bunnei 
							
						 
					 
					
						
						
							
						
						c18f9898d9 
					 
					
						
						
							
							Merge pull request  #3364  from lioncash/thread  
						
						... 
						
						
						
						core/arm: Remove usage of global GetCurrentThread() 
						
						
					 
					
						2020-01-31 11:13:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6b5b01b29f 
					 
					
						
						
							
							Merge pull request  #3363  from lioncash/unique_ptr  
						
						... 
						
						
						
						kernel/physical_core: Make use of std::unique_ptr instead of std::shared_ptr 
						
						
					 
					
						2020-01-30 23:33:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1948fc0858 
					 
					
						
						
							
							Merge pull request  #3365  from yuzu-emu/revert-3151-fix-korean  
						
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						Revert "system_archive: Fix Korean and Chinese fonts" 
						
						
					 
					
						2020-01-30 22:03:47 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						91b0a3f799 
					 
					
						
						
							
							Revert "system_archive: Fix Korean and Chinese fonts"  
						
						
						
						
					 
					
						2020-01-30 22:02:15 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						472319e573 
					 
					
						
						
							
							core/arm: Remove usage of global GetCurrentThread()  
						
						... 
						
						
						
						Now both CPU backends go through their referenced system instance to
obtain the current thread. 
						
						
					 
					
						2020-01-30 18:52:25 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						2de2bb980e 
					 
					
						
						
							
							kernel/physical_core: Make use of std::unique_ptr  
						
						... 
						
						
						
						shared_ptr was used in 2d1984c20c 
						
						
					 
					
						2020-01-30 18:42:40 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						16e7b7b83d 
					 
					
						
						
							
							core/cpu_manager: Remove unused includes  
						
						... 
						
						
						
						Nothing from these headers are used within this source file, so we can
remove them. 
						
						
					 
					
						2020-01-30 18:30:57 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						51927bc9dc 
					 
					
						
						
							
							kernel/physical_core: Remove unused kernel reference member variable  
						
						... 
						
						
						
						This isn't used within the class, so it can be removed to simplify the
overall interface.
While we're in the same area, we can simplify a unique_ptr reset() call. 
						
						
					 
					
						2020-01-30 18:29:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						985d0f35e5 
					 
					
						
						
							
							Merge pull request  #3353  from FernandoS27/aries  
						
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						System: Refactor CPU Core management and move ARMInterface and Schedulers to Kernel 
						
						
					 
					
						2020-01-30 18:13:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8a7cdfc3ff 
					 
					
						
						
							
							Merge pull request  #3151  from FearlessTobi/fix-korean  
						
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						system_archive: Fix Korean and Chinese fonts 
						
						
					 
					
						2020-01-30 15:09:55 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c593e45dbd 
					 
					
						
						
							
							Merge pull request  #3347  from ReinUsesLisp/local-mem  
						
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						shader/memory: Implement LDL.S16, LDS.S16, STL.S16 and STS.S16 
						
						
					 
					
						2020-01-30 10:59:52 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b69321650e 
					 
					
						
						
							
							gl_rasterizer: Fix instanced draw arrays  
						
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						glDrawArrays was being used when the draw had a base instance specified.
This commit removes the draw parameters abstraction and fixes the
mentioned issue. 
						
						
					 
					
						2020-01-30 02:22:00 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d027850f33 
					 
					
						
						
							
							ci: Disable Vulkan for Windows MinGW builds  
						
						
						
						
					 
					
						2020-01-29 19:44:00 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a7beabb68f 
					 
					
						
						
							
							yuzu/bootmanager: Define Vulkan widget only when enabled  
						
						
						
						
					 
					
						2020-01-29 19:20:12 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2db7adc42a 
					 
					
						
						
							
							Merge pull request  #3350  from ReinUsesLisp/atom  
						
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						shader/memory: Implement ATOM.ADD 
						
						
					 
					
						2020-01-29 16:49:54 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						252415a163 
					 
					
						
						
							
							ci: Disable Vulkan for Linux builds  
						
						
						
						
					 
					
						2020-01-29 18:06:16 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c29584a090 
					 
					
						
						
							
							yuzu_cmd: Fix memcpy on Vulkan handlers  
						
						
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f92cbc5501 
					 
					
						
						
							
							yuzu: Implement Vulkan frontend  
						
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						Adds a Qt and SDL2 frontend for Vulkan. It also finishes the missing
bits on Vulkan initialization. 
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8299f1ceef 
					 
					
						
						
							
							web_service/telemetry_json: Report USER_CONFIG  
						
						
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						788d57d723 
					 
					
						
						
							
							settings: Add settings for graphics backend  
						
						
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e651e54b85 
					 
					
						
						
							
							core: Only wait for idle on gpu_core when it was initialized  
						
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						This fixes crashes when a Vulkan device fails to initialize. 
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9f0162e4b5 
					 
					
						
						
							
							shader/other: Fix skips for SYNC and BRK  
						
						
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						270177f38a 
					 
					
						
						
							
							shader/other: Stub S2R LaneId  
						
						
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b35449c85d 
					 
					
						
						
							
							buffer_cache: Delay buffer destructions  
						
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						Delay buffer destruction some extra frames to avoid destroying buffers
that are still being used from older frames. This happens on Nvidia's
driver with mailbox. 
						
