bunnei 
							
						 
					 
					
						
						
							
						
						d64303d185 
					 
					
						
						
							
							Merge pull request  #1016  from lioncash/video  
						
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						video_core: Get rid of global variable g_toggle_framelimit_enabled 
						
						
					 
					
						2018-08-11 14:10:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b8b9f41b6b 
					 
					
						
						
							
							Merge pull request  #1003  from lioncash/var  
						
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						video_core: Use variable template variants of type_traits interfaces where applicable 
						
						
					 
					
						2018-08-11 14:08:12 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						dfcde52f39 
					 
					
						
						
							
							Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )  
						
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						* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error 
						
						
					 
					
						2018-08-11 14:01:50 -04:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						4f0818144e 
					 
					
						
						
							
							Merge pull request  #1015  from lioncash/gamelist  
						
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						qt/gamelist: Minor cleanup-related changes 
						
						
					 
					
						2018-08-10 20:25:00 -06:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						20c2928c2b 
					 
					
						
						
							
							video_core; Get rid of global g_toggle_framelimit_enabled variable  
						
						... 
						
						
						
						Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes. 
						
						
					 
					
						2018-08-10 19:00:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f380496728 
					 
					
						
						
							
							renderer_base: Remove unused kFramebuffer enumeration  
						
						... 
						
						
						
						This is entirely unused and can be removed. 
						
						
					 
					
						2018-08-10 18:31:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2e80e7480d 
					 
					
						
						
							
							video_core: Remove unused Renderer enumeration  
						
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						Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace). 
						
						
					 
					
						2018-08-10 18:27:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8eb97706b8 
					 
					
						
						
							
							qt/game_list: Resolve truncation warning within GameListItemPath's constructor  
						
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						Silences a warning about truncating from size_t to u32 
						
						
					 
					
						2018-08-10 18:19:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						aaf671a309 
					 
					
						
						
							
							gt/game_list: Use std::array in GameListItemPath's data() function  
						
						... 
						
						
						
						We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds. 
						
						
					 
					
						2018-08-10 18:19:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						be53097577 
					 
					
						
						
							
							qt/game_list: Remove redundant base class constructor from initializer list  
						
						... 
						
						
						
						This is called automatically anyways. 
						
						
					 
					
						2018-08-10 18:17:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0a003efde4 
					 
					
						
						
							
							Merge pull request  #1007  from MerryMage/dynarmic  
						
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						dynarmic: Update to 0118ee0 
						
						
					 
					
						2018-08-10 15:57:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2e8620c877 
					 
					
						
						
							
							Merge pull request  #1011  from bunnei/misc-vtx-fmt  
						
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						Implements VertexAttributes Size_32_32_32 and Size_8_8. 
						
						
					 
					
						2018-08-10 15:57:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6b0bc48a42 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.  
						
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						- Used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-10 12:47:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a5b65df9cf 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.  
						
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						- Used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-10 12:46:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						57626fda7b 
					 
					
						
						
							
							Merge pull request  #1004  from lioncash/unused  
						
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						gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 
						
						
					 
					
						2018-08-10 12:13:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6313d54cef 
					 
					
						
						
							
							Merge pull request  #1008  from yuzu-emu/revert-697-disable-depth-cull  
						
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						Revert "gl_state: Temporarily disable culling and depth test." 
						
						
					 
					
						2018-08-10 12:13:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7e6a73963e 
					 
					
						
						
							
							Merge pull request  #1002  from bunnei/refactor-tex-fmt  
						
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						textures: Refactor out for Texture/Depth FormatFromPixelFormat. 
						
						
					 
					
						2018-08-10 11:06:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2156cb3cbe 
					 
					
						
						
							
							Revert "gl_state: Temporarily disable culling and depth test."  
						
						
						
						
					 
					
						2018-08-10 10:39:46 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						ef41983c84 
					 
					
						
						
							
							dynarmic: Update to 0118ee0  
						
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						0118ee0 emit_x64_vector: packusdw is SSE4.1 
						
						
					 
					
						2018-08-10 11:15:04 +01:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						8069fbd37f 
					 
					
						
						
							
							game_list: Reorder error checks  
						
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						clang-format fix 
						
						
					 
					
						2018-08-09 21:37:35 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						ec3bef7b4c 
					 
					
						
						
							
							loader: Add more descriptive errors  
						
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						Full list of new errors and descriptions in core/loader/loader.h 
						
						
					 
					
						2018-08-09 21:06:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0e1510ac29 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()  
						
						
						
						
					 
					
						2018-08-09 20:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b8c43b6080 
					 
					
						
						
							
							video_core: Use variable template variants of type_traits interfaces where applicable  
						
						
						
						
					 
					
						2018-08-09 20:45:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3a67876252 
					 
					
						
						
							
							textures: Refactor out for Texture/Depth FormatFromPixelFormat.  
						
						
						
						
					 
					
						2018-08-09 20:36:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6828c25498 
					 
					
						
						
							
							Merge pull request  #995  from bunnei/gl-buff-bounds  
						
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						gl_rasterizer_cache: Add bounds checking for gl_buffer copies. 
						
