FearlessTobi 
							
						 
					 
					
						
						
							
						
						7cbe6748c3 
					 
					
						
						
							
							yuzu: Remove exit lock for game pausing  
						
						... 
						
						
						
						This removes the "exit lock" popup from yuzu when pausing a game.
Motivation
The exit lock feature is broken in many ways and doesn't work properly in a lot of games, causing it to appear every time you want to pause the game or stop it, even in places where it wouldn't on Switch.
Additionally, the feature of pausing a game doesn't exist like this on Switch and yuzu should be guaranteed to be deterministic anyway, so pausing the emulation shouldn't be able to interrupt any critical processes in any way. 
						
						
					 
					
						2020-02-24 17:51:17 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e22ad52cdb 
					 
					
						
						
							
							Merge pull request  #3425  from ReinUsesLisp/layered-framebuffer  
						
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						texture_cache: Implement layered framebuffer attachments 
						
						
					 
					
						2020-02-24 10:14:50 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1e9213632a 
					 
					
						
						
							
							vk_shader_decompiler: Implement indexed textures  
						
						... 
						
						
						
						Implement accessing textures through an index. It uses the same
interface as OpenGL, the main difference is that Vulkan bindings are
forced to be arrayed (the binding index doesn't change for stacked
textures in SPIR-V). 
						
						
					 
					
						2020-02-24 01:26:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1dda77d392 
					 
					
						
						
							
							shader: Simplify indexed sampler usages  
						
						
						
						
					 
					
						2020-02-24 01:26:07 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e2dd59e341 
					 
					
						
						
							
							video_core: Implement more scaler attribute formats  
						
						... 
						
						
						
						While changing this, fix assert in vk_shader_decompiler. We now know
scaled formats are expected to be float in shaders attributes. 
						
						
					 
					
						2020-02-24 00:27:37 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2b4cdb73b6 
					 
					
						
						
							
							Merge pull request  #3424  from ReinUsesLisp/spirv-layer  
						
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						vk_shader_decompiler: Implement Layer output attribute 
						
						
					 
					
						2020-02-22 23:45:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						754aac331f 
					 
					
						
						
							
							Merge pull request  #3422  from ReinUsesLisp/buffer-flush  
						
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						surface_base: Implement texture buffer flushes 
						
						
					 
					
						2020-02-22 23:09:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3ef5f2017d 
					 
					
						
						
							
							Merge pull request  #3416  from FernandoS27/schedule  
						
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						Kernel: Refactors and Implement a TimeManager and SchedulerLocks 
						
						
					 
					
						2020-02-22 22:32:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1989e1b9ac 
					 
					
						
						
							
							audio_core: interpolate: Improvements to fix audio crackling.  
						
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						- Fixes audio crackling in Crash Team Racing Nitro-Fueled, Super Mario Odyssey, and others.
- Addresses followup issues from #3310 . 
						
						
					 
					
						2020-02-22 22:26:16 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						3d0a2375ca 
					 
					
						
						
							
							Scheduler: Inline global scheduler in Scheduler Lock.  
						
						
						
						
					 
					
						2020-02-22 12:39:17 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						a1bf353780 
					 
					
						
						
							
							Kernel: Correct pending feedback.  
						
						
						
						
					 
					
						2020-02-22 11:51:03 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						b9472eae44 
					 
					
						
						
							
							System: Expose Host thread registering routines from kernel.  
						
						
						
						
					 
					
						2020-02-22 11:18:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d219a96cc8 
					 
					
						
						
							
							Kernel: Address Feedback.  
						
						
						
						
					 
					
						2020-02-22 11:18:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						ea956c823e 
					 
					
						
						
							
							Kernel: Implement Scheduler locks  
						
						
						
						
					 
					
						2020-02-22 11:18:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						5c90d22f3d 
					 
					
						
						
							
							Kernel: Implement Time Manager.  
						
						
						
						
					 
					
						2020-02-22 11:18:07 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						179bafa7cb 
					 
					
						
						
							
							Kernel: Rename ThreadCallbackHandleTable and Setup Thread Ids on Kernel.  
						
