bunnei
							
						 
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						4ac4b308e4
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							Merge pull request #572 from Armada651/user-except-stub
						
						
						
						
						
						
						
						svc: Add a stub for UserExceptionContextAddr. 
						
						
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						2018-06-18 11:37:13 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						ea080501fb
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							Merge pull request #571 from Armada651/loose-blend
						
						
						
						
						
						
						
						gl_rasterizer: Get loose on independent blending. 
						
						
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						2018-06-18 11:36:50 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						bf4e2b2f0b
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							svc: Add a stub for UserExceptionContextAddr.
						
						
						
						
						
						
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						2018-06-18 09:29:11 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						7c7f4a9be2
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							gl_rasterizer: Get loose on independent blending.
						
						
						
						
						
						
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						2018-06-18 09:27:06 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						61779fa072
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							gl_rasterizer: Implement texture format ASTC_2D_4X4.
						
						
						
						
						
						
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						2018-06-18 01:56:59 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						d2277b825e
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							Merge pull request #569 from bunnei/fix-cache
						
						
						
						
						
						
						
						gl_rasterizer_cache: Loosen things up a bit. 
						
						
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						2018-06-18 01:32:12 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						fe906fff36
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							gl_rasterizer_cache: Loosen things up a bit.
						
						
						
						
						
						
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						2018-06-18 00:55:59 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						f9af74201c
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							Merge pull request #568 from bunnei/lop
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement LOP instructions. 
						
						
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						2018-06-17 17:44:38 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						afdd657d30
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							gl_shader_decompiler: Implement LOP instructions.
						
						
						
						
						
						
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						2018-06-17 15:27:48 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						5673ce39c7
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							gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
						
						
						
						
						
						
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						2018-06-17 13:31:39 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						3c43ea5c68
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							Merge pull request #565 from bunnei/shader_conversions
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement register size conversions for I2I and I2F. 
						
						
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						2018-06-16 08:50:29 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						d383043e07
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							gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
						
						
						
						
						
						
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						2018-06-15 22:42:02 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						fb5bd0920d
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							Merge pull request #564 from bunnei/lop32i_passb
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 
						
						
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						2018-06-15 22:04:03 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						46cbb6b090
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							Merge pull request #566 from bunnei/set_pos_w
						
						
						
						
						
						
						
						gl_shader_gen: Set position.w to 1. 
						
						
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						2018-06-15 22:03:48 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						55c49d5bf4
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							gl_shader_gen: Set position.w to 1.
						
						
						
						
						
						
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						2018-06-15 20:47:04 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						61f9d9c4ab
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							gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
						
						
						
						
						
						
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						2018-06-15 20:43:33 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						acc8fe5a2a
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							Bug fixes, testing, and review changes
						
						
						
						
						
						
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						2018-06-14 17:25:40 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						f969ddb54e
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							Add 'Load Folder' menu option
						
						
						
						
						
						
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						2018-06-14 12:27:29 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						9f8fbce35b
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							Add support for main files in file picker
						
						
						
						
						
						
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						2018-06-14 12:16:56 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						94d27b1717
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							Recognize main files in game list
						
						
						
						
						
						
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						2018-06-14 12:02:32 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						ac88d3e89f
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							Narrow down filter of layout configs
						
						
						
						
						
						
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						2018-06-13 20:03:12 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						a353322b58
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							Move loop condition to free function
						
						
						
						
						
						
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						2018-06-13 13:44:46 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Zach Hilman
							
						 
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						50153a1cb2
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							Avoid initializing single-joycon layouts with handheld controller
						
						
						
						
						
						
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						2018-06-13 13:01:05 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						17f3590d59
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							Merge pull request #560 from Subv/crash_widget
						
						
						
						
						
						
						
						Qt: Removed the Registers widget. 
						
						
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						2018-06-13 10:15:00 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						7786f41cc0
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							Qt: Removed the Registers widget.
						
						
						
						
						
						
						
						It was crashing and nobody actually uses this. 
						
						
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						2018-06-12 20:33:32 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						019d7208c8
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							Merge pull request #556 from Subv/dma_engine
						
						
						
						
						
						
						
						GPU: Partially implemented the Maxwell DMA engine. 
						
						
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						2018-06-12 14:25:17 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						2015a1b180
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							Merge pull request #558 from Subv/iadd32i
						
						
						
						
						
						
						
						GPU: Implemented the iadd32i shader instruction. 
						
