bunnei 
							
						 
					 
					
						
						
							
						
						3d1e8f750c 
					 
					
						
						
							
							Merge pull request  #681  from lioncash/const  
						
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						game_list: Make containsAllWords a const member function 
						
						
					 
					
						2018-07-18 10:02:58 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e3da9fc367 
					 
					
						
						
							
							Merge pull request  #682  from lioncash/telemetry  
						
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						Telemetry: Minor changes 
						
						
					 
					
						2018-07-18 10:02:46 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						24a55bba42 
					 
					
						
						
							
							Merge pull request  #679  from lioncash/ctor  
						
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						game_list: Remove unnecessary QString initialization in KeyReleaseEater 
						
						
					 
					
						2018-07-17 22:18:39 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b87a71b3fe 
					 
					
						
						
							
							Merge pull request  #678  from lioncash/astc  
						
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						astc: Minor changes 
						
						
					 
					
						2018-07-17 22:06:20 -07:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c65a8fafa0 
					 
					
						
						
							
							telemetry: Remove unnecessary Field constructor  
						
						... 
						
						
						
						We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code. 
						
						
					 
					
						2018-07-18 00:32:35 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0aebe6b3d5 
					 
					
						
						
							
							telemetry: Make operator== and operator!= const member functions of Field  
						
						... 
						
						
						
						These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default. 
						
						
					 
					
						2018-07-18 00:28:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						3575d367a4 
					 
					
						
						
							
							telemetry: Default copy/move constructors and assignment operators  
						
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						This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined. 
						
						
					 
					
						2018-07-18 00:25:12 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f4b98a857b 
					 
					
						
						
							
							game_list: Upper-case containsAllWords to ContainsAllWords()  
						
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						This makes it consistent with most of the other private utility
functions. 
						
						
					 
					
						2018-07-18 00:15:48 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c8f3fc9a4b 
					 
					
						
						
							
							game_list: Make containsAllWords a const member function  
						
						... 
						
						
						
						This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference. 
						
						
					 
					
						2018-07-18 00:13:04 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f4c69149f9 
					 
					
						
						
							
							game_list: Remove unnecessary QString initialization in KeyReleaseEater  
						
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						QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable. 
						
						
					 
					
						2018-07-18 00:07:47 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6a03badcbc 
					 
					
						
						
							
							astc: Initialize vector size directly in Decompress  
						
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						There's no need to perform a separate resize. 
						
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0f148548f3 
					 
					
						
						
							
							astc: Mark functions as internally linked where applicable  
						
						
						
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c5803e30d3 
					 
					
						
						
							
							astc: const-correctness changes where applicable  
						
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						A few member functions didn't actually modify class state, so these can
be amended as necessary. 
						
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						e3fadb9616 
					 
					
						
						
							
							astc: Delete Bits' copy contstructor and assignment operator  
						
						... 
						
						
						
						This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value. 
						
						
					 
					
						2018-07-17 23:58:14 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						4cd52a34b9 
					 
					
						
						
							
							astc: In-class initialize member variables where appropriate  
						
						
						
						
					 
					
						2018-07-17 23:58:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						03c2d049d4 
					 
					
						
						
							
							settings: Turn docked mode off by default.  
						
						
						
						
					 
					
						2018-07-17 22:52:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						49e5de9f03 
					 
					
						
						
							
							vi: Change TransactionId::CancelBuffer to LOG_CRITICAL.  
						
						
						
						
					 
					
						2018-07-17 22:47:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0d1a99edf6 
					 
					
						
						
							
							vi: Fix size for ListDisplays default display.  
						
						
						
						
					 
					
						2018-07-17 22:18:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c3dd456d51 
					 
					
						
						
							
							vi: Partially implement buffer crop parameters.  
						
						
						
						
					 
					
						2018-07-17 20:13:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8e28af6f89 
					 
					
						
						
							
							Merge pull request  #675  from Subv/stencil  
						
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						GPU: Added register definitions for the stencil parameters. 
						
						
					 
					
						2018-07-17 15:53:00 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						3d3b10adc7 
					 
					
						
						
							
							GPU: Added register definitions for the stencil parameters.  
						
						
						
						
					 
					
						2018-07-17 15:00:21 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						69bfe075b5 
					 
					
						
						
							
							General Filesystem and Save Data Fixes ( #670 )  
						
						
						
						
					 
					
						2018-07-17 12:42:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						88a3140c9b 
					 
					
						
						
							
							Merge pull request  #671  from MerryMage/clear-exclusive-state  
						
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						scheduler: Clear exclusive state when switching contexts 
						
						
					 
					
						2018-07-17 07:33:32 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						519035db3d 
					 
					
						
						
							
							Merge pull request  #672  from SciresM/to_address_fix  
						
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						svc:: Fix bug in svcWaitForAddress 
						
						
					 
					
						2018-07-17 07:32:42 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						170e19d4ea 
					 
					
						
						
							
							nvflinger: Fix for BufferQueue event handling.  
						
