ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						77ef4fa907 
					 
					
						
						
							
							shader/shift: Implement SHR wrapped and clamped variants  
						
						 
						
						... 
						
						
						
						Nvidia defaults to wrapped shifts, but this is undefined behaviour on
OpenGL's spec. Explicitly mask/clamp according to what the guest shader
requires. 
						
						
					 
					
						2019-09-04 01:55:24 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						19af91434e 
					 
					
						
						
							
							Merge pull request  #2793  from ReinUsesLisp/bgr565  
						
						 
						
						... 
						
						
						
						renderer_opengl: Implement RGB565 framebuffer format 
						
						
					 
					
						2019-09-03 22:36:32 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						81fbc5370d 
					 
					
						
						
							
							Merge pull request  #2812  from ReinUsesLisp/f2i-selector  
						
						 
						
						... 
						
						
						
						shader_ir/conversion: Implement F2I and F2F F16 selector 
						
						
					 
					
						2019-09-03 22:35:33 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d4f33b822b 
					 
					
						
						
							
							Merge pull request  #2811  from ReinUsesLisp/fsetp-fix  
						
						 
						
						... 
						
						
						
						float_set_predicate: Add missing negation bit for the second operand 
						
						
					 
					
						2019-09-03 22:34:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						137d165672 
					 
					
						
						
							
							Merge pull request  #2826  from ReinUsesLisp/macro-binding  
						
						 
						
						... 
						
						
						
						maxwell_3d: Fix macro binding cursor 
						
						
					 
					
						2019-09-03 22:32:42 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						50b5bb44a0 
					 
					
						
						
							
							Merge pull request  #2765  from FernandoS27/dma-fix  
						
						 
						
						... 
						
						
						
						MaxwellDMA: Fixes, corrections and relaxations. 
						
						
					 
					
						2019-09-01 13:13:05 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						52a41f482f 
					 
					
						
						
							
							maxwell_3d: Fix macro binding cursor  
						
						 
						
						
						
						
					 
					
						2019-09-01 05:01:11 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						4d4f9cc104 
					 
					
						
						
							
							video_core: Silent miscellaneous warnings  ( #2820 )  
						
						 
						
						... 
						
						
						
						* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables 
						
						
					 
					
						2019-08-30 14:08:00 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						878adee0a3 
					 
					
						
						
							
							gl_buffer_cache: Add missing include  
						
						 
						
						... 
						
						
						
						RasterizerInterface was considered an incomplete object by clang. 
						
						
					 
					
						2019-08-29 22:02:52 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						a67c4e6e02 
					 
					
						
						
							
							Merge pull request  #2742  from ReinUsesLisp/fix-texture-buffers  
						
						 
						
						... 
						
						
						
						gl_texture_cache: Miscellaneous texture buffer fixes 
						
						
					 
					
						2019-08-29 15:59:17 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						e424615839 
					 
					
						
						
							
							Merge pull request  #2783  from FernandoS27/new-buffer-cache  
						
						 
						
						... 
						
						
						
						Implement a New LLE Buffer Cache 
						
						
					 
					
						2019-08-29 13:07:01 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f8cc5668f8 
					 
					
						
						
							
							Merge pull request  #2758  from ReinUsesLisp/packed-tid  
						
						 
						
						... 
						
						
						
						shader/decode: Implement S2R Tic 
						
						
					 
					
						2019-08-29 12:58:43 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e3534700d7 
					 
					
						
						
							
							shader_ir/conversion: Split int and float selector and implement F2F H1  
						
						 
						
						
						
						
					 
					
						2019-08-28 16:09:33 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b13fbc25b8 
					 
					
						
						
							
							shader_ir/conversion: Implement F2I F16 Ra.H1  
						
						 
						
						
						
						
					 
					
						2019-08-27 23:40:40 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6207751b00 
					 
					
						
						
							
							float_set_predicate: Add missing negation bit for the second operand  
						
						 
						
						
						
						
					 
					
						2019-08-27 21:57:43 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4e35177e23 
					 
					
						
						
							
							shader_ir: Implement VOTE  
						
						 
						
						... 
						
