bunnei 
							
						 
					 
					
						
						
							
						
						2332a44b68 
					 
					
						
						
							
							Merge pull request  #249  from Subv/macro_E1A  
						
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						GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE. 
						
						
					 
					
						2018-03-18 21:04:29 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c1c92c30f9 
					 
					
						
						
							
							vi: Remove DequeueBuffer and wait until next available buffer.  
						
						
						
						
					 
					
						2018-03-18 20:56:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c86af6939c 
					 
					
						
						
							
							hle_ipc: Add SleepClientThread to block current thread within HLE routines.  
						
						
						
						
					 
					
						2018-03-18 20:56:34 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2faa83ca13 
					 
					
						
						
							
							hle_ipc: Use shared_ptr instead of unique_ptr to allow copies.  
						
						
						
						
					 
					
						2018-03-18 20:56:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						019f1a0cf0 
					 
					
						
						
							
							hle_ipc: Remove GetPointer(..) usage with WriteToOutgoingCommandBuffer.  
						
						
						
						
					 
					
						2018-03-18 20:56:33 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e353b9fb3d 
					 
					
						
						
							
							thread: Add THREADSTATUS_WAIT_HLE_EVENT, remove THREADSTATUS_WAIT_ARB.  
						
						
						
						
					 
					
						2018-03-18 20:56:32 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						03156d0c9a 
					 
					
						
						
							
							GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.  
						
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						This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage. 
						
						
					 
					
						2018-03-18 19:03:40 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						6317a0b2ca 
					 
					
						
						
							
							Merge pull request  #248  from Subv/cb_data  
						
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						GPU: Handle writes to the CB_DATA method. 
						
						
					 
					
						2018-03-18 19:45:40 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7b6868e908 
					 
					
						
						
							
							GPU: Implement the BindStorageBuffer macro method in HLE.  
						
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						This macro binds the SSBO Info Buffer as the current ConstBuffer.
This buffer is usually bound to c0 during shader execution.
Games seem to use this macro instead of directly writing the address for some reason. 
						
						
					 
					
						2018-03-18 16:50:42 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						85d820b1b4 
					 
					
						
						
							
							GPU: Handle writes to the CB_DATA method.  
						
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						Writing to this method will cause the written value to be stored in the currently-set ConstBuffer plus CB_POS.
This method is usually used to upload uniforms or other shader-visible data. 
						
						
					 
					
						2018-03-18 15:23:24 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						a64b936cbe 
					 
					
						
						
							
							GPU: Move the GPU's class constructor and destructors to a cpp file.  
						
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						This should reduce recompile times when editing the Maxwell3D register structure. 
						
						
					 
					
						2018-03-18 15:23:24 -05:00 
						 
				 
			
				
					
						
							
							
								Sebastian Valle 
							
						 
					 
					
						
						
							
						
						46f9d4b4a3 
					 
					
						
						
							
							Merge pull request  #246  from Subv/gpu_macro_calls  
						
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						GPU: Store uploaded GPU macros and keep track of the number of method arguments. 
						
						
					 
					
						2018-03-18 15:13:40 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						aa586fa268 
					 
					
						
						
							
							GPU: Store uploaded GPU macros and keep track of the number of method parameters.  
						
						
						
						
					 
					
						2018-03-18 11:51:46 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						7ac8657432 
					 
					
						
						
							
							GPU: Macros are specific to the Maxwell3D engine, so handle them internally.  
						
						
						
						
					 
					
						2018-03-18 11:51:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						29981fa2eb 
					 
					
						
						
							
							Merge pull request  #245  from Subv/set_shader2  
						
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						GPU: Store shader constbuffer bindings in the GPU state. 
						
						
					 
					
						2018-03-17 21:19:39 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						ccb8da1512 
					 
					
						
						
							
							GPU: Renamed ShaderType to ShaderStage as that is less confusing.  
						
						
						
						
					 
					
						2018-03-17 18:32:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						88698c156f 
					 
					
						
						
							
							GPU: Store shader constbuffer bindings in the GPU state.  
						
						
						
						
					 
					
						2018-03-17 18:32:57 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						66dae22790 
					 
					
						
						
							
							GPU: Corrected some register offsets and removed superfluous macro registers.  
						
						
						
						
					 
					
						2018-03-17 18:32:56 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						1d9d9c16e8 
					 
					
						
						
							
							GPU: Make the SetShader macro call do the same as the real macro's code.  
						
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						It'll now set the CB_SIZE, CB_ADDRESS and CB_BIND registers when it's called.
Presumably this SetShader function is binding the constant shader uniforms to buffer 1 (c1[]). 
						
						
					 
					
						2018-03-17 18:32:55 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						579000e747 
					 
					
						
						
							
							GPU: Corrected the parameter documentation for the SetShader macro call.  
						
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						Register 0xE24 is actually a macro that sets some shader parameters in the register structure.
Macros are uploaded to the GPU at startup and have their own ISA, we'll probably write an interpreter for this in the future. 
						
						
					 
					
						2018-03-17 13:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						516ef4f19f 
					 
					
						
						
							
							Merge pull request  #242  from Subv/set_shader  
						
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						GPU: Handle the SetShader method call (0xE24) and store the shader config. 
						
						
					 
					
						2018-03-17 00:34:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c286921739 
					 
					
						
						
							
							Merge pull request  #243  from Subv/vertex_buffer  
						
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						GPU: Added the vertex array registers. 
						
						
					 
					
						2018-03-17 00:04:31 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						f93d769a1c 
					 
					
						
						
							
							GPU: Handle the SetShader method call (0xE24) and store the shader config.  
						
