video_core: Implement more scaled attribute formats 
						
						
					 
					
						2020-03-03 22:46:20 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						85a4222a8c 
					 
					
						
						
							
							nit: move comment to right place.  
						
						 
						
						
						
						
					 
					
						2020-02-29 13:50:10 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						5056d23d0d 
					 
					
						
						
							
							renderer_opengl: Fix SRGB presentation frame tracking.  
						
						 
						
						... 
						
						
						
						- Fixes SRGB in Super Smash Bros. Ultimate. 
						
						
					 
					
						2020-02-28 01:13:38 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						6c0c2dfabc 
					 
					
						
						
							
							shader_decode: Fix LD, LDG when track constant buffer  
						
						 
						
						
						
						
					 
					
						2020-02-28 13:11:19 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						969357af1a 
					 
					
						
						
							
							Merge pull request  #3430  from bunnei/split-presenter  
						
						 
						
						... 
						
						
						
						Port citra-emu/citra#4940 : "Split Presentation thread from Render thread" 
						
						
					 
					
						2020-02-27 19:51:55 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ebbfe73557 
					 
					
						
						
							
							renderer_opengl: Reduce swap chain size to 3.  
						
						 
						
						
						
						
					 
					
						2020-02-27 19:50:17 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						db2f547434 
					 
					
						
						
							
							shader: FMUL switch to using LUT ( #3441 )  
						
						 
						
						... 
						
						
						
						* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com >
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com > 
						
						
					 
					
						2020-02-27 11:14:25 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a17214baea 
					 
					
						
						
							
							renderer_opengl: Use more concise lock syntax.  
						
						 
						
						
						
						
					 
					
						2020-02-26 18:35:35 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						aef159354c 
					 
					
						
						
							
							renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.  
						
						 
						
						
						
						
					 
					
						2020-02-26 18:28:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						1f57f679a4 
					 
					
						
						
							
							Merge pull request  #3440  from namkazt/patch-6  
						
						 
						
						... 
						
						
						
						shader: implement LOP3 fast replace for old function 
						
						
					 
					
						2020-02-26 10:24:35 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						795893a9a5 
					 
					
						
						
							
							renderer_opengl: Create gl_framebuffer_data if empty.  
						
						 
						
						
						
						
					 
					
						2020-02-25 21:23:02 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e25297536f 
					 
					
						
						
							
							frontend: qt: bootmanager: Vulkan: Restore support for VK backend.  
						
						 
						
						
						
						
					 
					
						2020-02-25 21:23:01 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						667f026c95 
					 
					
						
						
							
							core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.  
						
						 
						
						
						
						
					 
					
						2020-02-25 21:23:00 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						dc672ca4b3 
					 
					
						
						
							
							renderer_opengl: Add texture mailbox support for presenter thread.  
						
						 
						
						
						
						
					 
					
						2020-02-25 21:22:59 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						add2c38b73 
					 
					
						
						
							
							renderer_opengl: Add OGLRenderbuffer to resource/state management.  
						
						 
						
						
						
						
					 
					
						2020-02-25 21:22:58 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						45ac1c62c6 
					 
					
						
						
							
							Merge pull request  #3461  from ReinUsesLisp/r32i-rt  
						
						 
						
						... 
						
						
						
						video_core/surface: Add R32_SINT render target format 
						
						
					 
					
						2020-02-25 17:47:14 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						00e3eab9c1 
					 
					
						
						
							
							Merge pull request  #3460  from ReinUsesLisp/unused-format-getter  
						
						 
						
						... 
						
						
						
						video_core/gpu: Remove unused functions 
						
						
					 
					
						2020-02-25 17:46:07 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						466ce715e4 
					 
					
						
						
							
							video_core/surface: Add R32_SINT render target format  
						
						 
						
						
						
						
					 
					
						2020-02-25 17:19:34 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3c648e3e2d 
					 
					
						
						
							
							video_core/gpu: Remove unused functions  
						
						 
						
						
						
						
					 
					
						2020-02-25 16:53:47 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						78ab2e0474 
					 
					
						
						
							
							Merge pull request  #3417  from ReinUsesLisp/r32i  
						
						 
						
						... 
						
						
						
						texture: Implement R32I 
						
						
					 
					
						2020-02-25 14:08:45 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e22ad52cdb 
					 
					
						
						
							
							Merge pull request  #3425  from ReinUsesLisp/layered-framebuffer  
						
						 
						
						... 
						
						
						
						texture_cache: Implement layered framebuffer attachments 
						
						
					 
					
						2020-02-24 10:14:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1e9213632a 
					 
					
						
						
							
							vk_shader_decompiler: Implement indexed textures  
						
						 
						
						... 
						
						
						
						Implement accessing textures through an index. It uses the same
interface as OpenGL, the main difference is that Vulkan bindings are
forced to be arrayed (the binding index doesn't change for stacked
textures in SPIR-V). 
						
						
					 
					
						2020-02-24 01:26:07 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1dda77d392 
					 
					
						
						
							
							shader: Simplify indexed sampler usages  
						
						 
						
						
						
						
					 
					
						2020-02-24 01:26:07 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e2dd59e341 
					 
					
						
						
							
							video_core: Implement more scaler attribute formats  
						
						 
						
						... 
						
						
						
						While changing this, fix assert in vk_shader_decompiler. We now know
scaled formats are expected to be float in shaders attributes. 
						
