ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bcd348f238 
					 
					
						
						
							
							vk_query_cache: Implement generic query cache on Vulkan  
						
						
						
						
					 
					
						2020-02-14 17:38:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						c31382ced5 
					 
					
						
						
							
							query_cache: Abstract OpenGL implementation  
						
						... 
						
						
						
						Abstract the current OpenGL implementation into the VideoCommon
namespace and reimplement it on top of that. Doing this avoids repeating
code and logic in the Vulkan implementation. 
						
						
					 
					
						2020-02-14 17:38:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						73d2d3342d 
					 
					
						
						
							
							gl_query_cache: Optimize query cache  
						
						... 
						
						
						
						Use a custom cache instead of relying on a ranged cache. 
						
						
					 
					
						2020-02-14 17:38:27 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						aae8c180cb 
					 
					
						
						
							
							gl_query_cache: Implement host queries using a deferred cache  
						
						... 
						
						
						
						Instead of waiting immediately for executed commands, defer the query
until the guest CPU reads it. This way we get closer to what the guest
program is doing.
To archive this we have to build a dependency queue, because host APIs
(like OpenGL and Vulkan) use ranged queries instead of counters like
NVN.
Waiting for queries implicitly uses fences and this requires a command
being queued, otherwise the driver will lock waiting until a timeout. To
fix this when there are no commands queued, we explicitly call glFlush. 
						
						
					 
					
						2020-02-14 17:33:13 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ef9920e164 
					 
					
						
						
							
							gl_rasterizer: Sort method declarations  
						
						
						
						
					 
					
						2020-02-14 17:27:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						fe1238be7a 
					 
					
						
						
							
							gl_rasterizer: Add queued commands counter  
						
						... 
						
						
						
						Keep track of the queued OpenGL commands that can signal a fence if
waited on. As a side effect, we avoid calls to glFlush when no commands
are queued. 
						
						
					 
					
						2020-02-14 17:27:17 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2b58652f08 
					 
					
						
						
							
							maxwell_3d: Slow implementation of passed samples (query 21)  
						
						... 
						
						
						
						Implements GL_SAMPLES_PASSED by waiting immediately for queries. 
						
						
					 
					
						2020-02-14 17:27:17 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f552d553ba 
					 
					
						
						
							
							Merge pull request  #3401  from FernandoS27/synchronization  
						
						... 
						
						
						
						Set of refactors for Kernel Synchronization and Hardware Constants 
						
						
					 
					
						2020-02-14 14:40:20 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						c3d0a0d627 
					 
					
						
						
							
							Add 4:3 aspect ratio and address feedback  
						
						
						
						
					 
					
						2020-02-14 14:39:04 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						63a59b9935 
					 
					
						
						
							
							Merge pull request  #3379  from ReinUsesLisp/cbuf-offset  
						
						... 
						
						
						
						shader/decode: Fix constant buffer offsets 
						
						
					 
					
						2020-02-14 13:22:53 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						829d8c0d6b 
					 
					
						
						
							
							Core: Correct compilition in GCC  
						
						
						
						
					 
					
						2020-02-14 05:53:30 -04:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						20dc2e3622 
					 
					
						
						
							
							Address feedback  
						
						
						
						
					 
					
						2020-02-14 00:06:26 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						22f58cca5e 
					 
					
						
						
							
							Use enumeration instead of magic numbers  
						
						
						
						
					 
					
						2020-02-13 23:13:23 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						27e19f87c6 
					 
					
						
						
							
							Add following aspect ratios: 16:9, 21:9, Stretch to Window  
						
						... 
						
						
						
						Available as a drop down within the configure graphics tab. 
						
						
					 
					
						2020-02-13 22:17:28 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						74feed372c 
					 
					
						
						
							
							Merge pull request  #3400  from makigumo/patch-1  
						
						... 
						
						
						
						update hwopus DecodeInterleaved for FW 7.0.0+ 
						
						
					 
					
						2020-02-13 21:26:13 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3217400dd1 
					 
					
						
						
							
							gl_resource_manager: Add managed query class  
						
						
						
						
					 
					
						2020-02-13 22:25:55 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3563af2364 
					 
					
						
						
							
							Merge pull request  #3395  from FernandoS27/queries  
						
						... 
						
						
						
						GPU: Refactor queries implementation and correct GPU Clock. 
						
