ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						17a9b0178d 
					 
					
						
						
							
							gl_shader_decompiler: Avoid writing output attribute when unimplemented  
						
						 
						
						
						
						
					 
					
						2019-09-06 15:02:12 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4ee9949639 
					 
					
						
						
							
							Merge pull request  #2804  from ReinUsesLisp/remove-gs-special  
						
						 
						
						... 
						
						
						
						gl_shader_cache: Remove special casing for geometry shaders 
						
						
					 
					
						2019-09-05 16:03:46 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						03badbdd9b 
					 
					
						
						
							
							Merge pull request  #2833  from ReinUsesLisp/fix-stencil  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Fix stencil testing 
						
						
					 
					
						2019-09-05 15:27:31 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David 
							
						 
					 
					
						
						
							
						
						d34fa7c4fa 
					 
					
						
						
							
							Merge pull request  #2802  from ReinUsesLisp/hsetp2-pred  
						
						 
						
						... 
						
						
						
						half_set_predicate: Fix HSETP2 predicate assignments 
						
						
					 
					
						2019-09-05 12:26:39 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6177cbdbe1 
					 
					
						
						
							
							gl_shader_decompiler: Fixup slow path  
						
						 
						
						
						
						
					 
					
						2019-09-04 15:03:51 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7bbc98cfc3 
					 
					
						
						
							
							gl_rasterizer: Fix stencil testing  
						
						 
						
						... 
						
						
						
						* Fix stencil dirty flags tracking when stencil is disabled
* Attach stencil on clears (previously it only attached depth)
* Attach stencil on drawing regardless of stencil testing being enabled 
						
						
					 
					
						2019-09-04 01:59:09 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						42e1bb6d46 
					 
					
						
						
							
							gl_shader_cache: Remove special casing for geometry shaders  
						
						 
						
						... 
						
						
						
						Now that ProgramVariants holds the primitive topology we no longer need
to keep track of individual geometry shaders topologies. 
						
						
					 
					
						2019-09-04 01:54:43 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						dfae2d141a 
					 
					
						
						
							
							half_set_predicate: Fix predicate assignments  
						
						 
						
						
						
						
					 
					
						2019-09-04 01:54:23 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9cf52d027d 
					 
					
						
						
							
							gl_device: Disable precise in fragment shaders on bugged drivers  
						
						 
						
						
						
						
					 
					
						2019-09-04 01:54:00 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						03276e7490 
					 
					
						
						
							
							gl_shader_decompiler: Fixup AMD's slow path type  
						
						 
						
						
						
						
					 
					
						2019-09-04 01:54:00 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6c449793b8 
					 
					
						
						
							
							gl_shader_decompiler: Rework GLSL decompiler type system  
						
						 
						
						... 
						
						
						
						GLSL decompiler type system was broken. We converted all return values
to float except for some cases where returning we couldn't and
implicitly broke the rule of returning floats (e.g. for bools or bool
pairs).
Instead of doing this introduce class Expression that knows what type a
return value has and when a consumer wants to use the string it asks for
it with a required type, emitting a runtime error if types are
incompatible.
This has the disadvantage that there's more C++ code, but we can emit
better GLSL code that's easier to read. 
						
						
					 
					
						2019-09-04 01:54:00 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						19af91434e 
					 
					
						
						
							
							Merge pull request  #2793  from ReinUsesLisp/bgr565  
						
						 
						
						... 
						
						
						
						renderer_opengl: Implement RGB565 framebuffer format 
						
						
					 
					
						2019-09-03 22:36:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						81fbc5370d 
					 
					
						
						
							
							Merge pull request  #2812  from ReinUsesLisp/f2i-selector  
						
						 
						
						... 
						
						
						
						shader_ir/conversion: Implement F2I and F2F F16 selector 
						
						
					 
					
						2019-09-03 22:35:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d4f33b822b 
					 
					
						
						
							
							Merge pull request  #2811  from ReinUsesLisp/fsetp-fix  
						
						 
						
						... 
						
