bunnei 
							
						 
					 
					
						
						
							
						
						b8b9f41b6b 
					 
					
						
						
							
							Merge pull request  #1003  from lioncash/var  
						
						... 
						
						
						
						video_core: Use variable template variants of type_traits interfaces where applicable 
						
						
					 
					
						2018-08-11 14:08:12 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						dfcde52f39 
					 
					
						
						
							
							Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) ( #848 )  
						
						... 
						
						
						
						* Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats
Do a separate function in order to get Bytes Per Pixel of DepthFormat
Apply the new function in gpu.h
delete unneeded white space
* correct merging error 
						
						
					 
					
						2018-08-11 14:01:50 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						10f494eefe 
					 
					
						
						
							
							Better UUID randomness  
						
						
						
						
					 
					
						2018-08-12 02:31:43 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						448290bee4 
					 
					
						
						
							
							Removed un-needed count from ListOpenUsers and ListAllUsers  
						
						
						
						
					 
					
						2018-08-12 02:11:04 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						2592e41301 
					 
					
						
						
							
							Added better explanations in the profile manager  
						
						
						
						
					 
					
						2018-08-12 01:51:31 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						0b6f8ba51e 
					 
					
						
						
							
							Code cleanup for profile manager  
						
						
						
						
					 
					
						2018-08-12 01:34:22 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						d0b2950434 
					 
					
						
						
							
							Removed const from ProfileBase Invalidate  
						
						
						
						
					 
					
						2018-08-12 00:41:17 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						42431d2aa6 
					 
					
						
						
							
							fixed invalid uuid bool operator  
						
						
						
						
					 
					
						2018-08-11 21:29:10 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						b8e70faa2d 
					 
					
						
						
							
							Added GetOpenUserCount  
						
						
						
						
					 
					
						2018-08-11 20:45:06 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						662218e997 
					 
					
						
						
							
							Removed all for loops from the profile manager  
						
						
						
						
					 
					
						2018-08-11 20:15:59 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						c3013c7c9c 
					 
					
						
						
							
							Added missing ListAllUsers count  
						
						
						
						
					 
					
						2018-08-11 20:06:06 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						acff922762 
					 
					
						
						
							
							If statement style change  
						
						
						
						
					 
					
						2018-08-11 18:46:42 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						dfea525cbe 
					 
					
						
						
							
							Second round of account changes  
						
						
						
						
					 
					
						2018-08-11 18:26:13 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						82fa0bcea7 
					 
					
						
						
							
							First round of account changes  
						
						
						
						
					 
					
						2018-08-11 16:47:33 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						4fa4d80c68 
					 
					
						
						
							
							Rebase with dynarmic master  
						
						
						
						
					 
					
						2018-08-11 13:35:04 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						6aa8ee6943 
					 
					
						
						
							
							Refactored profile manager sharing  
						
						
						
						
					 
					
						2018-08-11 13:17:06 +10:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						4f0818144e 
					 
					
						
						
							
							Merge pull request  #1015  from lioncash/gamelist  
						
						... 
						
						
						
						qt/gamelist: Minor cleanup-related changes 
						
						
					 
					
						2018-08-10 20:25:00 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						b76ddb7647 
					 
					
						
						
							
							Merge remote-tracking branch 'origin/master' into better-account  
						
						
						
						
					 
					
						2018-08-11 10:35:47 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						2a3b335b15 
					 
					
						
						
							
							Added IsUserRegistrationRequestPermitted  
						
						
						
						
					 
					
						2018-08-11 10:33:11 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						20c2928c2b 
					 
					
						
						
							
							video_core; Get rid of global g_toggle_framelimit_enabled variable  
						
						... 
						
						
						
						Instead, we make a struct for renderer settings and allow the renderer
to update all of these settings, getting rid of the need for
global-scoped variables.
This also uncovered a few indirect inclusions for certain headers, which
this commit also fixes. 
						
						
					 
					
						2018-08-10 19:00:09 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f380496728 
					 
					
						
						
							
							renderer_base: Remove unused kFramebuffer enumeration  
						
						... 
						
						
						
						This is entirely unused and can be removed. 
						
						
					 
					
						2018-08-10 18:31:13 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2e80e7480d 
					 
					
						
						
							
							video_core: Remove unused Renderer enumeration  
						
						... 
						
						
						
						Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace). 
						
						
					 
					
						2018-08-10 18:27:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						8eb97706b8 
					 
					
						
						
							
							qt/game_list: Resolve truncation warning within GameListItemPath's constructor  
						
						... 
						
						
						
						Silences a warning about truncating from size_t to u32 
						
						
					 
					
						2018-08-10 18:19:44 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						aaf671a309 
					 
					
						
						
							
							gt/game_list: Use std::array in GameListItemPath's data() function  
						
						... 
						
						
						
						We don't need to use a heap-allocated std::vector here, given we
explicitly know the bounds. 
						
						
					 
					
						2018-08-10 18:19:40 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						be53097577 
					 
					
						
						
							
							qt/game_list: Remove redundant base class constructor from initializer list  
						
						... 
						
						
						
						This is called automatically anyways. 
						
						
					 
					
						2018-08-10 18:17:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0a003efde4 
					 
					
						
						
							
							Merge pull request  #1007  from MerryMage/dynarmic  
						
						... 
						
						
						
						dynarmic: Update to 0118ee0 
						
						
					 
					
						2018-08-10 15:57:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2e8620c877 
					 
					
						
						
							
							Merge pull request  #1011  from bunnei/misc-vtx-fmt  
						
						... 
						
