Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						74d4bc0af1 
					 
					
						
						
							
							Kernel: Add more infrastructure to support different memory layouts  
						
						... 
						
						
						
						This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000. 
						
						
					 
					
						2015-08-16 01:03:47 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						c39b52f974 
					 
					
						
						
							
							HLE: Remove empty ConfigMem and SharedPage Shutdown functions  
						
						
						
						
					 
					
						2015-08-16 01:03:47 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						69c3021a8d 
					 
					
						
						
							
							Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}  
						
						
						
						
					 
					
						2015-08-16 01:03:46 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						e2c7954be5 
					 
					
						
						
							
							Memory: Move address type conversion routines to memory.cpp/h  
						
						... 
						
						
						
						These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next. 
						
						
					 
					
						2015-08-16 01:03:46 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						a12a30c9e0 
					 
					
						
						
							
							Process: Store kernel compatibility version during loading  
						
						
						
						
					 
					
						2015-08-16 01:03:45 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						cdeeecf080 
					 
					
						
						
							
							Kernel: Properly implement ControlMemory FREE and COMMIT  
						
						
						
						
					 
					
						2015-08-16 01:03:45 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						ccab02c723 
					 
					
						
						
							
							Memory: Move PAGE_MASK and PAGE_BITS to memory.h  
						
						
						
						
					 
					
						2015-08-16 01:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						306408d174 
					 
					
						
						
							
							VMManager: Introduce names for used ResultCodes  
						
						
						
						
					 
					
						2015-08-16 01:03:44 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						b9a9ad9742 
					 
					
						
						
							
							VMManager: Make LogLayout log level configurable as a parameter  
						
						
						
						
					 
					
						2015-08-16 01:03:43 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						785407d06f 
					 
					
						
						
							
							VMManager: Change block offsets to size_t  
						
						
						
						
					 
					
						2015-08-16 01:03:43 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						46b0277cbf 
					 
					
						
						
							
							vfp: use std::swap where applicable  
						
						
						
						
					 
					
						2015-08-15 19:08:51 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						2e5696dba4 
					 
					
						
						
							
							Merge pull request  #1031  from bbarenblat/master  
						
						... 
						
						
						
						Handle invalid `Log::Class` 
						
						
					 
					
						2015-08-15 15:34:12 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						db97090cad 
					 
					
						
						
							
							Shader: Use a POD struct for registers.  
						
						
						
						
					 
					
						2015-08-15 18:03:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b39c053785 
					 
					
						
						
							
							Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.  
						
						
						
						
					 
					
						2015-08-15 18:03:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0ee00861f6 
					 
					
						
						
							
							Common: Cleanup CPU capability detection code.  
						
						
						
						
					 
					
						2015-08-15 18:03:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a1942238f5 
					 
					
						
						
							
							Common: Move cpu_detect to x64 directory.  
						
						
						
						
					 
					
						2015-08-15 18:03:26 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bd7e691f78 
					 
					
						
						
							
							x64: Refactor to remove fake interfaces and general cleanups.  
						
						
						
						
					 
					
						2015-08-15 18:03:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cfb354f11f 
					 
					
						
						
							
							JIT: Support negative address offsets.  
						
						
						
						
					 
					
						2015-08-15 18:01:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						094ae6fadb 
					 
					
						
						
							
							Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.  
						
						... 
						
						
						
						- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT. 
						
						
					 
					
						2015-08-15 18:01:07 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d67e2f78b7 
					 
					
						
						
							
							Common: Added MurmurHash3 hash function for general-purpose use.  
						
						
						
						
					 
					
						2015-08-15 17:33:46 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ddbeebb887 
					 
					
						
						
							
							Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.  
						
						
						
						
					 
					
						2015-08-15 17:33:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4d51792285 
					 
					
						
						
							
							Common: Ported over Dolphin's code for x86 CPU capability detection.  
						
						
						
						
					 
					
						2015-08-15 17:33:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3f69c2039d 
					 
					
						
						
							
							Shader: Define a common interface for running vertex shader programs.  
						
						
						
						
					 
					
						2015-08-15 17:33:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						18527b9e21 
					 
					
						
						
							
							Shader: Move shader code to its own subdirectory, "shader".  
						
