ameerj
							
						 
					 | 
					
						
						
							
						
						78f5eb90d7
					 | 
					
						
						
							
							glsl: INeg and IAdd negate tests
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						e221baccdd
					 | 
					
						
						
							
							glsl: Reusable typed variables. IADD32
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						faf4cd72c5
					 | 
					
						
						
							
							glsl: Fix program linking and cbuf
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						64337f004d
					 | 
					
						
						
							
							glsl: Fix "reg" allocing
						
						
						
						
						
						
						
						based on glasm with some tweaks 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						eaff1030de
					 | 
					
						
						
							
							glsl: Initial backend
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						3d822faea1
					 | 
					
						
						
							
							spirv: Reduce log severity of mismatching denorm rules
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						7ac55c2a75
					 | 
					
						
						
							
							shader: Fix loop safety to SSA pass
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						8fb2048934
					 | 
					
						
						
							
							vk_rasterizer: Exit render passes on fragment barriers
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Rodrigo Locatti
							
						 
					 | 
					
						
						
							
						
						dbf7cb9f90
					 | 
					
						
						
							
							vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						94e751f415
					 | 
					
						
						
							
							buffer_cache: Invalidate fast buffers on compute
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						61cd7dd301
					 | 
					
						
						
							
							shader: Add logging
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								lat9nq
							
						 
					 | 
					
						
						
							
						
						373f75d944
					 | 
					
						
						
							
							shader: Add shader loop safety check settings
						
						
						
						
						
						
						
						Also add a setting for enable Nsight Aftermath. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						487057b8d2
					 | 
					
						
						
							
							shader: Comment why the array component is not read in TMML
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						ba3bdf1d41
					 | 
					
						
						
							
							vulkan_device: Enable VK_EXT_vertex_input_dynamic_state
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						41cca8b8ad
					 | 
					
						
						
							
							vk_pipeline_cache: Skip cached pipelines with different dynamic state
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						5445799260
					 | 
					
						
						
							
							main: Fix Open Transferable Shader Cache context item
						
						
						
						
						
						
						
						Opens the new shader cache directory location for the specified title, if it exists. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						3c125d4134
					 | 
					
						
						
							
							tmml: Remove index component from coords vec
						
						
						
						
						
						
						
						The lod query functions exposed by the rendering API's do not make use of the texturearray layer indexing. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						ea038d6653
					 | 
					
						
						
							
							vulkan: Add VK_EXT_vertex_input_dynamic_state support
						
						
						
						
						
						
						
						Reduces the number of total pipelines generated on Vulkan.
Tested on Super Smash Bros. Ultimate. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						cb78a1b494
					 | 
					
						
						
							
							shader: Reorder shader cache directories
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						3025b2f605
					 | 
					
						
						
							
							vk_rasterizer: Implement first index
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						d554778311
					 | 
					
						
						
							
							vulkan: Use VK_EXT_provoking_vertex when available
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						d52bacf6f0
					 | 
					
						
						
							
							spirv/convert: Catch more signed operations oversights
						
						
						
						
						
						
						
						The sign bit on integers of size < 32 was not properly preserved in casts 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						8554a644df
					 | 
					
						
						
							
							spirv/convert: Catch more broken signed operations on Nvidia OpenGL
						
						
						
						
						
						
						
						BitCast U32 to S32 before converting to float on drivers with broken
signed operations. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						cd8427367e
					 | 
					
						
						
							
							gl_buffer_cache: Use unorm internal formats for snorm texture buffer views
						
						
						
						
						
						
						
						Fixes black textures in UE4 games 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						5befc0bf87
					 | 
					
						
						
							
							shader_environment: Fix local memory size calculations
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						60a96c49e5
					 | 
					
						
						
							
							buffer_cache: Fix copy based uniform bindings tracking
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ameerj
							
						 
					 | 
					
						
						
							
						
						15bdd27cac
					 | 
					
						
						
							
							shader_environment: Add shader_local_memory_crs_size to local memory size
						
						
						
						
						
						
						
						Fixes DOOM 2016 missing local memory 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						7eaa74ad23
					 | 
					
						
						
							
							gl_texture_cache: Create image storage views
						
						
						
						
						
						
						
						Fixes SULD.D tests. 
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						b1ed64ac18
					 | 
					
						
						
							
							gl_shader_util: Move shader utility code to a separate file
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						12fe7210d2
					 | 
					
						
						
							
							gl_shader_cache: Store workers in shader cache object
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						cffd4716c5
					 | 
					
						
						
							
							vk_pipeline_cache,shader_notify: Add shader notifications
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						48aad8dc05
					 | 
					
						
						
							
							vk_pipeline_cache: Add asynchronous shaders
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:35 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						2a0aeaa3d2
					 | 
					
						
						
							
							vk_rasterizer: Flush work on clear and dispatches
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								FernandoS27
							
						 
					 | 
					
						
						
							
						
						c736b9ffab
					 | 
					
						
						
							
							DMA: Restrict optimised path for BlockToLinear further.
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						f45f7b5c2a
					 | 
					
						
						
							
							vk_swapchain: Handle outdated swapchains
						
						
						
						
						
						
						
						Fixes pixelated presentation on Intel devices. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								FernandoS27
							
						 
					 | 
					
						
						
							
						
						562af30181
					 | 
					
						
						
							
							shader: Fix VertexA Shaders.
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						ec9a78885e
					 | 
					
						
						
							
							shader: Add 2D and 3D variants to SUATOM and SURED
						
						
						
						
						
						
						
						Used by Claybook. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						b02c78b276
					 | 
					
						
						
							
							vk_buffer_cache: Handle null texture buffers
						
						
						
						
						
						
						
						Fixes a crash on Age of Calamity cutscenes. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						8f099af6a8
					 | 
					
						
						
							
							nsight_aftermath_tracker: Fix SPIR-V module writes
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						8c954fcaee
					 | 
					
						
						
							
							vk_pipeline_cache: Set support_derivative_control to true
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						4f8b68fb04
					 | 
					
						
						
							
							shader: Avoid CPU side undefined behavior on I2F
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						79f2fe1a39
					 | 
					
						
						
							
							glasm: Use ARB_derivative_control conditionally
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						4a2361a1e2
					 | 
					
						
						
							
							buffer_cache: Reduce uniform buffer size from shader usage
						
						
						
						
						
						
						
						Increases performance significantly on certain titles. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						e57ee3b7fd
					 | 
					
						
						
							
							transform_feedback: Read buffer stride from index instead of layout
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						46bd362d0d
					 | 
					
						
						
							
							fixed_pipeline_state: Use regular for loop instead of ranges for perf
						
						
						
						
						
						
						
						MSVC generates better code for it. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						d26271b014
					 | 
					
						
						
							
							vk_swapchain: Avoid recreating the swapchain on each frame
						
						
						
						
						
						
						
						Recreate only when requested (or sRGB is changed) instead of tracking
the frontend's size. That size is still used as a hint. 
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								lat9nq
							
						 
					 | 
					
						
						
							
						
						22f0c4f002
					 | 
					
						
						
							
							emit_glasm_context_get_set: Remove unused variable
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						5539b13c5a
					 | 
					
						
						
							
							shader,glasm: Implement legacy texcoord loads
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						cf9f88e5a7
					 | 
					
						
						
							
							glasm: Implement legacy varyings
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								ReinUsesLisp
							
						 
					 | 
					
						
						
							
						
						ac0f5d2ab6
					 | 
					
						
						
							
							shader: Track legacy varyings
						
						
						
						
						
						
					 | 
					
						2021-07-22 21:51:34 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 |