bunnei 
							
						 
					 
					
						
						
							
						
						296e57fa0e 
					 
					
						
						
							
							Merge pull request  #1115  from Subv/texs_mask  
						
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						Shaders/TEXS: Write to the correct output register when swizzling. 
						
						
					 
					
						2018-08-20 14:31:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b20ed93884 
					 
					
						
						
							
							Merge pull request  #1112  from Subv/sampler_types  
						
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						Shaders: Use the correct shader type when sampling textures. 
						
						
					 
					
						2018-08-20 14:30:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						185b35bfcd 
					 
					
						
						
							
							Merge pull request  #1117  from ogniK5377/CheckFreeCommunicationPermission  
						
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						Added CheckFreeCommunicationPermission 
						
						
					 
					
						2018-08-20 11:00:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						943771e703 
					 
					
						
						
							
							Merge pull request  #1017  from ogniK5377/better-account  
						
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						New account backend to allow for future extended support 
						
						
					 
					
						2018-08-20 10:59:15 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ce4b77bd7d 
					 
					
						
						
							
							Merge pull request  #1120  from ogniK5377/rgba8-uint  
						
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						Implemented RGBA8_UINT 
						
						
					 
					
						2018-08-20 10:54:51 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6ee8b15abe 
					 
					
						
						
							
							Merge pull request  #1119  from lioncash/uninit  
						
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						game_list: Avoid uninitialized variables when retrieving program ID 
						
						
					 
					
						2018-08-20 10:53:52 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						23d45715dc 
					 
					
						
						
							
							Implemented RGBA8_UINT  
						
						... 
						
						
						
						Needed by kirby 
						
						
					 
					
						2018-08-20 22:26:54 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ffd60ee476 
					 
					
						
						
							
							game_list: Avoid uninitialized variables when retrieving program ID  
						
						... 
						
						
						
						Avoids potentially leaving this variable uninitialized based off the
loader failing to retrieve the ID value. 
						
						
					 
					
						2018-08-20 04:23:05 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						8a88110060 
					 
					
						
						
							
							Added CheckFreeCommunicationPermission  
						
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						This fixes save files not loading in splatoon 2 
						
						
					 
					
						2018-08-20 18:14:49 +10:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						6cf719a4ab 
					 
					
						
						
							
							Shaders/TEXS: Fixed the component mask in the TEXS instruction.  
						
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						Previously we could end up with a TEXS that didn't write any outputs, this was wrong. 
						
						
					 
					
						2018-08-19 17:09:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						51ddb130c5 
					 
					
						
						
							
							Merge pull request  #1089  from Subv/neg_bits  
						
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						Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. 
						
						
					 
					
						2018-08-19 17:01:48 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9b17486be6 
					 
					
						
						
							
							Merge pull request  #1105  from Subv/convert_neg  
						
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						Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. 
						
						
					 
					
						2018-08-19 17:01:20 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0a1d4fbc5c 
					 
					
						
						
							
							Merge pull request  #1113  from Subv/texs_mask  
						
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						Shaders/TEXS: Fixed the component mask in the TEXS instruction. 
						
						
					 
					
						2018-08-19 17:00:59 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						f7edbcd7a3 
					 
					
						
						
							
							Shaders/TEXS: Fixed the component mask in the TEXS instruction.  
						
						... 
						
						
						
						Previously we could end up with a TEXS that didn't write any outputs, this was wrong. 
						
						
					 
					
						2018-08-19 14:00:12 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b0eb580931 
					 
					
						
						
							
							Merge pull request  #1102  from ogniK5377/mirror-clamp-edge  
						
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						Added WrapMode MirrorOnceClampToEdge 
						
						
					 
					
						2018-08-19 13:59:41 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						85da529f15 
					 
					
						
						
							
							Merge pull request  #1101  from Subv/ssy_stack  
						
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						Shaders: Implemented a stack for the SSY/SYNC instructions. 
						
						
					 
					
						2018-08-19 13:58:45 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7fb406c3fc 
					 
					
						
						
							
							Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.  
						