						
						
						
					 
					
						2015-08-15 17:33:42 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						642b9b5030 
					 
					
						
						
							
							GPU: Refactor "VertexShader" namespace to "Shader".  
						
						... 
						
						
						
						- Also renames "vertex_shader.*" to "shader_interpreter.*" 
						
						
					 
					
						2015-08-15 17:33:41 -04:00 
						 
				 
			
				
					
						
							
							
								Benjamin Barenblat 
							
						 
					 
					
						
						
							
						
						c0a87bc89f 
					 
					
						
						
							
							Properly indicate that CIA support is not implemented yet  
						
						... 
						
						
						
						Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call
it on a CIA file. 
						
						
					 
					
						2015-08-15 16:05:38 -04:00 
						 
				 
			
				
					
						
							
							
								Benjamin Barenblat 
							
						 
					 
					
						
						
							
						
						cd8be1846b 
					 
					
						
						
							
							Give CIA file type a name  
						
						... 
						
						
						
						Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable
Archive) files. 
						
						
					 
					
						2015-08-15 15:45:27 -04:00 
						 
				 
			
				
					
						
							
							
								Benjamin Barenblat 
							
						 
					 
					
						
						
							
						
						7cd5a653ff 
					 
					
						
						
							
							Handle invalid Log::Class  
						
						... 
						
						
						
						Add a case of `Log::Class::Count` to the switch statement that
dispatches on `Log::Class`.  The case simply calls the `UNREACHABLE`
macro. 
						
						
					 
					
						2015-08-15 15:39:45 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cebf245504 
					 
					
						
						
							
							Merge pull request  #1027  from lioncash/debugger  
						
						... 
						
						
						
						debugger: Add the ability to view VFP register contents 
						
						
					 
					
						2015-08-13 18:13:25 -04:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						d1ae413ffd 
					 
					
						
						
							
							Stop defining GCC always_inline attributes as __forceinline  
						
						... 
						
						
						
						__forceinline is a MSVC extension, which may confuse some people working on the codebase.
Furthermore, the C++ standard dictates that all names which contain adjacent underscores are reserved. 
						
						
					 
					
						2015-08-11 19:45:15 -07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						35f3360663 
					 
					
						
						
							
							Merge pull request  #893  from linkmauve/remove-uint._t-int._t  
						
						... 
						
						
						
						Replace standard uint*_t and int*_t with CommonTypes’ u* and s* types 
						
						
					 
					
						2015-08-11 17:55:24 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
							
						
						5115d0177e 
					 
					
						
						
							
							ARM Core, Video Core, CitraQt, Citrace: Use CommonTypes types instead of the standard u?int*_t types.  
						
						
						
						
					 
					
						2015-08-11 22:38:44 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						93f607f549 
					 
					
						
						
							
							Merge pull request  #1023  from yuriks/gl-state-bugs  
						
						... 
						
						
						
						OpenGL: Fix state tracking in situations with reused object handles 
						
						
					 
					
						2015-08-11 17:19:45 -04:00 
						 
				 
			
				
					
						
							
							
								LittleWhite 
							
						 
					 
					
						
						
							
						
						66eabd326f 
					 
					
						
						
							
							Add menu and logic to save and load recently loaded files.  
						
						... 
						
						
						
						This menu is only for ROM and will not save symbols recently loaded.
When the menu is empty, the menu is disabled (greyed out) 
						
						
					 
					
						2015-08-11 18:45:44 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						38c87733d9 
					 
					
						
						
							
							arm_disasm: ARMv6 mul/div and abs media instructions  
						
						... 
						
						
						
						SMLAD, SMUAD, SMLSD, SMUSD, SMLALD, SMLSLD,
SMMLA, SMMUL, SMMLS
USAD8, USADA8 
						
						
					 
					
						2015-08-11 12:48:28 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						4a1db13072 
					 
					
						
						
							
							arm_disasm: ARMv6 parallel add/sub media instructions  
						
						... 
						
