bunnei 
							
						 
					 
					
						
						
							
						
						ed542a7309 
					 
					
						
						
							
							gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.  
						
						
						
						
					 
					
						2018-04-17 16:36:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ef2d5ab0c1 
					 
					
						
						
							
							gl_shader_decompiler: Implement several MUFU subops and abs_d.  
						
						
						
						
					 
					
						2018-04-17 16:36:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						59f4ff4659 
					 
					
						
						
							
							gl_shader_decompiler: Fix swizzle in GetRegister.  
						
						
						
						
					 
					
						2018-04-17 16:36:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5a28dce9eb 
					 
					
						
						
							
							gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions.  
						
						
						
						
					 
					
						2018-04-17 16:36:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8d4899d6ea 
					 
					
						
						
							
							gl_shader_decompiler: Allow vertex position to be used in fragment shader.  
						
						
						
						
					 
					
						2018-04-17 16:36:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						95144cc39c 
					 
					
						
						
							
							gl_shader_decompiler: Implement IPA instruction.  
						
						
						
						
					 
					
						2018-04-17 16:36:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8b4443c966 
					 
					
						
						
							
							gl_shader_decompiler: Add support for TEXS instruction.  
						
						
						
						
					 
					
						2018-04-17 16:36:38 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5ba71369ac 
					 
					
						
						
							
							gl_shader_decompiler: Use fragment output color for GPR 0-3.  
						
						
						
						
					 
					
						2018-04-17 15:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5d529698c9 
					 
					
						
						
							
							gl_shader_decompiler: Partially implement MUFU.  
						
						
						
						
					 
					
						2018-04-17 15:25:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5b9bcbf438 
					 
					
						
						
							
							Merge pull request  #341  from shinyquagsire23/pfs-hfs-impl  
						
						... 
						
						
						
						file_sys: Add HFS/PFS helper component 
						
						
					 
					
						2018-04-17 14:39:20 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						5922f2c46d 
					 
					
						
						
							
							Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output  
						
						... 
						
						
						
						both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org 
						
						
					 
					
						2018-04-17 19:42:14 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2b082e2710 
					 
					
						
						
							
							Merge pull request  #343  from Subv/tex_wrap_4  
						
						... 
						
						
						
						GPU: Implement some wrap modes 
						
						
					 
					
						2018-04-17 12:25:24 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						de580ccdd5 
					 
					
						
						
							
							file_sys: Use NGLOG  
						
						
						
						
					 
					
						2018-04-17 09:55:29 -06:00 
						 
				 
			
				
					
						
							
							
								Hexagon12 
							
						 
					 
					
						
						
							
						
						e52a87b98a 
					 
					
						
						
							
							Various service name fixes - part 2 (rebased) ( #322 )  
						
						... 
						
						
						
						* Updated ACC with more service names
* Updated SVC with more service names
* Updated set with more service names
* Updated sockets with more service names
* Updated SPL with more service names
* Updated time with more service names
* Updated vi with more service names 
						
						
					 
					
						2018-04-17 11:37:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0905dc1ff4 
					 
					
						
						
							
							Merge pull request  #342  from bunnei/indexed-verts  
						
						... 
						
						
						
						Implement indexed mode rendering 
						
						
					 
					
						2018-04-17 11:34:22 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						636ad34707 
					 
					
						
						
							
							MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT).  
						
						
						
						
					 
					
						2018-04-17 10:17:18 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7fc516cc1a 
					 
					
						
						
							
							MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).  
						
						... 
						
						
						
						This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader. 
						
						
					 
					
						2018-04-17 10:16:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						77bdc49343 
					 
					
						
						
							
							gl_rendering: Use NGLOG* for changed code.  
						
						
						
						
					 
					
						2018-04-16 21:23:28 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1a1af3fda3 
					 
					
						
						
							
							gl_rasterizer: Implement indexed vertex mode.  
						
						
						
						
					 
					
						2018-04-16 21:10:15 -04:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						83aa38b239 
					 
					
						
						
							
							file_sys: tweaks  
						
						
						
						
					 
					
						2018-04-16 06:51:59 -06:00 
						 
				 
			
				
					
						
							
							
								shinyquagsire23 
							
						 
					 
					
						
						
							
						
						c03795300a 
					 
					
						
						
							
							file_sys: Add HFS/PFS helper component  
						
						
						
						
					 
					
						2018-04-16 04:36:25 -06:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						44e09ba807 
					 
					
						
						
							
							Merge pull request  #338  from bunnei/unrequire-shared-font  
						
						... 
						
						
						
						pl_u: Use empty shared font if none is available. 
						
						
					 
					
						2018-04-15 16:54:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d6d7d0989c 
					 
					
						
						
							
							Merge pull request  #337  from Subv/used_buffers  
						
						... 
						
						
						
						GPU: Don't use explicit binding points when uploading the constbuffers to opengl 
						
						
					 
					
						2018-04-15 16:30:57 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ac628f139d 
					 
					
						
						
							
							pl_u: Use empty shared font if none is available.  
						
						... 
						
						
						
						- Makes games work in lieu of shared_font.bin. 
						
