bunnei 
							
						 
					 
					
						
						
							
						
						88b18b9ba4 
					 
					
						
						
							
							Merge pull request  #994  from lioncash/const  
						
						... 
						
						
						
						gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case 
						
						
					 
					
						2018-08-09 14:36:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b125137493 
					 
					
						
						
							
							Merge pull request  #993  from bunnei/smo-vtx-pts  
						
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						Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points. 
						
						
					 
					
						2018-08-09 13:28:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f765a6b902 
					 
					
						
						
							
							Merge pull request  #984  from bunnei/rt-none  
						
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						gl_rasterizer: Do not render when no render target is configured. 
						
						
					 
					
						2018-08-09 13:12:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
							
						
						5cb6eceecf 
					 
					
						
						
							
							Implement BC5/DXN2 ( #996 )  
						
						... 
						
						
						
						- Used by Kirby Star Allies. 
						
						
					 
					
						2018-08-09 12:57:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b46a5c42ff 
					 
					
						
						
							
							buffer_queue: Make reference parameter of SetPreallocatedBuffer const  
						
						... 
						
						
						
						This is simply copied by value, so there's no need to make it a
modifiable reference.
While we're at it, make the names of the parameters match its
definition. 
						
						
					 
					
						2018-08-09 03:08:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ff5024ee2a 
					 
					
						
						
							
							hle_ipc: Make WriteToOutgoingCommandBuffer()'s reference parameter const  
						
						... 
						
						
						
						This function doesn't modify anything within the reference Thread
instance. 
						
						
					 
					
						2018-08-09 02:51:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5c908c0373 
					 
					
						
						
							
							Merge pull request  #988  from lioncash/color  
						
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						common/color: Minor cleanup 
						
						
					 
					
						2018-08-09 00:37:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c333bfc193 
					 
					
						
						
							
							Merge pull request  #977  from bunnei/bgr565  
						
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						gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. 
						
						
					 
					
						2018-08-08 23:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e831b80d69 
					 
					
						
						
							
							gl_rasterizer_cache: Invert conditional in LoadGLBuffer()  
						
						... 
						
						
						
						It's generally easier to follow code using conditionals that operate in
terms of the true case followed by the false case (no chance of
overlooking the exclamation mark). 
						
						
					 
					
						2018-08-08 23:34:57 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						434f352eb3 
					 
					
						
						
							
							gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case  
						
						... 
						
						
						
						resize() causes the vector to expand and zero out the added members to
the vector, however we can avoid this zeroing by using assign().
Given we have the pointer to the data we want to copy, we can calculate
the end pointer and directly copy the range of data without the
need to perform the resize() beforehand. 
						
						
					 
					
						2018-08-08 23:34:58 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						4e1471ef21 
					 
					
						
						
							
							Don't add user if the uuid already exists  
						
						
						
						
					 
					
						2018-08-09 13:30:58 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5b1b758326 
					 
					
						
						
							
							Merge pull request  #987  from lioncash/vec  
						
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						vector_math: Use variable template version of is_signed in Vec classes 
						
						
					 
					
						2018-08-08 23:30:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dfc3eed0cb 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (in game). 
						
						
					 
					
						2018-08-08 23:28:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						06d0b96ca9 
					 
					
						
						
							
							maxwell_to_gl: Implement PrimitiveTopology::Points.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey (in game). 
						
						
					 
					
						2018-08-08 23:28:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4283019aa0 
					 
					
						
						
							
							gl_shader_decompiler: Declare predicates on use.  
						
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						- Used by Super Mario Odyssey (when going in game). 
						
						
					 
					
						2018-08-08 23:26:31 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						efe6b473c5 
					 
					
						
						
							
							maxwell_3d: Ignore macros that have not been uploaded yet.  
						
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						- Used by Super Mario Odyssey (in game). 
						
						
					 
					
						2018-08-08 23:25:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						557c466994 
					 
					
						
						
							
							gl_rasterizer_cache: Make pointer const in LoadGLBuffer()  
						
						... 
						
						
						
						This is only ever read from, so we can make the data it's pointing to
const. 
						
						
					 
					
						2018-08-08 23:14:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						25ba4d1b68 
					 
					
						
						
							
							Merge pull request  #982  from bunnei/stub-unk-63  
						
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						gl_shader_decompiler: Stub input attribute Unknown_63. 
						
						
					 
					
						2018-08-08 22:28:18 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						668458525e 
					 
					
						
						
							
							vfs: Fix documentation  
						
						
						
						
					 
					
						2018-08-08 21:45:04 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2f4f4f147f 
					 
					
						
						
							
							Merge pull request  #986  from mailwl/acc-loadimage  
						
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						Service/Account: stub LoadImage function 
						
						
					 
					
						2018-08-08 21:21:06 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						94cf327e77 
					 
					
						
						
							
							vfs: Fix typo in VfsFilesystem docs  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						2b6128fe0b 
					 
					
						
						
							
							file_util: Use enum instead of bool for specifing path behavior  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						dad2ae1ee0 
					 
					
						
						
							
							loader: Remove unused IdentifyFile overload  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						656e97df16 
					 
					
						
						
							
							vfs: Use RealVfsFilesystem for fs-operations in RealVfsDirectory  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						52a2e42cb9 
					 
					
						
						
							
							file_sys: Add missing include in savedata_factory  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						4b471f0554 
					 
					
						
						
							
							core: Port core to VfsFilesystem for file access  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						aaa8fdea52 
					 
					
						
