Filiph Sandström 
							
						 
					 
					
						
						
							
						
						f61c9da7d3 
					 
					
						
						
							
							Update ptm.h  
						
						
						
						
					 
					
						2015-10-23 23:50:51 +02:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						8c385a3fc6 
					 
					
						
						
							
							Merge pull request  #1209  from wwylele/file-path-encoding  
						
						... 
						
						
						
						citra-qt: Change file path encoding 
						
						
					 
					
						2015-10-22 22:41:39 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						a7eb6a4045 
					 
					
						
						
							
							Add some headers so TravisCI will hopefully work  
						
						
						
						
					 
					
						2015-10-22 00:31:49 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						45ed9e7e5e 
					 
					
						
						
							
							Use CHAR_BIT instead of 8  
						
						
						
						
					 
					
						2015-10-22 00:19:44 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						a5ab8accc2 
					 
					
						
						
							
							Handle changes pointed out in comments on PR  
						
						
						
						
					 
					
						2015-10-22 00:11:25 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4195d9b3f8 
					 
					
						
						
							
							Merge pull request  #1187  from bunnei/shader-gen  
						
						... 
						
						
						
						GLSL Fragment Shader Generation 
						
						
					 
					
						2015-10-21 22:36:27 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						74186a5f01 
					 
					
						
						
							
							gl_shader_gen: Use explicit locations for vertex shader attributes.  
						
						
						
						
					 
					
						2015-10-21 22:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e663f5c914 
					 
					
						
						
							
							gl_shader_gen: Optimize code for AppendAlphaTestCondition.  
						
						... 
						
						
						
						- Also add a comment to AppendColorCombiner. 
						
						
					 
					
						2015-10-21 22:29:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e7b1f2ae0a 
					 
					
						
						
							
							gl_rasterizer: Define enum types for each vertex texcoord attribute.  
						
						
						
						
					 
					
						2015-10-21 21:59:47 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						0ebcff710e 
					 
					
						
						
							
							gl_shader_gen: Various cleanups to shader generation.  
						
						
						
						
					 
					
						2015-10-21 21:59:44 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						240a3b80d9 
					 
					
						
						
							
							gl_rasterizer: Use MMH3 hash for shader cache hey.  
						
						... 
						
						
						
						- Includes a check to confirm no hash collisions. 
						
						
					 
					
						2015-10-21 21:58:59 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						71edb55114 
					 
					
						
						
							
							gl_shader_gen: Require explicit uniform locations.  
						
						... 
						
						
						
						- Fixes uniform issue on AMD. 
						
						
					 
					
						2015-10-21 21:54:56 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						5ef2df056d 
					 
					
						
						
							
							gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders.  
						
						
						
						
					 
					
						2015-10-21 21:53:19 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c2c4faef4c 
					 
					
						
						
							
							gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0).  
						
						
						
						
					 
					
						2015-10-21 21:53:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						bd833b8dd8 
					 
					
						
						
							
							gl_shader_gen: Fix bug where TEV stage outputs should be clamped.  
						
						
						
						
					 
					
						2015-10-21 21:53:18 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f2e7f7e101 
					 
					
						
						
							
							gl_rasterizer: Add documentation to ShaderCacheKey.  
						
						
						
						
					 
					
						2015-10-21 21:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						4b5141954e 
					 
					
						
						
							
							gl_shader_gen: Add additional function documentation.  
						
						
						
						
					 
					
						2015-10-21 21:53:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2a0a86f629 
					 
					
						
						
							
							gl_shader_util: Cleanup header file + add docstring.  
						
						
						
						
					 
					
						2015-10-21 21:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						a74774257e 
					 
					
						
						
							
							gl_shader_gen: Various cleanups + moved TEV stage generation to its own function.  
						
						
						
						
					 
					
						2015-10-21 21:53:16 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c86b9d4242 
					 
					
						
						
							
							renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups.  
						
						
						
						
					 
					
						2015-10-21 21:53:14 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						3c057bd3d8 
					 
					
						
						
							
							gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.  
						
						
						
						
					 
					
						2015-10-21 21:53:05 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						b02a533d94 
					 
					
						
						
							
							gl_shader_util: Use vec3 constants for AppendColorCombiner.  
						
						
						
						
					 
					
						2015-10-21 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						37b0aa5af7 
					 
					
						
						
							
							gl_rasterizer: Fix typo in uploading TEV const color uniforms.  
						
						
						
						
					 
					
						2015-10-21 21:51:24 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						82f3e6dc69 
					 
					
						
						
							
							gl_shader_util: Fix precision bug with alpha testing.  
						
						... 
						
						
						
						- Alpha testing is not done with float32 precision, this makes the HW renderer match the SW renderer. 
						
						
					 
					
						2015-10-21 21:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								Subv 
							
						 
					 
					
						
						
							
						
						e3f4233cef 
					 
					
						
						
							
							Initial implementation of fragment shader generation with caching.  
						
						
						
						
					 
					
						2015-10-21 21:51:23 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						d1f73c424f 
					 
					
						
						
							
							Add a register variable to loops  
						
						
						
						
					 
					
						2015-10-21 07:45:35 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						d7e346239b 
					 
					
						
						
							
							Update register read loops to go with last commit  
						
						
						
						
					 
					
						2015-10-21 07:40:30 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						8a0d848646 
					 
					
						
						
							
							Pad responses to gdb for VFP registers  
						
						
						
						
					 
					
						2015-10-21 07:19:03 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						53aa55fcaa 
					 
					
						
						
							
							Try to add support for VFP registers  
						
						
						
						
					 
					
						2015-10-21 07:14:43 -04:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						9f66580d7e 
					 
					
						
						
							
							Fix buffer overflow comments  
						
						
						
						
					 
					
						2015-10-21 06:49:49 -04:00 
						 
				 
			
				
					
						
							
							
								wwylele 
							
						 
					 
					
						
						
							
						
						6e57389172 
					 
					
						
						
							
							change file path encoding to Local8bit()  
						
						... 
						
