bunnei 
							
						 
					 
					
						
						
							
						
						170e19d4ea 
					 
					
						
						
							
							nvflinger: Fix for BufferQueue event handling.  
						
						
						
						
					 
					
						2018-07-17 00:26:23 -04:00 
						 
				 
			
				
					
						
							
							
								Michael Scire 
							
						 
					 
					
						
						
							
						
						3b885691a1 
					 
					
						
						
							
							Kernel/Arbiter: Fix bug in WaitIfLessThan  
						
						
						
						
					 
					
						2018-07-16 20:55:53 -06:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						56cc1c11ec 
					 
					
						
						
							
							scheduler: Clear exclusive state when switching contexts  
						
						
						
						
					 
					
						2018-07-16 11:24:00 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						068668780c 
					 
					
						
						
							
							Merge pull request  #668  from jroweboy/controller-lag  
						
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						HID: Update controllers less often 
						
						
					 
					
						2018-07-15 13:06:28 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						04b9cde4f5 
					 
					
						
						
							
							Merge pull request  #664  from jroweboy/logging-stuff  
						
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						Minor logging improvements 
						
						
					 
					
						2018-07-15 12:58:52 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						7d209b3c9f 
					 
					
						
						
							
							HID: Update controllers less often  
						
						
						
						
					 
					
						2018-07-15 13:47:41 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						497b81558e 
					 
					
						
						
							
							Logging: Dump all logs in the queue on close in debug mode  
						
						
						
						
					 
					
						2018-07-15 13:02:09 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3a96670f2d 
					 
					
						
						
							
							gl_rasterizer_cache: Implement texture format G8R8.  
						
						
						
						
					 
					
						2018-07-15 01:33:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aaec0b7e70 
					 
					
						
						
							
							Merge pull request  #665  from bunnei/fix-z24-s8  
						
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						gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 
						
						
					 
					
						2018-07-14 22:18:55 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3145114190 
					 
					
						
						
							
							gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.  
						
						
						
						
					 
					
						2018-07-15 00:02:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e21190f47f 
					 
					
						
						
							
							gl_rasterizer_cache: Implement depth format Z16_UNORM.  
						
						
						
						
					 
					
						2018-07-14 23:43:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2cb3fdca86 
					 
					
						
						
							
							Merge pull request  #598  from bunnei/makedonecurrent  
						
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						OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 
						
						
					 
					
						2018-07-14 20:18:11 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c324a378ac 
					 
					
						
						
							
							Merge pull request  #663  from Subv/bsd  
						
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						Services/BSD: Corrected the return for StartMonitoring according to SwIPC 
						
						
					 
					
						2018-07-14 19:40:34 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fd1f5c5414 
					 
					
						
						
							
							Merge pull request  #662  from Subv/delete_file  
						
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						FileSys: Append the requested path to the filesystem base path in DeleteFile 
						
						
					 
					
						2018-07-14 13:11:58 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						6daebaaa57 
					 
					
						
						
							
							Logging: Don't lock the queue for the duration of the write  
						
						
						
						
					 
					
						2018-07-14 11:57:13 -06:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b07f4d6afb 
					 
					
						
						
							
							Services/BSD: Corrected the return for StartMonitoring according to SwIPC.  
						
						
						
						
					 
					
						2018-07-14 12:34:07 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7e5e4f8d7a 
					 
					
						
						
							
							FileSys: Append the requested path to the filesystem base path in DeleteFile.  
						
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						We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games. 
						
						
					 
					
						2018-07-14 10:57:22 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						a7d6c0d6ea 
					 
					
						
						
							
							No need to use ASSERT_MSG with an empty message  
						
						
						
						
					 
					
						2018-07-14 23:13:16 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						05cb10530f 
					 
					
						
						
							
							OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.  
						
						
						
						
					 
					
						2018-07-14 02:50:35 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						b37354cca8 
					 
					
						
						
							
							GPU: Always enable the depth write when clearing the depth buffer.  
						
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						The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call. 
						
						
					 
					
						2018-07-14 00:52:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9fc0d1d701 
					 
					
						
						
							
							Merge pull request  #657  from bunnei/dual-vs  
						
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						gl_shader_gen: Implement dual vertex shader mode. 
						
						
					 
					
						2018-07-13 07:08:54 -07:00 
						 
				 
			
				
					
						
							
							
								Hedges 
							
						 
					 
					
						
						
							
						
						e066bc75b9 
					 
					
						
						
							
							More improvements to GDBStub ( #653 )  
						
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						* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.
* Tidy up as requested in PR feedback
* Tidy up as requested in PR feedback 
						
						
					 
					
						2018-07-12 20:22:59 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8aeff9cf8e 
					 
					
						
						
							
							gl_rasterizer: Fix check for if a shader stage is enabled.  
						
						
						
						
					 
					
						2018-07-12 22:57:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c4015cd93a 
					 
					
						
						
							
							gl_shader_gen: Implement dual vertex shader mode.  
						
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						- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage. 
						