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						It is unknown how TLD4S determines the sampler type, more research is needed. 
						
						
					 
					
						2018-08-19 12:57:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						3ef4b3d4b4 
					 
					
						
						
							
							Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.  
						
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						Different sampler types have their parameters in different registers. 
						
						
					 
					
						2018-08-19 12:57:54 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						73b937b190 
					 
					
						
						
							
							Shader: Added bitfields for the texture type of the various sampling instructions.  
						
						
						
						
					 
					
						2018-08-19 12:57:51 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						656758fd81 
					 
					
						
						
							
							Shaders: Added decodings for TLD4 and TLD4S  
						
						
						
						
					 
					
						2018-08-19 12:57:08 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						29d4f8c2dd 
					 
					
						
						
							
							Merge pull request  #1109  from Subv/ldg_decode  
						
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						Shaders: Added decodings for  the LDG and STG instructions. 
						
						
					 
					
						2018-08-19 13:31:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						9baf5de90c 
					 
					
						
						
							
							Merge pull request  #1108  from Subv/front_facing  
						
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						Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 
						
						
					 
					
						2018-08-19 13:21:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d6cb22b0df 
					 
					
						
						
							
							Merge pull request  #1103  from Subv/lop_pred  
						
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						Shader: Implemented the predicate and mode arguments of LOP. 
						
						
					 
					
						2018-08-19 13:19:16 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						1b92ae136f 
					 
					
						
						
							
							Shaders: Added decodings for  the LDG and STG instructions.  
						
						
						
						
					 
					
						2018-08-19 00:46:34 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						731701a2d2 
					 
					
						
						
							
							Shaders: Implemented the gl_FrontFacing input attribute (attr 63).  
						
						
						
						
					 
					
						2018-08-19 00:14:34 -05:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						706fc5d2d6 
					 
					
						
						
							
							Added check to see if ARB_texture_mirror_clamp_to_edge is supported  
						
						
						
						
					 
					
						2018-08-19 12:00:33 +10:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						27da7bc9da 
					 
					
						
						
							
							filesystem: Add support for loading of system archives  
						
						
						
						
					 
					
						2018-08-18 21:28:23 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						9b1c49a9cf 
					 
					
						
						
							
							Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions.  
						
						
						
						
					 
					
						2018-08-18 14:48:05 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e0f66c1fbf 
					 
					
						
						
							
							GLRasterizer: Implemented instanced vertex arrays.  
						
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						Before each draw call, for every enabled vertex array configured as instanced, we take the current instance id and divide it by its configured divisor, then we multiply that by the corresponding stride and increment the start address by the resulting amount. This way we can simulate the vertex array being incremented once per instance without actually using OpenGL's instancing functions. 
						
						
					 
					
						2018-08-18 14:42:26 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						8335b2f115 
					 
					
						
						
							
							Shader: Implemented the predicate and mode arguments of LOP.  
						
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						The mode can be used to set the predicate to true depending on the result of the logic operation. In some cases, this means discarding the result (writing it to register 0xFF (Zero)).
This is used by Super Mario Odyssey. 
						
						
					 
					
						2018-08-18 14:36:37 -05:00 
						 
				 
			
				
					
						
							
							
								James Rowe 
							
						 
					 
					
						
						
							
						
						367feaefa0 
					 
					
						
						
							
							Merge pull request  #838  from FearlessTobi/port-3616  
						
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						Port #3616  from Citra: "appveyor: set jobs to 4 for mingw" 
						
						
					 
					
						2018-08-18 11:45:51 -06:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						71cc482bbd 
					 
					
						
						
							
							Added WrapMode MirrorOnceClampToEdge  
						
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						Used by splatoon 2 
						
						
					 
					
						2018-08-19 02:26:50 +10:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						ff358d97e8 
					 
					
						
						
							
							Shaders: Implemented a stack for the SSY/SYNC instructions.  
						
