ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						afb8af9853 
					 
					
						
						
							
							gitmodules: Add Vulkan headers dependency  
						
						
						
						
					 
					
						2019-02-12 18:33:02 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e60d4d70bc 
					 
					
						
						
							
							gl_shader_decompiler: Re-implement TLDS lod  
						
						
						
						
					 
					
						2019-02-12 17:03:07 -03:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						48d9d66dc5 
					 
					
						
						
							
							core_timing: Rename CoreTiming namespace to Core::Timing  
						
						... 
						
						
						
						Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace. 
						
						
					 
					
						2019-02-12 12:42:17 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						444231a83d 
					 
					
						
						
							
							Merge pull request  #2108  from FernandoS27/fix-cc  
						
						... 
						
						
						
						Fix incorrect value for CC bit in IADD 
						
						
					 
					
						2019-02-12 10:39:03 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						c1accfefde 
					 
					
						
						
							
							Merge pull request  #2109  from FernandoS27/fix-f2i  
						
						... 
						
						
						
						Corrected F2I None mode to RoundEven. 
						
						
					 
					
						2019-02-12 10:20:29 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						27e5efd265 
					 
					
						
						
							
							Merge pull request  #2068  from ReinUsesLisp/shader-cleanup-textures  
						
						... 
						
						
						
						shader_ir: Clean texture management code 
						
						
					 
					
						2019-02-12 10:20:15 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						f5ec165e8c 
					 
					
						
						
							
							Corrected F2I None mode to RoundEven.  
						
						
						
						
					 
					
						2019-02-11 18:46:45 -04:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						edd668047c 
					 
					
						
						
							
							Fix incorrect value for CC bit in IADD  
						
						
						
						
					 
					
						2019-02-11 16:44:43 -04:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						1ddcd0e6f0 
					 
					
						
						
							
							kepler_compute: Fixup assert and rename engines  
						
						... 
						
						
						
						When I originally added the compute assert I used the wrong
documentation. This addresses that.
The dispatch register was tested with homebrew against hardware and is
triggered by some games (e.g. Super Mario Odyssey). What exactly is
missing to get a valid program bound by this engine requires more
investigation. 
						
						
					 
					
						2019-02-10 19:29:33 -03:00 
						 
				 
			
				
					
						
							
							
								greggameplayer 
							
						 
					 
					
						
						
							
						
						a6a73d8892 
					 
					
						
						
							
							Implement BGRA8 framebuffer format  
						
						
						
						
					 
					
						2019-02-09 23:44:01 +01:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						1d98027a0e 
					 
					
						
						
							
							Merge pull request  #1904  from bunnei/better-fermi-copy  
						
						... 
						
						
						
						gl_rasterizer: Implement a more accurate fermi 2D copy. 
						
						
					 
					
						2019-02-08 23:32:24 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						2374471a1e 
					 
					
						
						
							
							Merge pull request  #2096  from FearlessTobi/patch-3  
						
						... 
						
						
						
						nvdisp_disp0: change drawing message log level from Warning to Trace 
						
						
					 
					
						2019-02-08 21:56:47 -05:00 
						 
				 
			
				
					
						
							
							
								Fernando Sahmkow 
							
						 
					 
					
						
						
							
						
						e543320129 
					 
					
						
						
							
							Implement linear textures ( #2089 )  
						
						
						
						
					 
					
						2019-02-08 18:28:01 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						504aafedd2 
					 
					
						
						
							
							Merge pull request  #2097  from ReinUsesLisp/fixup-texview  
						
						... 
						
						
						
						gl_rasterizer_cache: Fixup texture view parameters 
						
						
					 
					
						2019-02-08 17:30:36 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e36e7ae74e 
					 
					
						
						
							
							gl_rasterizer_cache: Fixup texture view parameters  
						
						... 
						
						
						
						These parameters were declared as constants and passed to glTextureView
but then they were removed on a rabase. This addresses that mistake. 
						
						
					 
					
						2019-02-08 18:32:58 -03:00 
						 
				 
			
				
					
						
							
							
								Tobias 
							
						 
					 
					
						
						
							
						
						259e52ccb2 
					 
					
						
						
							
							nvdisp_disp0: change drawing message log level from Warning to Trace  
						
						... 
						
						
						
						This is a leftover from the early yuzu days.
We shouldn't log every time when we are drawing by default, so let's change the log level to Trace. 
						
						
					 
					
						2019-02-08 19:26:49 +01:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						889c646ac0 
					 
					
						
						
							
							shader_ir: Remove F4 prefix to texture operations  
						
						... 
						
						
						
						This was originally included because texture operations returned a vec4.
These operations now return a single float and the F4 prefix doesn't
mean anything. 
						
						
					 
					
						2019-02-07 17:36:46 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						d62b0a9e29 
					 
					
						
						
							
							shader_ir: Clean texture management code  
						
						... 
						
						
						
						Previous code relied on GLSL parameter order (something that's always
ill-formed on an IR design). This approach passes spatial coordiantes
through operation nodes and array and depth compare values in the the
texture metadata. It still contains an "extra" vector containing generic
nodes for bias and component index (for example) which is still a bit
ill-formed but it should be better than the previous approach. 
						
