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mirror of https://git.suyu.dev/suyu/suyu synced 2025-12-28 06:00:50 -06:00

Commit Graph

  • dd91650aaf shader_decode: Implement HFMA2 ReinUsesLisp 2018-12-23 02:26:35 -03:00
  • d6f76307fe glsl_decompiler: Remove HNegate inlining ReinUsesLisp 2018-12-23 01:34:13 -03:00
  • 027f443e69 shader_decode: Implement POPC ReinUsesLisp 2018-12-23 01:33:47 -03:00
  • 55e6786254 shader_decode: Implement TLDS (untested) ReinUsesLisp 2018-12-23 01:18:33 -03:00
  • ec98e4d842 shader_decode: Update TLD4 reflecting #1862 changes ReinUsesLisp 2018-12-23 00:38:01 -03:00
  • 03e088a4f4 shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling ReinUsesLisp 2018-12-22 01:20:57 -03:00
  • 2d9136cec6 shader_decode: Fixup FSET ReinUsesLisp 2018-12-21 19:31:55 -03:00
  • af5c6e4ccb shader_decode: Implement IADD32I ReinUsesLisp 2018-12-21 19:11:18 -03:00
  • 4316eaf75c shader_decode: Fixup clang-format ReinUsesLisp 2018-12-21 19:10:45 -03:00
  • fc46ecddb3 video_core: Return safe values after an assert hits ReinUsesLisp 2018-12-21 18:47:22 -03:00
  • 148a6418ed shader_decode: Implement FFMA ReinUsesLisp 2018-12-21 17:25:49 -03:00
  • 21aff36459 video_core: Address feedback ReinUsesLisp 2018-12-21 03:39:46 -03:00
  • 59b34b1d76 shader_ir: Fixup file inclusions and clang-format ReinUsesLisp 2018-12-21 03:18:54 -03:00
  • 57a900cc45 shader_ir: Move comment node string Mat M 2018-12-21 03:22:26 -03:00
  • d4fae3a699 shader_ir: Address feedback to avoid UB in bit casting ReinUsesLisp 2018-12-21 03:13:05 -03:00
  • 946c86f0bb shader_decode: Fixup clang-format ReinUsesLisp 2018-12-21 03:12:16 -03:00
  • c9cf899d18 shader_decode: Implement LEA ReinUsesLisp 2018-12-19 00:43:23 -03:00
  • 4fd06efeb9 shader_decode: Implement IADD3 ReinUsesLisp 2018-12-19 00:31:58 -03:00
  • a40fd07516 shader_decode: Implement LOP3 ReinUsesLisp 2018-12-18 22:18:44 -03:00
  • b184ca9089 shader_decode: Implement ST_L ReinUsesLisp 2018-12-21 02:33:31 -03:00
  • 8d42feb09b shader_decode: Implement LD_L ReinUsesLisp 2018-12-21 02:33:15 -03:00
  • 21f9e9da09 shader_decode: Implement HSETP2 ReinUsesLisp 2018-12-18 19:54:12 -03:00
  • 68c99d2597 shader_decode: Implement HADD2 and HMUL2 ReinUsesLisp 2018-12-21 02:31:46 -03:00
  • cf4a08d950 shader_decode: Implement HADD2_IMM and HMUL2_IMM ReinUsesLisp 2018-12-18 03:16:09 -03:00
  • 376a837511 shader_decode: Implement MOV_SYS ReinUsesLisp 2018-12-17 22:18:46 -03:00
  • 518a2bd206 shader_decode: Implement IMNMX ReinUsesLisp 2018-12-17 22:01:23 -03:00
  • 07944a2345 shader_decode: Implement F2F_C ReinUsesLisp 2018-12-17 21:42:59 -03:00
  • e8235c0215 shader_decode: Implement I2I ReinUsesLisp 2018-12-17 21:14:25 -03:00
  • 6ca31f544a shader_decode: Implement BRA internal flag ReinUsesLisp 2018-12-17 19:03:53 -03:00
  • 210620ff31 shader_decode: Implement ISCADD ReinUsesLisp 2018-12-17 18:49:48 -03:00
  • b0e7920838 shader_decode: Implement XMAD ReinUsesLisp 2018-12-17 18:09:40 -03:00
  • becfdb8638 shader_decode: Implement PBK and BRK ReinUsesLisp 2018-12-17 17:44:20 -03:00