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						The SSY instruction pushes an address into the stack, and the SYNC instruction pops it. The current stack depth is 20, we should figure out if this is enough or not. 
						
						
					 
					
						2018-08-18 10:48:12 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						2e95ba2e9c 
					 
					
						
						
							
							Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions.  
						
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						We should definitely audit our shader generator for more errors like this. 
						
						
					 
					
						2018-08-18 10:22:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6eba539f4a 
					 
					
						
						
							
							Merge pull request  #1100  from ogniK5377/missing-pred  
						
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						Added pred-condition GreaterThanWithNan 
						
						
					 
					
						2018-08-18 10:32:59 -04:00 
						 
				 
			
				
					
						
							
							
								David Marcec 
							
						 
					 
					
						
						
							
						
						63dff47e22 
					 
					
						
						
							
							Added predcondition GreaterThanWithNan  
						
						
						
						
					 
					
						2018-08-18 17:49:59 +10:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						504cff2b7a 
					 
					
						
						
							
							Merge pull request  #1096  from bunnei/supported-blits  
						
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						gl_rasterizer_cache: Remove asserts for supported blits. 
						
						
					 
					
						2018-08-17 22:41:53 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						804aebf7c7 
					 
					
						
						
							
							Merge pull request  #1097  from bunnei/gl-critical  
						
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						renderer_opengl: Treat OpenGL errors as critical. 
						
						
					 
					
						2018-08-17 10:39:13 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						2003771789 
					 
					
						
						
							
							Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension ( #1059 )  
						
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						* Used by Mario Tennis Aces 
						
						
					 
					
						2018-08-17 00:23:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f246fd778d 
					 
					
						
						
							
							Merge pull request  #1090  from lioncash/ctor-assign  
						
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						core: Delete System copy/move constructors and assignment operators 
						
						
					 
					
						2018-08-17 00:19:55 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1db7839f11 
					 
					
						
						
							
							Merge pull request  #1091  from lioncash/warning  
						
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						qt/main: Get rid of compilation warnings 
						
						
					 
					
						2018-08-17 00:19:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						224be09d66 
					 
					
						
						
							
							Merge pull request  #1093  from greggameplayer/GetDefaultDisplayResolutionChangeEvent  
						
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						Implement GetDefaultDisplayResolutionChangeEvent 
						
						
					 
					
						2018-08-17 00:18:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e341d868ee 
					 
					
						
						
							
							gl_rasterizer_cache: Remove asserts for supported blits.  
						
						
						
						
					 
					
						2018-08-17 00:10:08 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						da7226442f 
					 
					
						
						
							
							renderer_opengl: Treat OpenGL errors as critical.  
						
						
						
						
					 
					
						2018-08-17 00:09:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						727136a9c9 
					 
					
						
						
							
							Merge pull request  #1019  from Subv/vertex_divisor  
						
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						Rasterizer: Manually implemented instanced rendering. 
						
						
					 
					
						2018-08-17 00:07:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0d9b3e425e 
					 
					
						
						
							
							Merge pull request  #1087  from MerryMage/dynarmic  
						
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						dynarmic: Update to 550d662 
						
						
					 
					
						2018-08-16 18:07:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ce56b8e1fa 
					 
					
						
						
							
							Merge pull request  #1084  from bunnei/depth  
						
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						gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. 
						
						
					 
					
						2018-08-16 18:06:51 -04:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						cef35e7c9c 
					 
					
						
						
							
							correct coding style  
						
						
						
						
					 
					
						2018-08-16 23:46:06 +02:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						928e78dced 
					 
					
						
						
							
							Implement GetDefaultDisplayResolutionChangeEvent  
						
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						Require by Toki Tori and Toki Tori 2+ 
						
						
					 
					
						2018-08-16 23:25:54 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3fd78f4d24 
					 
					
						
						
							
							Merge pull request  #1085  from lioncash/namespace  
						
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						common: Namespace hex_util.h/.cpp 
						
						
					 
					
						2018-08-16 11:54:42 -04:00