						
					 
					
						2019-02-07 00:46:13 -03:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						f09d1dffd1 
					 
					
						
						
							
							Merge pull request  #2083  from ReinUsesLisp/shader-ir-cbuf-tracking  
						
						... 
						
						
						
						shader/track: Add a more permissive global memory tracking 
						
						
					 
					
						2019-02-06 21:56:14 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						35e1118766 
					 
					
						
						
							
							gl_rasterizer_cache: Mark surface copy destinations as modified.  
						
						
						
						
					 
					
						2019-02-06 21:54:25 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						dd1aab5446 
					 
					
						
						
							
							gl_rasterizer: Implement a more accurate fermi 2D copy.  
						
						... 
						
						
						
						- This is a blit, use the blit registers. 
						
						
					 
					
						2019-02-06 21:54:21 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						ca482997fe 
					 
					
						
						
							
							Merge pull request  #2091  from FearlessTobi/port-4603  
						
						... 
						
						
						
						Port citra-emu/citra#4603 : "gdbstub: only let Execute breakpoints write/restore BKPT opcodes into target memory" 
						
						
					 
					
						2019-02-06 21:51:46 -05:00 
						 
				 
			
				
					
						
							
							
								bunnei 
							
						 
					 
					
						
						
							
						
						e09f1c92fb 
					 
					
						
						
							
							Merge pull request  #2021  from ReinUsesLisp/disk-cache  
						
						... 
						
						
						
						gl_shader_cache: Disk based shader cache 
						
						
					 
					
						2019-02-06 21:47:20 -05:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						dfd14618f7 
					 
					
						
						
							
							cmake: Fix title bar issue  
						
						
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
							
						
						d0ac624403 
					 
					
						
						
							
							gl_shader_disk_cache: Check LZ4 size limit  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
							
						
						9f0b247cf6 
					 
					
						
						
							
							gl_shader_disk_cache: Consider compressed size zero as an error  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								Frederic L 
							
						 
					 
					
						
						
							
						
						8ff2ce5207 
					 
					
						
						
							
							cmake: Use CMAKE_COMMAND instead of "cmake"  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e6a2245304 
					 
					
						
						
							
							gl_shader_disk_cache: Use unordered containers  
						
						
						
						
					 
					
						2019-02-06 22:23:41 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e147ed4fc0 
					 
					
						
						
							
							gl_shader_cache: Fixup GLSL unique identifiers  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								Michael 
							
						 
					 
					
						
						
							
						
						4ffb487251 
					 
					
						
						
							
							cmake: Fixup application string  
						
						... 
						
						
						
						Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc > 
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						bd928e70ed 
					 
					
						
						
							
							loading_screen: Unchunk progress bar  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						eb73247433 
					 
					
						
						
							
							gl_shader_cache: Link loading screen with disk shader cache load  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						df0f31f44e 
					 
					
						
						
							
							gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders  
						
						... 
						
						
						
						i965 (and probably all mesa drivers) require GL_PROGRAM_SEPARABLE when using
glProgramBinary. This is probably required by the standard but it's ignored by
permisive proprietary drivers. 
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						7fefec585c 
					 
					
						
						
							
							gl_shader_disk_cache: Pass core system as argument and guard against games without title ids  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						2bc6a699dc 
					 
					
						
						
							
							gl_shader_disk_cache: Guard reads and writes against failure  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						750abcc23d 
					 
					
						
						
							
							gl_shader_disk_cache: Address miscellaneous feedback  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						8ee3666a3c 
					 
					
						
						
							
							gl_shader_disk_cache: Pass return values returning instead of by parameters  
						
						
						
						
					 
					
						2019-02-06 22:23:40 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						ed956569a4 
					 
					
						
						
							
							gl_shader_disk_cache: Compress program binaries using LZ4  
						
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						f087639e4a 
					 
					
						
						
							
							gl_shader_disk_cache: Compress GLSL code using LZ4  
						
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						cfb20c4c9d 
					 
					
						
						
							
							gl_shader_disk_cache: Save GLSL and entries into the precompiled file  
						
						
						
						
					 
					
						2019-02-06 22:23:39 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						e78da8dc1f 
					 
					
						
						
							
							settings: Hide shader cache behind a setting  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						be4641c43f 
					 
					
						
						
							
							gl_shader_disk_cache: Invalidate shader cache changes with CMake hash  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a3703f5767 
					 
					
						
						
							
							gl_shader_cache: Refactor to support disk shader cache  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						4039086226 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable cache invalidation  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						a1faed9950 
					 
					
						
						
							
							gl_shader_disk_cache: Add precompiled load  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						57fb15d2a3 
					 
					
						
						
							
							gl_shader_disk_cache: Add precompiled save  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						3435cd8d5e 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable load  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						b1efceec89 
					 
					
						
						
							
							gl_shader_disk_cache: Add transferable stores  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						98be5a4928 
					 
					
						
						
							
							gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00 
						 
				 
			
				
					
						
							
							
								ReinUsesLisp 
							
						 
					 
					
						
						
							
						
						145c3ac89e 
					 
					
						
						
							
							gl_shader_disk_cache: Add file and move BaseBindings declaration  
						
						
						
						
					 
					
						2019-02-06 22:20:57 -03:00