bunnei 
							
						 
					 
					
						
						
							
						
						96cd5dce85 
					 
					
						
						
							
							Merge pull request  #3825  from ogniK5377/psm-no-warn  
						
						 
						
						... 
						
						
						
						psm: Mark as debug instead of warning 
						
						
					 
					
						2020-04-30 13:11:11 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						bf3f030a0d 
					 
					
						
						
							
							Merge pull request  #3807  from ReinUsesLisp/fix-depth-clamp  
						
						 
						
						... 
						
						
						
						maxwell_3d: Fix depth clamping register 
						
						
					 
					
						2020-04-30 13:07:31 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						c7b5a87c90 
					 
					
						
						
							
							Merge pull request  #3799  from ReinUsesLisp/iadd-cc  
						
						 
						
						... 
						
						
						
						shader: Implement P2R CC, IADD Rd.CC and IADD.X 
						
						
					 
					
						2020-04-30 12:56:36 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						da2b8295e1 
					 
					
						
						
							
							Merge pull request  #3805  from ReinUsesLisp/preserve-contents  
						
						 
						
						... 
						
						
						
						texture_cache: Reintroduce preserve_contents accurately 
						
						
					 
					
						2020-04-30 12:56:19 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6572660fde 
					 
					
						
						
							
							Merge pull request  #3788  from FernandoS27/revert  
						
						 
						
						... 
						
						
						
						Revert: shader_decode: Fix LD, LDG when track constant buffer. 
						
						
					 
					
						2020-04-30 12:55:39 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						78e5f162e2 
					 
					
						
						
							
							fs-srv: GetFreeSpaceSize & GetTotalSpaceSize  
						
						 
						
						... 
						
						
						
						Closes  #3533 
Turns out the functions were already implemented but just never added 
						
						
					 
					
						2020-04-30 23:59:57 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						55e423c8b6 
					 
					
						
						
							
							nim: CreateServerInterface, CreateAccessorInterface, CreateAsyncInterface  
						
						 
						
						... 
						
						
						
						Closes  #3026  
						
						
					 
					
						2020-04-30 23:10:20 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						738140fdd8 
					 
					
						
						
							
							caps: Add missing service names to caps:su  
						
						 
						
						... 
						
						
						
						SetShimLibraryVersion, SaveScreenShotEx1 & SaveScreenShotEx2 were missing 
						
						
					 
					
						2020-04-30 22:51:06 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						10804d6d0e 
					 
					
						
						
							
							am: GetFriendInvitationStorageChannelEvent  
						
						 
						
						... 
						
						
						
						Closes  #3829  
						
						
					 
					
						2020-04-30 22:37:26 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						38ec6e14d9 
					 
					
						
						
							
							externals: Update cubeb to 616d773  
						
						 
						
						... 
						
						
						
						Support for 6 audio channels 
						
						
					 
					
						2020-04-30 00:33:02 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David 
							
						 
					 
					
						
						
							
						
						3e9cafbee5 
					 
					
						
						
							
							Merge pull request  #3826  from MerryMage/update-dynarmic  
						
						 
						
						... 
						
						
						
						externals: Update dynarmic to e7166e8b 
						
						
					 
					
						2020-04-29 23:30:00 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MerryMage 
							
						 
					 
					
						
						
							
						
						b7a69501cd 
					 
					
						
						
							
							externals: Update dynarmic to e7166e8b  
						
						 
						
						
						
						
					 
					
						2020-04-29 14:25:53 +01:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						973c40b63e 
					 
					
						
						
							
							psm: Mark as debug instead of warning  
						
						 
						
						... 
						
						
						
						No point to emulate battery life. However options are broken out if we ever want to add a setting for it 
						
						
					 
					
						2020-04-29 22:39:49 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						9acd336422 
					 
					
						
						
							
							am: Properly implement GetDisplayVersion  
						
						 
						
						... 
						
						
						
						Properly implement IApplicationFunctions::GetDisplayVersion 
						
						
					 
					
						2020-04-29 22:13:56 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						8bddc750e2 
					 
					
						
						
							
							am: IsVrModeEnabled & SetVrModeEnabled fixes  
						
						 
						
						... 
						
						
						
						Return the proper state of vr mode for IsVrModeEnabled
We should not return an error for SetVrModeEnabled. When VR Mode is turned on, it signals to lbl to turn vr mode on, not return an error code 
						
						
					 
					
						2020-04-29 21:48:58 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						1417849a2b 
					 
					
						
						
							
							acc: Return a unique value per account for GetAccountId  
						
						 
						
						
						
						
					 
					
						2020-04-29 21:09:53 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						1fbc341aba 
					 
					
						
						
							
							acc: Fix InitializeApplicationInfo  
						
						 
						
						... 
						
						
						
						We're not suppose to pop a u64, should just read the sent pid and check that 
						
						
					 
					
						2020-04-29 20:49:35 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						b6538c3e7c 
					 
					
						
						
							
							kernel: Don't fail silently  
						
						 
						
						
						
						
					 
					
						2020-04-29 14:53:53 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						6c53edd4d3 
					 
					
						
						
							
							vulkan: Remove unnecessary includes  
						
						 
						
						... 
						