						
							
							vfs: Add unreachable assert to file permissions converter  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						2de2ec25d6 
					 
					
						
						
							
							vfs: Add RealVfsFilesystem implementation  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						3f82dad1e4 
					 
					
						
						
							
							file_util: Add platform-specific slash option to SanitizePath  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						3bf488ce52 
					 
					
						
						
							
							vfs: Add VfsFilesystem interface and default implementation  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						b36dee364e 
					 
					
						
						
							
							filesystem: Remove unnecessary if conditions  
						
						
						
						
					 
					
						2018-08-08 21:18:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ddec200290 
					 
					
						
						
							
							gl_rasterizer: Do not render when no render target is configured.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-08 19:29:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cf917a5e93 
					 
					
						
						
							
							Merge pull request  #976  from bunnei/shader-imm  
						
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						gl_shader_decompiler: Let OpenGL interpret floats. 
						
						
					 
					
						2018-08-08 19:17:01 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9ceceb212f 
					 
					
						
						
							
							Merge pull request  #981  from bunnei/cbuf-corrupt  
						
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						maxwell_3d: Use correct const buffer size and check bounds. 
						
						
					 
					
						2018-08-08 19:16:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9f48454ea9 
					 
					
						
						
							
							Merge pull request  #978  from bunnei/fixioctl  
						
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						nvhost_gpu: Don't over copy IoctlSubmitGpfifo. 
						
						
					 
					
						2018-08-08 19:16:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						7353cfc781 
					 
					
						
						
							
							fsp_srv: Use std::string_view's copy() function instead of strncpy()  
						
						... 
						
						
						
						Given elements inserted into a vector are zeroed out, we can just copy
MAX_LEN - 1 elements and the data will already be properly null
terminated. 
						
						
					 
					
						2018-08-08 18:51:52 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						4afb05d0cc 
					 
					
						
						
							
							fsp_srv: Emplace entries first when building index instead of emplacing last  
						
						... 
						
						
						
						The current way were doing it would require copying a 768 character
buffer (part of the Entry struct) to the new element in the vector.
Given it's a plain array, std::move won't eliminate that.
Instead, we can emplace an instance directly into the destination buffer
and then fill it out, avoiding the need to perform any unnecessary
copies.
Given this is done in a loop, we can request the destination to allocate
all of the necessary memory ahead of time, avoiding the need to
potentially keep reallocating over and over on every few insertions into
the vector. 
						
						
					 
					
						2018-08-08 18:51:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cc2526dd51 
					 
					
						
						
							
							Merge pull request  #985  from bunnei/rt-r11g11b10  
						
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						gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. 
						
						
					 
					
						2018-08-08 18:21:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						096b04f1a4 
					 
					
						
						
							
							Merge pull request  #979  from bunnei/vtx88  
						
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						maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. 
						
						
					 
					
						2018-08-08 18:18:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						756e1e6f9b 
					 
					
						
						
							
							Merge pull request  #975  from bunnei/am-stub  
						
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						am: Stub SetScreenShotImageOrientation. 
						
						
					 
					
						2018-08-08 16:46:45 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6e90f0bf6a 
					 
					
						
						
							
							common/logging: Add missing service log categories  
						
						... 
						
						
						
						These weren't added when the services were introduced. 
						
						
					 
					
						2018-08-08 16:46:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						599c011f40 
					 
					
						
						
							
							Merge pull request  #980  from bunnei/fix-logs  
						
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						renderer_opengl: Use trace log in a few places. 
						
						
					 
					
						2018-08-08 16:45:42 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5a9c00ea04 
					 
					
						
						
							
							common/color: Remove unnecessary const qualifiers on return types  
						
						... 
						
						
						
						These are just superfluous and not necessesary 
						
						
					 
					
						2018-08-08 16:17:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						76197a4be9 
					 
					
						
						
							
							common/color: Get rid of undefined behavior  
						
						... 
						
						
						
						Gets rid of type punning via reinterpret_cast within functions. Instead,
we use memcpy to transfer the contents across types. 
						
						
					 
					
						2018-08-08 16:14:37 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						cc9d7bbf01 
					 
					
						
						
							
							vector_math: Use variable template version of is_signed in Vec classes  
						
						... 
						
						
						
						Same behavior, less code 
						
						
					 
					
						2018-08-08 15:53:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d224eb7c39 
					 
					
						
						
							
							Merge pull request  #966  from lioncash/modernize  
						
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						common: Convert type traits templates over to variable template versions where applicable 
						
						
					 
					
						2018-08-08 15:28:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fd9da4232b 
					 
					
						
						
							
							Merge pull request  #850  from DarkLordZach/icon-meta  
						
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						Add Icons and Metadata Support 
						
						
					 
					
						2018-08-08 12:27:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						507e6ae100 
					 
					
						
						
							
							Merge pull request  #968  from lioncash/vec  
						
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						vector_math: Minor cleanups 
						
						
					 
					
						2018-08-08 12:00:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6a2f415298 
					 
					
						
						
							
							Merge pull request  #969  from lioncash/lz4  
						
						... 
						
						
						
						externals/CMakeLists: Add EXCLUDE_FROM_ALL to lz4's add_subdirectory() command 
						
						
					 
					
						2018-08-08 11:59:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						448264e719 
					 
					
						
						
							
							Merge pull request  #958  from lioncash/nv-global  
						
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						nvdrv: Get rid of global std::weak_ptr 
						
						
					 
					
						2018-08-08 11:58:45 -04:00