						
					 
					
						2018-04-15 16:15:34 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						477aab5960 
					 
					
						
						
							
							GPU: Use the same buffer names in the generated GLSL and the buffer uploading code.  
						
						
						
						
					 
					
						2018-04-15 15:02:50 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						14ac40436e 
					 
					
						
						
							
							GPU: Don't use explicit binding points when uploading the constbuffers to opengl.  
						
						... 
						
						
						
						The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage. 
						
						
					 
					
						2018-04-15 14:14:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b8825fbf10 
					 
					
						
						
							
							Merge pull request  #335  from bunnei/delete-file  
						
						... 
						
						
						
						fsp_srv: Implement DeleteFile. 
						
						
					 
					
						2018-04-15 15:13:02 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b60834ac41 
					 
					
						
						
							
							Merge pull request  #334  from Subv/used_buffers  
						
						... 
						
						
						
						GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage 
						
						
					 
					
						2018-04-15 13:17:30 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bddad50dd4 
					 
					
						
						
							
							fsp_srv: Implement DeleteFile.  
						
						... 
						
						
						
						- Used by Binding of Isaac. 
						
						
					 
					
						2018-04-15 13:15:18 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e128e90350 
					 
					
						
						
							
							GPU: Don't use GetPointer when uploading the constbuffer data to the GPU.  
						
						
						
						
					 
					
						2018-04-15 11:18:09 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7da47da66e 
					 
					
						
						
							
							GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage.  
						
						
						
						
					 
					
						2018-04-15 11:15:54 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						34264879b3 
					 
					
						
						
							
							Merge pull request  #333  from bunnei/const-buff-hints  
						
						... 
						
						
						
						shaders: Expose hints about used const buffers. 
						
						
					 
					
						2018-04-15 12:12:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						73d9c494ea 
					 
					
						
						
							
							shaders: Expose hints about used const buffers.  
						
						
						
						
					 
					
						2018-04-15 11:50:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bb0c3fc828 
					 
					
						
						
							
							Merge pull request  #328  from Subv/constbuffers  
						
						... 
						
						
						
						GPU: Upload the shader Constant Buffers as SSBOs to the GPU 
						
						
					 
					
						2018-04-15 03:19:57 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						c9b511da08 
					 
					
						
						
							
							GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.  
						
						... 
						
						
						
						We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader. 
						
						
					 
					
						2018-04-14 23:02:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						1957640ea2 
					 
					
						
						
							
							GPU: Allow configuring ssbos in the opengl state manager.  
						
						
						
						
					 
					
						2018-04-14 22:54:23 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						ae58e46036 
					 
					
						
						
							
							GPU: Added a function to determine whether a shader stage is enabled or not.  
						
						
						
						
					 
					
						2018-04-14 22:54:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2b9a6b3281 
					 
					
						
						
							
							Merge pull request  #332  from bunnei/fix-total-mem-usage  
						
						... 
						
						
						
						vm_manager: Increase GetTotalMemoryUsage value. 
						
						
					 
					
						2018-04-14 22:29:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						43f0f163e1 
					 
					
						
						
							
							vm_manager: Increase GetTotalMemoryUsage value.  
						
						... 
						
						
						
						- Gets Binding of Isaac running. 
						
						
					 
					
						2018-04-14 22:04:10 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9f66cae865 
					 
					
						
						
							
							Merge pull request  #327  from adityaruplaha/fullscreen-fix  
						
						... 
						
						
						
						Fix the stuck in fullscreen bug 
						
						
					 
					
						2018-04-14 21:24:36 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						778be45103 
					 
					
						
						
							
							Merge pull request  #331  from bunnei/fsp-flush  
						
						... 
						
						
						
						fsp_srv: Implement IFile::Flush. 
						
						
					 
					
						2018-04-14 21:21:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fdca7b5f7a 
					 
					
						
						
							
							Merge pull request  #329  from bunnei/shader-gen-part-1  
						
						... 
						
						
						
						OpenGL shader generation part 1 
						
						
					 
					
						2018-04-14 20:40:39 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9cab6809f2 
					 
					
						
						
							
							fsp_srv: Implement IFile::Flush.  
						
						
						
						
					 
					
						2018-04-14 19:46:09 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1b41b875dc 
					 
					
						
						
							
							shaders: Add NumTextureSamplers const, remove unused #pragma.  
						
						
						
						
					 
					
						2018-04-14 18:50:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e6224fec27 
					 
					
						
						
							
							shaders: Address PR review feedback.  
						
						
						
						
					 
					
						2018-04-14 16:01:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						eabeedf6af 
					 
					
						
						
							
							gl_shader_decompiler: Cleanup log statements.  
						
						
						
						
					 
					
						2018-04-14 16:01:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0d408b965b 
					 
					
						
						
							
							shaders: Fix GCC and clang build issues.  
						
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						86135864da 
					 
					
						
						
							
							gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup.  
						
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7639667562 
					 
					
						
						
							
							shader_bytecode: Add FSETP and KIL to GetInfo.  
						
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5a47832221 
					 
					
						
						
							
							shader_bytecode: Add SubOp decoding.  
						
						
						
						
					 
					
						2018-04-14 16:01:40 -04:00