						
					 
					
						2018-08-09 20:23:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5191c20b71 
					 
					
						
						
							
							Merge pull request  #997  from lioncash/const-func  
						
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						core: Make function reference parameters const where applicable 
						
						
					 
					
						2018-08-09 19:30:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a91bb7080d 
					 
					
						
						
							
							Merge pull request  #989  from lioncash/log  
						
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						common/logging: Add missing service log categories 
						
						
					 
					
						2018-08-09 19:30:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						69cd213fac 
					 
					
						
						
							
							Merge pull request  #990  from lioncash/entry  
						
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						fsp_srv: Emplace entries first when building index instead of emplacing last 
						
						
					 
					
						2018-08-09 19:29:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						05c33d89a1 
					 
					
						
						
							
							Merge pull request  #1001  from lioncash/reserve  
						
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						gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() 
						
						
					 
					
						2018-08-09 19:27:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						96ef22d3d0 
					 
					
						
						
							
							Merge pull request  #897  from DarkLordZach/vfs-accuracy-2  
						
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						vfs: Add VfsFilesystem and fix RealVfs* implementations 
						
						
					 
					
						2018-08-09 19:22:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e8c52d4c89 
					 
					
						
						
							
							gl_rasterizer_cache: Add bounds checking for gl_buffer copies.  
						
						
						
						
					 
					
						2018-08-09 19:20:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						37e1ed3744 
					 
					
						
						
							
							Merge pull request  #991  from bunnei/ignore-mac  
						
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						maxwell_3d: Ignore macros that have not been uploaded yet. 
						
						
					 
					
						2018-08-09 19:16:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
							
						
						75e12a33ae 
					 
					
						
						
							
							Implement SNORM for BC5/DXN2 ( #998 )  
						
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						* Implement BC5/DXN2 (#996 )
- Used by Kirby Star Allies.
* Implement BC5/DXN2 SNORM
UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey 
						
						
					 
					
						2018-08-09 19:15:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e58f7ff843 
					 
					
						
						
							
							Merge pull request  #999  from lioncash/map  
						
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						gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion() 
						
						
					 
					
						2018-08-09 19:13:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6ef027b958 
					 
					
						
						
							
							gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()  
						
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						Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand. 
						
						
					 
					
						2018-08-09 17:29:11 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						59ea37daa7 
					 
					
						
						
							
							gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion()  
						
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						A range-based for loop can't be used when the container being iterated
is also being erased from. 
						
						
					 
					
						2018-08-09 15:30:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0bfe974281 
					 
					
						
						
							
							Merge pull request  #992  from bunnei/declr-pred  
						
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						gl_shader_decompiler: Declare predicates on use. 
						
						
					 
					
						2018-08-09 14:36:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						88b18b9ba4 
					 
					
						
						
							
							Merge pull request  #994  from lioncash/const  
						
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						gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case 
						
						
					 
					
						2018-08-09 14:36:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b125137493 
					 
					
						
						
							
							Merge pull request  #993  from bunnei/smo-vtx-pts  
						
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						Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points. 
						
						
					 
					
						2018-08-09 13:28:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f765a6b902 
					 
					
						
						
							
							Merge pull request  #984  from bunnei/rt-none  
						
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						gl_rasterizer: Do not render when no render target is configured. 
						
						
					 
					
						2018-08-09 13:12:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
							
						
						5cb6eceecf 
					 
					
						
						
							
							Implement BC5/DXN2 ( #996 )  
						
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						- Used by Kirby Star Allies. 
						
						
					 
					
						2018-08-09 12:57:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b46a5c42ff 
					 
					
						
						
							
							buffer_queue: Make reference parameter of SetPreallocatedBuffer const  
						
						... 
						
						
						
						This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition. 
						
						
					 
					
						2018-08-09 03:08:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ff5024ee2a 
					 
					
						
						
							
							hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const  
						
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						This function doesn't modify anything within the reference Thread
instance. 
						
						
					 
					
						2018-08-09 02:51:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5c908c0373 
					 
					
						
						
							
							Merge pull request  #988  from lioncash/color  
						
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						common/color: Minor cleanup 
						
						
					 
					
						2018-08-09 00:37:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c333bfc193 
					 
					
						
						
							
							Merge pull request  #977  from bunnei/bgr565  
						
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						gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. 
						
						
					 
					
						2018-08-08 23:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e831b80d69 
					 
					
						
						
							
							gl_rasterizer_cache: Invert conditional in LoadGLBuffer()  
						
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						It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark). 
						
						
					 
					
						2018-08-08 23:34:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						434f352eb3 
					 
					
						
						
							
							gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case  
						
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						resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().
Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand. 
						
						
					 
					
						2018-08-08 23:34:58 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5b1b758326 
					 
					
						
						
							
							Merge pull request  #987  from lioncash/vec  
						
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						vector_math: Use variable template version of is_signed in Vec classes 
						
						
					 
					
						2018-08-08 23:30:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dfc3eed0cb 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.  
						
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						- Used by Super Mario Odyssey (in game). 
						
						
					 
					
						2018-08-08 23:28:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						06d0b96ca9 
					 
					
						
						
							
							maxwell_to_gl: Implement PrimitiveTopology::Points.  
						
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						- Used by Super Mario Odyssey (in game). 
						
						
					 
					
						2018-08-08 23:28:00 -04:00