						
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						2018-06-12 14:19:25 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						db0497b808
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							GPU: Implemented the iadd32i shader instruction.
						
						
						
						
						
						
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						2018-06-12 11:46:45 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						987a170665
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							GPU: Partially implemented the Maxwell DMA engine.
						
						
						
						
						
						
						
						Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. 
						
						
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						2018-06-12 11:27:36 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						33dbf24b56
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							Merge pull request #557 from shinyquagsire23/libnx-hid-fix
						
						
						
						
						
						
						
						hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO 
						
						
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						2018-06-12 09:07:38 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						2dc8b5c224
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							Merge pull request #552 from bunnei/sat-fmul
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement saturate for float instructions. 
						
						
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						2018-06-11 23:19:37 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						5f3d6c85db
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							gl_shader_decompiler: Implement saturate for float instructions.
						
						
						
						
						
						
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						2018-06-11 21:46:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								shinyquagsire23
							
						 
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						2f9c0e7c7e
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							hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
						
						
						
						
						
						
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						2018-06-11 19:41:29 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						09b8a16414
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							Merge pull request #555 from Subv/gpu_sysregs
						
						
						
						
						
						
						
						GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. 
						
						
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						2018-06-10 20:55:27 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						004b1b3830
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							GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them.
						
						
						
						
						
						
						
						This corrects the invalid position values in some games when doing attribute-less rendering. 
						
						
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						2018-06-10 13:50:19 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						281fd881a0
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							Merge pull request #553 from Subv/iset
						
						
						
						
						
						
						
						GPU: Implement the ISET family of shader instructions. 
						
						
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						2018-06-10 10:50:38 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						2a7653142d
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							Rasterizer: Use UBOs instead of SSBOs for uploading const buffers.
						
						
						
						
						
						
						
						This should help a bit with GPU performance once we're GPU-bound. 
						
						
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						2018-06-09 18:02:05 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						b366b885a1
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							GPU: Implement the iset family of shader instructions.
						
						
						
						
						
						
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						2018-06-09 16:19:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						3cb753eeb1
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							GPU: Added decodings for the ISET family of instructions.
						
						
						
						
						
						
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						2018-06-09 15:56:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						d81aaa3ed3
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							Merge pull request #550 from Subv/ssy
						
						
						
						
						
						
						
						GPU: Stub the SSY shader instruction. 
						
						
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						2018-06-09 00:42:53 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						e2176dc7ce
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							Merge pull request #551 from bunnei/shr
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement SHR instruction. 
						
						
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						2018-06-09 00:42:44 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						174c22e5f6
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							Merge pull request #549 from bunnei/iadd
						
						
						
						
						
						
						
						gl_shader_decompiler: Implement IADD instruction. 
						
						
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						2018-06-09 00:34:03 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						5440b9c634
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							gl_shader_decompiler: Implement SHR instruction.
						
						
						
						
						
						
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						2018-06-09 00:01:17 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						abec5f82e2
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							GPU: Stub the SSY shader instruction.
						
						
						
						
						
						
						
						This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code. 
						
						
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						2018-06-08 22:46:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						bbc4f369ed
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							gl_shader_decompiler: Implement IADD instruction.
						
						
						
						
						
						
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						2018-06-08 23:25:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						79e9c2e237
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							gl_shader_decompiler: Add missing asserts for saturate_a instructions.
						
						
						
						
						
						
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						2018-06-08 23:24:10 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						83517cb53a
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							Merge pull request #505 from janisozaur/ccache-travis
						
						
						
						
						
						
						
						Enable ccache usage on Travis 
						
						
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						2018-06-08 18:51:59 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						9949e4d508
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							Merge pull request #533 from mailwl/array-to-buffer
						
						
						
						
						
						
						
						Common/string_util: add StringFromBuffer() function 
						
						
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						2018-06-08 18:51:00 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								bunnei
							
						 
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						c116b220e9
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							Merge pull request #548 from Subv/blend
						
						
						
						
						
						
						
						GPU: Fixed ghosting when drawing with blending disabled 
						
						
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						2018-06-08 18:48:12 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Subv
							
						 
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						c011b6f67e
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							GPU: Synchronize the blend state on every draw call.
						
						
						
						
						
						
						
						Only independent blending on render target 0 is implemented for now.
This fixes the elongated squids in Splatoon 2's boot screen. 
						
						
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						2018-06-08 17:05:52 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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