  • 8f37531f8e shader_decode: Implement LOP ReinUsesLisp 2018-12-21 02:22:57 -03:00
  • 8486e7f8c8 shader_decode: Implement SEL ReinUsesLisp 2018-12-21 02:22:44 -03:00
  • ccb71bece9 shader_decode: Implement IADD ReinUsesLisp 2018-12-21 02:22:18 -03:00
  • faadae5814 shader_decode: Implement ISETP ReinUsesLisp 2018-12-17 17:30:33 -03:00
  • 80183de884 shader_decode: Implement BFI ReinUsesLisp 2018-12-17 17:09:23 -03:00
  • 078ba28e13 shader_decode: Implement ISET ReinUsesLisp 2018-12-21 02:13:00 -03:00
  • acdbbb8885 shader_decode: Implement LD_C ReinUsesLisp 2018-12-21 02:08:52 -03:00
  • d79c462af0 shader_decode: Implement SHL ReinUsesLisp 2018-12-21 02:05:59 -03:00
  • a2819c204f shader_decode: Implement SHR ReinUsesLisp 2018-12-21 02:05:52 -03:00
  • 39f1c6246a shader_decode: Implement LOP32I ReinUsesLisp 2018-12-21 02:02:15 -03:00
  • 501284a81a shader_decode: Implement BFE ReinUsesLisp 2018-12-16 18:19:17 -03:00
  • e444a6553f shader_decode: Implement FSET ReinUsesLisp 2018-12-16 03:57:10 -03:00
  • 3052eae25e shader_decode: Implement F2I ReinUsesLisp 2018-12-21 01:57:13 -03:00
  • 8abe5ba2c8 shader_decode: Implement I2F ReinUsesLisp 2018-12-21 01:53:05 -03:00
  • c849b5b320 shader_decode: Implement F2F ReinUsesLisp 2018-12-15 17:32:51 -03:00
  • 9118deb990 shader_decode: Stub DEPBAR ReinUsesLisp 2018-12-15 17:16:14 -03:00
  • 97f33f00cf shader_decode: Implement SSY and SYNC ReinUsesLisp 2018-12-15 03:18:25 -03:00
  • abdbafbc20 shader_decode: Implement PSETP ReinUsesLisp 2018-12-15 02:07:46 -03:00
  • 802c23b8a8 shader_decode: Implement TMML ReinUsesLisp 2018-12-13 18:35:07 -03:00
  • 2b90637f4b shader_decode: Implement TEX and TXQ ReinUsesLisp 2018-12-13 16:59:28 -03:00
  • 878672f371 shader_decode: Implement TEXS (F32) ReinUsesLisp 2018-12-21 01:27:47 -03:00
  • c703f0aee4 shader_decode: Implement FSETP ReinUsesLisp 2018-12-21 00:12:48 -03:00
  • 8215ae942c shader_decode: Partially implement BRA ReinUsesLisp 2018-12-21 00:11:33 -03:00
  • 4f95dc950e shader_decode: Implement IPA ReinUsesLisp 2018-12-21 00:08:21 -03:00
  • cacb934f21 shader_decode: Implement EXIT ReinUsesLisp 2018-12-21 00:07:32 -03:00
  • 0c049e0a21 shader_decode: Implement ST_A ReinUsesLisp 2018-12-21 00:06:13 -03:00
  • e3f1233ce1 shader_decode: Implement LD_A ReinUsesLisp 2018-12-21 00:05:42 -03:00
  • ea358bd4bf shader_decode: Implement FADD32I ReinUsesLisp 2018-12-20 23:59:01 -03:00
  • c9b2a1b051 shader_decode: Implement FMUL32_IMM ReinUsesLisp 2018-12-20 23:58:48 -03:00
  • 2edee801ce shader_decode: Implement MOV32_IMM ReinUsesLisp 2018-12-20 23:58:23 -03:00
  • 06cb910c6d shader_decode: Stub RRO_C, RRO_R and RRO_IMM ReinUsesLisp 2018-12-20 23:57:09 -03:00
  • 5e6a0a08c1 shader_decode: Implement FMNMX_C, FMNMX_R and FMNMX_IMM ReinUsesLisp 2018-12-20 23:56:45 -03:00
  • 964ddeeb90 shader_decode: Implement MUFU ReinUsesLisp 2018-12-20 23:56:21 -03:00
  • 4ccaa1402d shader_decode: Implement FADD_C, FADD_R and FADD_IMM ReinUsesLisp 2018-12-20 23:55:19 -03:00
  • 7c192ec43f shader_decode: Implement FMUL_C, FMUL_R and FMUL_IMM ReinUsesLisp 2018-12-20 23:54:47 -03:00