						
					 
					
						2020-02-13 20:18:26 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						336a4f8e99 
					 
					
						
						
							
							gl_rasterizer: Use the least generic OpenGL draw function possible  
						
						... 
						
						
						
						This may help some implementations. 
						
						
					 
					
						2020-02-13 21:55:21 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cbea8c74de 
					 
					
						
						
							
							vk_shader_decompiler: Fix vertex id and instance id  
						
						... 
						
						
						
						Vulkan's VertexIndex and InstanceIndex don't match with hardware. This
is because Nvidia implements gl_VertexID and gl_InstanceID. The math
that relates these is:
gl_VertexIndex = gl_BaseVertex + gl_VertexID
gl_InstanceIndex = gl_InstanceIndex + gl_InstanceID
To emulate it using what Vulkan's SPIR-V offers (the *Index variants)
this commit substracts gl_Base* from gl_*Index to obtain the OpenGL and
hardware's equivalent. 
						
						
					 
					
						2020-02-13 20:25:28 -03:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						2bc949628d 
					 
					
						
						
							
							Core: Address Feedback  
						
						
						
						
					 
					
						2020-02-13 19:10:33 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d6ed31b9fa 
					 
					
						
						
							
							GPU: Address Feedback.  
						
						
						
						
					 
					
						2020-02-13 18:16:07 -04:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						be269e21a5 
					 
					
						
						
							
							address_arbiter: Collapse loops in InsertThread() and RemoveThread()  
						
						... 
						
						
						
						Same behavior, but without the need to explicitly loop through
everything manually. 
						
						
					 
					
						2020-02-12 15:34:07 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						9f2c703137 
					 
					
						
						
							
							address_arbiter: Simplify GetThreadsWaitingOnAddress()  
						
						... 
						
						
						
						Simplifies the overall function and also allows for it to become a
const-qualified member function. 
						
						
					 
					
						2020-02-12 15:10:16 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8f8dda2d5b 
					 
					
						
						
							
							Merge pull request  #3403  from lioncash/debug  
						
						... 
						
						
						
						bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear() 
						
						
					 
					
						2020-02-12 11:17:43 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						f00a54f508 
					 
					
						
						
							
							bcat/backend: Make formatting of passphrase consistent in NullBackend::SetPassphrase()  
						
						... 
						
						
						
						Aligns the '=' to be consistent with the rest of the logs within this
source file. 
						
						
					 
					
						2020-02-12 01:18:29 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						eefd97e80d 
					 
					
						
						
							
							bcat/backend: Prevent fmt exception in debug log within NullBackend::Clear()  
						
						... 
						
						
						
						A formatting specifier within Clear wasn't being used, which will cause
fmt to throw an exception. This fixes that. 
						
						
					 
					
						2020-02-12 01:14:47 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						b80c348b09 
					 
					
						
						
							
							kernel/thread: Remove trivial usages of the global system accessor  
						
						... 
						
						
						
						We can just use the kernel member variable directly instead of going
through the system to obtain the same thing. 
						
						
					 
					
						2020-02-12 01:00:41 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						1e6f8aba04 
					 
					
						
						
							
							Core: Set all hardware emulation constants in a single file.  
						
						
						
						
					 
					
						2020-02-11 20:19:11 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						d23d504d77 
					 
					
						
						
							
							Kernel: Refactor synchronization to better match RE  
						
						
						
						
					 
					
						2020-02-11 18:47:31 -04:00 
						 
				 
			
				
					
						
							
							
								makigumo 
							
						 
					 
					
						
						
							
						
						926ea5a16d 
					 
					
						
						
							
							update hwopus DecodeInterleaved for FW 7.0.0+  
						
						... 
						
						
						
						trivial change,
see https://switchbrew.org/wiki/Audio_services#IHardwareOpusDecoder  
						
						
					 
					
						2020-02-11 18:41:04 +01:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						c5aefe42aa 
					 
					
						
						
							
							Kernel: Change WaitObject to Synchronization object. In order to better reflect RE.  
						
						
						
						
					 
					
						2020-02-11 10:46:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						37f1cf8cbd 
					 
					
						
						
							
							Merge pull request  #3376  from ReinUsesLisp/point-sprite  
						
						... 
						
						
						
						gl_rasterizer: Implement GL_POINT_SPRITE 
						
						
					 
					
						2020-02-11 08:26:07 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						8e9a4944db 
					 
					
						
						
							
							GPU: Implement GPU Clock correctly.  
						