						
						
						float_set_predicate: Add missing negation bit for the second operand 
						
						
					 
					
						2019-09-03 22:34:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						137d165672 
					 
					
						
						
							
							Merge pull request  #2826  from ReinUsesLisp/macro-binding  
						
						 
						
						... 
						
						
						
						maxwell_3d: Fix macro binding cursor 
						
						
					 
					
						2019-09-03 22:32:42 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						50b5bb44a0 
					 
					
						
						
							
							Merge pull request  #2765  from FernandoS27/dma-fix  
						
						 
						
						... 
						
						
						
						MaxwellDMA: Fixes, corrections and relaxations. 
						
						
					 
					
						2019-09-01 13:13:05 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						52a41f482f 
					 
					
						
						
							
							maxwell_3d: Fix macro binding cursor  
						
						 
						
						
						
						
					 
					
						2019-09-01 05:01:11 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						4d4f9cc104 
					 
					
						
						
							
							video_core: Silent miscellaneous warnings  ( #2820 )  
						
						 
						
						... 
						
						
						
						* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables 
						
						
					 
					
						2019-08-30 14:08:00 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						878adee0a3 
					 
					
						
						
							
							gl_buffer_cache: Add missing include  
						
						 
						
						... 
						
						
						
						RasterizerInterface was considered an incomplete object by clang. 
						
						
					 
					
						2019-08-29 22:02:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a67c4e6e02 
					 
					
						
						
							
							Merge pull request  #2742  from ReinUsesLisp/fix-texture-buffers  
						
						 
						
						... 
						
						
						
						gl_texture_cache: Miscellaneous texture buffer fixes 
						
						
					 
					
						2019-08-29 15:59:17 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e424615839 
					 
					
						
						
							
							Merge pull request  #2783  from FernandoS27/new-buffer-cache  
						
						 
						
						... 
						
						
						
						Implement a New LLE Buffer Cache 
						
						
					 
					
						2019-08-29 13:07:01 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f8cc5668f8 
					 
					
						
						
							
							Merge pull request  #2758  from ReinUsesLisp/packed-tid  
						
						 
						
						... 
						
						
						
						shader/decode: Implement S2R Tic 
						
						
					 
					
						2019-08-29 12:58:43 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e3534700d7 
					 
					
						
						
							
							shader_ir/conversion: Split int and float selector and implement F2F H1  
						
						 
						
						
						
						
					 
					
						2019-08-28 16:09:33 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b13fbc25b8 
					 
					
						
						
							
							shader_ir/conversion: Implement F2I F16 Ra.H1  
						
						 
						
						
						
						
					 
					
						2019-08-27 23:40:40 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6207751b00 
					 
					
						
						
							
							float_set_predicate: Add missing negation bit for the second operand  
						
						 
						
						
						
						
					 
					
						2019-08-27 21:57:43 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4e35177e23 
					 
					
						
						
							
							shader_ir: Implement VOTE  
						
						 
						
						... 
						
						
						
						Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics 
Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.
To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:
* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true
ballotARB, also known as "uint64_t(activeThreadsNV())", emits
VOTE.ANY Rd, PT, PT;
on nouveau's compiler. This doesn't match exactly to Nvidia's code
VOTE.ALL Rd, PT, PT;
Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers. 
						
						
					 
					
						2019-08-21 14:50:38 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						83ec2091c1 
					 
					
						
						
							
							Buffer Cache: Adress Feedback.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:27 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6ce2c85047 
					 
					
						
						
							
							Buffer_Cache: Implement flushing.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:26 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						de8ff8a1c6 
					 
					
						
						
							
							Buffer_Cache: Implement barriers.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						286f4c446a 
					 
					
						
						
							
							Buffer_Cache: Optimize and track written areas.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5f4b746a1e 
					 
					
						
						
							
							BufferCache: Rework mapping caching.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:24 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						86d8563314 
					 
					
						
						
							
							Buffer_Cache: Fixes and optimizations.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:23 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						862bec001b 
					 
					
						
						
							
							Video_Core: Implement a new Buffer Cache  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:22 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d654b3d82e 
					 
					
						
						
							
							Merge pull request  #2769  from FernandoS27/commands-flush  
						
						 
						
						... 
						
