ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						08d751d882 
					 
					
						
						
							
							gl_shader_decompiler: Setup base for half float unpacking and setting  
						
						
						
						
					 
					
						2018-10-15 01:58:30 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						17290a4416 
					 
					
						
						
							
							gl_shader_decompiler: Implement VMAD  
						
						
						
						
					 
					
						2018-10-11 04:15:10 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6d82c4adf9 
					 
					
						
						
							
							Merge pull request  #1458  from FernandoS27/fix-render-target-block-settings  
						
						... 
						
						
						
						Fixed block height settings for RenderTargets and Depth Buffers 
						
						
					 
					
						2018-10-10 21:24:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						03ec936ca0 
					 
					
						
						
							
							Merge pull request  #1460  from FernandoS27/scissor_test  
						
						... 
						
						
						
						Implemented Scissor Testing 
						
						
					 
					
						2018-10-10 12:04:10 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						5f4ee6f0c8 
					 
					
						
						
							
							Add memory Layout to Render Targets and Depth Buffers  
						
						
						
						
					 
					
						2018-10-09 22:28:19 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						af653906d0 
					 
					
						
						
							
							Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth  
						
						
						
						
					 
					
						2018-10-09 21:14:32 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						30ff42b8cc 
					 
					
						
						
							
							Assert Scissor tests  
						
						
						
						
					 
					
						2018-10-08 20:49:36 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ee4d538850 
					 
					
						
						
							
							gl_shader_decompiler: Implement geometry shaders  
						
						
						
						
					 
					
						2018-10-07 17:36:00 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9aec85d39c 
					 
					
						
						
							
							fermi_2d: Implement simple copies with AccelerateSurfaceCopy.  
						
						
						
						
					 
					
						2018-10-06 03:20:04 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3e2380327a 
					 
					
						
						
							
							gl_rasterizer: Implement quads topology  
						
						
						
						
					 
					
						2018-10-04 00:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fe5962e073 
					 
					
						
						
							
							Merge pull request  #1411  from ReinUsesLisp/point-size  
						
						... 
						
						
						
						video_core: Implement point_size and add point state sync 
						
						
					 
					
						2018-09-29 11:58:39 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e3e51d3ddb 
					 
					
						
						
							
							video_core: Implement point_size and add point state sync  
						
						
						
						
					 
					
						2018-09-28 02:13:29 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b8f1506aa5 
					 
					
						
						
							
							gl_state: Pack sampler bindings into a single ARB_multi_bind  
						
						
						
						
					 
					
						2018-09-28 02:04:22 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ab65fde9f4 
					 
					
						
						
							
							video_core: Add asserts for CS, TFB and alpha testing  
						
						... 
						
						
						
						Add asserts for compute shader dispatching, transform feedback being
enabled and alpha testing. These have in common that they'll probably break
rendering without logging. 
						
						
					 
					
						2018-09-25 21:07:00 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						a8f5fd787f 
					 
					
						
						
							
							shader_bytecode: Lay out the Ipa-related enums better  
						
						... 
						
						
						
						This is more consistent with the surrounding enums. 
						
						
					 
					
						2018-09-21 16:17:31 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						272517cf7e 
					 
					
						
						
							
							shader_bytecode: Make operator== and operator!= of IpaMode const qualified  
						
						... 
						
						
						
						These don't affect the state of the struct and can be const member
functions. 
						
						
					 
					
						2018-09-21 16:17:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0284cbe7ec 
					 
					
						
						
							
							Merge pull request  #1279  from FernandoS27/csetp  
						
						... 
						
						
						
						shader_decompiler: Implemented (Partialy) Control Codes and CSETP 
						
						
					 
					
						2018-09-18 22:10:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6415f81bb8 
					 
					
						
						
							
							Merge pull request  #1299  from FernandoS27/texture-sanatize  
						
						... 
						
						
						
						shader_decompiler: Asserts for Texture Instructions 
						
						
					 
					
						2018-09-18 22:10:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fafc80d72e 
					 
					
						
						
							
							Merge pull request  #1290  from FernandoS27/shader-header  
						
						... 
						
						
						
						Implemented (Partialy) Shader Header 
						
						
					 
					
						2018-09-17 18:53:14 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e4bb759c4b 
					 
					
						
						
							
							Implemented I2I.CC on the NEU control code, used by SMO  
						
						
						
						
					 
					
						2018-09-17 17:42:46 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e2ac8fb36d 
					 
					
						
						
							
							Implemented CSETP  
						
						
						
						
					 
					
						2018-09-17 17:42:44 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						aac77bbd18 
					 
					
						
						
							
							Implemented Control Codes  
						
						
						
						
					 
					
						2018-09-17 17:42:43 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						55a4756766 
					 
					
						
						
							
							Added texture misc modes to texture instructions  
						
						
						
						
					 
					
						2018-09-17 12:51:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						076add4ccd 
					 
					
						
						
							
							Merge pull request  #1326  from FearlessTobi/port-4182  
						
						... 
						
						
						
						Port #4182  from Citra: "Prefix all size_t with std::" 
						
						
					 
					
						2018-09-17 09:51:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ba480ea2fb 
					 
					
						
						
							
							Merge pull request  #1273  from Subv/ld_sizes  
						
						... 
						
						
						
						Shaders: Implemented multiple-word loads and stores to and from attribute memory. 
						
						
					 
					
						2018-09-15 15:27:12 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						daee15b058 
					 
					
						
						
							
							Merge pull request  #1271  from Subv/kepler_engine  
						
						... 
						
						
						
						GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). 
						