						
					 
					
						2020-01-29 17:53:11 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b11aeced18 
					 
					
						
						
							
							Merge pull request  #3355  from ReinUsesLisp/break-down  
						
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						texture_cache/surface_base: Fix layered break down 
						
						
					 
					
						2020-01-29 12:29:56 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						91f79225e7 
					 
					
						
						
							
							Merge pull request  #3358  from ReinUsesLisp/implicit-texture-cache  
						
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						gl_texture_cache: Silence implicit sign cast warnings 
						
						
					 
					
						2020-01-29 11:23:50 -05:00 
						 
				 
			
				
					
						
							
							
								CJBok 
							
						 
					 
					
						
						
							
						
						8d6b4e836c 
					 
					
						
						
							
							clang  
						
						
						
						
					 
					
						2020-01-29 05:43:55 +01:00 
						 
				 
			
				
					
						
							
							
								CJBok 
							
						 
					 
					
						
						
							
						
						6e87111f91 
					 
					
						
						
							
							minor corrections  
						
						
						
						
					 
					
						2020-01-29 00:02:28 +01:00 
						 
				 
			
				
					
						
							
							
								CJBok 
							
						 
					 
					
						
						
							
						
						4bc4fdf5ff 
					 
					
						
						
							
							GUI: Togglable graphics settings buttons in status bar  
						
						
						
						
					 
					
						2020-01-28 23:59:30 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c457e47297 
					 
					
						
						
							
							Merge pull request  #3359  from ReinUsesLisp/assert-point-size  
						
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						gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize 
						
						
					 
					
						2020-01-28 15:19:51 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8178fe8960 
					 
					
						
						
							
							gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize  
						
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						This was implemented by a previous commit and it's no longer required. 
						
						
					 
					
						2020-01-28 16:32:30 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						283f3253bc 
					 
					
						
						
							
							Merge pull request  #3352  from Simek/dark-theme-refinements  
						
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						GUI: dark themes refinements and QSS cleanup 
						
						
					 
					
						2020-01-28 14:05:36 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bea6327d74 
					 
					
						
						
							
							Merge pull request  #3354  from ReinUsesLisp/depth-stencil  
						
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						gl_texture_cache: Properly implement depth/stencil sampling 
						
						
					 
					
						2020-01-28 12:06:11 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						abae795986 
					 
					
						
						
							
							gl_texture_cache: Silence implicit sign cast warnings  
						
						
						
						
					 
					
						2020-01-27 20:59:11 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						acfb0b4852 
					 
					
						
						
							
							Merge pull request  #3346  from bunnei/bsd-stub  
						
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						bsd: Stub several more functions. 
						
						
					 
					
						2020-01-27 13:06:05 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2d1984c20c 
					 
					
						
						
							
							System: Address Feedback  
						
						
						
						
					 
					
						2020-01-27 09:54:11 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						137a8aa55c 
					 
					
						
						
							
							shader/bfi: Implement register-constant buffer variant  
						
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						It's the same as the variant that was implemented, but it takes the
operands from another source. 
						
						
					 
					
						2020-01-27 01:20:38 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e3fc3459c8 
					 
					
						
						
							
							shader/arithmetic: Implement FCMP  
						
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						Compares the third operand with zero, then selects between the first and
second. 
						
						
					 
					
						2020-01-27 01:15:44 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f55f6ff9bb 
					 
					
						
						
							
							texture_cache/surface_base: Fix layered break down  
						
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						Layered break downs was passing "layer" as a "depth" parameter. This
commit addresses that. 
						
						
					 
					
						2020-01-26 21:48:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d17dfa6104 
					 
					
						
						
							
							gl_texture_cache: Properly implement depth/stencil sampling  
						
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						This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle. 
						
						
					 
					
						2020-01-26 21:44:08 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						de4b01f75d 
					 
					
						
						
							
							System: Correct PrepareReschedule.  
						
						
						
						
					 
					
						2020-01-26 14:32:50 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a1630ab53e 
					 
					
						
						
							
							Kernel: Remove a few global instances from the kernel.  
						
						
						
						
					 
					
						2020-01-26 14:23:46 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e4a1ead897 
					 
					
						
						
							
							Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.  
						
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						This commit instends on better naming the new purpose of this classes. 
						
						
					 
					
						2020-01-26 14:07:22 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						450341b397 
					 
					
						
						
							
							ArmInterface: Delegate Exclusive monitor factory to exclusive monitor interfasce.  
						
						
						
						
					 
					
						2020-01-26 10:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								Bartosz Kaszubowski 
							
						 
					 
					
						
						
							
						
						f68bb4f55e 
					 
					
						
						
							
							dark themes refinements and cleanup  
						
						
						
						
					 
					
						2020-01-26 11:50:01 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d95d4ac843 
					 
					
						
						
							
							shader/memory: Implement ATOM.ADD  
						
						... 
						
						
						
						ATOM operates atomically on global memory. For now only add ATOM.ADD
since that's what was found in commercial games.
This asserts for ATOM.ADD.S32 (handling the others as unimplemented),
although ATOM.ADD.U32 shouldn't be any different.
This change forces us to change the default type on SPIR-V storage
buffers from float to uint. We could also alias the buffers, but it's
simpler for now to just use uint. While we are at it, abstract the code
to avoid repetition. 
						
						
					 
					
						2020-01-26 01:54:24 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						4d6a86b03f 
					 
					
						
						
							
							Core: Refactor CPU Management.  
						
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						This commit moves ARM Interface and Scheduler handling into the kernel. 
						
						
					 
					
						2020-01-25 18:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						bb8eb15d39 
					 
					
						
						
							
							Shader_IR: Address feedback.  
						
						
						
						
					 
					
						2020-01-25 09:04:59 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d26e74f0a3 
					 
					
						
						
							
							shader/memory: Implement STL.S16 and STS.S16  
						
						
						
						
					 
					
						2020-01-25 03:16:10 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9a2cdf8520 
					 
					
						
						
							
							shader/memory: Implement unaligned LDL.S16 and LDS.S16  
						
						
						
						
					 
					
						2020-01-25 03:16:10 -03:00