						
						
						Implement VOTE using Nvidia's intrinsics. Documentation about these can
be found here
https://developer.nvidia.com/reading-between-threads-shader-intrinsics 
Instead of using portable ARB instructions I opted to use Nvidia
intrinsics because these are the closest we have to how Tegra X1
hardware renders.
To stub VOTE on non-Nvidia drivers (including nouveau) this commit
simulates a GPU with a warp size of one, returning what is meaningful
for the instruction being emulated:
* anyThreadNV(value) -> value
* allThreadsNV(value) -> value
* allThreadsEqualNV(value) -> true
ballotARB, also known as "uint64_t(activeThreadsNV())", emits
VOTE.ANY Rd, PT, PT;
on nouveau's compiler. This doesn't match exactly to Nvidia's code
VOTE.ALL Rd, PT, PT;
Which is emulated with activeThreadsNV() by this commit. In theory this
shouldn't really matter since .ANY, .ALL and .EQ affect the predicates
(set to PT on those cases) and not the registers. 
						
						
					 
					
						2019-08-21 14:50:38 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						83ec2091c1 
					 
					
						
						
							
							Buffer Cache: Adress Feedback.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:27 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						6ce2c85047 
					 
					
						
						
							
							Buffer_Cache: Implement flushing.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:26 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						de8ff8a1c6 
					 
					
						
						
							
							Buffer_Cache: Implement barriers.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						286f4c446a 
					 
					
						
						
							
							Buffer_Cache: Optimize and track written areas.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5f4b746a1e 
					 
					
						
						
							
							BufferCache: Rework mapping caching.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:24 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						86d8563314 
					 
					
						
						
							
							Buffer_Cache: Fixes and optimizations.  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:23 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						862bec001b 
					 
					
						
						
							
							Video_Core: Implement a new Buffer Cache  
						
						 
						
						
						
						
					 
					
						2019-08-21 12:14:22 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						d654b3d82e 
					 
					
						
						
							
							Merge pull request  #2769  from FernandoS27/commands-flush  
						
						 
						
						... 
						
						
						
						GPU: Flush commands on every dma pusher step. 
						
						
					 
					
						2019-08-21 10:29:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						dfdd20142e 
					 
					
						
						
							
							Merge pull request  #2777  from ReinUsesLisp/hsetp2-fe3h-fix  
						
						 
						
						... 
						
						
						
						half_set_predicate: Fix HSETP2_C constant buffer offset 
						
						
					 
					
						2019-08-21 10:29:17 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						cedc1aab4a 
					 
					
						
						
							
							Merge pull request  #2753  from FernandoS27/float-convert  
						
						 
						
						... 
						
						
						
						Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. 
						
						
					 
					
						2019-08-21 10:27:57 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						80702aa88f 
					 
					
						
						
							
							renderer_opengl: Implement RGB565 framebuffer format  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:28:31 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9cdf5c6c31 
					 
					
						
						
							
							renderer_opengl: Use block linear swizzling for CPU framebuffers  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:17:14 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8ad7268c75 
					 
					
						
						
							
							renderer_opengl: Use VideoCore pixel format  
						
						 
						
						
						
						
					 
					
						2019-08-21 02:16:40 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						9a76e94b3d 
					 
					
						
						
							
							gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig  
						
						 
						
						
						
						
					 
					
						2019-08-21 01:55:25 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						ca61e298b3 
					 
					
						
						
							
							Merge pull request  #2778  from ReinUsesLisp/nop  
						
						 
						
						... 
						
						
						
						shader_ir: Implement NOP 
						
						
					 
					
						2019-08-18 08:51:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						87bbefe55f 
					 
					
						
						
							
							Merge pull request  #2768  from ReinUsesLisp/hsetp2-fix  
						
						 
						
						... 
						
						
						
						decode/half_set_predicate: Fix predicates 
						
						
					 
					
						2019-08-18 08:50:54 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2ff8044806 
					 
					
						
						
							
							shader_ir: Implement NOP  
						
						 
						
						
						
						
					 
					
						2019-08-04 03:02:55 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ec0da3ef64 
					 
					
						
						
							
							half_set_predicate: Fix HSETP2_C constant buffer offset  
						
						 
						
						
						
						
					 
					
						2019-08-04 02:50:55 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e52c895559 
					 
					
						
						
							
							GPU: Flush commands on every dma pusher step.  
						