						
					 
					
						2020-02-24 00:27:37 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						2b4cdb73b6 
					 
					
						
						
							
							Merge pull request  #3424  from ReinUsesLisp/spirv-layer  
						
						 
						
						... 
						
						
						
						vk_shader_decompiler: Implement Layer output attribute 
						
						
					 
					
						2020-02-22 23:45:16 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						754aac331f 
					 
					
						
						
							
							Merge pull request  #3422  from ReinUsesLisp/buffer-flush  
						
						 
						
						... 
						
						
						
						surface_base: Implement texture buffer flushes 
						
						
					 
					
						2020-02-22 23:09:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7dc488a375 
					 
					
						
						
							
							shader/texture: Fix illegal 3D texture assert  
						
						 
						
						... 
						
						
						
						Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures. 
						
						
					 
					
						2020-02-21 15:57:27 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						4a6a1aeab4 
					 
					
						
						
							
							Merge pull request  #3433  from namkazt/patch-1  
						
						 
						
						... 
						
						
						
						renderer_vulkan: Add the rest of case for TryConvertBorderColor 
						
						
					 
					
						2020-02-21 15:56:09 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						ef27b4b7b5 
					 
					
						
						
							
							Merge pull request  #3434  from namkazt/patch-2  
						
						 
						
						... 
						
						
						
						vk_shader: Implement ImageLoad 
						
						
					 
					
						2020-02-21 15:55:05 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						6b2719c0bb 
					 
					
						
						
							
							Merge pull request  #3435  from namkazt/patch-3  
						
						 
						
						... 
						
						
						
						vulkan: add DXT23_SRGB 
						
						
					 
					
						2020-02-21 15:48:19 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						dc7ebc2d01 
					 
					
						
						
							
							Merge pull request  #3423  from ReinUsesLisp/no-match-3d  
						
						 
						
						... 
						
						
						
						texture_cache: Avoid matches in 3D textures 
						
						
					 
					
						2020-02-21 12:16:51 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						10d8afb302 
					 
					
						
						
							
							nit: add const to where it need.  
						
						 
						
						
						
						
					 
					
						2020-02-21 21:16:45 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						1956a34ee5 
					 
					
						
						
							
							shader: implement LOP3 fast replace for old function  
						
						 
						
						... 
						
						
						
						ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/  
						
						
					 
					
						2020-02-21 19:08:07 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						c0c4da27d9 
					 
					
						
						
							
							vk_device: remove left over from other branch  
						
						 
						
						
						
						
					 
					
						2020-02-21 08:56:18 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						fe8e5d8ae4 
					 
					
						
						
							
							Merge pull request  #3438  from bunnei/gpu-mem-manager-fix  
						
						 
						
						... 
						
						
						
						video_core: memory_manager: Flush/invalidate asynchronously when possible. 
						
						
					 
					
						2020-02-20 20:04:05 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						ecf275887b 
					 
					
						
						
							
							clang-format  
						
						 
						
						
						
						
					 
					
						2020-02-20 09:39:30 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						fbbad95845 
					 
					
						
						
							
							shader_decompiler: only add StorageImageReadWithoutFormat when available  
						
						 
						
						
						
						
					 
					
						2020-02-20 09:28:13 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						bf0c929d4c 
					 
					
						
						
							
							Merge pull request  #3415  from ReinUsesLisp/texture-code  
						
						 
						
						... 
						
						
						
						shader/texture: Allow 2D shadow arrays and simplify code 
						
						
					 
					
						2020-02-19 20:06:14 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d65fa7d65c 
					 
					
						
						
							
							video_core: memory_manager: Flush/invalidate asynchronously on Unmap.  
						
						 
						
						... 
						
						
						
						- Minor perf improvement. 
						
						
					 
					
						2020-02-19 20:03:52 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						b2bc7682b4 
					 
					
						
						
							
							Merge pull request  #3414  from ReinUsesLisp/maxwell-3d-draw  
						
						 
						
						... 
						
						
						
						maxwell_3d: Unify draw methods 
						
						
					 
					
						2020-02-19 16:13:50 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						c8261a1a57 
					 
					
						
						
							
							Merge pull request  #3411  from ReinUsesLisp/specific-funcs  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Use the least generic OpenGL draw function possible 
						
						
					 
					
						2020-02-19 15:37:41 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						88cb05e6e7 
					 
					
						
						
							
							shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat  
						
						 
						
						
						
						
					 
					
						2020-02-19 12:57:22 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						e61c7e9310 
					 
					
						
						
							
							vk_device: setup shaderStorageImageReadWithoutFormat  
						
						 
						
						
						
						
					 
					
						2020-02-19 12:56:36 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						47106ab152 
					 
					
						
						
							
							vk_device: add check for shaderStorageImageReadWithoutFormat  
						
						 
						
						
						
						
					 
					
						2020-02-19 12:55:56 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						1b6308727c 
					 
					
						
						
							
							shader_conversion: I2F : add Assert for case src_size is Short  
						
						 
						
						
						
						
					 
					
						2020-02-19 11:40:35 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						a2c2c5768f 
					 
					
						
						
							
							fix warning  
						
						 
						
						
						
						
					 
					
						2020-02-19 11:10:26 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						a8508f2bc0 
					 
					
						
						
							
							clang-format fix  
						
						 
						
						
						
						
					 
					
						2020-02-19 11:02:59 +07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						556f3a6e9a 
					 
					
						
						
							
							shader_conversion: add conversion I2F for Short  
						
						 
						
						
						
						
					 
					
						2020-02-19 10:54:37 +07:00