						
						
						
					 
					
						2018-07-17 00:26:23 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
							
						
						3b885691a1 
					 
					
						
						
							
							Kernel/Arbiter: Fix bug in WaitIfLessThan  
						
						
						
						
					 
					
						2018-07-16 20:55:53 -06:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						56cc1c11ec 
					 
					
						
						
							
							scheduler: Clear exclusive state when switching contexts  
						
						
						
						
					 
					
						2018-07-16 11:24:00 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						068668780c 
					 
					
						
						
							
							Merge pull request  #668  from jroweboy/controller-lag  
						
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						HID: Update controllers less often 
						
						
					 
					
						2018-07-15 13:06:28 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						04b9cde4f5 
					 
					
						
						
							
							Merge pull request  #664  from jroweboy/logging-stuff  
						
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						Minor logging improvements 
						
						
					 
					
						2018-07-15 12:58:52 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						7d209b3c9f 
					 
					
						
						
							
							HID: Update controllers less often  
						
						
						
						
					 
					
						2018-07-15 13:47:41 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						497b81558e 
					 
					
						
						
							
							Logging: Dump all logs in the queue on close in debug mode  
						
						
						
						
					 
					
						2018-07-15 13:02:09 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3a96670f2d 
					 
					
						
						
							
							gl_rasterizer_cache: Implement texture format G8R8.  
						
						
						
						
					 
					
						2018-07-15 01:33:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aaec0b7e70 
					 
					
						
						
							
							Merge pull request  #665  from bunnei/fix-z24-s8  
						
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						gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 
						
						
					 
					
						2018-07-14 22:18:55 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3145114190 
					 
					
						
						
							
							gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.  
						
						
						
						
					 
					
						2018-07-15 00:02:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e21190f47f 
					 
					
						
						
							
							gl_rasterizer_cache: Implement depth format Z16_UNORM.  
						
						
						
						
					 
					
						2018-07-14 23:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2cb3fdca86 
					 
					
						
						
							
							Merge pull request  #598  from bunnei/makedonecurrent  
						
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						OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 
						
						
					 
					
						2018-07-14 20:18:11 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c324a378ac 
					 
					
						
						
							
							Merge pull request  #663  from Subv/bsd  
						
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						Services/BSD: Corrected the return for StartMonitoring according to SwIPC 
						
						
					 
					
						2018-07-14 19:40:34 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fd1f5c5414 
					 
					
						
						
							
							Merge pull request  #662  from Subv/delete_file  
						
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						FileSys: Append the requested path to the filesystem base path in DeleteFile 
						
						
					 
					
						2018-07-14 13:11:58 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						6daebaaa57 
					 
					
						
						
							
							Logging: Don't lock the queue for the duration of the write  
						
						
						
						
					 
					
						2018-07-14 11:57:13 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b07f4d6afb 
					 
					
						
						
							
							Services/BSD: Corrected the return for StartMonitoring according to SwIPC.  
						
						
						
						
					 
					
						2018-07-14 12:34:07 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7e5e4f8d7a 
					 
					
						
						
							
							FileSys: Append the requested path to the filesystem base path in DeleteFile.  
						
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						We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. 
						
						
					 
					
						2018-07-14 10:57:22 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						a7d6c0d6ea 
					 
					
						
						
							
							No need to use ASSERT_MSG with an empty message  
						
						
						
						
					 
					
						2018-07-14 23:13:16 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						05cb10530f 
					 
					
						
						
							
							OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.  
						
						
						
						
					 
					
						2018-07-14 02:50:35 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b37354cca8 
					 
					
						
						
							
							GPU: Always enable the depth write when clearing the depth buffer.  
						
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						The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call. 
						
						
					 
					
						2018-07-14 00:52:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9fc0d1d701 
					 
					
						
						
							
							Merge pull request  #657  from bunnei/dual-vs  
						
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						gl_shader_gen: Implement dual vertex shader mode. 
						
						
					 
					
						2018-07-13 07:08:54 -07:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
							
						
						e066bc75b9 
					 
					
						
						
							
							More improvements to GDBStub ( #653 )  
						
						... 
						
						
						
						* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback 
						
						
					 
					
						2018-07-12 20:22:59 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8aeff9cf8e 
					 
					
						
						
							
							gl_rasterizer: Fix check for if a shader stage is enabled.  
						
						
						
						
					 
					
						2018-07-12 22:57:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c4015cd93a 
					 
					
						
						
							
							gl_shader_gen: Implement dual vertex shader mode.  
						
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						- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage. 
						
						
					 
					
						2018-07-12 22:25:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ce23ae3ede 
					 
					
						
						
							
							Merge pull request  #656  from ogniK5377/audren-mem-init  
						
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						Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate 
						
						
					 
					
						2018-07-12 19:12:47 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						64b5e5d5d9 
					 
					
						
						
							
							Merge pull request  #655  from bunnei/pred-lt-nan  
						
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						gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 
						
						
					 
					
						2018-07-12 18:59:15 -07:00