						
						
						
					 
					
						2020-02-22 11:18:06 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						0728dfef84 
					 
					
						
						
							
							Kernel: Make global scheduler depend on KernelCore  
						
						
						
						
					 
					
						2020-02-22 11:18:06 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d4da52bbd9 
					 
					
						
						
							
							Merge pull request  #3444  from bunnei/linux-audio-fix  
						
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						audio_core: interpolate: Fix include for climits (Linux build break). 
						
						
					 
					
						2020-02-22 03:08:05 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f5cf67140b 
					 
					
						
						
							
							audio_core: interpolate: Fix include for climits (Linux build break).  
						
						
						
						
					 
					
						2020-02-22 02:29:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						19bce3685a 
					 
					
						
						
							
							Merge pull request  #3310  from FearlessTobi/fast-resample  
						
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						audio_core: Switch to a faster interpolation technique 
						
						
					 
					
						2020-02-22 01:54:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						27d57e0c4a 
					 
					
						
						
							
							Merge pull request  #3442  from ReinUsesLisp/fix-3d-assert  
						
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						shader/texture: Fix illegal 3D texture assert 
						
						
					 
					
						2020-02-21 22:08:57 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7dc488a375 
					 
					
						
						
							
							shader/texture: Fix illegal 3D texture assert  
						
						... 
						
						
						
						Fix typo in the illegal 3D texture assert logic. We care about catching
arrayed 3D textures or 3D shadow textures, not regular 3D textures. 
						
						
					 
					
						2020-02-21 15:57:27 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						4a6a1aeab4 
					 
					
						
						
							
							Merge pull request  #3433  from namkazt/patch-1  
						
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						renderer_vulkan: Add the rest of case for TryConvertBorderColor 
						
						
					 
					
						2020-02-21 15:56:09 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						ef27b4b7b5 
					 
					
						
						
							
							Merge pull request  #3434  from namkazt/patch-2  
						
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						vk_shader: Implement ImageLoad 
						
						
					 
					
						2020-02-21 15:55:05 -03:00 
						 
				 
			
				
					
						
							
							
								Rodrigo Locatti 
							
						 
					 
					
						
						
							
						
						6b2719c0bb 
					 
					
						
						
							
							Merge pull request  #3435  from namkazt/patch-3  
						
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						vulkan: add DXT23_SRGB 
						
						
					 
					
						2020-02-21 15:48:19 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dc7ebc2d01 
					 
					
						
						
							
							Merge pull request  #3423  from ReinUsesLisp/no-match-3d  
						
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						texture_cache: Avoid matches in 3D textures 
						
						
					 
					
						2020-02-21 12:16:51 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						10d8afb302 
					 
					
						
						
							
							nit: add const to where it need.  
						
						
						
						
					 
					
						2020-02-21 21:16:45 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						1956a34ee5 
					 
					
						
						
							
							shader: implement LOP3 fast replace for old function  
						
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						ref: https://devtalk.nvidia.com/default/topic/1070081/cuda-programming-and-performance/reverse-lut-for-lop3-lut/  
						
						
					 
					
						2020-02-21 19:08:07 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						c0c4da27d9 
					 
					
						
						
							
							vk_device: remove left over from other branch  
						
						
						
						
					 
					
						2020-02-21 08:56:18 +07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fe8e5d8ae4 
					 
					
						
						
							
							Merge pull request  #3438  from bunnei/gpu-mem-manager-fix  
						
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						video_core: memory_manager: Flush/invalidate asynchronously when possible. 
						
						
					 
					
						2020-02-20 20:04:05 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						ecf275887b 
					 
					
						
						
							
							clang-format  
						
						
						
						
					 
					
						2020-02-20 09:39:30 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						fbbad95845 
					 
					
						
						
							
							shader_decompiler: only add StorageImageReadWithoutFormat when available  
						
						
						
						
					 
					
						2020-02-20 09:28:13 +07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2342c0d50e 
					 
					
						
						
							
							Merge pull request  #3432  from brianclinkenbeard/update-httplib  
						
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						Update httplib to 0.5.5 
						
						
					 
					
						2020-02-19 21:15:06 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bf0c929d4c 
					 
					
						
						
							
							Merge pull request  #3415  from ReinUsesLisp/texture-code  
						
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						shader/texture: Allow 2D shadow arrays and simplify code 
						
						
					 
					
						2020-02-19 20:06:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d65fa7d65c 
					 
					
						
						
							
							video_core: memory_manager: Flush/invalidate asynchronously on Unmap.  
						