						
						
						{S, U, Q, UQ, SH, UH}{ADD16, ASX, SAX, SUB16, ADD8, SUB8} 
						
						
					 
					
						2015-08-11 12:48:23 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						0be8e1bfb6 
					 
					
						
						
							
							arm_disasm: ARMv6 reversal media instructions  
						
						... 
						
						
						
						REV, REV16, REVSH
Only their ARM encoding, Thumb encoding is still missing. 
						
						
					 
					
						2015-08-09 13:52:51 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						e4ff244288 
					 
					
						
						
							
							arm_disasm: ARMv6 saturation media instructions  
						
						... 
						
						
						
						SSAT, SSAT16, USAT, USAT16 
						
						
					 
					
						2015-08-09 01:31:10 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						47657a1817 
					 
					
						
						
							
							arm_disasm: ARMv6 packing and sign-extend media instructions  
						
						... 
						
						
						
						PKH, SEL
SXTAB, SXTAB16, SXTB, SXTB16, SXTH, SXTAH
UXTAB, UXTAB16, UXTB, UXTB16, UXTH, UXTAH 
						
						
					 
					
						2015-08-09 01:31:03 +02:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f48a89af8b 
					 
					
						
						
							
							Merge pull request  #1026  from lioncash/disasm  
						
						... 
						
						
						
						arm_disasm: Remove unnecessary code 
						
						
					 
					
						2015-08-07 07:29:27 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						132961b14f 
					 
					
						
						
							
							registers: Support viewing VFP registers  
						
						
						
						
					 
					
						2015-08-07 02:11:07 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						3b457a5876 
					 
					
						
						
							
							arm_interface: Implement interface for retrieving VFP registers  
						
						
						
						
					 
					
						2015-08-06 21:24:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5855cf087d 
					 
					
						
						
							
							registers: Fix a typo with CPSR's name  
						
						
						
						
					 
					
						2015-08-06 21:11:25 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						59d5358068 
					 
					
						
						
							
							arm_disasm: Remove unnecessary code  
						
						... 
						
						
						
						This part of disassembly only determines the opcode, there's no need for offset calculation here. 
						
						
					 
					
						2015-08-06 19:55:41 -04:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						3425cfe54a 
					 
					
						
						
							
							Disassembler: ARMv6K REX instructions  
						
						
						
						
					 
					
						2015-08-06 15:50:54 +02:00 
						 
				 
			
				
					
						
							
							
								aroulin 
							
						 
					 
					
						
						
							
						
						5d81a2fd48 
					 
					
						
						
							
							Disassembler: ARMv6K hint instructions  
						
						
						
						
					 
					
						2015-08-06 15:25:08 +02:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						254582aa35 
					 
					
						
						
							
							OpenGL: Fix state tracking in situations with reused object handles  
						
						... 
						
						
						
						If an OpenGL object is created, bound to a binding using the state
tracker, and then destroyed, a newly created object can be assigned the
same numeric handle by OpenGL. However, even though it is a new object,
and thus needs to be bound to the binding again, the state tracker
compared the current and previous handles and concluded that no change
needed to be made, leading to failure to bind objects in certain cases.
This manifested as broken text in VVVVVV, which this commit fixes along
with similar texturing problems in other games. 
						
						
					 
					
						2015-08-06 00:59:37 -03:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						ff68db61bc 
					 
					
						
						
							
							OpenGL: Remove redundant texture.enable_2d field from OpenGLState  
						
						... 
						
						
						
						All uses of this field where it's false can just set the texture id to 0
instead. 
						
						
					 
					
						2015-08-05 22:55:22 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b6c241d667 
					 
					
						
						
							
							Merge pull request  #1018  from bbarenblat/master  
						
						... 
						
						
						
						Handle invalid `Log::Level::Count` 
						
						
					 
					
						2015-08-05 11:59:06 -04:00 
						 
				 
			
				
					
						
							
							
								Yuri Kunde Schlesner 
							
						 
					 
					
						
						
							
						
						a96502edd3 
					 
					
						
						
							
							Videocore: Implement simple vertex caching  
						
						... 
						
						
						
						This gives a ~2/3 reduction in the amount of vertices that need to be
processed through the vertex loaders and the vertex shader, yielding a
good speedup. 
						
						
					 
					
						2015-08-04 23:41:47 -03:00