						
						
						
					 
					
						2018-03-16 22:51:06 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						d2888f7e90 
					 
					
						
						
							
							GPU: Added the vertex array registers.  
						
						
						
						
					 
					
						2018-03-16 22:47:45 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cd4e8a989c 
					 
					
						
						
							
							Merge pull request  #241  from Subv/gpu_method_call  
						
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						GPU: Process command mode 5 (IncreaseOnce) differently from other commands 
						
						
					 
					
						2018-03-16 22:28:22 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						29feece4b8 
					 
					
						
						
							
							GPU: Process command mode 5 (IncreaseOnce) differently from other commands.  
						
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						Accumulate all arguments before calling the desired method.
Note: Maybe we should do the same for the NonIncreasing mode? 
						
						
					 
					
						2018-03-16 20:32:44 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0eff775264 
					 
					
						
						
							
							Merge pull request  #239  from Subv/shaders  
						
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						GPU: Added some shader-related registers. 
						
						
					 
					
						2018-03-16 21:09:35 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e453b09a61 
					 
					
						
						
							
							Merge pull request  #238  from bunnei/fix-buffer-check  
						
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						nvflinger: Remove superfluous buffer format check. 
						
						
					 
					
						2018-03-16 21:04:39 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						bf310a41b8 
					 
					
						
						
							
							GPU: Assert that we get a 0 CODE_ADDRESS register in the 3D engine.  
						
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						Shader address calculation depends on this value to some extent, we do not currently know what it being 0 entails. 
						
						
					 
					
						2018-03-16 19:24:41 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						cbec739e7b 
					 
					
						
						
							
							GPU: Added Maxwell registers for Shader Program control.  
						
						
						
						
					 
					
						2018-03-16 19:23:11 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						494275fd38 
					 
					
						
						
							
							nvflinger: Remove superfluous buffer format check.  
						
						
						
						
					 
					
						2018-03-16 20:11:50 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e7ba2a4447 
					 
					
						
						
							
							Merge pull request  #232  from bunnei/heap-fixes  
						
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						Various heap fixes for libtransistor 
						
						
					 
					
						2018-03-16 20:06:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cc6f22e0e4 
					 
					
						
						
							
							process: MirrorMemory should use MemoryState::Mapped.  
						
						
						
						
					 
					
						2018-03-16 19:24:54 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e9a857ce82 
					 
					
						
						
							
							process: Unmap previously allocated heap.  
						
						
						
						
					 
					
						2018-03-16 18:32:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						403f8e79ea 
					 
					
						
						
							
							arm_interface: Support unmapping previously mapped memory.  
						
						
						
						
					 
					
						2018-03-16 18:32:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						34a29ad051 
					 
					
						
						
							
							svc: Use more correct values for GetInfo MapRegion and NewMapRegion.  
						
						
						
						
					 
					
						2018-03-16 18:32:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8581404482 
					 
					
						
						
							
							kernel: Move stack region outside of application heap.  
						
						
						
						
					 
					
						2018-03-16 18:32:23 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						69ee9edd8d 
					 
					
						
						
							
							memory: Add regions for map region, "new" map region, etc.  
						
						
						
						
					 
					
						2018-03-16 18:32:22 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3923b0f589 
					 
					
						
						
							
							process: Fix stack memory state.  
						
						
						
						
					 
					
						2018-03-16 18:32:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8be7131033 
					 
					
						
						
							
							MemoryState: Add additional memory states and improve naming.  
						
						
						
						
					 
					
						2018-03-16 18:32:21 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						07ae1f972d 
					 
					
						
						
							
							Merge pull request  #237  from mailwl/nifm-module  
						
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						Service/NIFM: convert to module 
						
						
					 
					
						2018-03-16 18:26:02 -04:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						fbfa7ddd62 
					 
					
						
						
							
							IGeneralService: fix function list  
						
						
						
						
					 
					
						2018-03-16 16:34:12 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						9289255314 
					 
					
						
						
							
							Service/NIFM: stub cancel function  
						
						
						
						
					 
					
						2018-03-16 11:08:22 +03:00 
						 
				 
			
				
					
						
							
							
								mailwl 
							
						 
					 
					
						
						
							
						
						ec030a542f 
					 
					
						
						
							
							Service/NIFM: convert to module  
						
						
						
						
					 
					
						2018-03-16 11:00:29 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						cde9386e0f 
					 
					
						
						
							
							Merge pull request  #236  from bunnei/refactor-process-creation  
						
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						core: Move process creation out of global state. 
						
						
					 
					
						2018-03-14 19:33:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7d6653268f 
					 
					
						
						
							
							core: Move process creation out of global state.  
						
						
						
						
					 
					
						2018-03-14 18:42:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8538e0bc3d 
					 
					
						
						
							
							Merge pull request  #213  from Hexagon12/dynarmic-default  
						
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						Make Dynarmic the default CPU core 
						
						
					 
					
						2018-03-07 18:21:13 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5750f6f046 
					 
					
						
						
							
							Merge pull request  #230  from Subv/gpu_draw  
						
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						GPU: Intercept writes to the VERTEX_END_GL register. 
						
						
					 
					
						2018-03-05 09:58:58 -05:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						5fb4c718cc 
					 
					
						
						
							
							GPU: Intercept writes to the VERTEX_END_GL register.  
						
						... 
						
						
						
						This is the register that gets written after a game calls DrawArrays().
We should collect all GPU state and draw using our graphics API here. 
						
						
					 
					
						2018-03-04 19:14:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						80562aaf64 
					 
					
						
						
							
							Merge pull request  #229  from Subv/ensuresavedata_impl  
						
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						FS: Make EnsureSaveData create the save data if it doesn't already exist. 
						
						
					 
					
						2018-03-04 15:49:42 -05:00