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						- Minor perf improvement. 
						
						
					 
					
						2020-02-19 20:03:52 -05:00 
						 
				 
			
				
					
						
							
							
								Brian Clinkenbeard 
							
						 
					 
					
						
						
							
						
						d31156931d 
					 
					
						
						
							
							fix issue with windows getnameinfo()  
						
						
						
						
					 
					
						2020-02-19 16:16:49 -08:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b2bc7682b4 
					 
					
						
						
							
							Merge pull request  #3414  from ReinUsesLisp/maxwell-3d-draw  
						
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						maxwell_3d: Unify draw methods 
						
						
					 
					
						2020-02-19 16:13:50 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c8261a1a57 
					 
					
						
						
							
							Merge pull request  #3411  from ReinUsesLisp/specific-funcs  
						
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						gl_rasterizer: Use the least generic OpenGL draw function possible 
						
						
					 
					
						2020-02-19 15:37:41 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						fd4c5463e8 
					 
					
						
						
							
							Merge pull request  #3437  from namkazt/patch-5  
						
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						shader_conversion: add conversion I2F for Short 
						
						
					 
					
						2020-02-19 11:27:28 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						88cb05e6e7 
					 
					
						
						
							
							shader_decompiler: add check in case of device not support ShaderStorageImageReadWithoutFormat  
						
						
						
						
					 
					
						2020-02-19 12:57:22 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						e61c7e9310 
					 
					
						
						
							
							vk_device: setup shaderStorageImageReadWithoutFormat  
						
						
						
						
					 
					
						2020-02-19 12:56:36 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						47106ab152 
					 
					
						
						
							
							vk_device: add check for shaderStorageImageReadWithoutFormat  
						
						
						
						
					 
					
						2020-02-19 12:55:56 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						1b6308727c 
					 
					
						
						
							
							shader_conversion: I2F : add Assert for case src_size is Short  
						
						
						
						
					 
					
						2020-02-19 11:40:35 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						a2c2c5768f 
					 
					
						
						
							
							fix warning  
						
						
						
						
					 
					
						2020-02-19 11:10:26 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						a8508f2bc0 
					 
					
						
						
							
							clang-format fix  
						
						
						
						
					 
					
						2020-02-19 11:02:59 +07:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						556f3a6e9a 
					 
					
						
						
							
							shader_conversion: add conversion I2F for Short  
						
						
						
						
					 
					
						2020-02-19 10:54:37 +07:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e545c2322c 
					 
					
						
						
							
							Merge pull request  #3410  from ReinUsesLisp/vk-draw-index  
						
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						vk_shader_decompiler: Fix vertex id and instance id 
						
						
					 
					
						2020-02-18 22:37:33 -05:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						2ef8af93aa 
					 
					
						
						
							
							vk_shader: add Capability StorageImageReadWithoutFormat  
						
						
						
						
					 
					
						2020-02-19 10:16:51 +07:00 
						 
				 
			
				
					
						
							
							
								Brian Clinkenbeard 
							
						 
					 
					
						
						
							
						
						ad4e5c15fb 
					 
					
						
						
							
							httplib compatibility  
						
						
						
						
					 
					
						2020-02-18 18:04:33 -08:00 
						 
				 
			
				
					
						
							
							
								Nguyen Dac Nam 
							
						 
					 
					
						
						
							
						
						f6f0762e81 
					 
					
						
						
							
							vk_shader: Implement function ImageLoad (Used by Kirby Start Allies)  
						
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						Please enter the commit message for your changes. Lines starting 
						
						
					 
					
						2020-02-19 08:39:01 +07:00