						
						
						Reduces some header churn and reduces rebuilds when some header
internals change.
While we're at it we can also resolve a missing include in buffer_cache. 
						
						
					 
					
						2020-04-28 21:54:46 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						8e64fb3225 
					 
					
						
						
							
							Merge pull request  #3771  from benru/dump-romfs-with-updates  
						
						 
						
						... 
						
						
						
						Dump RomFS command to include Updates 
						
						
					 
					
						2020-04-28 21:54:06 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						c3c3e07263 
					 
					
						
						
							
							Merge pull request  #3818  from ogniK5377/err-log  
						
						 
						
						... 
						
						
						
						Don't fail silently for vi, sm, set and ns services 
						
						
					 
					
						2020-04-28 21:41:13 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						5cb531b6cf 
					 
					
						
						
							
							Merge pull request  #3783  from lioncash/pointer  
						
						 
						
						... 
						
						
						
						physical_core: Make use of std::make_unique instead of std::make_shared in ctor 
						
						
					 
					
						2020-04-28 21:38:02 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						b4dbf1b9c7 
					 
					
						
						
							
							Don't fail silently for vi, sm, set and ns services  
						
						 
						
						
						
						
					 
					
						2020-04-29 11:15:21 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						871aadbe36 
					 
					
						
						
							
							shader/arithmetic_integer: Fix tracking issue in temporary  
						
						 
						
						... 
						
						
						
						This temporary is not needed as we mark Rd.CC + IADD.X as unimplemented.
It caused issues when tracking global buffers. 
						
						
					 
					
						2020-04-28 17:14:53 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						9df67b2095 
					 
					
						
						
							
							Clang Format and Documentation.  
						
						 
						
						
						
						
					 
					
						2020-04-28 14:02:51 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						37c690576f 
					 
					
						
						
							
							MaxwellDMA: Optimize micro copies.  
						
						 
						
						
						
						
					 
					
						2020-04-28 13:44:14 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						72b73d22ab 
					 
					
						
						
							
							Merge pull request  #3784  from ReinUsesLisp/shader-memory-util  
						
						 
						
						... 
						
						
						
						shader/memory_util: Deduplicate code 
						
						
					 
					
						2020-04-28 12:05:50 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						961427037c 
					 
					
						
						
							
							Merge pull request  #3814  from ogniK5377/getinfo-err  
						
						 
						
						... 
						
						
						
						kernel: Bad GetInfo ids should not be marked as stubs 
						
						
					 
					
						2020-04-28 11:25:34 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						2261cf24af 
					 
					
						
						
							
							kernel: Bad GetInfo ids should not be marked as stubs  
						
						 
						
						... 
						
						
						
						As we currently match hardware and don't return a successful result, these should be marked as errors instead of warnings and as stubs. 
						
						
					 
					
						2020-04-29 01:17:59 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						fdbeb90bd0 
					 
					
						
						
							
							Updated comment to reflect ListQualifiedUsers better  
						
						 
						
						
						
						
					 
					
						2020-04-29 01:13:03 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						5e19691e41 
					 
					
						
						
							
							Merge pull request  #3813  from ogniK5377/err-hex-2-dec  
						
						 
						
						... 
						
						
						
						style: Change AMs & Glues error codes to be dec instead of hex 
						
						
					 
					
						2020-04-28 10:51:44 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						0f6064e5c9 
					 
					
						
						
							
							style: Change AMs & Glues error codes to be dec instead of hex  
						
						 
						
						... 
						
						
						
						Consistency for the rest of the error codes in the codebase 
						
						
					 
					
						2020-04-29 00:49:49 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						1276e425d2 
					 
					
						
						
							
							marked stubs  
						
						 
						
						
						
						
					 
					
						2020-04-29 00:43:05 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						a17813c4f4 
					 
					
						
						
							
							account: ListQualifiedUsers  
						
						 
						
						... 
						
						
						
						Closes  #2844  
						
						
					 
					
						2020-04-29 00:37:47 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								David Marcec 
							
						 
					 
					
						
						
							
						
						fb51a655b8 
					 
					
						
						
							
							Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified  
						
						 
						
						... 
						
						
						
						Closes  #2874  
						
						
					 
					
						2020-04-29 00:19:07 +10:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d6a24b4a5b 
					 
					
						
						
							
							vk_rasterizer: Skip index buffer setup when vertices are zero  
						
						 
						
						... 
						
						
						
						Xenoblade 2 invokes a draw call with zero vertices.
This is likely due to indirect drawing (glDrawArraysIndirect).
This causes a crash in the staging buffer pool when trying to create a
buffer with a size of zero. To workaround this, skip index buffer setup
entirely when the number of indices is zero. 
						
						
					 
					
						2020-04-28 02:24:33 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fe931ac976 
					 
					
						
						
							
							{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers  
						
						 
						
						... 
						