						
						
						
					 
					
						2020-02-10 10:44:54 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						0cb3bcfbb7 
					 
					
						
						
							
							Maxwell3D: Correct query reporting.  
						
						
						
						
					 
					
						2020-02-10 10:41:43 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						84ea9c2b42 
					 
					
						
						
							
							Merge pull request  #3372  from ReinUsesLisp/fix-back-stencil  
						
						... 
						
						
						
						maxwell_3d: Fix stencil back mask 
						
						
					 
					
						2020-02-09 22:29:28 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						21c3f48279 
					 
					
						
						
							
							Merge pull request  #3391  from Morph1984/remove-unknown  
						
						... 
						
						
						
						Remove option "Show files with type 'Unknown'" 
						
						
					 
					
						2020-02-09 12:08:01 -05:00 
						 
				 
			
				
					
						
							
							
								Morph 
							
						 
					 
					
						
						
							
						
						fcf3425b1b 
					 
					
						
						
							
							Remove option "Show files with type 'Unknown'"  
						
						
						
						
					 
					
						2020-02-09 11:30:02 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a952fbc5b3 
					 
					
						
						
							
							Merge pull request  #3388  from bunnei/service-shared-ptr  
						
						... 
						
						
						
						hle: services: Use std::shared_ptr instead of copy by value.
- This is a prerequisite to adding a mutex to `ServiceFramework`, which cannot be copied.
- This will be used for threaded services. 
						
						
					 
					
						2020-02-08 21:35:30 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e210835dd0 
					 
					
						
						
							
							Merge pull request  #3387  from bunnei/gpu-mpscqueue  
						
						... 
						
						
						
						gpu_thread: Use MPSCQueue for GPU commands. 
						
						
					 
					
						2020-02-08 21:15:48 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7b07e521ca 
					 
					
						
						
							
							hle: services: Use std::shared_ptr instead of copy by value.  
						
						
						
						
					 
					
						2020-02-07 23:02:26 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b5c13ee0eb 
					 
					
						
						
							
							gpu_thread: Use MPSCQueue for GPU commands.  
						
						... 
						
						
						
						- Necessary for multiple service threads. 
						
						
					 
					
						2020-02-07 23:01:23 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7cacb08cdf 
					 
					
						
						
							
							video_core: memory_manager: Use GPU interface for cache functions.  
						
						
						
						
					 
					
						2020-02-07 22:59:35 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						90bda66028 
					 
					
						
						
							
							Merge pull request  #3378  from ReinUsesLisp/uscaled  
						
						... 
						
						
						
						maxwell_to_gl: Implement R8G8_USCALED 
						
						
					 
					
						2020-02-07 22:55:52 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						90df4b8e2b 
					 
					
						
						
							
							Merge pull request  #3369  from ReinUsesLisp/shf  
						
						... 
						
						
						
						shader/shift: Implement SHF 
						
						
					 
					
						2020-02-07 22:06:57 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						aa3f9b9606 
					 
					
						
						
							
							Merge pull request  #3381  from bunnei/ipc-fix  
						
						... 
						
						
						
						hle: services: Fix prepo IPC, and add better error checking. 
						
						
					 
					
						2020-02-07 16:25:42 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						09d766d357 
					 
					
						
						
							
							Merge pull request  #3362  from ReinUsesLisp/fix-instanced  
						
						... 
						
						
						
						gl_rasterizer: Fix instanced draw arrays 
						
						
					 
					
						2020-02-06 21:39:59 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ba53543da6 
					 
					
						
						
							
							kernel: transfer_memory: Properly reserve and reset memory region.  
						
						
						
						
					 
					
						2020-02-05 23:06:54 -05:00 
						 
				 
			
				
					
						
							
							
								Zach Hilman 
							
						 
					 
					
						
						
							
						
						7a547b9342 
					 
					
						
						
							
							wait_object: Make wait behavior only require one object to signal.  
						
						... 
						
						
						
						- This was holdover from citra. 
						
						
					 
					
						2020-02-05 23:06:53 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3a0c1e79f8 
					 
					
						
						
							
							am: Correct IPC object count mismatch.  
						
						
						
						
					 
					
						2020-02-05 23:06:53 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						77da74e17a 
					 
					
						
						
							
							services: am: Clear events on PopOutData and PopInteractiveOutData.  
						
						
						
						
					 
					
						2020-02-05 23:06:52 -05:00