						
						
						to support non-latin characters 
						
						
					 
					
						2015-10-20 20:58:23 +03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7411aed5c7 
					 
					
						
						
							
							Merge pull request  #1207  from kemenaran/persist-citra-settings-in-qt  
						
						... 
						
						
						
						citra-qt: save hardware-rendering and shaders-jit settings 
						
						
					 
					
						2015-10-20 10:31:13 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2e2cfa0037 
					 
					
						
						
							
							Merge pull request  #1204  from kemenaran/qt-add-mac-icon  
						
						... 
						
						
						
						citra-qt: Add icon to the OS X app 
						
						
					 
					
						2015-10-20 10:21:03 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c717d1551d 
					 
					
						
						
							
							Merge pull request  #1199  from Gareth422/encryption-check  
						
						... 
						
						
						
						Loader: Implement NCCH encryption check 
						
						
					 
					
						2015-10-20 10:17:31 -04:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						71f6672415 
					 
					
						
						
							
							citra-qt: persist hardware-rendering and shaders-jit settings  
						
						... 
						
						
						
						Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra. 
						
						
					 
					
						2015-10-18 14:08:23 +02:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
							
						
						2e8a7a7a08 
					 
					
						
						
							
							Externals: Regenerate GLAD with GL_KHR_debug support.  
						
						
						
						
					 
					
						2015-10-17 17:09:07 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						22421528b7 
					 
					
						
						
							
							citra-qt: Add icon to Mac app  
						
						... 
						
						
						
						Previously the Mac app didn't have any icon. 
						
						
					 
					
						2015-10-14 15:02:36 +02:00 
						 
				 
			
				
					
						
							
							
								polaris- 
							
						 
					 
					
						
						
							
						
						2b7316a379 
					 
					
						
						
							
							Remove unnecessary new lines, changed Deinit to Shutdown  
						
						
						
						
					 
					
						2015-10-11 20:07:58 -04:00 
						 
				 
			
				
					
						
							
							
								Gareth Poole 
							
						 
					 
					
						
						
							
						
						721475420d 
					 
					
						
						
							
							Loader: Change NCCH header types to be explicitly little-endian  
						
						
						
						
					 
					
						2015-10-10 22:35:22 -04:00 
						 
				 
			
				
					
						
							
							
								Gareth Poole 
							
						 
					 
					
						
						
							
						
						2706394384 
					 
					
						
						
							
							Loader: Implement encryption check  
						
						
						
						
					 
					
						2015-10-10 22:34:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						04325e5980 
					 
					
						
						
							
							Merge pull request  #1194  from linkmauve/no-newline  
						
						... 
						
						
						
						Remove newlines in LOG_* calls 
						
						
					 
					
						2015-10-10 14:42:17 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						d36eeaa3ca 
					 
					
						
						
							
							Merge pull request  #1195  from Gareth422/secondary  
						
						... 
						
						
						
						Fixed spelling errors 
						
						
					 
					
						2015-10-10 14:41:52 -04:00 
						 
				 
			
				
					
						
							
							
								Emmanuel Gil Peyrot 
							
						 
					 
					
						
						
							
						
						14af5919ba 
					 
					
						
						
							
							CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.  
						
						... 
						
						
						
						The LOG_* function itself already appends one. 
						
						
					 
					
						2015-10-09 22:14:56 +01:00 
						 
				 
			
				
					
						
							
							
								Gareth Poole 
							
						 
					 
					
						
						
							
						
						be217bca70 
					 
					
						
						
							
							Fixed spelling errors  
						
						
						
						
					 
					
						2015-10-09 17:09:52 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						7c747c8c33 
					 
					
						
						
							
							Merge pull request  #1189  from archshift/game-list-toggle-window  
						
						... 
						
						
						
						Game list: propely hide on toggling window mode 
						
						
					 
					
						2015-10-07 10:33:11 -04:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2599d34c96 
					 
					
						
						
							
							Merge pull request  #1190  from rohit-n/sign-compare  
						
						... 
						
						
						
						Silence -Wsign-compare warnings. 
						
						
					 
					
						2015-10-07 10:32:19 -04:00 
						 
				 
			
				
					
						
							
							
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						32391cffdd 
					 
					
						
						
							
							Silence -Wsign-compare warnings.  
						
						
						
						
					 
					
						2015-10-06 22:16:15 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						87eca546b2 
					 
					
						
						
							
							Merge pull request  #1164  from kemenaran/qt-high-dpi-fixes  
						
						... 
						
						
						
						citra-qt: high-DPI fixes and Retina on OS X 
						
						
					 
					
						2015-10-06 19:05:15 -04:00 
						 
				 
			
				
					
						
							
							
								archshift 
							
						 
					 
					
						
						
							
						
						2ce2e05db0 
					 
					
						
						
							
							Game list: propely hide on toggling window mode  
						
						... 
						
						
						
						Properly hides the game list upon toggling from external
window mode to single window mode. Previously, both the game
list and the render window would have been shown at the same
time upon toggling. 
						
						
					 
					
						2015-10-06 12:20:26 -07:00 
						 
				 
			
				
					
						
							
							
								Pierre de La Morinerie 
							
						 
					 
					
						
						
							
						
						ba5d0f594d 
					 
					
						
						
							
							citra-qt: Fix mouse events coordinates on high-DPI screens  
						
						
						
						
					 
					
						2015-10-04 23:11:05 +02:00