						
						
						GPU: Flush commands on every dma pusher step. 
						
						
					 
					
						2019-08-21 10:29:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						dfdd20142e 
					 
					
						
						
							
							Merge pull request  #2777  from ReinUsesLisp/hsetp2-fe3h-fix  
						
						 
						
						... 
						
						
						
						half_set_predicate: Fix HSETP2_C constant buffer offset 
						
						
					 
					
						2019-08-21 10:29:17 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						cedc1aab4a 
					 
					
						
						
							
							Merge pull request  #2753  from FernandoS27/float-convert  
						
						 
						
						... 
						
						
						
						Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. 
						
						
					 
					
						2019-08-21 10:27:57 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						80702aa88f 
					 
					
						
						
							
							renderer_opengl: Implement RGB565 framebuffer format  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:28:31 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9cdf5c6c31 
					 
					
						
						
							
							renderer_opengl: Use block linear swizzling for CPU framebuffers  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:17:14 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8ad7268c75 
					 
					
						
						
							
							renderer_opengl: Use VideoCore pixel format  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:16:40 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9a76e94b3d 
					 
					
						
						
							
							gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig  
						
						 
						
						
						
						
					 
					
						2019-08-21 01:55:25 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ca61e298b3 
					 
					
						
						
							
							Merge pull request  #2778  from ReinUsesLisp/nop  
						
						 
						
						... 
						
						
						
						shader_ir: Implement NOP 
						
						
					 
					
						2019-08-18 08:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						87bbefe55f 
					 
					
						
						
							
							Merge pull request  #2768  from ReinUsesLisp/hsetp2-fix  
						
						 
						
						... 
						
						
						
						decode/half_set_predicate: Fix predicates 
						
						
					 
					
						2019-08-18 08:50:54 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2ff8044806 
					 
					
						
						
							
							shader_ir: Implement NOP  
						
						 
						
						
						
						
					 
					
						2019-08-04 03:02:55 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ec0da3ef64 
					 
					
						
						
							
							half_set_predicate: Fix HSETP2_C constant buffer offset  
						
						 
						
						
						
						
					 
					
						2019-08-04 02:50:55 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e52c895559 
					 
					
						
						
							
							GPU: Flush commands on every dma pusher step.  
						
						 
						
						... 
						
						
						
						This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu. 
						
						
					 
					
						2019-07-26 16:54:22 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						52f54c728d 
					 
					
						
						
							
							Merge pull request  #2592  from FernandoS27/sync1  
						
						 
						
						... 
						
						
						
						Implement GPU Synchronization Mechanisms & Correct NVFlinger 
						
						
					 
					
						2019-07-26 14:26:44 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						77f1a676a1 
					 
					
						
						
							
							decode/half_set_predicate: Fix predicates  
						
						 
						
						
						
						
					 
					
						2019-07-26 00:12:38 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a452ff983d 
					 
					
						
						
							
							MaxwellDMA: Fixes, corrections and relaxations.  
						
						 
						
						... 
						
						
						
						This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors. 
						
						
					 
					
						2019-07-25 20:41:42 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						b0ff3179ef 
					 
					
						
						
							
							Merge pull request  #2739  from lioncash/cflow  
						
						 
						
						... 
						
						
						
						video_core/control_flow: Minor changes/warning cleanup 
						
						
					 
					
						2019-07-25 13:04:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						4d26550f5f 
					 
					
						
						
							
							Merge pull request  #2737  from FernandoS27/track-fix  
						
						 
						
						... 
						
						
						
						Shader_Ir: Correct tracking to track from right to left 
						
						
					 
					
						2019-07-25 12:41:52 -04:00