  • 4c70d5b8eb shader_decode: Implement MOV_C and MOV_R ReinUsesLisp 2018-12-20 23:53:50 -03:00
  • a4f052f6b3 video_core: Replace gl_shader_decompiler ReinUsesLisp 2018-12-20 22:29:15 -03:00
  • 0c6fb456e0 glsl_decompiler: Implementation ReinUsesLisp 2018-12-20 21:45:49 -03:00
  • fbc67a0563 shader_ir: Add condition code helper ReinUsesLisp 2018-12-20 23:42:02 -03:00
  • a58abbcfc4 shader_ir: Add predicate combiner helper ReinUsesLisp 2018-12-20 23:40:54 -03:00
  • bf07272695 shader_ir: Add comparison helpers ReinUsesLisp 2018-12-20 23:01:03 -03:00
  • 60f044df56 shader_ir: Add half float helpers ReinUsesLisp 2018-12-20 22:58:33 -03:00
  • e3c55e31d7 shader_ir: Add integer helpers ReinUsesLisp 2018-12-20 22:57:16 -03:00
  • 833d0806f9 shader_ir: Add float helpers ReinUsesLisp 2018-12-20 22:56:08 -03:00
  • 6b9eea3fe5 shader_ir: Add setters ReinUsesLisp 2018-12-20 22:53:43 -03:00
  • 12a95ff453 shader_ir: Add local memory getters ReinUsesLisp 2018-12-20 22:51:38 -03:00
  • 2f87fd060d shader_ir: Add internal flag getters ReinUsesLisp 2018-12-20 22:49:59 -03:00
  • 15f431f0cb shader_ir: Add attribute getters ReinUsesLisp 2018-12-20 22:45:34 -03:00
  • 864e8f55cf shader_ir: Add constant buffer getters ReinUsesLisp 2018-12-20 22:42:47 -03:00
  • 5e639bfcf6 shader_ir: Add register getter ReinUsesLisp 2018-12-20 22:41:31 -03:00
  • 4aaa2192b9 shader_ir: Add immediate node constructors ReinUsesLisp 2018-12-20 22:36:17 -03:00
  • 15a0e1481d shader_ir: Initial implementation ReinUsesLisp 2018-12-20 19:09:21 -03:00
  • 294df41b86 shader_bytecode: Fixup encoding ReinUsesLisp 2018-12-18 20:51:05 -03:00
  • a0c8c16d07 shader_header: Make local memory size getter constant ReinUsesLisp 2018-12-18 20:39:49 -03:00
  • 7c6bb8c17f Merge pull request #2020 from otaviopace/remove-spaces Hexagon12 2019-01-14 16:49:37 +02:00
  • 215ca770df audio_core: remove unnecessary spaces on comments Otávio Pace 2019-01-14 00:22:05 -02:00
  • bc879ae880 Merge pull request #1848 from FreddyFunk/QJsonArray bunnei 2019-01-12 02:01:13 -05:00
  • c9ef8b0af1 Merge pull request #1959 from DarkLordZach/custom-rtc bunnei 2019-01-10 17:05:21 -05:00
  • 83e8ad2331 Merge pull request #1939 from DarkLordZach/web-applet bunnei 2019-01-10 17:04:38 -05:00
  • 877a978a22 gl_rasterizer: Workaround Intel VAO DSA bug ReinUsesLisp 2019-01-09 02:40:19 -03:00
  • 912f2a520a Merge pull request #2010 from ReinUsesLisp/gmem bunnei 2019-01-08 16:44:53 -05:00
  • 3121408a90 gl_global_cache: Add dummy global cache manager ReinUsesLisp 2019-01-08 17:30:10 -03:00
  • ac7d8983eb settings: Fix comment structure Zach Hilman 2019-01-07 19:40:23 -05:00
  • 05dbb47af5 settings: Use std::chrono::seconds instead of s64 for RTC Zach Hilman 2018-12-28 20:24:24 -05:00
  • dbb1eb9c29 time: Use custom RTC settings if applicable for game Zach Hilman 2018-12-28 19:09:57 -05:00
  • 21f1b2889d core: Set custom RTC differential on game boot Zach Hilman 2018-12-28 18:36:37 -05:00
  • 26c9f12271 qt: Provide UI to edit custom RTC settings Zach Hilman 2018-12-28 18:36:14 -05:00
  • c6016856d8 settings: Add custom RTC settings Zach Hilman 2018-12-28 18:35:55 -05:00