						
						
						Drop MemoryBarrier from the buffer cache and use Maxwell3D's register
WaitForIdle.
To implement this on OpenGL we just call glMemoryBarrier with the
necessary bits.
Vulkan lacks this synchronization primitive, so we set an event and
immediately wait for it. This is not a pretty solution, but it's what
Vulkan can do without submitting the current command buffer to the queue
(which ends up being more expensive on the CPU). 
						
						
					 
					
						2020-04-28 02:18:12 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b87422a86f 
					 
					
						
						
							
							VideoCore/GPU: Delegate subchannel engines to the dma pusher.  
						
						 
						
						
						
						
					 
					
						2020-04-27 22:07:21 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						90e5694230 
					 
					
						
						
							
							VideoCore/Engines: Refactor Engines CallMethod.  
						
						 
						
						
						
						
					 
					
						2020-04-27 21:47:58 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bb1ed66d99 
					 
					
						
						
							
							maxwell_3d: Fix depth clamping register  
						
						 
						
						... 
						
						
						
						Using deko3d as reference:
4e47ba0013/source/maxwell/gpu_3d_state.cpp (L42) 
We were using bits 3 and 4 to determine depth clamping, but these are
the same both enabled and disabled:
state->depthClampEnable ? 0x101A : 0x181D
The same happens on Nvidia's OpenGL driver, where they do something like
this (default capabilities, GL 4.5 compatibility):
(state & DEPTH_CLAMP) != 0 ? 0x201a : 0x281c
There's always a difference between the first bits in this register, but
bit 11 is consistently disabled on both deko3d/NVN and OpenGL. This
commit changes yuzu's behaviour to use bit 11 to determine depth
clamping.
- Fixes depth issues on Super Mario Odyssey's intro. 
						
						
					 
					
						2020-04-27 20:50:14 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						4dca2298f9 
					 
					
						
						
							
							Merge pull request  #3785  from ogniK5377/set-buffer-count-unit  
						
						 
						
						... 
						
						
						
						vi: Don't let uninitialized data pass as a response for SetBufferCount 
						
						
					 
					
						2020-04-27 17:10:28 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1517cba8ca 
					 
					
						
						
							
							Merge pull request  #3766  from ReinUsesLisp/renderpass-cache-key  
						
						 
						
						... 
						
						
						
						vk_renderpass_cache: Pack renderpass cache key and unify keys 
						
						
					 
					
						2020-04-27 16:05:14 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a65e9ad552 
					 
					
						
						
							
							Merge pull request  #3756  from ReinUsesLisp/integrated-devices  
						
						 
						
						... 
						
						
						
						vk_memory_manager: Remove unified memory model flag 
						
						
					 
					
						2020-04-27 16:04:22 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Mat M 
							
						 
					 
					
						
						
							
						
						e8e04a4b80 
					 
					
						
						
							
							Merge pull request  #3797  from slashiee/hid-stub  
						
						 
						
						... 
						
						
						
						services: hid: Stub StopSevenSixAxisSensor. 
						
						
					 
					
						2020-04-27 15:37:08 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						6c7d8073be 
					 
					
						
						
							
							Merge pull request  #3742  from FernandoS27/command-list  
						
						 
						
						... 
						
						
						
						Optimize GPU Command Lists and Introduce Fast GPU Time Option 
						
						
					 
					
						2020-04-27 00:18:46 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8da16cf9fb 
					 
					
						
						
							
							texture_cache: Reintroduce preserve_contents accurately  
						
						 
						
						... 
						
						
						
						This reverts commit 94b0e2e5da .
preserve_contents proved to be a meaningful optimization. This commit
reintroduces it but properly implemented on OpenGL.
We have to make sure the clear removes all the previous contents of the
image.
It's not currently implemented on Vulkan because we can do smart things
there that's preferred to be introduced in a separate commit. 
						
						
					 
					
						2020-04-26 19:53:02 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						378aed07e9 
					 
					
						
						
							
							Merge pull request  #3795  from vitor-k/fix-folder  
						
						 
						
						... 
						
						
						
						Fix "Port citra-emu/citra#4956: "Fixes to game list sorting" #3611 " 
						
						
					 
					
						2020-04-26 13:55:26 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						11e1629d89 
					 
					
						
						
							
							Merge pull request  #3744  from lioncash/table2  
						
						 
						
						... 
						
						
						
						service: Update function tables 
						
						
					 
					
						2020-04-26 04:15:47 -04:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						7e38dd580f 
					 
					
						
						
							
							Merge pull request  #3753  from ReinUsesLisp/ac-vulkan  
						
						 
						
						... 
						
						
						
						{gl,vk}_rasterizer: Add lazy default buffer maker and use it for empty buffers 
						
						
					 
					
						2020-04-26 01:55:43 -03:00  
					
					
						 
						
						
							
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ddd82ef42b 
					 
					
						
						
							
							shader/memory_util: Deduplicate code  
						
						 
						
						... 
						
						
						
						Deduplicate code shared between vk_pipeline_cache and gl_shader_cache as
well as shader decoder code.
While we are at it, fix a bug in gl_shader_cache where compute shaders
had an start offset of a stage shader. 
						
						
					 
					
						2020-04-26 01:38:51 -03:00