						 
						
						... 
						
						
						
						This commit ensures that the host gpu is constantly fed with commands to
work with, while the guest gpu keeps producing the rest of the commands.
This reduces syncing time between host and guest gpu. 
						
						
					 
					
						2019-07-26 16:54:22 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						52f54c728d 
					 
					
						
						
							
							Merge pull request  #2592  from FernandoS27/sync1  
						
						 
						
						... 
						
						
						
						Implement GPU Synchronization Mechanisms & Correct NVFlinger 
						
						
					 
					
						2019-07-26 14:26:44 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						77f1a676a1 
					 
					
						
						
							
							decode/half_set_predicate: Fix predicates  
						
						 
						
						
						
						
					 
					
						2019-07-26 00:12:38 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a452ff983d 
					 
					
						
						
							
							MaxwellDMA: Fixes, corrections and relaxations.  
						
						 
						
						... 
						
						
						
						This commit fixes offsets on Linear -> Tiled copies, corrects z pos
fortiled->linear copies, corrects bytes_per_pixel calculation in tiled
-> linear copies and relaxes some limitations set by latest dma fixes
refactors. 
						
						
					 
					
						2019-07-25 20:41:42 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						b0ff3179ef 
					 
					
						
						
							
							Merge pull request  #2739  from lioncash/cflow  
						
						 
						
						... 
						
						
						
						video_core/control_flow: Minor changes/warning cleanup 
						
						
					 
					
						2019-07-25 13:04:56 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						4d26550f5f 
					 
					
						
						
							
							Merge pull request  #2737  from FernandoS27/track-fix  
						
						 
						
						... 
						
						
						
						Shader_Ir: Correct tracking to track from right to left 
						
						
					 
					
						2019-07-25 12:41:52 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						31e8a61527 
					 
					
						
						
							
							Merge pull request  #2743  from FernandoS27/surpress-assert  
						
						 
						
						... 
						
						
						
						Downgrade and suppress a series of GPU asserts and debug messages. 
						
						
					 
					
						2019-07-25 12:34:36 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						9be9600bdc 
					 
					
						
						
							
							Merge pull request  #2704  from FernandoS27/conditional  
						
						 
						
						... 
						
						
						
						maxwell3d: Implement Conditional Rendering 
						
						
					 
					
						2019-07-24 17:07:57 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						104641db07 
					 
					
						
						
							
							shader/decode: Implement S2R Tic  
						
						 
						
						
						
						
					 
					
						2019-07-22 16:16:10 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						f601f25bcc 
					 
					
						
						
							
							Merge pull request  #2734  from ReinUsesLisp/compute-shaders  
						
						 
						
						... 
						
						
						
						gl_rasterizer: Implement compute shaders 
						
						
					 
					
						2019-07-22 11:12:55 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								bunnei 
							
						 
					 
					
						
						
							
						
						27e10e0442 
					 
					
						
						
							
							Merge pull request  #2735  from FernandoS27/pipeline-rework  
						
						 
						
						... 
						
						
						
						Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism 
						
						
					 
					
						2019-07-21 00:59:52 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						11f4e739bd 
					 
					
						
						
							
							Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.  
						
						 
						
						... 
						
						
						
						This commit takes care of implementing the F16 Variants of the 
conversion instructions and makes sure conversions are done. 
						
						
					 
					
						2019-07-20 17:38:25 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						7a35178ee2 
					 
					
						
						
							
							Maxwell3D: Reorganize and address feedback  
						
						 
						
						
						
						
					 
					
						2019-07-20 10:18:35 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1158777737 
					 
					
						
						
							
							Shader_Ir: Change Debug Asserts for Log Warnings  
						
						 
						
						
						
						
					 
					
						2019-07-19 22:15:34 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						45c162444d 
					 
					
						
						
							
							shader/half_set_predicate: Fix HSETP2 implementation  
						
						 
						
						
						
						
					 
					
						2019-07-19 22:21:22 -03:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						6c4985edc9 
					 
					
						
						
							
							shader/half_set_predicate: Implement missing HSETP2 variants  
						
						 
						
						
						
						
					 
					
						2019-07-19 22:20:47 -03:00