						
						
						Implements VertexAttributes Size_32_32_32 and Size_8_8. 
						
						
					 
					
						2018-08-10 15:57:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6b0bc48a42 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-10 12:47:00 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a5b65df9cf 
					 
					
						
						
							
							maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32.  
						
						... 
						
						
						
						- Used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-10 12:46:49 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						57626fda7b 
					 
					
						
						
							
							Merge pull request  #1004  from lioncash/unused  
						
						... 
						
						
						
						gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() 
						
						
					 
					
						2018-08-10 12:13:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6313d54cef 
					 
					
						
						
							
							Merge pull request  #1008  from yuzu-emu/revert-697-disable-depth-cull  
						
						... 
						
						
						
						Revert "gl_state: Temporarily disable culling and depth test." 
						
						
					 
					
						2018-08-10 12:13:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7e6a73963e 
					 
					
						
						
							
							Merge pull request  #1002  from bunnei/refactor-tex-fmt  
						
						... 
						
						
						
						textures: Refactor out for Texture/Depth FormatFromPixelFormat. 
						
						
					 
					
						2018-08-10 11:06:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2156cb3cbe 
					 
					
						
						
							
							Revert "gl_state: Temporarily disable culling and depth test."  
						
						
						
						
					 
					
						2018-08-10 10:39:46 -04:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						ef41983c84 
					 
					
						
						
							
							dynarmic: Update to 0118ee0  
						
						... 
						
						
						
						0118ee0 emit_x64_vector: packusdw is SSE4.1 
						
						
					 
					
						2018-08-10 11:15:04 +01:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						8069fbd37f 
					 
					
						
						
							
							game_list: Reorder error checks  
						
						... 
						
						
						
						clang-format fix 
						
						
					 
					
						2018-08-09 21:37:35 -04:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						ec3bef7b4c 
					 
					
						
						
							
							loader: Add more descriptive errors  
						
						... 
						
						
						
						Full list of new errors and descriptions in core/loader/loader.h 
						
						
					 
					
						2018-08-09 21:06:59 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						0e1510ac29 
					 
					
						
						
							
							gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces()  
						
						
						
						
					 
					
						2018-08-09 20:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b8c43b6080 
					 
					
						
						
							
							video_core: Use variable template variants of type_traits interfaces where applicable  
						
						
						
						
					 
					
						2018-08-09 20:45:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3a67876252 
					 
					
						
						
							
							textures: Refactor out for Texture/Depth FormatFromPixelFormat.  
						
						
						
						
					 
					
						2018-08-09 20:36:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6828c25498 
					 
					
						
						
							
							Merge pull request  #995  from bunnei/gl-buff-bounds  
						
						... 
						
						
						
						gl_rasterizer_cache: Add bounds checking for gl_buffer copies. 
						
						
					 
					
						2018-08-09 20:23:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5191c20b71 
					 
					
						
						
							
							Merge pull request  #997  from lioncash/const-func  
						
						... 
						
						
						
						core: Make function reference parameters const where applicable 
						
						
					 
					
						2018-08-09 19:30:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a91bb7080d 
					 
					
						
						
							
							Merge pull request  #989  from lioncash/log  
						
						... 
						
						
						
						common/logging: Add missing service log categories 
						
						
					 
					
						2018-08-09 19:30:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						69cd213fac 
					 
					
						
						
							
							Merge pull request  #990  from lioncash/entry  
						
						... 
						
						
						
						fsp_srv: Emplace entries first when building index instead of emplacing last 
						
						
					 
					
						2018-08-09 19:29:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						05c33d89a1 
					 
					
						
						
							
							Merge pull request  #1001  from lioncash/reserve  
						
						... 
						
						
						
						gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() 
						
						
					 
					
						2018-08-09 19:27:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						96ef22d3d0 
					 
					
						
						
							
							Merge pull request  #897  from DarkLordZach/vfs-accuracy-2  
						
						... 
						
						
						
						vfs: Add VfsFilesystem and fix RealVfs* implementations 
						
						
					 
					
						2018-08-09 19:22:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e8c52d4c89 
					 
					
						
						
							
							gl_rasterizer_cache: Add bounds checking for gl_buffer copies.  
						
						
						
						
					 
					
						2018-08-09 19:20:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						37e1ed3744 
					 
					
						
						
							
							Merge pull request  #991  from bunnei/ignore-mac  
						
						... 
						
						
						
						maxwell_3d: Ignore macros that have not been uploaded yet. 
						
						
					 
					
						2018-08-09 19:16:28 -04:00 
						 
				 
			
				
					
						
							
							
								Khangaroo 
							
						 
					 
					
						
						
							
						
						75e12a33ae 
					 
					
						
						
							
							Implement SNORM for BC5/DXN2 ( #998 )  
						
						... 
						
						
						
						* Implement BC5/DXN2 (#996 )
- Used by Kirby Star Allies.
* Implement BC5/DXN2 SNORM
UNORM for Kirby Star Allies
SNORM for Super Mario Odyssey 
						
						
					 
					
						2018-08-09 19:15:32 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e58f7ff843 
					 
					
						
						
							
							Merge pull request  #999  from lioncash/map  
						
						... 
						
						
						
						gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion() 
						
						
					 
					
						2018-08-09 19:13:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						6ef027b958 
					 
					
						
						
							
							gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList()  
						
						... 
						
						
						
						Avoids potentially perfoming multiple reallocations when we know the
total amount of memory we need beforehand. 
						
						
					 
					
						2018-08-09 17:29:11 -04:00