						
					 
					
						2018-09-15 13:27:07 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						c878a819d7 
					 
					
						
						
							
							Shaders: Implemented multiple-word loads and stores to and from attribute memory.  
						
						... 
						
						
						
						This seems to be an optimization performed by nouveau. 
						
						
					 
					
						2018-09-15 11:21:21 -05:00 
						 
				 
			
				
					
						
							
							
								fearlessTobi 
							
						 
					 
					
						
						
							
						
						63c2e32e20 
					 
					
						
						
							
							Port  #4182  from Citra: "Prefix all size_t with std::"  
						
						
						
						
					 
					
						2018-09-15 15:21:06 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cc50857460 
					 
					
						
						
							
							Merge pull request  #1263  from FernandoS27/tex-mode  
						
						... 
						
						
						
						shader_decompiler:  Implemented (Partially) Texture Processing Modes 
						
						
					 
					
						2018-09-12 16:03:34 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						bb5eb4f20a 
					 
					
						
						
							
							GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).  
						
						... 
						
						
						
						This engine writes data from a FIFO register into the configured address. 
						
						
					 
					
						2018-09-12 13:57:08 -05:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						a99d9db32f 
					 
					
						
						
							
							Implemented Texture Processing Modes  
						
						
						
						
					 
					
						2018-09-12 12:28:22 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						3f0922715a 
					 
					
						
						
							
							Implemented encodings for LEA and PSET  
						
						
						
						
					 
					
						2018-09-11 12:50:25 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						2b48cfd44b 
					 
					
						
						
							
							Replace old FragmentHeader for the new Header  
						
						
						
						
					 
					
						2018-09-11 12:48:19 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e926757c8f 
					 
					
						
						
							
							Implemented (Partialy) Shader Header  
						
						
						
						
					 
					
						2018-09-11 12:34:27 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						c560043581 
					 
					
						
						
							
							rasterizer: Drop unused handler.  
						
						... 
						
						
						
						This virtual function is called in a very hot spot, and it does nothing.
If this kind of feature is required, please be more specific and add callbacks
in the switch statement within Maxwell3D::WriteReg. There is no point in having
another switch statement within the rasterizer. 
						
						
					 
					
						2018-09-10 22:03:10 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						49b15af054 
					 
					
						
						
							
							gl_rasterizer: Implement multiple color attachments.  
						
						
						
						
					 
					
						2018-09-09 22:48:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e58855c7a4 
					 
					
						
						
							
							Merge pull request  #1268  from FernandoS27/tmml  
						
						... 
						
						
						
						shader_decompiler: Implemented TMML 
						
						
					 
					
						2018-09-09 21:39:39 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						00131e752d 
					 
					
						
						
							
							Implemented TMML  
						
						
						
						
					 
					
						2018-09-09 20:46:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						223ddb2008 
					 
					
						
						
							
							Merge pull request  #1272  from Subv/dma_2d  
						
						... 
						
						
						
						GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine. 
						
						
					 
					
						2018-09-09 19:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						073a21ac0b 
					 
					
						
						
							
							Implemented TXQ dimension query type, used by SMO.  
						
						
						
						
					 
					
						2018-09-09 11:59:01 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						82a313a14c 
					 
					
						
						
							
							Change name of TEXQ to TXQ, in order to match NVIDIA's naming  
						
						
						
						
					 
					
						2018-09-08 18:08:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						fdb199290b 
					 
					
						
						
							
							GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.  
						
						... 
						
						
						
						When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers. 
						
						
					 
					
						2018-09-08 16:02:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fdd5c97a14 
					 
					
						
						
							
							maxwell_3d: Remove assert that no longer applies.  
						
						
						
						
					 
					
						2018-09-08 02:53:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						77554ac773 
					 
					
						
						
							
							Merge pull request  #1243  from degasus/VAO_cache  
						
						... 
						
						
						
						gl_rasterizer: Implement a VAO cache. 
						
						
					 
					
						2018-09-05 22:50:52 -04:00 
						 
				 
			
				
					
						
							
							
								FernandoS27 
							
						 
					 
					
						
						
							
						
						e63b229f4a 
					 
					
						
						
							
							Implemented IPA Properly  
						
						
						
						
					 
					
						2018-09-05 20:15:47 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						d3ad9469a1 
					 
					
						
						
							
							gl_rasterizer: Implement a VAO cache.  
						
						... 
						
						
						
						This patch caches VAO objects instead of re-emiting all pointers per draw call.
Configuring this pointers is known as a fast task, but it yields too many GL
calls. So for better performance, just bind the VAO instead of 16 pointers. 
						
						
					 
					
						2018-09-05 18:46:35 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						325f3e0693 
					 
					
						
						
							
							Merge pull request  #1213  from DarkLordZach/octopath-fs  
						
						... 
						
						
						
						filesystem/maxwell_3d: Various changes to boot Project Octopath Traveller 
						
						
					 
					
						2018-09-02 10:49:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						89be49d2f3 
					 
					
						
						
							
							Merge pull request  #1215  from ogniK5377/texs-nodep-assert  
						
						... 
						
						
						
						Added assert for TEXS nodep 
						
						
					 
					
						2018-09-02 10:48:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						177c45e97d 
					 
					
						
						
							
							Merge pull request  #1214  from ogniK5377/ipa-assert  
						
						... 
						
						
						
						Added better asserts to IPA, Renamed IPA modes to match mesa 
						
						
					 
					
						2018-09-02 10:44:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9c206fe94d 
					 
					
						
						
							
							Merge pull request  #1216  from ogniK5377/ffma-assert  
						
						... 
						
						
						
						Added FFMA asserts and missing fields 
						
						
					 
					
						2018-09-02 10:44:13 -04:00