						
					 
					
						2018-07-12 22:25:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ce23ae3ede 
					 
					
						
						
							
							Merge pull request  #656  from ogniK5377/audren-mem-init  
						
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						Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate 
						
						
					 
					
						2018-07-12 19:12:47 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						64b5e5d5d9 
					 
					
						
						
							
							Merge pull request  #655  from bunnei/pred-lt-nan  
						
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						gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 
						
						
					 
					
						2018-07-12 18:59:15 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						8bd8d1e3da 
					 
					
						
						
							
							We only need to alert for memory pool changes  
						
						
						
						
					 
					
						2018-07-13 10:36:28 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						6642011706 
					 
					
						
						
							
							initialized voice status and unused sizes in the update data header  
						
						
						
						
					 
					
						2018-07-13 10:35:44 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						49c0c081c4 
					 
					
						
						
							
							gl_shader_decompiler: Implement PredCondition::LessThanWithNan.  
						
						
						
						
					 
					
						2018-07-12 20:04:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4757ffdcce 
					 
					
						
						
							
							gl_shader_decompiler: Use FlowCondition field in EXIT instruction.  
						
						
						
						
					 
					
						2018-07-12 20:00:37 -04:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						274d1fb0fc 
					 
					
						
						
							
							Merge pull request  #652  from Subv/fadd32i  
						
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						GPU: Implement the FADD32I shader instruction. 
						
						
					 
					
						2018-07-12 17:36:51 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3ff21345b4 
					 
					
						
						
							
							Merge pull request  #651  from Subv/ffma_decode  
						
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						GPU: Corrected the decoding of FFMA for immediate operands. 
						
						
					 
					
						2018-07-12 12:42:58 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						c1ae841f47 
					 
					
						
						
							
							GPU: Implement the FADD32I shader instruction.  
						
						
						
						
					 
					
						2018-07-12 12:00:31 -05:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
						
						316b933a31 
					 
					
						
						
							
							Port  #3335  and  #3373  from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" ( #637 )  
						
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						* Port #3335  and #3373  from Citra
* Fixup: Use the new logging placeholders 
						
						
					 
					
						2018-07-12 09:26:27 -07:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						0cad310e12 
					 
					
						
						
							
							GPU: Corrected the decoding of FFMA for immediate operands.  
						
						
						
						
					 
					
						2018-07-12 10:15:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4f41ffdd41 
					 
					
						
						
							
							Merge pull request  #648  from ogniK5377/no-net  
						
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						Let games/application know that we're offline 
						
						
					 
					
						2018-07-12 06:44:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7c7b2b8285 
					 
					
						
						
							
							Merge pull request  #649  from ogniK5377/audout-auto  
						
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						Audout "Auto" functions 
						
						
					 
					
						2018-07-12 06:43:37 -07:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						b30c5370b1 
					 
					
						
						
							
							yuzu - Fix duplicate logs  
						
						
						
						
					 
					
						2018-07-12 01:11:43 -06:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						020d005d8c 
					 
					
						
						
							
							yuzu-cmd Apply the filter string from settings  
						
						
						
						
					 
					
						2018-07-12 01:09:03 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						706892de7d 
					 
					
						
						
							
							Audout "Auto" functions  
						
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						Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us. 
						
						
					 
					
						2018-07-12 16:57:31 +10:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						3d68f6ba6c 
					 
					
						
						
							
							Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted  
						
						... 
						
						
						
						Since we have no socket implementation we should be returning 0 to indicate we're currently offline. 
						
						
					 
					
						2018-07-12 16:40:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7230ceb584 
					 
					
						
						
							
							Merge pull request  #559  from Subv/mount_savedata  
						
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						Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 
						
						
					 
					
						2018-07-11 20:21:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						12a6996262 
					 
					
						
						
							
							hid: Fix timestamps and controller type.  
						
						... 
						
						
						
						- This fixes user input in SMO. 
						
						
					 
					
						2018-07-10 22:55:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						379a935016 
					 
					
						
						
							
							Merge pull request  #644  from ogniK5377/getconfig-err  
						
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						NvOsGetConfigU32 production impl 
						
						
					 
					
						2018-07-10 15:44:23 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						04524e76c2 
					 
					
						
						
							
							Merge pull request  #633  from FearlessTobi/port-defines  
						
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						Port #3579  from Citra: Clean up architecture-specific defines 
						
						
					 
					
						2018-07-10 09:12:52 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3e966be6fc 
					 
					
						
						
							
							Merge pull request  #642  from bunnei/create-save-dir  
						
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						savedata_factory: Always create a save directory for games. 
						
						
					 
					
						2018-07-10 09:09:58 -07:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						0944bfe3cb 
					 
					
						
						
							
							NvOsGetConfigU32 production impl  
						
						... 
						
						
						
						Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead 
						
						
					 
					
						2018-07-10 14:10:17 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ef2c955db5 
					 
					
						
						
							
							Merge pull request  #635  from FearlessTobi/port-crashfix  
						
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						Port #3474  from Citra: Do not crash on unimplemented code in debug build 
						
						
					 
					
						2018-07-09 17:08:25 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dacc89b38b 
					 
					
						
						
							
							Merge pull request  #634  from FearlessTobi/port-viewport-fix  
						
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						Port #3505  from Citra: Fix QGLWidget viewport resize on macOS 
						
						
					 
					
						2018-07-09 17:07:30 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						51a3e93f8e 
					 
					
						
						
							
							Merge pull request  #640  from bunnei/flip-tris-viewport  
						
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						gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. 
						
						
					 
					
						2018-07-09 14:32:35 -07:00